Difference between revisions of "Human Thistlethwaite Algorithm"

From Speedsolving.com Wiki
m (The 45.7 move average is if one memorizes all of the few hundreds algorithms for the hyperadvanced HTA algorithm. The method detailed on Ryan's site and in my YouTube tutorial averages about 100.)
Line 4: Line 4:
 
|proposers=[[Morwen Thistlethwaite]] <br/> [[Ryan Heise]]
 
|proposers=[[Morwen Thistlethwaite]] <br/> [[Ryan Heise]]
 
|year=2002
 
|year=2002
|anames
+
|anames=HTA
 
|variants=[[Thistlethwaite Algorithm]]
 
|variants=[[Thistlethwaite Algorithm]]
 
|steps=4
 
|steps=4
 +
|algs=Advanced method: Hundreds, Basic method: 3
 
|moves=Advanced method: 45.7, Basic method: ~100
 
|moves=Advanced method: 45.7, Basic method: ~100
 
|purpose=<sup></sup>
 
|purpose=<sup></sup>

Revision as of 06:08, 10 July 2010

Human Thistlethwaite method
Thistlethwaite.gif
Information about the method
Proposer(s): Morwen Thistlethwaite
Ryan Heise
Proposed: 2002
Alt Names: HTA
Variants: Thistlethwaite Algorithm
No. Steps: 4
No. Algs: Advanced method: Hundreds, Basic method: 3
Avg Moves: Advanced method: 45.7, Basic method: ~100
Purpose(s):


A human usable version of the Thistlethwaite algorithm. The solution is broken down into exactly the same basic steps of the computer Thistlethwaite algorithm, but each step in the human version is broken down into further sub-steps to make it managable for a human solver. The system proceeds as follows:

  1. Reduction to <U,D,L,R,F2,B2>
  2. Reduction to <U,D,L2,R2,F2,B2>
  3. Reduction to <U2,D2,L2,R2,F2,B2>
    • Corners
    • Edges
  4. Final Solve
    Permutation of all pieces using only 180 degree faces turns

See Also

External Links