Difference between revisions of "Kenneth's Big Cubes Method"

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{{Method Infobox
 
{{Method Infobox
 
|name=KBCM
 
|name=KBCM
|image=BC F2B CMLL.jpg
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|image=KBCMinfo.png
 
|proposers=[[Kenneth Gustavsson]]
 
|proposers=[[Kenneth Gustavsson]]
 
|year=2006
 
|year=2006
 
|anames
 
|anames
|variants=[[Akimoto Method (4x4x4)|Akimoto]], [[K4]]
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|variants=[[Akimoto Method]]
 
|steps=5 mayor
 
|steps=5 mayor
 
|algs=
 
|algs=
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* [[Speedsolving]]
 
* [[Speedsolving]]
 
}}
 
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'''Kenneth's Big Cubes Method''' (KBCM), is a way to solve the [[4x4x4 cube]] and larger using something that is about the same as the [[Roux method]] for the [[3x3x3 cube]].
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'''Kenneth's Big Cubes Method''' (KBCM), is a way to [[Direct solving|direct solve]] the [[4x4x4 cube]] and larger using something that is about the same as the [[Roux method]] for the [[3x3x3 cube]].
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* [[User:Kenneth:Kenneth's Big Cubes Method|Description and examples]]
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[[Category:4x4x4 methods]]
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[[Category:5x5x5 methods]]
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[[Category:Big Cube methods]]
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[[Category:Direct solving methods]]
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{{stub}}

Latest revision as of 13:45, 16 April 2020

KBCM method
KBCMinfo.png
Information about the method
Proposer(s): Kenneth Gustavsson
Proposed: 2006
Alt Names: none
Variants: Akimoto Method
No. Steps: 5 mayor
No. Algs:
Avg Moves: ~130
Purpose(s):

Kenneth's Big Cubes Method (KBCM), is a way to direct solve the 4x4x4 cube and larger using something that is about the same as the Roux method for the 3x3x3 cube.


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