Difference between revisions of "Road to Sub-15 Second Averages"

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For a more detailed description that closely parallels the one above, refer to one of the following pages written by members of the Speedsolving forum:
 
For a more detailed description that closely parallels the one above, refer to one of the following pages written by members of the Speedsolving forum:
 
* [http://www.cubefreak.net/speedcubing.html Macky's Guide]
 
* [http://www.cubefreak.net/speedcubing.html Macky's Guide]
* [http://www.speedsolving.com/forum/showthread.php?t=6085 Speedsolving Forum's ''How to Get Faster with the Fridrich Method'' Guide]
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* [http://www.speedsolving.com/forum/showthread.php?t=6085 Speedsolving Forum's ''How to Get Faster using the Fridrich Method'' Guide]
 
* [http://masterthecube.com/forums/index.php?topic=1008.0 Masterthecube Forum's ''From noober cuber to UBER CUBER'' guide]
 
* [http://masterthecube.com/forums/index.php?topic=1008.0 Masterthecube Forum's ''From noober cuber to UBER CUBER'' guide]

Revision as of 16:55, 1 September 2008

Here we present some ideas as to how to break 15 seconds consistently with the Fridrich method.

Using the Fridrich Method

Reaching 15-second averages may be obtained via the following tips -- to be performed in chronological order.

  1. Beginner's Method
    • First learn how to solve the Rubik's cube using a tutorial, such as one in the Beginner's Methods section.
      • Tip: Solve with your cross on the bottom! It will help you out later.
    • Learn how to lubricate your cube.
    • Use a timer, such as an online timer or a PC timer to see your progression.
  2. Learn 2-look OLL algorithms.
  3. Learn 2-look PLL algorithms.
  4. Learn to do the First Two Layers (F2L) efficiently.
    • Use a tutorial, such as Badmephisto's YouTube Tutorial on F2L.
    • Your times will temporarily get worse, but after a few weeks of practicing, they will rapidly become better.
    • Practice F2L -- practice a lot. There is no way around F2L, and you will have to master it to get very fast.
  5. Learn full (1-look) PLL.
    • 21 algorithms to learn.
    • At this point, consider buying a DIY Cube. Assuming look-ahead is good, focusing on speed might be important now.
  6. Learn full (1-look) OLL.
    • 57 algorithms. Don't learn them too quickly, otherwise recognition will be impeded upon. But don't learn them too slowly; try to learn consistently. Steady, slow or fast, will always win the race.
  7. Look into advanced F2L techniques, such as the extended cross (also known as X-cross), or other extensions to the Fridrich Method, such as COLL for suitable LL cases..

External links

For a more detailed description that closely parallels the one above, refer to one of the following pages written by members of the Speedsolving forum: