Monke method

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Monke method
Screenshot 20210308-210927 DuckDuckGo.jpg
Information about the method
Proposer(s): Matilda Teixeira aka Monke
Proposed: 2021
Alt Names: Mòñķè mèťhòď
Variants: none
No. Steps: 5
No. Algs: 47
Avg Moves: Speed:
Purpose(s): Speed Solving


This method was made in March 2021. this was an attempt at making a YruRU variant but then quickly changed into a weird mix between Roux and YruRU.

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Steps

1. EODLLine - Solve EO while making a line on DL.

2. 2QB - Finish the left half of the belt.

3. Psuedo RB - Solve the right block with the corners unpermuted.

4. OCLL - Orient the last layer corners.

5. CPLL - Permute last layer corners

6. TSDB - Solve DB edge permuting the RB corners

7. L5EP - Solve the remaining 5 edges

Pros&Cons

[Pros]: It only 47 (plus L6C) algs.

It has blockbuilding which is fast

[Cons]: It has EO which is hard for beginners.

Its mostly intuitively which involves thinking instead of just algs where you dont need to think