Hoya method
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The Hoya Method is a 4x4 speedsolving method proposed by Jong-Ho Jeong. It can also be applied to bigger cubes, and is frequently done on both 5x5x5 (usually under the name Hoya5) and 4x4x4. It's a sub-method of Reduction.
Contents
Beginner Overview
- Solve 2 opposite centers. (Must NOT be your cross color)
- Solve D center (cross color) and one other adjacent center.
- Solve the 4 dedges of the cross using the last 2 unsolved centers; placed on U and F. (cross edges step)
- Solve the last 2 centers(L2C).
- Solve the last 8 dedges(L8E).
- Solve as a 3x3x3 + Parities if encountered.
Normal Overview
- Solve any 2 centers; opposite or adjacent. [Note: If solving opposite centers, solve as in 'Beginner Overview' above. If adjacent centers, continue below.]
- Solve last 2 adjacent centers while ensuring cross color is placed on D before next step. (cross color center must be included in either step 1 or 2)
- Solve the 4 dedges of the cross using the last two unsolved centers; placed on U and F. (cross edges step)
- Solve the last 2 centers(L2C).
- Solve the last 8 dedges(L8E).
- Solve as a 3x3x3 + Parities if encountered.
Pros
- Easy last 8 dedge pairing.
- Cross is completed prior to 3x3x3 stage.
Cons
- Slightly higher movecount compared to Yau. Although, the movecount is close.
Notable users
- Jong-Ho Jeong
- Luke Tycksen
- Dylan Clark
- Aaron LoPrete
- Chris Brotzman
- Alaik Bhatia