Difference between revisions of "HK+"

From Speedsolving.com Wiki
m
m
Line 5: Line 5:
 
|year=2020
 
|year=2020
 
|anames=HK4
 
|anames=HK4
|variants=Original, CP+EO, COLL, L5E, Petrus Variation, Hawaiian Roux, Hawaiian CFOP
+
|variants=[[Yau]]
 
|steps=7 ([[2 opposite centers]], [[3 arrow edges]], [[Remaining centers]], [[Edge pairing]], [[DougLi Block]], [[HKOLL]], [[HKPLL]]
 
|steps=7 ([[2 opposite centers]], [[3 arrow edges]], [[Remaining centers]], [[Edge pairing]], [[DougLi Block]], [[HKOLL]], [[HKPLL]]
 
|purpose=<sup></sup>
 
|purpose=<sup></sup>

Revision as of 12:40, 8 June 2020

HK+ method
HK+.gif
Information about the method
Proposer(s): Cubingcubecuber
Proposed: 2020
Alt Names: HK4
Variants: Yau
No. Steps: 7 (2 opposite centers, 3 arrow edges, Remaining centers, Edge pairing, DougLi Block, HKOLL, HKPLL
No. Algs: unknown
Avg Moves: unknown
Purpose(s):

HK+ is a 4x4 method for Hawaiian Kociemba users. The steps are:

1: Two opposite centers

2: 3 arrow edges

3: Solve the centers as you would in Yau

4: Edge pairing while maintaining the arrow. 4-2-3 pairing works nicely here

5: Get to the DougLi block cube state

6: HKOLL

7: HKPLL


It is based off of Yau, but the last cross edge is omitted until the end. It isn't very different though, so switching would be easy.


4-2-3 edge pairing: 4-2-3 is done like 3-2-3 edge pairing, except that the fist slice solves an edge. When you slice back you solve 3 more. Next you solve 3 more edges, and then the final 2, thus 4-2-3


Scramble 01.jpg This page is a DNF (incomplete).
Please help by expanding it.
There may be suggestions on its talk page.