Difference between revisions of "Road to Sub-15 Second Averages"

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m (Road to below 15 second averages moved to Road to Sub-15 Second Averages: "Sub-xx" is very standard.)
(we should not have 3 copies of the same thing. Best is to have one section that summarizes the whole thing, and then have additional links that link to the originial articles.)
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#* 57 algorithms. Don't learn them too quickly, otherwise recognition will be impeded upon. But don't learn them too slowly; try to learn ''consistently''. Steady, slow or fast, will always win the race.
 
#* 57 algorithms. Don't learn them too quickly, otherwise recognition will be impeded upon. But don't learn them too slowly; try to learn ''consistently''. Steady, slow or fast, will always win the race.
 
# Look into [[advanced F2L techniques]], such as the [[extended cross]] (also known as ''X-cross''), or other extensions to the Fridrich Method, such as [[COLL]] for suitable LL cases..
 
# Look into [[advanced F2L techniques]], such as the [[extended cross]] (also known as ''X-cross''), or other extensions to the Fridrich Method, such as [[COLL]] for suitable LL cases..
 
 
 
 
== How to get faster with the Fridrich Method ==
 
''This was written by the members of the speedsolving forum in this thread: http://www.speedsolving.com/forum/showthread.php?t=3688 - Posted by someone... and edited by [[User:Rubik's Cube Fan|Rubik's Cube Fan]]''
 
 
This thread will be provided as a little tutorial for people who are stuck and want to become faster in solving the Rubik's Cube. Please read this thread and do some forum searching prior to asking questions about becoming faster. First off, the most important factor is practice. Regardless of how many algorithms you cram or optimize, it really boils down to practice. A sub 20 second average can be achieved using a basic beginners method, however, it takes practice. More algorithms are useful to help with your understanding of the cube, and very importantly, your recognition, but these will not get you nearly as far as practice will get you. In spite of this, which is the best way to go about getting those times down, apart from practice alone? Here are some basic, set out steps to follow to help you on your way (note this is only a guideline to help you). You do not have to follow these steps, as this is only to guide you.
 
 
Here's a video of one of the top cubers, [http://www.youtube.com/watch?v=qLki-254ZKA Erik Akkersdijk, getting a sub 20 second average only using a Layer By Layer method with Fridrich 4 Look Last Layer.]
 
 
 
=== Fridrich Method: Step 1 ===
 
 
'''Current Average:''' 1:30+ or don't know how to solve a Rubik's Cube
 
 
'''Goal Average:''' 1:00-1:19
 
 
Learn the method from one of these two sources: [http://www.stanford.edu/%7Eleyanlo/cube_solution.pdf Leyan’s Beginners Method], or [http://youtube.com/watch?v=ofZFUgaxlTQ&feature=PlayList&p=4A19F1D174B975BD&index=4 Badmephisto's Youtube Video Tutorial].
 
 
NOTE: It is possible to achieve sub-1 minute with these methods
 
 
If you are still stuck, follow these tips:
 
 
* Try to reduce pauses, meaning try to never stop turning during your solve
 
* [http://www.youtube.com/watch?v=TPC17CMPDTU Sand], [http://www.youtube.com/watch?v=5xQ0ywP-bbU Break in], and [http://www.youtube.com/watch?v=s0rjg7ckq-0 Lubricate Your Cube] (In that order, and only sand if your cube is brand new and you've barely solved it).
 
* Decrease your last layer times (about 25 seconds or less) - you can do this by improving your recognition and execution for each case
 
* Work on solving the cross. Try to do the cross in 12 moves or less, and under 12 seconds. Here are some links which will help you achieve/learn this:
 
** http://www.cubefreak.net/cross.html
 
** http://www.cubestation.co.uk/cs2/ind...op/cross/cross
 
* Use finger tricks (this will speed up your times A LOT)
 
* Practice - The more you practice, the faster you'll become
 
* Once you get a little used to the beginner method, you can also try inserting the first layer/side corners from different angles. See Macky's guide: http://cubefreak.net/easy_fast.html
 
* Use a timer to see your progression: http://www.cubetimer.com
 
 
''Estimated Time: 2-4 Weeks''
 
 
--------------------------------------------------------------------------------------------------------------------------
 
 
=== Fridrich Method: Step 2 ===
 
 
'''Current Average:''' 1:00-1:19
 
 
'''Goal Average:''' 40 - 50 seconds
 
 
Learn 4 look last layer (4LLL). (Links to where to learn the algorithms will be at the end of this guide)
 
 
[[2-look OLL]]
 
 
* Edge Orientation - 3 cases, 2 algorithms, minimum 1.
 
 
* Corner Orientation - 7 cases, 7 algorithms, minimum 2.
 
 
 
[[2-Look PLL]]
 
 
* Corner Permutation - 7 Algorithms - Aa/Ab and E/V/Y/Na/Nb, minimum 1.
 
 
* Edge Permutation - 4 algorithms - Ua, Ub, Z, H, minimum 1.
 
 
 
''Estimated Time: 2-4 weeks''
 
 
---------------------------------------------------------------------------------------------------------------------------------------
 
 
=== Fridrich Method: Step 3 ===
 
 
'''Current Average:''' 40-55 seconds
 
 
'''Goal Average:''' 30-39 seconds
 
 
* Now learn First Two Layers [[F2L]].
 
* Your times will temporarily get worse, but after a few days of practicing, they will become better greatly!
 
* Practice your F2L, and never give up!
 
 
''Estimated Time: 2-3 weeks''
 
 
-------------------------------------------------------------------------------------------------------------------------------------------
 
 
=== Fridrich Method: Step 4 ===
 
 
'''Current Average:''' 30-40 seconds
 
 
'''Goal Average:''' 20-29 seconds
 
 
* Now, learn the rest of the PLLs so your 2 Look PLL becomes 1 Look PLL - 21 Algorithms (you have already learned 7 algorithms for 2-Look PLL) (Links where to learn the algorithms are at the end of this guide
 
* Learn how to look ahead during F2L - this will tremendously help your times
 
 
''Estimated Time: 2-6 weeks''
 
 
-------------------------------------------------------------------------------------------------------------------------------------------
 
 
=== Fridrich Method: Step 5 ===
 
 
'''Current Average:''' 20-30 seconds
 
 
'''Goal Average:''' Sub 20 seconds
 
 
* Practice your F2L, learn/make up your own techniques, and possibly learn some of the algorithms for odd cases. (Links where to learn the F2L algorithms are at the end of this guide) Also, remember to look ahead! Try to complete your cross and F2L in 12 seconds or less on average
 
* Master all your PLLs and OLLs that you know. Meaning optimize it to your maximum speed, try to use the triggers, and try to get all of them under 3 seconds for recognition and execution.
 
* Get your cross sub 4 seconds consistently (make sure you solve the cross on the bottom of the cube.)
 
 
''Estimated Time: 1-2 Months''
 
 
-------------------------------------------------------------------------------------------------------------------------------------------
 
 
=== Fridrich Method: Step 6 ===
 
 
'''Current Average:''' Sub 20 Seconds
 
 
'''Goal Average:''' 15 Seconds or less
 
 
* Master your Cross and F2L, try to finish them in 10 seconds or less on average
 
* Get your cross done in ~2 seconds on average
 
* Learn the rest of the OLL algorithms - 57 algorithms (Note that you should completely master everything else before learning these, as they will only help you by about 3 seconds or less)
 
* To learn/memorize the OLL's easier look at [http://youtube.com/watch?v=I1Lb-eFXzro Badmephisto's video]
 
* Practice, practice, and keep on practicing!!
 
''
 
Estimated Time: 4+ months''
 
 
--------------------------------------------------------------------------------------------------------------------------------------
 
 
=== Fridrich Method Algorithms ===
 
 
'''F2L Algorithms:'''
 
 
* http://www.cubestation.co.uk/cs2/ind...3/cfop/f2l/f2l
 
* http://www.cubewhiz.com/f2l.html
 
* http://www.cubefreak.net/F2L.html
 
* http://solvethecube.co.uk/
 
* http://erikku.110mb.com/F2L.html
 
 
 
'''OLL Algorithms:'''
 
 
* http://www.speedsolving.com/showthread.php?t=766
 
: 2 Look OLL for Corner Orientation are cases 21-27.
 
* http://cubewhiz.com/ollprint.html
 
: 2 Look OLL for Corner Orientation are cases 4-10
 
* http://badmephisto.mine.nu/oll/ollpage.php
 
 
'''PLL Algorithms:'''
 
 
* http://www.speedsolving.com/showthread.php?t=708
 
* http://cubewhiz.com/pllprint.html
 
* http://erikku.110mb.com/PLL.html
 
* http://www.cdf.toronto.edu/~g6karpat/plls/pll.html
 
 
Corner Permutation are the Aa/Ab and E/V/Y/Na/Nb permutation algorithms.
 
 
Edge Permutation are the Ua, Ub, H, and Z permutation algorithms.
 
 
 
You should print out your OLLs/PLLs so you can learn them and use them at any time. Keep in mind that you should choose the algorithms that best suit you. Just because one person is
 
fast with an algorithm doesn't mean you will be fast with the same algorithm.
 
 
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
 
 
=== Remarks: How can i get as fast as Nakajima? ===
 
 
Nakajima, 2007 World Champion, is perhaps most renowned for is extremely fast execution of the first two layers as well as the last layer (and thus the entire cube itself)! For speeding up F2L almost half of the algorithms there are inefficient and are difficult to recognize. Nakajima's 106 advanced F2L cases on his website are considered far more effective.
 
 
* http://www.cubingtechniques.com/cubing/algorithmsbank/f2l/
 
 
(You might want to use this [http://translate.google.com/translate_t translator])
 
 
 
It's in japanese though, so you might not understand the explanations but the algorithms are right there for your disposal. Try also [http://jmbaum.110mb.com/ Jason Baum's cubing page]. It contains the best OLL and PLL algs (i think, they're even better than macky's or Vandenbergh's) for ambidextrous cubers.
 
 
== From n00ber cuber to Über Cuber! ==
 
 
 
=== 1:30+ ===
 
 
To acheive an average of 1:00-1:19.
 
 
If you are still stuck, follow these tips:
 
 
Try to reduce Pauses.
 
 
Lube your cube.
 
 
Decrease Last layer times.
 
 
You can decrease Last Layer times by improving yor recognition for each case.
 
 
''Est. Time: 3 Weeks''
 
 
=== 1:00-1:19 ===
 
 
Once you acheive these times;
 
 
I strongly suggest you learn [http://masterthecube.com/forums/index.php?topic=1008.0 4 look last layer].
 
 
Once you goto that link, DON'T learn F2l!! Just learn the last layer part of it.
 
 
This includes:
 
 
Edge Orientation(2)
 
 
Corner Orientation(1-7)
 
 
Edge Permutation(1-4)
 
 
Corner Permutation(1-3)
 
 
''Est. Time: 3 weeks - 2 monthes''
 
 
 
=== 40-55 ===
 
 
It is recommended that one starts looking at and learning F2L.
 
 
This will increase your times at first, but in a couple days of getting used to cases it should decrease your times GREATLY!
 
 
Now, practice your F2L.
 
 
''Est. Time: 2 weeks''
 
 
=== 30-40 ===
 
 
At this stage it is advised to learn all Permutations of the Last Layer.
 
 
''Est. Time: 2-3 Months''
 
 
=== 20-30 ===
 
 
Work on yor F2l,
 
 
Possibly use the algs.
 
 
You should end up at 12ish F2l.
 
 
ALSO:
 
 
MASTER(sub 3) all of your PLLs and OLLs that you know.
 
''
 
Est. Time: 3-4 months''
 
 
 
=== Sub-20 ===
 
 
Learn all 57 OLLs, AND PRACTICE!
 
 
''Est. Time: ???''
 
  
 
== External links ==
 
== External links ==
 +
For a more detailed description that closely parallels the one above, refer to one of the following pages written by members of the Speedsolving forum:
 
* [http://www.cubefreak.net/speedcubing.html Macky's Guide]
 
* [http://www.cubefreak.net/speedcubing.html Macky's Guide]
 
* [http://www.speedsolving.com/forum/showthread.php?t=3688 Speedsolving Forum's ''How to Get Faster with the Fridrich Method'' Guide]
 
* [http://www.speedsolving.com/forum/showthread.php?t=3688 Speedsolving Forum's ''How to Get Faster with the Fridrich Method'' Guide]
 
* [http://www.speedsolving.com/forum/showthread.php?t=3688 Masterthecube Forum's ''From noober cuber to UBER CUBER'' guide]
 
* [http://www.speedsolving.com/forum/showthread.php?t=3688 Masterthecube Forum's ''From noober cuber to UBER CUBER'' guide]

Revision as of 21:01, 28 August 2008

Here we present some ideas as to how to break 15 seconds consistently with the Fridrich method.

Using the Fridrich Method

Reaching 15-second averages may be obtained via the following tips -- to be performed in chronological order.

  1. Beginner's Method
    • First learn how to solve the Rubik's cube using a tutorial, such as one in the Beginner's Methods section.
      • Tip: Solve with your cross on the bottom! It will help you out later.
    • Learn how to lubricate your cube.
    • Use a timer, such as an online timer or a PC timer to see your progression.
  2. Learn 2-look OLL algorithms.
  3. Learn 2-look PLL algorithms.
  4. Learn to do the First Two Layers (F2L) efficiently.
    • Use a tutorial, such as Badmephisto's YouTube Tutorial on F2L.
    • Your times will temporarily get worse, but after a few days of practicing, they will rapidly become better.
    • Practice F2L -- practice a lot. F2L is undeniably the most important part.
  5. Learn full (1-look) PLL.
    • 21 algorithms to learn.
    • At this point, consider buying a DIY Cube. Assuming look-ahead is good, focusing on speed might be important now.
  6. Learn full (1-look) OLL.
    • 57 algorithms. Don't learn them too quickly, otherwise recognition will be impeded upon. But don't learn them too slowly; try to learn consistently. Steady, slow or fast, will always win the race.
  7. Look into advanced F2L techniques, such as the extended cross (also known as X-cross), or other extensions to the Fridrich Method, such as COLL for suitable LL cases..

External links

For a more detailed description that closely parallels the one above, refer to one of the following pages written by members of the Speedsolving forum: