Difference between revisions of "Meyer method"
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{{Method Header | {{Method Header | ||
|listofsteps=2 opposite centers -> 1x3x4 block -> Last centers -> Remaining dedges -> Solve as [[Roux]] | |listofsteps=2 opposite centers -> 1x3x4 block -> Last centers -> Remaining dedges -> Solve as [[Roux]] | ||
|description=[[Meyer method|'''Meyer''']] is a frequently used [[speedsolving]] [[reduction]] [[method]] for the [[4x4x4 cube]]. | |description=[[Meyer method|'''Meyer''']] is a frequently used [[speedsolving]] [[reduction]] [[method]] for the [[4x4x4 cube]]. | ||
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'''Meyer method''' is a 4x4 speedsolving method proposed by [[Richard Meyer]]. It can also be applied to bigger cubes. | '''Meyer method''' is a 4x4 speedsolving method proposed by [[Richard Meyer]]. It can also be applied to bigger cubes. |
Revision as of 09:00, 4 July 2015
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Meyer method is a 4x4 speedsolving method proposed by Richard Meyer. It can also be applied to bigger cubes.
Overview
- Solve 2 opposite centers
- Solve a 1x3x4 block on the left using one of the built centers
- Solve the remaining 4 centers
- Pair up the remaining dedges without messing up the cross
- Do 3x3 stage with Roux (first block is already solved)