Difference between revisions of "JTLE"

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|name=JTLE
 
|name=JTLE
 
|image=JTLE.jpg
 
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|anames=
 
|anames=
 
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|algs=27
 
|algs=27
 
|moves=10.6 [[HTM]]
 
|moves=10.6 [[HTM]]
 
|purpose=<sup></sup>
 
|purpose=<sup></sup>
 
* [[Speedsolving]]
 
* [[Speedsolving]]
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|previous=[[F2L-1E(D)+EO cube state]]
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|next=[[LL:EO+CO cube state]]
 
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A system for orienting last layer corners while simultaneously placing the final DR edge. It is used in conjunction with methods which pre-orient LL edges (such as [[ZZ]] or [[Petrus]]).
 
A system for orienting last layer corners while simultaneously placing the final DR edge. It is used in conjunction with methods which pre-orient LL edges (such as [[ZZ]] or [[Petrus]]).
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== External links ==
 
== External links ==
* [http://www.physics.rutgers.edu/~jtamanas/cubing/JTLE/JTLE.html JTLE algs]
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* [http://www.physics.rutgers.edu/~jtamanas/cube/JTLE.html JTLE algs]
 
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=14944 JTLE - does it have potential?]
 
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=14944 JTLE - does it have potential?]
  

Revision as of 19:57, 4 September 2014

JTLE
File:JTLE.jpg
Information
Proposer(s): John Tamanas
Proposed: 2009
Alt Names:
Variants:
Subgroup:
No. Algs: 27
Avg Moves: 10.6 HTM
Purpose(s):

A system for orienting last layer corners while simultaneously placing the final DR edge. It is used in conjunction with methods which pre-orient LL edges (such as ZZ or Petrus).


JTLE solve procedure

Petrus

Step 1: 2x2x2 block

The first step is exactly the same as the first step of normal Petrus.

Step 2: Expand to 2x2x3

The second step is exactly the same as the second step of normal Petrus.

Step 3: EO

The third step is exactly the same as the third step of normal Petrus.

Step 4: Pseudo-F2L

Solve the F2L without the DF edge piece.

Step 5: Edge and orient Last Layer Corners (ELLC, for short)

This step inserts the missing cross piece(Solving DR)and orients the LL corners. There are only 27 algorithms for this step; they are listed below.

Step 6: PLL

PLL is just PLL.

________________________________

ZZ

Step 1: EOLine

In this step the solver will orient all edges(For more information on edge orientation please click here.) and solve the DF and DB.

Step 2: Pseudo-F2L

The solver will solve F2L using only R, U , and L moves. This is exactly the same as ZZ. Remember, that the DR edge is not permanent; so you can save moves by placing another OD (opposite of D) edge in the DR spot.

Step 3: Edge and orient Last Layer Corners (ELLC, for short)

This step inserts the missing cross piece(Solving DR)and orients the LL corners. There are only 27 algorithms for this step; they are listed below.

Step 4: PLL

PLL is just PLL.


Example Solve

scramble (F2L on D): U2 L2 D2 B' D2 R2 F U2 B2 U2 B' R F R' D' B' R' D' L U2

Pseudo x-cross: B L R U2 R' U2 R2 y' (7)

2x2x3: R U' R' U' L' U' L (7)

Last 2 slots: U' R2 U' R2 U2 R U2 R2 (8)

Pseudo ELLC: U' R U2 R2 U' R' U' R2 U2 R (10)

Finish F2L and EOLL: D M U M' D' (5)

PLL: N perm

Total: 37 moves to PLL

See also

External links