Difference between revisions of "Megaminx"

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The '''Megaminx''' is a [[puzzle]] in the shape of a dodecahedron that was first produced by [[Uwe Meffert]], who has the rights to some of the patents. Each of the 12 sides consists of one pentagonal fixed center, five triangular edge pieces and five corner pieces. The corner and edge pieces are arranged in a five-pointed star pattern. A variant where the cuts are a little deeper, so that each face has a five-pointed star on it, is known as the Hungarian Supernova, but since it is similar these names are often interchanged.
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[[File:Megaminx.jpg|200px|thumb|right|Megaminx]]
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The '''Megaminx''' is a [[puzzle]] in the shape of a dodecahedron that was first produced by [[Uwe Meffert]], who has the rights to some of the patents. Each of the 12 sides consists of one pentagonal fixed center, five triangular edge pieces and five corner pieces. The corner and edge pieces are arranged in a five-pointed star pattern. It has 1.01 x 10^68 positions on the 12 colour version and 6.14x10^63 positions on the 6 colour version. A variant where the cuts are a little deeper, so that each face has a five-pointed star on it, is known as the Hungarian Supernova, but since it is similar these names are often interchanged.
  
The way the Megaminx functions is very similar to the [[3x3x3]]: it has fixed centers, edges with two orientations, and corners with three orientations, and each turn moves the same number of edges and corners. Because of this it can be (and usually is) solved with a variant on a 3x3x3 method, either by placing edges and then corner/edge pairs (like the [[Fridrich method]]) or simply building a series of [[block]]s (like the [[Petrus method]]). It is also possible to finish using some [[OLL]] and [[PLL]] algorithms. The biggest difference from the 3x3 is that slice moves are not possible and therefore methods that solves edges preserving corners are having much longer algorithms.
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==Colour scheme==
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The standard colour scheme for most 12-colour Megaminx puzzles is as follows:
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* ''red'' is opposite ''orange'';
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* ''green'' is opposite ''lime green'';
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* ''yellow'' is opposite ''pale yellow'';
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* ''white'' is opposite ''grey'';
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* ''purple'' is opposite ''pink'';
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* ''blue'' is opposite ''dark blue''.
  
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In addition, the colours of the faces around the white face are, in a clockwise order: red, green, purple, yellow and blue.
  
==See also:==
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Some manufacturers (most notably C4U) sometimes use black stickers instead of white, or brown instead of pale yellow.
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==Megaminx methods==
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{{Main Article|Article=Megaminx Methods}}
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The way the Megaminx functions is very similar to the [[3x3x3]]: it has fixed centers, edges with two orientations, and corners with three orientations, and each turn moves the same number of edges and corners. Because of this it can be (and usually is) solved with a variant on a 3x3x3 method, either by placing edges and then corner/edge pairs (like the [[Fridrich method]]) or simply building a series of [[Block building|block]]s (like the [[Petrus method]]). It is also possible to finish using some [[OLL]] and [[PLL]] algorithms. The biggest difference from the 3x3 is that slice moves are not possible and therefore methods that solves edges preserving corners are having much longer algorithms.
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== Brands ==
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* [[Meffert's Megaminx]]
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* [[QJ Megaminx]]
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* [[MF8 Megaminx]]
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* [[Chinaminx]]
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* [[PVC Megaminx]]
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* [[DaYan Megaminx]]
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* [[ShengShou Megaminx]]
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* [[ShengShou Aurora Megaminx]]
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* [[YJ YuHu]]
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* [[YJ GuanHu]]
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* [[X-Man Galaxy Megaminx]]
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* [[Yuxin]]
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* [[Qiyi Qiheng]]
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* [[Fanxin]]
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* [[Fangshi Limcube]]
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* [[Cubestyle]]
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* [[Shengshou Pearl]]
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* [[Calvin]]
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==See also==
 
* [[Meffert's Megaminx]] (brand)
 
* [[Meffert's Megaminx]] (brand)
* [[Megaminx Speedsolving Methods]]
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* [[Megaminx methods]]
 
* [[Megaminx Notation]]
 
* [[Megaminx Notation]]
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* [[List_of_World_Records/Megaminx]]
 
* [[Gigaminx]]
 
* [[Gigaminx]]
 
* [[Teraminx]]
 
* [[Teraminx]]
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* [[Pyraminx Crystal]]
 
* [[Pyraminx Crystal]]
  
==External links:==
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==External links==
 
* {{WP}}
 
* {{WP}}
[[category:Megaminx]]
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[[Category:Megaminx]]
[[category:Meffert's Puzzles]]
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[[Category:Meffert's Puzzles]]
[[category:Twisty Puzzles]]
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[[Category:Twisty puzzles]]
[[Category:Cubing Terminology]]
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[[Category:Twisty puzzles used in WCA-official events]]
 
 
{{Stub}}
 

Revision as of 05:50, 18 July 2017

Megaminx

The Megaminx is a puzzle in the shape of a dodecahedron that was first produced by Uwe Meffert, who has the rights to some of the patents. Each of the 12 sides consists of one pentagonal fixed center, five triangular edge pieces and five corner pieces. The corner and edge pieces are arranged in a five-pointed star pattern. It has 1.01 x 10^68 positions on the 12 colour version and 6.14x10^63 positions on the 6 colour version. A variant where the cuts are a little deeper, so that each face has a five-pointed star on it, is known as the Hungarian Supernova, but since it is similar these names are often interchanged.

Colour scheme

The standard colour scheme for most 12-colour Megaminx puzzles is as follows:

  • red is opposite orange;
  • green is opposite lime green;
  • yellow is opposite pale yellow;
  • white is opposite grey;
  • purple is opposite pink;
  • blue is opposite dark blue.

In addition, the colours of the faces around the white face are, in a clockwise order: red, green, purple, yellow and blue.

Some manufacturers (most notably C4U) sometimes use black stickers instead of white, or brown instead of pale yellow.

Megaminx methods

Main Article : Megaminx Methods

The way the Megaminx functions is very similar to the 3x3x3: it has fixed centers, edges with two orientations, and corners with three orientations, and each turn moves the same number of edges and corners. Because of this it can be (and usually is) solved with a variant on a 3x3x3 method, either by placing edges and then corner/edge pairs (like the Fridrich method) or simply building a series of blocks (like the Petrus method). It is also possible to finish using some OLL and PLL algorithms. The biggest difference from the 3x3 is that slice moves are not possible and therefore methods that solves edges preserving corners are having much longer algorithms.

Brands

See also

External links