Difference between revisions of "M2/R2"

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M2 and R2 are blindsolving methods developed by [[Stefan Pochmann]]. M2 is for solving edges and R2 is for solving corners. The methods solve one piece at a time, using [[conjugates]] composed of M2 or R2 to swap the contents of a 'buffer' location with a target location.
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NOTE: r2 and R2 are slightly different. r2 (with lowercase r) is for [[4x4x4 Cube|4x4 cubes]]. See external links.
 
NOTE: r2 and R2 are slightly different. r2 (with lowercase r) is for [[4x4x4 Cube|4x4 cubes]]. See external links.
  
== External Links ==
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== Additional M2 Algs ==
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'''Shoot to FU''':
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* D M' U R2 U' M U R2 U' D' M2
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* y' U' M U' R2 U M' U' R2 U2 y (no M2)
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* x F E R U R' E' R U' R' F' x' (no M2)
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'''Shoot to BU'''
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* U B' R U' B M2 B' U R' B U'
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* B' U R' B U' M2 U B' R U' B
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* F' D R' F D' M2 D F' R D' F
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* U R' U' l U' R U M2 U' R' U l' U R U'
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* (U' M')*3  (U' M)  (U' M')*4
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'''Shoot to BD''':
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* M2' D U R2 U' M' U R2 U' M D'
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* M2 B' U' R' U M' U' R U M B
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* D2 F2 U M' U' F2 D2 U' M' U
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* M2' D R' U R' U' M' U R U' M R D'
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* U2 F2 U M' U' F2 U M U  (no M2)
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== See also ==
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* [[Classic Pochmann]]
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* [[BH]]
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* [[Commutators and Conjugates]]
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== External links ==
 
* [http://www.stefan-pochmann.de/spocc/blindsolving/M2R2/ Tutorial on stefan-pochmann.de]
 
* [http://www.stefan-pochmann.de/spocc/blindsolving/M2R2/ Tutorial on stefan-pochmann.de]
 
* [http://erikku.er.funpic.org/rubik/r2.html Erik's r2 Tutorial] (for 4x4x4 cubes)
 
* [http://erikku.er.funpic.org/rubik/r2.html Erik's r2 Tutorial] (for 4x4x4 cubes)
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* [http://www.cubefreak.net/bld/m2_guide.html M2 Tutorial on cubefreak.net]
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* [http://kerulo.uw.hu/rubik/R2+.html R2+] an improvement on R2 by Endrey Marcell, based on using 3-cycles to solve pieces in the R-layer.
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* Youtube: [http://www.youtube.com/watch?v=ncpkVvIEcKc M2 / Old Pochmann Blindfold Tutorial]
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* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=11253 M2/R2 Tutorial (VIDEO)]
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* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=1768 Improvements for M2/R2]
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* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=19014 M2 Algorithms]
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[[Category:Methods]]
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[[Category:Blindsolving methods]]
[[Category:Blindsolving Methods]]
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[[Category:Blindfold cubing terminology]]
[[Category:Big Cube Methods]]
 
[[Category:4x4x4 Methods]]
 
 
{{Stub}}
 
{{Stub}}

Revision as of 21:07, 19 May 2012

M2 and R2 are blindsolving methods developed by Stefan Pochmann. M2 is for solving edges and R2 is for solving corners. The methods solve one piece at a time, using conjugates composed of M2 or R2 to swap the contents of a 'buffer' location with a target location.

NOTE: r2 and R2 are slightly different. r2 (with lowercase r) is for 4x4 cubes. See external links.

Additional M2 Algs

Shoot to FU:

  • D M' U R2 U' M U R2 U' D' M2
  • y' U' M U' R2 U M' U' R2 U2 y (no M2)
  • x F E R U R' E' R U' R' F' x' (no M2)

Shoot to BU

  • U B' R U' B M2 B' U R' B U'
  • B' U R' B U' M2 U B' R U' B
  • F' D R' F D' M2 D F' R D' F
  • U R' U' l U' R U M2 U' R' U l' U R U'
  • (U' M')*3 (U' M) (U' M')*4

Shoot to BD:

  • M2' D U R2 U' M' U R2 U' M D'
  • M2 B' U' R' U M' U' R U M B
  • D2 F2 U M' U' F2 D2 U' M' U
  • M2' D R' U R' U' M' U R U' M R D'
  • U2 F2 U M' U' F2 U M U (no M2)

See also

External links

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