Difference between revisions of "Category:Megaminx methods"
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Contrary to popular belief, the [[Megaminx]] is not substantially harder than a [[3x3x3]] to solve. The Megaminx can be solved up until the last [[face]] exactly like [[F2L]] on a normal Rubik's Cube. Generally, a solver will start with a "star" on one side, analogous to the [[cross]] on a Rubik's Cube. Then, corners and edges are paired and placed exactly like that of Fridrich F2L until only the last face needs to be solved. From here there are several ways to go about solving the last face. Many [[algorithm]]s used on a Rubik's Cube can be applied to the [[LL|last layer]] of the Megaminx. For example, [[Sune]] (R U R' U R U'2 R') cycles three edges, and F R U R' U' F' and its inverse orient edges just like that of a Rubik's Cube. | Contrary to popular belief, the [[Megaminx]] is not substantially harder than a [[3x3x3]] to solve. The Megaminx can be solved up until the last [[face]] exactly like [[F2L]] on a normal Rubik's Cube. Generally, a solver will start with a "star" on one side, analogous to the [[cross]] on a Rubik's Cube. Then, corners and edges are paired and placed exactly like that of Fridrich F2L until only the last face needs to be solved. From here there are several ways to go about solving the last face. Many [[algorithm]]s used on a Rubik's Cube can be applied to the [[LL|last layer]] of the Megaminx. For example, [[Sune]] (R U R' U R U'2 R') cycles three edges, and F R U R' U' F' and its inverse orient edges just like that of a Rubik's Cube. | ||
− | === Links | + | == See Also == |
+ | * [[Megaminx Methods]] | ||
+ | * [[Megaminx Notation]] | ||
+ | |||
+ | == External Links == | ||
* [http://stefan-pochmann.info/spocc/speedsolving/megaminx/ Stefan Pochmann's page] | * [http://stefan-pochmann.info/spocc/speedsolving/megaminx/ Stefan Pochmann's page] | ||
* [http://grant.tregay.net/cube/solutions/megaminx/index.html Grant Tregay's page] | * [http://grant.tregay.net/cube/solutions/megaminx/index.html Grant Tregay's page] |
Revision as of 02:13, 10 September 2009
Megaminx Speedsolving Methods
Contrary to popular belief, the Megaminx is not substantially harder than a 3x3x3 to solve. The Megaminx can be solved up until the last face exactly like F2L on a normal Rubik's Cube. Generally, a solver will start with a "star" on one side, analogous to the cross on a Rubik's Cube. Then, corners and edges are paired and placed exactly like that of Fridrich F2L until only the last face needs to be solved. From here there are several ways to go about solving the last face. Many algorithms used on a Rubik's Cube can be applied to the last layer of the Megaminx. For example, Sune (R U R' U R U'2 R') cycles three edges, and F R U R' U' F' and its inverse orient edges just like that of a Rubik's Cube.
See Also
External Links
Pages in category "Megaminx methods"
The following 5 pages are in this category, out of 5 total.