Difference between revisions of "Megaminx methods"

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* [http://www.francocube.com/cyril/mega_index.php François Villaret's method in French]
 
* [http://www.francocube.com/cyril/mega_index.php François Villaret's method in French]
 
* [http://hem.bredband.net/_zlv_/rubiks/megaminx-new/index.html Loads of LL-cases and algs]
 
* [http://hem.bredband.net/_zlv_/rubiks/megaminx-new/index.html Loads of LL-cases and algs]
 
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* [https://tading.gitee.io/zbll/Megaminx_OLL Tading's OLL]
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* [https://tading.gitee.io/zbll/Megaminx_PLL Tading's PLL]
 
[[Category:Megaminx]]
 
[[Category:Megaminx]]
 
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Latest revision as of 10:39, 3 July 2019

Megaminx Speedsolving Methods

Contrary to popular belief, the Megaminx is not substantially harder than a 3x3x3 to solve. The Megaminx can be solved up until the last face exactly like F2L on a normal Rubik's Cube. Generally, a solver will start with a "star" on one side, analogous to the cross on a Rubik's Cube. Then, corners and edges are paired and placed exactly like that of CFOP F2L until only the last face needs to be solved. From here there are several ways to go about solving the last face. Many algorithms used on a Rubik's Cube can be applied to the last layer of the Megaminx. For example, Sune (R U R' U R U'2 R') cycles three edges, and F R U R' U' F' and its inverse orient edges just like that of a Rubik's Cube.

List of methods

See also

External links

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