# List of Skewb methods

From Speedsolving.com Wiki

This article lists the best known Skewb methods and their proposers.

## Contents

## Sarah's method

This is "My method" (formerly Two-look "gogogogogo") by Sarah Strong.

### Beginner's variation

**Solve the first layer**from*Scrambled skewb state*.**Solve the remaining corners**from*First layer skewb state*.**Solve the opposite center**from*Corners + 1 center skewb state*.**Solve the remaining centers**from*Corners + 2 opposite centers skewb state*.

### Intermediate variation

**Solve the first layer**from*Scrambled skewb state*.**Solve the remaining corners and the opposite center**from*First layer skewb state*.**Solve the remaining centers**from*Corners + 2 opposite centers skewb state*.

### Advanced variation (L2L Method)

**Solve the first layer**from*Scrambled skewb state*.**Solve the remaining corners and centers**from*First layer skewb state*.

You can find L2L algs here.

## Kirjava-Meep method

This is Kirjava-Meep method (also known as the Secret method) by Thom Barlow and Kristopher De Asis.

**Solve the first face**from*Scrambled skewb state*.**Solve the corners**from*First face skewb state*.**Solve the centers**from*Corners + 1 Center skewb state*.

## Ranzha's Method

This is the Ranzha's Skewb Method by Brandon Harnish.

### Original Method

**Create a Petrus Block**from*Scrambled skewb state*.**Create the Welder's Mask**from*Petrus Block skewb state*.**Solve the remaining centres (L4C)**from*Welder's Mask skewb state*.**Orient the corners (CLL)**from*1st layer + centers skewb state*.

### Beginner's variation

**Match one center with one corner**from*Scrambled skewb state*.**Match one more corner**from*1 center + 1 adjacent corner skewb state*. (Or**match one more center**from*1 center + 1 adjacent corner skewb state*.)**Match one more center**from*1 center + 2 adjacent corners skewb state*. (Or**position one more corner**from*2 adjacent centers + 1 adjacent corner skewb state*and then**orient it**from*2 adjacent centers + 1 adjacent corner + 1 permuted adjacent corner skewb state*.)**Permuting the corners**from*Petrus Block skewb state*.**Orienting the corners**from*Petrus Block + permuted corners skewb state*.**Solve the remaining centres**from*Welder's Mask skewb state*.**Orient the corners**from*1st layer + centers skewb state*.

### Advanced variation

**Create a Petrus Block**from*Scrambled skewb state*.**Create the Welder's Mask**from*Petrus Block skewb state*.**Solve the rest in one algorithm (L4C+CLL)**from*Welder's Mask skewb state*.

Algorithms for L4C+CLL are available at ranzha.cubing.net.

## Monkeydude1313's Method

This is Monkeydude1313's method by Chris Bird. This method uses only one algorithm.

### Original Method (called Cyril Castella's Method or Monkeydude1313's Method)

**Solve the 1st layer**from*Scrambled skewb state*.**Place the centers**from*1st layer skewb state*.**Solve the remaining corners**from*1st layer + centers skewb state*.

### Cyril Castella's beginner's variation

**Permute 1st layer corners next to a center**from*Scrambled skewb state*.**Orient 1st layer corners**from*Permuted corners skewb state*.**Place the centers**from*1st layer skewb state*.**Solve the remaining corners**from*1st layer + centers skewb state*.

## Skrouxb Method

This is the Skrouxb method by Benjamin Pang.

**Match 1 center and 2 adjacent corners**from*Scrambled skewb state*.**Match the opposite center and 2 adjacent corners**from*1 Roux Block skewb state*.**Solve the corners of the totally unsolved face by orienting them**from*2 Roux Blocks skewb state*.**Solve the remaining centers**from*Corners + 2 opposite centers skewb state*.

## Milan's Method and variations

This is the Milan's method by Milan Baticz.

### Milan's Method

**Create a Petrus block (2 corners and 2 centers between them)**from*Scrambled skewb state*.**Solve the remaining centers**from*Petrus block skewb state*.**Solve the last 6 corners**from*Centers + 2 adjacent corners skewb state*.

### Robert Yau's first variation

**Create a Petrus block (2 corners and 2 centers between them)**from*Scrambled skewb state*.**Permute any corner next to the Petrus block**from*Petrus block skewb state*.**Orient the permuted corner while solving the remaining centers**from*Petrus block + 5 permuted corners skewb state*.**Solve the last 4 corners**from*Centers + U corner + top corners skewb state*.

### Robert Yau's second variation

**Create a Petrus block (2 corners and 2 centers between them).**from*Scrambled skewb state*.**Permute any corner next to the Petrus block**from*Petrus block skewb state*.**Solve the remaining centers and permute the last 3 non-permuted corners**from*Petrus block + 5 permuted corners skewb state*.**Orient the last 6 corners**from*Centers + U corner + 1 top corner + permuted corners skewb state*.

### Robert Yau's third variation

#### Original variation

**Create a Petrus block (2 corners and 2 centers between them).**from*Scrambled skewb state*.**Solve the remaining centers**from*Petrus block skewb state*.**Solve one more adjacent corner**from*Centers + 2 adjacent corners skewb state*.**Solve the 5 remaining corners**from*Centers + 3 adjacent corners skewb state*.

#### Ranzha's variation of Robert Yau's third variation

**Create a Petrus block (2 corners and 2 centers between them)**from*Scrambled skewb state*.**Solve the remaining centers and 1 corner next to the Petrus block**from*Petrus block skewb state*.**Solve the last 5 corners**from*Centers + 3 adjacent corners skewb state*.

## Jaap's Solutions

This are the Jaap's solutions by Jaap Scherphuis.

### Solution 1

**Solve the 3 top corners**from*Scrambled skewb state*.**Solve the 3 top centers**from*3 top corners skewb state*.**Orient the D corner**from*3 top corners + top centers skewb state*.**Solve the remaining centers**from*3 top corners + top centers + D corner skewb state*.**Solve the final 4 corners**from*Centers + 3 top corners + D corner skewb state*.

### Solution 2

**Solve the 3 top corners**from*Scrambled skewb state*.**Solve the 3 top centers**from*3 top corners skewb state*.**Solve the U corner**from*3 top corners + top centers skewb state*.**Orient the D corner**from*Top skewb state*.**Solve the remaining corners and centers**from*Top + D corner skewb state*.

### Solution 3

**Solve the 3 top corners**from*Scrambled skewb state*.**Solve the U corner**from*3 top corners skewb state*.**Orient the D corner**from*Top corners skewb state*.**Orient the remaining corners**from*Top corners + D corner skewb state*.**Solve the centers**from*Corners skewb state*.

## Pyraminx-like solve

**Solve as a Pyraminx**from*Scrambled skewb state*.**Solve the 4 remaining corners**from*Pyraminx solved skewb state*.

## Corners First

This is the Corners First method.

**Match 4 corners of a layer**from*Scrambled skewb state*.**Match all other corners**from*4 corners of 1st layer skewb state*.**Solve centers**from*Corners skewb state*.