Difference between revisions of "Lin"

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* [[Roux n Skrew]]
 
* [[Roux n Skrew]]
 
* [[Vandenbergh]]
 
* [[Vandenbergh]]
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* [[Roux on other puzzles]]
  
 
== External links ==
 
== External links ==

Revision as of 12:48, 27 June 2020

Lin method
Information about the method
Proposer(s): Tse-Kan Lin
Proposed: 2010
Alt Names: TKL
Variants:
No. Steps: 5
No. Algs: 3-14
Avg Moves:
Purpose(s):

The Lin method is a speedsolving/novelty method for the Square-1 puzzle.

The steps

  • 1. Turn the puzzle into a cubic shape.
  • 2. Build the first two blocks.
  • 2a. Build a 1x1x3 block on the bottom layer of the puzzle, either the left or the right side.
  • 2b. Build a second block in the bottom layer, opposite the first one.
  • 3. CP + DF (Corner permutation + DF edge)
  • 3a. Insert one of the two remaining D edges.
  • 3b. Insert the last one in DF (from UL) while simultaneously permuting the top layer corners. This step requires 6 algs, specified below. A two step approach, first inserting the edge and then permuting the corners, is possible. This approach requires around 2 algs, which are basic Vandenbergh algs.
  • 4. EPLL (excluding corners)

CP + DF algs

Diagonal swap: (1,0) / (-4,-3) / (-3,0) / (-3,-3) / (-3,0) / (-2,-3) /

Adjacent swap L: (1,0) / (3,0) / (3,-3) / (-1,2) / (1,-2) / (3,0) /

Adjacent swap R: (1,0) / (2,-1) / (0,-3) / (3,0) / (-3,0) / (-2,4) /

Adjacent swap F: (0,-1) / (4,-2) / (-3,0) / (0,3) / (0,-3) / (-1,2) /

Adjacent swap B: (4,-3) / (-3,0) / (-1,2) / (1,-2) / (-3,3) / (-3,0) /

See also

External links