# Difference between revisions of "Lin"

 Lin method Information about the method Proposer(s): Tse-Kan Lin Proposed: 2010 Alt Names: TKL Variants: No. Steps: 5 No. Algs: 3-14 Avg Moves: Purpose(s): Speedsolving

The Lin method is a speedsolving/novelty method for the Square-1 puzzle.

## The steps

• 1. Turn the puzzle into a cubic shape.
• 2. Build the first two blocks.
• 2a. Build a 1x1x3 block on the bottom layer of the puzzle, either the left or the right side.
• 2b. Build a second block in the bottom layer, opposite the first one.
• 3. CP + DF (Corner permutation + DF edge)
• 3a. Insert one of the two remaining D edges.
• 3b. Insert the last one in DF (from UL) while simultaneously permuting the top layer corners. This step requires 6 algs, specified below. A two step approach, first inserting the edge and then permuting the corners, is possible. This approach requires around 2 algs, which are basic Vandenbergh algs.
• 4. EPLL (excluding corners)

## CP + DF algs

Diagonal swap: (1,0) / (-4,-3) / (-3,0) / (-3,-3) / (-3,0) / (-2,-3) /

Adjacent swap L: (1,0) / (3,0) / (3,-3) / (-1,2) / (1,-2) / (3,0) /

Adjacent swap R: (1,0) / (2,-1) / (0,-3) / (3,0) / (-3,0) / (-2,4) /

Adjacent swap F: (0,-1) / (4,-2) / (-3,0) / (0,3) / (0,-3) / (-1,2) /

Adjacent swap B: (4,-3) / (-3,0) / (-1,2) / (1,-2) / (-3,3) / (-3,0) /