L2L4
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Revision as of 22:24, 15 April 2011 by StachuK1992 (talk | contribs)
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L2L4 (Last 2 Layers, the 4th proposal) is a 3x3 speedsolving method invented by Duncan Dicks in the 1990s.
L2Lk (Last 2 Layers, as proposed by Stachu Korick) is an alternate 3x3 speedsolving method developed in late 2010 through 2011.
Contents
History (outline)
- Invention by Duncan Dicks (look up posts on Yahoo! group)
- L2L1 to L2L4 proposed by Duncan, and after these initial thoughts, little to no development was done after the 1990s.
- Recent developments, especially contributions of Stachu Korick.
- L2Lk developed and published in 2010-2011
The Steps
-First, a 1x3x3 block is completed, typically on the D face, and called the "First Layer." -From this point, each of the LL-specific configurations of CO, CP, EO, and EP are completed, not necessarily separately or in that order.
Variants
L2L4
CO, CP, EO, EP
L2Lk
CO, CP, L2E, ELL
Pros
- Once the first layer is done, little thought is needed. Processing and turning speed are both raised at this point.
Cons
- High alg-count
- First layer is difficult to optimize.