Difference between revisions of "Orient First"
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Revision as of 00:49, 13 August 2010

The purpose of this method is to orient corners and edges to allow for an intuitive F2L and finishing the solve with PLL. The method consists of 6 steps:
 Orient corners;
 This is done exactly like the first two steps of 2x2x2 method Guimond
 Orient and place Eslice edges;
 a combination of M and U moves allows for fast execution
 Orient remaining edges;
 This is similar to the step for orienting L6E in a Roux solve only a few extra algs or rotations for DL and DR edges
 Place DF, DB and Eslice edges;
 Eslice edges need only to be placed in the correct L or Rslice
 Finish F2L;
 Restricted moves to keep orientation: L2, R2 and any U moves
 Finish solve with PLL
External Links
 Speedcubing.dk: Lars Nielsson's Orient First Method