Difference between revisions of "JTLE"
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|name=JTLE | |name=JTLE | ||
|image=JTLE.jpg | |image=JTLE.jpg | ||
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|anames= | |anames= | ||
|variants= | |variants= | ||
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|algs=27 | |algs=27 | ||
|moves=10.6 [[HTM]] | |moves=10.6 [[HTM]] | ||
|purpose=<sup></sup> | |purpose=<sup></sup> | ||
* [[Speedsolving]] | * [[Speedsolving]] | ||
+ | |previous=[[F2L-1E(D)+EO cube state]] | ||
+ | |next=[[LL:EO+CO cube state]] | ||
}} | }} | ||
A system for orienting last layer corners while simultaneously placing the final DR edge. It is used in conjunction with methods which pre-orient LL edges (such as [[ZZ]] or [[Petrus]]). | A system for orienting last layer corners while simultaneously placing the final DR edge. It is used in conjunction with methods which pre-orient LL edges (such as [[ZZ]] or [[Petrus]]). | ||
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+ | == JTLE solve procedure == | ||
+ | |||
+ | |||
+ | [[Petrus]] | ||
+ | |||
+ | '''Step 1:''' 2x2x2 block | ||
+ | |||
+ | The first step is exactly the same as the first step of normal Petrus. | ||
+ | |||
+ | '''Step 2:''' Expand to 2x2x3 | ||
+ | |||
+ | The second step is exactly the same as the second step of normal Petrus. | ||
+ | |||
+ | '''Step 3:''' EO | ||
+ | |||
+ | The third step is exactly the same as the third step of normal Petrus. | ||
+ | |||
+ | '''Step 4:''' Pseudo-F2L | ||
+ | |||
+ | Solve the [[F2L]] without the DF edge piece. | ||
+ | |||
+ | '''Step 5:''' Edge and orient Last Layer Corners ([[ELLC]], for short) | ||
+ | |||
+ | This step inserts the missing cross piece(Solving DR)and orients the LL corners. There are only 27 algorithms for this step; they are listed below. | ||
+ | |||
+ | '''Step 6:''' [[PLL]] | ||
+ | |||
+ | [[PLL]] is just [[PLL]]. | ||
+ | |||
+ | ________________________________ | ||
+ | |||
+ | [[ZZ]] | ||
+ | |||
+ | '''Step 1:''' EOLine | ||
+ | |||
+ | In this step the solver will orient all edges(For more information on edge orientation please click here.) and solve the DF and DB. | ||
+ | |||
+ | '''Step 2:''' Pseudo-F2L | ||
+ | |||
+ | The solver will solve [[F2L]] using only R, U , and L moves. This is exactly the same as ZZ. Remember, that the DR edge is not permanent; so you can save moves by placing another OD (opposite of D) edge in the DR spot. | ||
+ | |||
+ | '''Step 3:''' Edge and orient Last Layer Corners ([[ELLC]], for short) | ||
+ | |||
+ | This step inserts the missing cross piece(Solving DR)and orients the LL corners. There are only 27 algorithms for this step; they are listed below. | ||
+ | |||
+ | '''Step 4:''' [[PLL]] | ||
+ | |||
+ | [[PLL]] is just [[PLL]]. | ||
+ | |||
+ | |||
+ | |||
+ | == Example Solve == | ||
+ | |||
+ | '''scramble (F2L on D):''' U2 L2 D2 B' D2 R2 F U2 B2 U2 B' R F R' D' B' R' D' L U2 | ||
+ | |||
+ | '''Pseudo x-cross:''' B L R U2 R' U2 R2 y' (7) | ||
+ | |||
+ | '''2x2x3:''' R U' R' U' L' U' L (7) | ||
+ | |||
+ | '''Last 2 slots:''' U' R2 U' R2 U2 R U2 R2 (8) | ||
+ | |||
+ | '''Pseudo ELLC:''' U' R U2 R2 U' R' U' R2 U2 R (10) | ||
+ | |||
+ | '''Finish F2L and EOLL:''' D M U M' D' (5) | ||
+ | |||
+ | '''PLL:''' N perm | ||
+ | |||
+ | Total: 37 moves to PLL | ||
== See also == | == See also == | ||
* [[Advanced F2L]] | * [[Advanced F2L]] | ||
== External links == | == External links == | ||
− | * [http:// | + | * [http://www.physics.rutgers.edu/~jtamanas/cube/JTLE.html JTLE algs] |
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=14944 JTLE - does it have potential?] | * Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=14944 JTLE - does it have potential?] | ||
− | [[Category:3x3x3 substeps]] | + | [[Category:3x3x3 other substeps]] |
[[Category:Acronyms]] | [[Category:Acronyms]] |
Revision as of 19:57, 4 September 2014
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A system for orienting last layer corners while simultaneously placing the final DR edge. It is used in conjunction with methods which pre-orient LL edges (such as ZZ or Petrus).
JTLE solve procedure
Step 1: 2x2x2 block
The first step is exactly the same as the first step of normal Petrus.
Step 2: Expand to 2x2x3
The second step is exactly the same as the second step of normal Petrus.
Step 3: EO
The third step is exactly the same as the third step of normal Petrus.
Step 4: Pseudo-F2L
Solve the F2L without the DF edge piece.
Step 5: Edge and orient Last Layer Corners (ELLC, for short)
This step inserts the missing cross piece(Solving DR)and orients the LL corners. There are only 27 algorithms for this step; they are listed below.
Step 6: PLL
________________________________
Step 1: EOLine
In this step the solver will orient all edges(For more information on edge orientation please click here.) and solve the DF and DB.
Step 2: Pseudo-F2L
The solver will solve F2L using only R, U , and L moves. This is exactly the same as ZZ. Remember, that the DR edge is not permanent; so you can save moves by placing another OD (opposite of D) edge in the DR spot.
Step 3: Edge and orient Last Layer Corners (ELLC, for short)
This step inserts the missing cross piece(Solving DR)and orients the LL corners. There are only 27 algorithms for this step; they are listed below.
Step 4: PLL
Example Solve
scramble (F2L on D): U2 L2 D2 B' D2 R2 F U2 B2 U2 B' R F R' D' B' R' D' L U2
Pseudo x-cross: B L R U2 R' U2 R2 y' (7)
2x2x3: R U' R' U' L' U' L (7)
Last 2 slots: U' R2 U' R2 U2 R U2 R2 (8)
Pseudo ELLC: U' R U2 R2 U' R' U' R2 U2 R (10)
Finish F2L and EOLL: D M U M' D' (5)
PLL: N perm
Total: 37 moves to PLL
See also
External links
- JTLE algs
- Speedsolving.com: JTLE - does it have potential?