Difference between revisions of "First Two Layers"

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[[Image:F2L higlight.jpg|thumb|160px|The First Two Layers]]
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<seo title="First Two Layers (F2L) of Fridrich Speedcubing Method" metak="f2l algs, f2l, first two layers, f2l algorithms, speedcubing" />
 +
{{Substep Infobox
 +
|name=F2L
 +
|image=F2Linfo.png
 +
|proposers=[[René Schoof]]
 +
|year=1981
 +
|anames=First Two Layers
 +
|variants=[[ZBLS]], [[VHF2L]], [[WV]], [[MGLS]], possibly others
 +
|subgroup=<nowiki><U,R,L,F,B,D></nowiki>
 +
|algs=0 to 41; hundreds more with [[Advanced F2L]]
 +
|moves=6.7 [[HTM]] per slot; ~26.8 [[HTM]] per four slots
 +
|purpose=<sup></sup>
 +
* [[Speedsolving]], [[FMC]]
 +
|previous=[[Cross cube state]]
 +
|next=[[F2L cube state]]
 +
|previousimage=[[Image:VisualCube_3_Egell.png|120px|left|link=Cross cube state]]
 +
|nextimage=[[Image:F2L_higlight.jpg|120px|right|link=F2L cube state]]
 +
 
 +
}}
 
'''First Two Layers''', or '''F2L''' are normally the first two bottom layers of the [[3x3x3 cube]], or essentially all layers up until the last layer on larger cubes.
 
'''First Two Layers''', or '''F2L''' are normally the first two bottom layers of the [[3x3x3 cube]], or essentially all layers up until the last layer on larger cubes.
  
The definition is a little diffrent depending on the subject or who you are talking to. Normally it is as above but it may also refer to the part of the [[Fridrich method]] that solves the [[pair]]s witout counting the [[cross]] part.
+
The definition is a little different depending on the subject or who you are talking to. Usually, it refers to the part of the [[CFOP]] and [[CFCE]] methods that solve the first two layers in [[pair]]s, excluding the [[cross]] step.
  
===See also:===
+
[[2-gen]] F2L, most pairs (30 of 41) have the edge sitting in the U-layer having two orientations, it shows R or F colour at the side. If it is the R colour you can solve the pair using only RU and if it is the F colour you can turn the cube (y') and sovle the pair to the back slot using only RU. The only pairs that needs both R and F turns are the six ones with the edge unoriented in the slot, if the edge is oriented in the slot both ways works.
* [[Keyhole First Two Layers]]
+
 
 +
<br clear=all>
  
 
== Approaches ==
 
== Approaches ==
 +
 +
=== Petrus F2L ===
 +
 +
Another way to solve the 'F2L' is by building blocks, common during the first two layers of the [[Petrus]] method.
  
 
=== Fridrich F2L ===
 
=== Fridrich F2L ===
There are many ways to solve the 'F2L' on a cube.  A common system is using the [[Fridrich]] method first two layer approach.  After solving the cross, a corner-edge pair is paired up, and then inserted into the correct slot.  A total of four corner edge (or 'CE') pairs are made and inserted to solve the first two layers.
 
  
=== Petrus F2L ===
+
There are many ways to solve the 'F2L' on a cube.  A common system is using the [[Fridrich]] method first two layer approach.  After solving the cross, a corner-edge pair is paired up ('''form pair'''), and then inserted into the correct slot ('''pair insertion''').  A total of four corner edge (or 'CE') pairs are made and inserted to solve the first two layers.  This step of the cube should be done intuitively, even though there are algorithms for each case, algorithms should only be used for slower cases.
 +
 
 +
The concept of pairing up four corner/edge pairs was first proposed by [[René Schoof]] in 1981.
 +
 
 +
 
 +
----
 +
 
 +
 
 +
{{F2L}}
 +
 
 +
==Easy Cases==
 +
 
 +
{|border="0" width="100%" valign="top" cellpadding="3"
 +
|-valign="top"
 +
|
 +
=== F2L 1 ===
 +
[[Image:F2L01.png]]
 +
 
 +
{{Alg|U (R U' R')|F2L}}
 +
{{Alg|R' F R F'|F2L}}
 +
{{Alg|U2 (R U2 R')|F2L}}
 +
{{Alg|* y' U f R' f' |F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 2 ===
 +
[[Image:F2L02.png]]
 +
 
 +
{{Alg|* y U' (f' L f)|F2L}}
 +
{{Alg|y' U' (R' U R)|F2L}}
 +
{{Alg|U' (F' U F)|F2L}}
 +
{{Alg|F R' F' R|F2L}}
 +
{{Alg|d' L' U L|F2L}}
 +
{{Alg|r U R' U' M|F2L}}
 +
{{Alg|(U2) l R U' R' U l'|F2L}}
 +
{{Alg|(U2) l2 F' l' U l'|F2L}}
 +
{{Alg|(U') F R' F' R2 U' R'|F2L}}
 +
{{Alg|F l' U' l|F2L}}
 +
 
 +
|-valign="top"
 +
|
 +
 
 +
=== F2L 3 ===
 +
[[Image:F2L03.png]]
 +
 
 +
{{Alg|* y2 f' L' f |F2L}}
 +
{{Alg|y' (R' U' R)|F2L}}
 +
{{Alg|y (L' U' L)|F2L}}
 +
{{alg|F' U' F|F2L}}
 +
{{Alg|U M R U' R' U M'|F2L}}
 +
{{Alg|U r' R2 U' R' U M'|F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 4 ===
 +
[[Image:F2L04.png]]
 +
 
 +
{{Alg|(R U R')|F2L}}
 +
{{Alg|(U2) L (R U' R') U L'|F2L}}
 +
{{Alg|* y' f R f'|F2L}}
 +
 
 +
 
 +
|-valign="top"
 +
{* = Usually used for the back slots without doing rotations. Gud Luck!}
 +
|}
 +
 
 +
==Reposition Edge==
 +
 
 +
{|border="0" width="100%" valign="top" cellpadding="3"
 +
|-valign="top"
 +
|
 +
=== F2L 5 ===
 +
[[Image:F2L05.png]]
 +
 
 +
{{Alg|(U' R U R') U2 (R U' R')|F2L}}
 +
{{Alg|(U' R U R') U (R' F R F')|F2L}}
 +
{{Alg|F2 (L' U' L U) F2|F2L}}
 +
{{Alg|L U' R U L' R' U2 R U' R'|F2L}}
 +
{{Alg|U' (R U R') U' R U2 R'|F2L}}
 +
If the front left slot is open:
 +
{{Alg|U F' R' F' R F|F2L}}
 +
If the back right slot is open:
 +
{{Alg|U R F R' F' R'|F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 6 ===
 +
[[Image:F2L06.png]]
 +
 
 +
{{Alg|d (R' U' R) U2' (R' U R)|F2L}}
 +
{{Alg|y' (U R' U' R) U2 (R' U R)|F2L}}
 +
{{Alg|y' (U R' U' R) U' y (F R' F' R)|F2L}}
 +
{{Alg|U' (r U' R' U) (R U r')|F2L}}
 +
{{Alg|R2 (B U B' U') R2|F2L}}
 +
{{Alg|y F2 (R U R' U') F2|F2L}}
 +
If the front left slot is open:
 +
{{Alg|U' F' R' F R F|F2L}}
 +
If the back right slot is open:
 +
{{Alg|U' R F R F' R'|F2L}}
 +
 
 +
|-valign="top"
 +
|
 +
 
 +
=== F2L 7 ===
 +
[[Image:F2L07.png]]
 +
 
 +
{{Alg|U' (R U2' R') U2 (R U' R')|F2L}}
 +
{{Alg|(U' R U2 R')2|F2L}}
 +
{{Alg|M' U' M U2 r U' r'|F2L}}
 +
{{Alg|R U B U2 B' U R'|F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 8 ===
 +
[[Image:F2L08.png]]
 +
 
 +
{{Alg|d (R' U2 R) U2' (R' U R)|F2L}}
 +
{{Alg|(U F' U2 F)2|F2L}}
 +
{{Alg|y' U (R' U2 R) U2 (R' U R)|F2L}}
 +
{{Alg|(r' U2) (R2 U R2 U r)|F2L}}
 +
{{Alg|y' R' U' F' U2 F U' R|F2L}}
 +
 
 +
|-valign="top"
 +
|}
 +
 
 +
==Reposition Edge and Flip Corner==
 +
 
 +
{|border="0" width="100%" valign="top" cellpadding="3"
 +
|-valign="top"
 +
|
 +
=== F2L 9 ===
 +
[[Image:F2L09.png]]
 +
 
 +
{{Alg|U' R U' R' d R' U' R |F2L}}
 +
{{Alg|d (R' U' R U') (R' U' R)|F2L}}
 +
{{Alg|y2 U' (L U' L') d (L' U' L)|F2L}}
 +
{{Alg|U r U R' U' R2 r' U' R'|F2L}}
 +
{{Alg|U' R U' R' U2 M R U' R' U M'|F2L}}
 +
{{Alg|F (R U R' U') F' R U' R'|F2L}}
 +
{{Alg|(U F' U' F) U' (F' U' F)|F2L}}
 +
{{Alg|y F2 (U R U' R') F2|F2L}}
 +
If the back right slot is open:
 +
{{Alg|R' U' R F' U' F|F2L}}
 +
If the front left slot is open:
 +
{{Alg|F U' F2' U' F|F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 10 ===
 +
[[Image:F2L10.png]]
 +
 
 +
{{Alg|U' (R U R' U)(R U R')|F2L}}
 +
{{Alg|R d' R U R' U2 F'|F2L}}
 +
{{Alg|U F' U F U' R U R'|F2L}}
 +
{{Alg|d R' U R d' R U R'|F2L}}
 +
{{Alg|y2 B2 (U' R' U R) B2|F2L}}
 +
If the front left slot is open:
 +
{{Alg|F U F' R U R'|F2L}}
 +
If the back right slot is open:
 +
{{Alg|R' U R2 U R'|F2L}}
 +
 
 +
|-valign="top"
 +
|
 +
 
 +
=== F2L 11 ===
 +
[[Image:F2L11.png]]
 +
 
 +
{{Alg|U' (R U2' R') d (R' U' R)|F2L}}
 +
{{Alg|U' (R U2' R') U (F' U' F)|F2L}}
 +
{{Alg|(y) L' d L' U2 L U2 F|F2L}}
 +
{{Alg|U' R U2 R' U2 M R U' R' U M'|F2L}}
 +
{{Alg|U (F R' F' R)2 U' R U R'|F2L}}
 +
{{Alg|(y') R U2 R2 U' R2 U' R'|F2L}}
 +
{{Alg|U' l F U' R U l' U R'|F2L}}
 +
|
 +
 
 +
=== F2L 12 ===
 +
[[Image:F2L12.png]]
 +
 
 +
{{Alg|R U' R' U R U' R' U2 R U' R'|F2L}}
 +
{{Alg|d (R' U2 R) d' (R U R')|F2L}}
 +
{{Alg|R U2 R' U2' R U2' R' U2' R U' R'|F2L}}
 +
{{Alg|R' U2 R2 U R2 U R|F2L}}
 +
{{Alg|y (F U') (R U2 R' U2') F'|F2L}}
 +
{{Alg|(U R U' R') U' (R U R' U') (R U R')|F2L}}
 +
If the back right slot is open:
 +
{{Alg|R' U2 R2 U R'|F2L}}
 +
 
 +
|-valign="top"
 +
|
 +
 
 +
=== F2L 13 ===
 +
[[Image:F2L13.png]]
 +
 
 +
{{Alg|d (R' U R U') (R' U' R)|F2L}}
 +
{{Alg|y' U (R' U R U') (R' U' R)|F2L}}
 +
{{Alg|(U F' U F) U' (F' U' F)|F2L}}
 +
{{Alg|M' U' (R U R') U' (R U2 r')|F2L}}
 +
{{Alg|(R U' R') U (R' F R F') (R U' R')|F2L}}
 +
{{Alg|(R U R') d' (L' U' L U) (L' U' L)|F2L}}
 +
{{Alg|(R U' R' U2) (R U' l U' R' U l')|F2L}}
 +
If the back right slot is open:
 +
{{Alg|R' U R F' U' F|F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 14 ===
 +
[[Image:F2L14.png]]
 +
 
 +
{{Alg|U' (R U' R' U) (R U R')|F2L}}
 +
{{Alg|d' F U' F' d R U R'|F2L}}
 +
 
 +
|-valign="top"
 +
|}
 +
 
 +
==Split Pair by Going Over==
 +
 
 +
{|border="0" width="100%" valign="top" cellpadding="3"
 +
|-valign="top"
 +
|
 +
=== F2L 15 ===
 +
[[Image:F2L15.png]]
 +
 
 +
{{Alg|M U L F' L' U' M'|F2L}}
 +
{{Alg|R B L U' L' B' R'|F2L}}
 +
{{Alg|(F' U F) U2 (R U R')|F2L}}
 +
{{Alg|U (R' F R F') U (R U R')|F2L}}
 +
{{Alg|y' (R' U R U') d' (R U R')|F2L}}
 +
{{Alg|y (L' U L) U2 y' (R U R')|F2L}}
 +
{{Alg|(L R) F U F' U' (L' R')|F2L}}
 +
{{Alg|F' U L' U L U2 F|F2L}}
 +
{{Alg|R U2 B U B' U R'|F2L}}
 +
{{Alg|R U2 R' U R U R' U R U' R'|F2L}}
 +
{{Alg|R U R' U2 R U' R' U R U' R'|F2L}}
 +
{{Alg|R U' R U2' R2' U' R2 U' R2'|F2L}}
 +
{{Alg|U' R2 U2 R U' R' U R' U2 R2|F2L}}
 +
{{Alg|U2 (R U R' U') R U2 R' U R U R'|F2L}}
 +
{{Alg|U' R' U2 R' U R' U' R U2 R|F2L}}
 +
{{Alg|R U' R U2 R2 U' R2 U' R2|F2L}}
 +
If the back right slot is open:
 +
{{Alg|U' (R' U R U') (R U R')|F2L}}
 +
If the front left slot is open:
 +
{{Alg|U (R U' R') D (R U' R') D'|F2L}}
 +
{{Alg|R F U F' U' R'|F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 16 ===
 +
[[Image:F2L16.png]]
 +
 
 +
{{Alg|(R U' R' U) d (R' U' R)|F2L}}
 +
{{Alg|(R U' R') U2 (F' U' F)|F2L}}
 +
{{Alg|(U') (R U2 M' U' R' U) (R U r')|F2L}}
 +
{{Alg|(U) R (F R U R' U' F') R'|F2L}}
 +
{{Alg|(U) M' (U R U' r') (U' R U R')|F2L}}
 +
{{Alg|y' U R U2 R U' R U R' U2 R'|F2L}}
 +
{{Alg|y M U' R' F R U M' y'|F2L}}
 +
If the back right slot is open:
 +
{{Alg|F' R' U' R U F|F2L}}
 +
 
 +
|-valign="top"
 +
|
 +
 
 +
=== F2L 17 ===
 +
[[Image:F2L17.png]]
 +
 
 +
{{Alg|(R U2 R') U' (R U R')|F2L}}
 +
{{Alg|F' U' F U F' U' F U2 R U' R'|F2L}}
 +
{{Alg|F' U' F U F' U' F U R' F R F'|F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 18 ===
 +
[[Image:F2L18.png]]
 +
 
 +
{{Alg|y' (R' U2 R) U (R' U' R)|F2L}}
 +
{{Alg|y (L' U2 L) U (L' U' L)|F2L}}
 +
{{Alg|(R U R' U') R U2 R' U y (L' U L)|F2L}}
 +
{{Alg|(R U R' U') (R U R' U') F R' F' R |F2L}}
 +
{{Alg|F' U2 F U F' U' F|F2L}}
 +
{{Alg|(R' F R F') (R U' R' U) (R U' R')|F2L}}
 +
 
 +
|-valign="top"
 +
|}
 +
 
 +
==Pair Made on Side==
 +
 
 +
{|border="0" width="100%" valign="top" cellpadding="3"
 +
|-valign="top"
 +
|
 +
=== F2L 19 ===
 +
[[Image:F2L19.png]]
 +
 
 +
{{Alg|U R U2 R2 (F R F')|F2L}}
 +
{{Alg|U (R U2 R') U (R U' R')|F2L}}
 +
{{Alg|(R U' R' U)2 R U R'|F2L}}
 +
{{Alg|(R U2 R' U') U' (R U' R' U)(R U R')|F2L}}
 +
|
 +
 
 +
=== F2L 20 ===
 +
[[Image:F2L20.png]]
 +
 
 +
{{Alg|U' F' U2 F2 (R' F' R)|F2L}}
 +
{{Alg|y' U' (R' U2 R) U' (R' U R)|F2L}}
 +
{{Alg|y2 d' (R' U2 R) U' (R' U R)|F2L}}
 +
{{Alg|U' (R U R' U) (F' L' U2 L F)|F2L}}
 +
{{Alg|U' (R U' R2' F R F') (R U' R')|F2L}}
 +
{{Alg|y' (R' U R U')2 R' U' R|F2L}}
 +
{{Alg|U' (R U' R' U) (R U') (l U' R' U l')|F2L}}
 +
{{Alg|d' L' U2 L U' L' U L|F2L}}
 +
{{Alg|R U R' U2 R U R' U2 F' U F|F2L}}
 +
 
 +
|-valign="top"
 +
|
 +
 
 +
=== F2L 21 ===
 +
[[Image:F2L21.png]]
 +
{{Alg|(R U' R') U2 (R U R')|F2L}}
 +
{{Alg|U2 (R U R' U)(R U' R')|F2L}}
 +
{{Alg|R B U2 B' R'|F2L}}
 +
{{Alg|U2 R x' U' R U x R2'|F2L}}
 +
{{Alg|U F R U R' U' R' F' R|F2L}}
 +
|
 +
 
 +
=== F2L 22 ===
 +
[[Image:F2L22.png]]
 +
{{Alg|y' (R' U R) U2 (R' U' R)|F2L}}
 +
{{Alg|F' L' U2 L F|F2L}}
 +
{{Alg|y' U2 (R' U' R U') (R' U R)|F2L}}
 +
{{Alg|y2 U' d' (R' U' R U') (R' U R)|F2L}}
 +
{{Alg| r U' r' U2 r U r'|F2L}}
 +
{{Alg|U F R U R' U' F' R U R' U2'|F2L}}
 +
{{Alg|d2 y' R' U' R U' R' U R|F2L}}
 +
 
 +
|-valign="top"
 +
|}
 +
 
 +
==Weird==
 +
 
 +
{|border="0" width="100%" valign="top" cellpadding="3"
 +
|-valign="top"
 +
|
 +
=== F2L 23 ===
 +
[[Image:F2L23.png]]
 +
 
 +
{{Alg|U2 R2 U2 (R' U' R U') R2|F2L}}
 +
{{Alg|U (F R' F' R) U (R U R')|F2L}}
 +
{{Alg|U R U' R' U' R U' R' U R U' R'|F2L}}
 +
{{Alg|(R U R' U') U' (R U R' U')(R U R')|F2L}}
 +
{{Alg|(R U2 R') (F' U F) U' (R U R')|F2L}}
 +
{{Alg|R U' R' U' (R U R') U2 (R U R')|F2L}}
 +
{{Alg|R2 U R' U R U2 R' U' R'|F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 24 ===
 +
[[Image:F2L24.png]]
 +
 
 +
{{Alg|U F' L' U L F R U R'|F2L}}
 +
{{Alg|(R U R') d (R' U R U') (R' U R)|F2L}}
 +
{{Alg|y' (R' U' R U) U (R' U' R U)(R' U' R)|F2L}}
 +
{{Alg|y' U2 R2 U2 (R U R' U) R2|F2L}}
 +
{{Alg|U' (R U) (R2' F R F') (R U' R')|F2L}}
 +
{{Alg|U' (R U R' U) (R U') (l U' R' U l') |F2L}}
 +
{{Alg|U2 F2 U2 (F U F' U) F2|F2L}}
 +
{{Alg|F U (R U' R' F')(R U' R')|F2L}}
 +
{{Alg|d' (F' L F L') U' (L' U' L)|F2L}}
 +
{{Alg|y (L' U' L U) U (L' U' L U)(L' U' L )|F2L}}
 +
{{Alg|y L2 U' L U' L' U2 L U L|F2L}}
 +
 
 +
|-valign="top"
 +
|}
 +
 
 +
==Corner in Place, Edge in U Face==
 +
 
 +
{|border="0" width="100%" valign="top" cellpadding="3"
 +
|-valign="top"
 +
|
 +
=== F2L 25 ===
 +
[[Image:F2L25.png]]
 +
 
 +
{{Alg|R' U' R' U' R' U R U R|F2L}}
 +
{{Alg|d' (L' U L) d (R U' R')|F2L}}
 +
{{Alg|d' (L' U L) (F' L F L')|F2L}}
 +
{{Alg|y U' (L' U' L) U (F U F')|F2L}}
 +
{{Alg|U' (F' U F) U (R U' R')|F2L}}
 +
{{Alg|U' M' U R U' r' (R U R')|F2L}}
 +
{{Alg|R U2 R' U R U2 R' U2 R U' R'|F2L}}
 +
{{Alg|R U R' U2 R U R' U2 R U' R'|F2L}}
 +
{{Alg|R' F' R U R U' R' F|F2L}}
 +
{{Alg|(U') F' R U R' U' R' F R|F2L}}
 +
{{Alg|(R U' R' U') (R U' R' U) (R U R')|F2L}}
 +
{{Alg|y' (l' U' l U) (l F' l' F)|F2L}}
 +
{{Alg|(U) (R' U' R' U') R2 (U R U R)|F2L}}
 +
{{Alg|(U2) (R' U' R' U' R U R U R)|F2L}}
 +
{{Alg|y U R' u' R U' R' U u R|F2L}}
 +
{{Alg|U' (R' F R F') (R U R')|F2L}}
 +
{{Alg|y' U' R' U R r' U' R U M'|F2L}}
 +
 
 +
If the back right slot is open:
 +
{{Alg|R2 U' R' U R2|F2L}}
 +
{{Alg|U D' R U' R' D|F2L}}
 +
 
 +
 
 +
|
 +
 
 +
=== F2L 26 ===
 +
[[Image:F2L26.png]]
 +
 
 +
{{Alg|y' R U R U R U' R' U' R'|F2L}}
 +
{{Alg|(R U R' U')2 (R' F R F')2|F2L}}
 +
{{Alg|U (R U' R') d' (L' U L)|F2L}}
 +
{{Alg|U (R U' R') U' (F' U F)|F2L}}
 +
{{Alg|U (R U' R') (F R' F' R)|F2L}}
 +
{{Alg|U R U (r' R U' R' U M')|F2L}}
 +
{{Alg|U R U' M' U R' U' M|F2L}}
 +
{{Alg|y' (U') R U R U R2 U' R' U' R'|F2L}}
 +
{{Alg|y' (U2) R U R U R' U' R' U' R'|F2L}}
 +
{{Alg|r U r' U2 r U r' U2 r U' r'|F2L}}
 +
{{Alg|y (r U r' U') (r' F r F')|F2L}}
 +
{{Alg|y U (L F' L' F) (L' U' L)|F2L}}
 +
 
 +
|-valign="top"
 +
|
 +
 
 +
=== F2L 27 ===
 +
[[Image:F2L27.png]]
 +
 
 +
{{Alg|(R U' R' U)(R U' R')|F2L}}
 +
{{Alg|(R U' R2)(F R F')|F2L}}
 +
{{Alg|F' U' F U2 (R U' R')|F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 28 ===
 +
[[Image:F2L28.png]]
 +
 
 +
{{Alg|(R U R' U') F R' F' R |F2L}}
 +
{{Alg|(R U R') d (R' U2 R) |F2L}}
 +
{{Alg|y' (R' U R U')(R' U R)|F2L}}
 +
{{Alg|(R U R') U (F' U2 F)|F2L}}
 +
{{Alg|R U2 l U' R' U l'|F2L}}
 +
{{Alg|(R U R') U l2 F' l' U l'|F2L}}
 +
{{Alg|(F' U F2)(R' F' R)|F2L}}
 +
{{Alg|(U2) R' F R F2 L' U2 L F|F2L}}
 +
{{Alg|(R U' R') U' (R' F R F') (R U' R')|F2L}}
 +
 
 +
|-valign="top"
 +
|
 +
 
 +
=== F2L 29 ===
 +
[[Image:F2L29.png]]
 +
 
 +
{{Alg|y' (R' U' R U)(R' U' R)|F2L}}
 +
{{Alg|U2 (R U' R') y' (R' U' R)|F2L}}
 +
{{Alg|(R' F R F')(R' F R F')|F2L}}
 +
{{Alg|M' U R U' r' U (R U' R')|F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 30 ===
 +
[[Image:F2L30.png]]
 +
 
 +
{{Alg|(R U R' U')(R U R')|F2L}}
 +
{{Alg|U2 (F' U F)(R U R')|F2L}}
 +
{{Alg|U' (R U2 R')U2 (R U R')|F2L}}
 +
 
 +
|-valign="top"
 +
|}
 +
 
 +
==Edge in Place, Corner in U face==
 +
 
 +
{|border="0" width="100%" valign="top" cellpadding="3"
 +
|-valign="top"
 +
|
 +
=== F2L 31 ===
 +
[[Image:F2L31.png]]
 +
 
 +
{{Alg|(R U' R') d (R' U R)|F2L}}
 +
{{Alg|(R U' R' U)(F' U F)|F2L}}
 +
{{Alg|U' R' F R F' R U' R'|F2L}}
 +
{{Alg|R U' l U' R' U l'|F2L}}
 +
{{Alg|F2 r U r' F R U' R'|F2L}}
 +
{{Alg|R U2 R' U' F R' F' R|F2L}}
 +
{{Alg|R U' R B' R' B R'|F2L}}
 +
|
 +
 
 +
=== F2L 32 ===
 +
[[Image:F2L32.png]]
 +
 
 +
{{Alg|(R U R' U')(R U R' U')(R U R')|F2L}}
 +
{{Alg|(U R U' R')(U R U' R')(U R U' R')|F2L}}
 +
{{Alg|U2 R d' R U R' d R'|F2L}}
 +
{{Alg|U R d' R U2 R' d R'|F2L}}
 +
{{Alg|R2 U R2 U R2 U2 R2|F2L}}
 +
{{Alg|U2 R2 U2 R2 U' R2 U' R2|F2L}}
 +
{{Alg|(R U2 R') (F' U2 F) U' (R U R')|F2L}}
 +
 
 +
|-valign="top"
 +
|
 +
 
 +
=== F2L 33 ===
 +
[[Image:F2L33.png]]
 +
 
 +
{{Alg|U' (R U' R') U2' (R U' R')|F2L}}
 +
{{Alg|y U' L' U' R' U L U' R|F2L}}
 +
{{Alg|(U' R U' R') U2 (R U' R')|F2L}}
 +
{{Alg|y U' (L' U' L) U2 (L' U' L)|F2L}}
 +
{{Alg|U y F U R U R' U' R U' R' F'|F2L}}
 +
{{Alg|(U' F' U' F) U2 (F' U' F)|F2L}}
 +
{{Alg|y' U' R D R' U R D' R'|F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 34 ===
 +
[[Image:F2L34.png]]
 +
 
 +
{{Alg|U (F' U F) U2 (F' U F)|F2L}}
 +
{{Alg|U' (R U2' R') U (R U R')|F2L}}
 +
{{Alg|U (R U R') U2 (R U R')|F2L}}
 +
{{Alg|d (R' U R) U2 (R' U R)|F2L}}
 +
{{Alg|y (U L' U L) U2 (L' U L)|F2L}}
 +
{{Alg|U y F U2 R U2 R' F'|F2L}}
 +
If the back right slot is open:
 +
{{Alg|E' R U R' E|F2L}}
 +
{{Alg|u' F' U F E|F2L}}
 +
 
 +
 
 +
|-valign="top"
 +
|
 +
 
 +
=== F2L 35 ===
 +
[[Image:F2L35.png]]
 +
 
 +
{{Alg|(U' R U R') d (R' U' R)|F2L}}
 +
{{Alg|U2 (R U' R') U' (F' U' F)|F2L}}
 +
{{Alg|U M' U R U' r' R U' R'|F2L}}
 +
{{Alg|U' l U' R U l' U R'|F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 36 ===
 +
[[Image:F2L36.png]]
 +
 
 +
{{Alg|d (R' U' R) d' (R U R')|F2L}}
 +
{{Alg|y U2 (L' U L) U (F U F')|F2L}}
 +
{{Alg|U F' U' F U' (R U R')|F2L}}
 +
{{Alg|U2 (R' F R F') U2 (R U R')|F2L}}
 +
{{Alg|y' U (R' U' R U') y (R U R')|F2L}}
 +
 
 +
 
 +
|-valign="top"
 +
|}
 +
 
 +
==Edge and Corner in Place==
 +
 
 +
{|border="0" width="100%" valign="top" cellpadding="3"
 +
|-valign="top"
 +
|
 +
=== F2L 37 ===
 +
[[Image:F2L37.png]]
 +
 
 +
Solved
 +
 
 +
|
 +
 
 +
=== F2L 38 ===
 +
[[Image:F2L38.png]]
 +
 
 +
{{Alg|(R' F R F') (R U' R' U) (R U' R' U2) (R U' R')|F2L}}
 +
{{Alg|(R U' R') d (R' U2 R) U2' (R' U R)|F2L}}
 +
{{Alg|(R U R') U2 (R U2 R') d (R' U' R)|F2L}}
 +
{{Alg|(R2 U2) (F R2 F') (U2 R' U R')|F2L}}
 +
If the back right slot is open:
 +
{{Alg|R U' R2 U2 R U' F' U F|F2L}}
 +
{{Alg|R U' R2 U2 R F R' F' R|F2L}}
 +
{{Alg|R U' R2 U2 R U2 F' U2 F|F2L}}
 +
 
 +
|-valign="top"
 +
|
 +
 
 +
=== F2L 39 ===
 +
[[Image:F2L39.png]]
 +
 
 +
{{Alg|(R U' R') U' (R U R') U2 (R U' R')|F2L}}
 +
{{Alg|y' (R' U' R) U2 (R' U R U') (R' U' R)|F2L}}
 +
{{Alg|y (L' U' L) U2 (L' U L U')(L' U' L)|F2L}}
 +
{{Alg|(R U R' U') (R U2 R') U' (R U R')|F2L}}
 +
{{Alg|(R U2 R' U2) (R U2 R' U') R U R'|F2L}}
 +
{{Alg|R U' R' F2 L' U' L U F2|F2L}}
 +
{{Alg|(R2 U2) (R' U' R U') (R' U2 R')|F2L}}
 +
{{Alg|y' R' U2 R' U' R U' R' U2 R2|F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 40 ===
 +
[[Image:F2L40.png]]
 +
 
 +
{{Alg|(R U' R' U)(R U2' R') U (R U' R')|F2L}}
 +
{{Alg|(R U R') U2 (R U' R' U)(R U R')|F2L}}
 +
{{Alg|(R U2) (R U R' U) (R U2 R2')|F2L}}
 +
{{Alg|y' R2 U2 R U R' U R U2 R|F2L}}
 +
 
 +
|-valign="top"
 +
|
 +
 
 +
=== F2L 41 ===
 +
[[Image:F2L41.png]]
 +
 
 +
{{Alg|(R U' R') d (R' U' R U') (R' U' R)|F2L}}
 +
{{Alg|R U' R' U' R U' R' d R' U' R|F2L}}
 +
{{Alg|y (L' U' L U)(L' U L) U2 (F U F')|F2L}}
 +
{{Alg|(R U' R) y (U R U' R') y' R2|F2L}}
 +
{{Alg|F2 (L' U' L U) y (L U' L)|F2L}}
 +
{{Alg|R F (U R U' R' F') U' R'|F2L}}
 +
If the back right slot is open:
 +
{{Alg|R U' R2 U' R y' R' U' R y|F2L}}
 +
 
 +
|
 +
 
 +
=== F2L 42 ===
 +
[[Image:F2L42.png]]
 +
 
 +
{{Alg|(R U' R' U) d (R' U' R U') (R' U R)|F2L}}
 +
{{Alg|(R U' R' U2) y' (R' U' R U' R' U R)|F2L}}
 +
{{Alg|(R U R' U') (R U' R') U2 (F' U' F)|F2L}}
 +
{{Alg|y (L' U L) d' (L U L' U) (L U L')|F2L}}
 +
{{Alg|R2 y (R U R' U') y' (R' U R')|F2L}}
 +
{{Alg|(R U' R')(F' L' U2 L F)|F2L}}
 +
{{Alg| R U (F R U R' U' F') R'|F2L}}
 +
If the front left slot is open:
 +
{{Alg|y' R' U R2 U R' y R U R'|F2L}}
 +
 
 +
|-valign="top"
 +
|}
 +
 
 +
== See also ==
 +
* [[Keyhole First Two Layers]]
 +
* [[Intuitive solving]]
 +
* [[Advanced F2L]]
 +
* [[ZBLS]]
 +
* [[Fridrich Method]]
 +
* [[Petrus Method]]
 +
 
 +
== External Resources ==
 +
=== Beginner ===
 +
* [http://rishidoshi.blogspot.com/ RiDo's Hunting Story] Uses a simple analogy method for F2L, but not comprehensive
 +
* [https://docs.google.com/document/d/1npPMcy2Vv-jjUB7wr0gHE0rESuwUgba_D7vT2OUzvTQ/mobilebasic?pli=1 Beginner's F2L: 3 steps for every case] Excellent F2L guide covering every scenario
 +
 
 +
=== Standard ===
 +
* [https://www.youtube.com/watch?v=Ar_Zit1VLG0 (VIDEO) Learn F2L in 6 minutes (Full Intuitive F2L Tutorial)]
 +
* [http://erikku.er.funpic.org/rubik/F2L.html Erik Akkersdijk's F2L Cases (from his old site)]
 +
* [http://www.cubestation.co.uk/cs2/index.php?page=3x3x3/cfop/f2l/f2l Dan Harris's F2L Cases]
 +
* [http://www.opticubes.com/cubing/f2l/ Opticubes.com Optimal F2L Cases]
 +
* [http://jmbaum.110mb.com/f2l.htm Jason Baum's F2L Cases]
 +
* [http://www.kungfoomanchu.com/#333speedcubing Andy Klise's Printable F2L PDF]
 +
* [http://www.cubeloop.com/php/cube/advanced.php?chapter=f2l CubeLoop F2L Algs]
 +
* [http://www.cubewhiz.com/pll.php Bob Burton's F2L Cases]
 +
* [http://cubefreak.net/speed/advancedf2l/standard.php F2L algs for every case from all angles by Shotaro Makisumi]
 +
* Youtube: [http://www.youtube.com/watch?v=J8Yl3lioY8c How to get faster at the 3x3 Rubik's cube - F2L] - by Feliks Zemdegs
 +
* Youtube: [http://www.youtube.com/watch?v=k-xbcAMfWwM Rubik's Cube: Fridrich F2L explained] - by Badmephisto
 +
* [https://www.speedcubingtips.eu/base-de-donnees-f2l/ Speedcubingtips.eu F2L algs]
 +
* [https://www.speedcubingtips.eu/fl2-animes/ Speedcubingtips.eu F2L algs animated version]
 +
 
 +
=== Advanced ===
 +
* Youtube: [https://www.youtube.com/playlist?list=PL83bqDZwr97mik_tbQrCJQQcXsb-wzC53 Viktor Danilov Expert F2L (Russian language)]
 +
* Database: [http://algs.expertcuber.by/ Website for Viktor Danilov F2L series]
 +
* [http://www.speedsolving.com/forum/showthread.php?t=15050 Erik Expert F2L tutorial]
 +
* [http://cubefreak.net/advancedf2l/ Cubefreak Advanced F2L]
 +
* [http://pagesperso-orange.fr/absolutemind/ms-angl.html Multislotting Tutorial]
 +
* [https://www.speedcubingtips.eu/multislotting-resoudre-deux-f2l-ensemble/ Speedcubingtips.eu multislotting algs]
 +
* [https://www.speedcubingtips.eu/f2l-et-empty-slots/ Speedcubingtips.eu F2L - use of empty slot algs]
 +
* [https://www.speedcubingtips.eu/f2l-et-pieces-coincees-stuck-pieces/ Speedcubingtips.eu F2L and stuck pieces cases]
 +
 
 +
== F2L Trainers ==
 +
[http://expertcuber.by/ ExpertCuber.by]
  
Another way to solve the 'F2L' is by building blocks, common during the first two layers of the [[Petrus]] method.
+
[[Category:3x3x3 other substeps]]
  
[[Category:3x3x3 methods]]
+
__NOTOC__

Latest revision as of 13:33, 26 July 2019

F2L
F2Linfo.png
Information
Proposer(s): René Schoof
Proposed: 1981
Alt Names: First Two Layers
Variants: ZBLS, VHF2L, WV, MGLS, possibly others
Subgroup: <U,R,L,F,B,D>
No. Algs: 0 to 41; hundreds more with Advanced F2L
Avg Moves: 6.7 HTM per slot; ~26.8 HTM per four slots
Purpose(s):
Previous state: Cross cube state
Next state: F2L cube state
VisualCube 3 Egell.png

Cross cube state -> F2L step -> F2L cube state


The F2L step is the step between the Cross cube state and the F2L cube state.

F2L higlight.jpg

First Two Layers, or F2L are normally the first two bottom layers of the 3x3x3 cube, or essentially all layers up until the last layer on larger cubes.

The definition is a little different depending on the subject or who you are talking to. Usually, it refers to the part of the CFOP and CFCE methods that solve the first two layers in pairs, excluding the cross step.

2-gen F2L, most pairs (30 of 41) have the edge sitting in the U-layer having two orientations, it shows R or F colour at the side. If it is the R colour you can solve the pair using only RU and if it is the F colour you can turn the cube (y') and sovle the pair to the back slot using only RU. The only pairs that needs both R and F turns are the six ones with the edge unoriented in the slot, if the edge is oriented in the slot both ways works.


Approaches

Petrus F2L

Another way to solve the 'F2L' is by building blocks, common during the first two layers of the Petrus method.

Fridrich F2L

There are many ways to solve the 'F2L' on a cube. A common system is using the Fridrich method first two layer approach. After solving the cross, a corner-edge pair is paired up (form pair), and then inserted into the correct slot (pair insertion). A total of four corner edge (or 'CE') pairs are made and inserted to solve the first two layers. This step of the cube should be done intuitively, even though there are algorithms for each case, algorithms should only be used for slower cases.

The concept of pairing up four corner/edge pairs was first proposed by René Schoof in 1981.




F2L

edit

Easy Cases

{* = Usually used for the back slots without doing rotations. Gud Luck!}

F2L 1

F2L01.png

Speedsolving Logo tiny.gif F2L U (R U' R')
Speedsolving Logo tiny.gif F2L R' F R F'
Speedsolving Logo tiny.gif F2L U2 (R U2 R')
Speedsolving Logo tiny.gif F2L * y' U f R' f'


F2L 2

F2L02.png

Speedsolving Logo tiny.gif F2L * y U' (f' L f)
Speedsolving Logo tiny.gif F2L y' U' (R' U R)
Speedsolving Logo tiny.gif F2L U' (F' U F)
Speedsolving Logo tiny.gif F2L F R' F' R
Speedsolving Logo tiny.gif F2L d' L' U L
Speedsolving Logo tiny.gif F2L r U R' U' M
Speedsolving Logo tiny.gif F2L (U2) l R U' R' U l'
Speedsolving Logo tiny.gif F2L (U2) l2 F' l' U l'
Speedsolving Logo tiny.gif F2L (U') F R' F' R2 U' R'
Speedsolving Logo tiny.gif F2L F l' U' l


F2L 3

F2L03.png

Speedsolving Logo tiny.gif F2L * y2 f' L' f
Speedsolving Logo tiny.gif F2L y' (R' U' R)
Speedsolving Logo tiny.gif F2L y (L' U' L)
Speedsolving Logo tiny.gif F2L F' U' F
Speedsolving Logo tiny.gif F2L U M R U' R' U M'
Speedsolving Logo tiny.gif F2L U r' R2 U' R' U M'


F2L 4

F2L04.png

Speedsolving Logo tiny.gif F2L (R U R')
Speedsolving Logo tiny.gif F2L (U2) L (R U' R') U L'
Speedsolving Logo tiny.gif F2L * y' f R f'


Reposition Edge

F2L 5

F2L05.png

Speedsolving Logo tiny.gif F2L (U' R U R') U2 (R U' R')
Speedsolving Logo tiny.gif F2L (U' R U R') U (R' F R F')
Speedsolving Logo tiny.gif F2L F2 (L' U' L U) F2
Speedsolving Logo tiny.gif F2L L U' R U L' R' U2 R U' R'
Speedsolving Logo tiny.gif F2L U' (R U R') U' R U2 R'

If the front left slot is open:

Speedsolving Logo tiny.gif F2L U F' R' F' R F

If the back right slot is open:

Speedsolving Logo tiny.gif F2L U R F R' F' R'


F2L 6

F2L06.png

Speedsolving Logo tiny.gif F2L d (R' U' R) U2' (R' U R)
Speedsolving Logo tiny.gif F2L y' (U R' U' R) U2 (R' U R)
Speedsolving Logo tiny.gif F2L y' (U R' U' R) U' y (F R' F' R)
Speedsolving Logo tiny.gif F2L U' (r U' R' U) (R U r')
Speedsolving Logo tiny.gif F2L R2 (B U B' U') R2
Speedsolving Logo tiny.gif F2L y F2 (R U R' U') F2

If the front left slot is open:

Speedsolving Logo tiny.gif F2L U' F' R' F R F

If the back right slot is open:

Speedsolving Logo tiny.gif F2L U' R F R F' R'


F2L 7

F2L07.png

Speedsolving Logo tiny.gif F2L U' (R U2' R') U2 (R U' R')
Speedsolving Logo tiny.gif F2L (U' R U2 R')2
Speedsolving Logo tiny.gif F2L M' U' M U2 r U' r'
Speedsolving Logo tiny.gif F2L R U B U2 B' U R'


F2L 8

F2L08.png

Speedsolving Logo tiny.gif F2L d (R' U2 R) U2' (R' U R)
Speedsolving Logo tiny.gif F2L (U F' U2 F)2
Speedsolving Logo tiny.gif F2L y' U (R' U2 R) U2 (R' U R)
Speedsolving Logo tiny.gif F2L (r' U2) (R2 U R2 U r)
Speedsolving Logo tiny.gif F2L y' R' U' F' U2 F U' R


Reposition Edge and Flip Corner

F2L 9

F2L09.png

Speedsolving Logo tiny.gif F2L U' R U' R' d R' U' R
Speedsolving Logo tiny.gif F2L d (R' U' R U') (R' U' R)
Speedsolving Logo tiny.gif F2L y2 U' (L U' L') d (L' U' L)
Speedsolving Logo tiny.gif F2L U r U R' U' R2 r' U' R'
Speedsolving Logo tiny.gif F2L U' R U' R' U2 M R U' R' U M'
Speedsolving Logo tiny.gif F2L F (R U R' U') F' R U' R'
Speedsolving Logo tiny.gif F2L (U F' U' F) U' (F' U' F)
Speedsolving Logo tiny.gif F2L y F2 (U R U' R') F2

If the back right slot is open:

Speedsolving Logo tiny.gif F2L R' U' R F' U' F

If the front left slot is open:

Speedsolving Logo tiny.gif F2L F U' F2' U' F


F2L 10

F2L10.png

Speedsolving Logo tiny.gif F2L U' (R U R' U)(R U R')
Speedsolving Logo tiny.gif F2L R d' R U R' U2 F'
Speedsolving Logo tiny.gif F2L U F' U F U' R U R'
Speedsolving Logo tiny.gif F2L d R' U R d' R U R'
Speedsolving Logo tiny.gif F2L y2 B2 (U' R' U R) B2

If the front left slot is open:

Speedsolving Logo tiny.gif F2L F U F' R U R'

If the back right slot is open:

Speedsolving Logo tiny.gif F2L R' U R2 U R'


F2L 11

F2L11.png

Speedsolving Logo tiny.gif F2L U' (R U2' R') d (R' U' R)
Speedsolving Logo tiny.gif F2L U' (R U2' R') U (F' U' F)
Speedsolving Logo tiny.gif F2L (y) L' d L' U2 L U2 F
Speedsolving Logo tiny.gif F2L U' R U2 R' U2 M R U' R' U M'
Speedsolving Logo tiny.gif F2L U (F R' F' R)2 U' R U R'
Speedsolving Logo tiny.gif F2L (y') R U2 R2 U' R2 U' R'
Speedsolving Logo tiny.gif F2L U' l F U' R U l' U R'

F2L 12

F2L12.png

Speedsolving Logo tiny.gif F2L R U' R' U R U' R' U2 R U' R'
Speedsolving Logo tiny.gif F2L d (R' U2 R) d' (R U R')
Speedsolving Logo tiny.gif F2L R U2 R' U2' R U2' R' U2' R U' R'
Speedsolving Logo tiny.gif F2L R' U2 R2 U R2 U R
Speedsolving Logo tiny.gif F2L y (F U') (R U2 R' U2') F'
Speedsolving Logo tiny.gif F2L (U R U' R') U' (R U R' U') (R U R')

If the back right slot is open:

Speedsolving Logo tiny.gif F2L R' U2 R2 U R'


F2L 13

F2L13.png

Speedsolving Logo tiny.gif F2L d (R' U R U') (R' U' R)
Speedsolving Logo tiny.gif F2L y' U (R' U R U') (R' U' R)
Speedsolving Logo tiny.gif F2L (U F' U F) U' (F' U' F)
Speedsolving Logo tiny.gif F2L M' U' (R U R') U' (R U2 r')
Speedsolving Logo tiny.gif F2L (R U' R') U (R' F R F') (R U' R')
Speedsolving Logo tiny.gif F2L (R U R') d' (L' U' L U) (L' U' L)
Speedsolving Logo tiny.gif F2L (R U' R' U2) (R U' l U' R' U l')

If the back right slot is open:

Speedsolving Logo tiny.gif F2L R' U R F' U' F


F2L 14

F2L14.png

Speedsolving Logo tiny.gif F2L U' (R U' R' U) (R U R')
Speedsolving Logo tiny.gif F2L d' F U' F' d R U R'


Split Pair by Going Over

F2L 15

F2L15.png

Speedsolving Logo tiny.gif F2L M U L F' L' U' M'
Speedsolving Logo tiny.gif F2L R B L U' L' B' R'
Speedsolving Logo tiny.gif F2L (F' U F) U2 (R U R')
Speedsolving Logo tiny.gif F2L U (R' F R F') U (R U R')
Speedsolving Logo tiny.gif F2L y' (R' U R U') d' (R U R')
Speedsolving Logo tiny.gif F2L y (L' U L) U2 y' (R U R')
Speedsolving Logo tiny.gif F2L (L R) F U F' U' (L' R')
Speedsolving Logo tiny.gif F2L F' U L' U L U2 F
Speedsolving Logo tiny.gif F2L R U2 B U B' U R'
Speedsolving Logo tiny.gif F2L R U2 R' U R U R' U R U' R'
Speedsolving Logo tiny.gif F2L R U R' U2 R U' R' U R U' R'
Speedsolving Logo tiny.gif F2L R U' R U2' R2' U' R2 U' R2'
Speedsolving Logo tiny.gif F2L U' R2 U2 R U' R' U R' U2 R2
Speedsolving Logo tiny.gif F2L U2 (R U R' U') R U2 R' U R U R'
Speedsolving Logo tiny.gif F2L U' R' U2 R' U R' U' R U2 R
Speedsolving Logo tiny.gif F2L R U' R U2 R2 U' R2 U' R2

If the back right slot is open:

Speedsolving Logo tiny.gif F2L U' (R' U R U') (R U R')

If the front left slot is open:

Speedsolving Logo tiny.gif F2L U (R U' R') D (R U' R') D'
Speedsolving Logo tiny.gif F2L R F U F' U' R'


F2L 16

F2L16.png

Speedsolving Logo tiny.gif F2L (R U' R' U) d (R' U' R)
Speedsolving Logo tiny.gif F2L (R U' R') U2 (F' U' F)
Speedsolving Logo tiny.gif F2L (U') (R U2 M' U' R' U) (R U r')
Speedsolving Logo tiny.gif F2L (U) R (F R U R' U' F') R'
Speedsolving Logo tiny.gif F2L (U) M' (U R U' r') (U' R U R')
Speedsolving Logo tiny.gif F2L y' U R U2 R U' R U R' U2 R'
Speedsolving Logo tiny.gif F2L y M U' R' F R U M' y'

If the back right slot is open:

Speedsolving Logo tiny.gif F2L F' R' U' R U F


F2L 17

F2L17.png

Speedsolving Logo tiny.gif F2L (R U2 R') U' (R U R')
Speedsolving Logo tiny.gif F2L F' U' F U F' U' F U2 R U' R'
Speedsolving Logo tiny.gif F2L F' U' F U F' U' F U R' F R F'


F2L 18

F2L18.png

Speedsolving Logo tiny.gif F2L y' (R' U2 R) U (R' U' R)
Speedsolving Logo tiny.gif F2L y (L' U2 L) U (L' U' L)
Speedsolving Logo tiny.gif F2L (R U R' U') R U2 R' U y (L' U L)
Speedsolving Logo tiny.gif F2L (R U R' U') (R U R' U') F R' F' R
Speedsolving Logo tiny.gif F2L F' U2 F U F' U' F
Speedsolving Logo tiny.gif F2L (R' F R F') (R U' R' U) (R U' R')


Pair Made on Side

F2L 19

F2L19.png

Speedsolving Logo tiny.gif F2L U R U2 R2 (F R F')
Speedsolving Logo tiny.gif F2L U (R U2 R') U (R U' R')
Speedsolving Logo tiny.gif F2L (R U' R' U)2 R U R'
Speedsolving Logo tiny.gif F2L (R U2 R' U') U' (R U' R' U)(R U R')

F2L 20

F2L20.png

Speedsolving Logo tiny.gif F2L U' F' U2 F2 (R' F' R)
Speedsolving Logo tiny.gif F2L y' U' (R' U2 R) U' (R' U R)
Speedsolving Logo tiny.gif F2L y2 d' (R' U2 R) U' (R' U R)
Speedsolving Logo tiny.gif F2L U' (R U R' U) (F' L' U2 L F)
Speedsolving Logo tiny.gif F2L U' (R U' R2' F R F') (R U' R')
Speedsolving Logo tiny.gif F2L y' (R' U R U')2 R' U' R
Speedsolving Logo tiny.gif F2L U' (R U' R' U) (R U') (l U' R' U l')
Speedsolving Logo tiny.gif F2L d' L' U2 L U' L' U L
Speedsolving Logo tiny.gif F2L R U R' U2 R U R' U2 F' U F


F2L 21

F2L21.png

Speedsolving Logo tiny.gif F2L (R U' R') U2 (R U R')
Speedsolving Logo tiny.gif F2L U2 (R U R' U)(R U' R')
Speedsolving Logo tiny.gif F2L R B U2 B' R'
Speedsolving Logo tiny.gif F2L U2 R x' U' R U x R2'
Speedsolving Logo tiny.gif F2L U F R U R' U' R' F' R

F2L 22

F2L22.png

Speedsolving Logo tiny.gif F2L y' (R' U R) U2 (R' U' R)
Speedsolving Logo tiny.gif F2L F' L' U2 L F
Speedsolving Logo tiny.gif F2L y' U2 (R' U' R U') (R' U R)
Speedsolving Logo tiny.gif F2L y2 U' d' (R' U' R U') (R' U R)
Speedsolving Logo tiny.gif F2L r U' r' U2 r U r'
Speedsolving Logo tiny.gif F2L U F R U R' U' F' R U R' U2'
Speedsolving Logo tiny.gif F2L d2 y' R' U' R U' R' U R


Weird

F2L 23

F2L23.png

Speedsolving Logo tiny.gif F2L U2 R2 U2 (R' U' R U') R2
Speedsolving Logo tiny.gif F2L U (F R' F' R) U (R U R')
Speedsolving Logo tiny.gif F2L U R U' R' U' R U' R' U R U' R'
Speedsolving Logo tiny.gif F2L (R U R' U') U' (R U R' U')(R U R')
Speedsolving Logo tiny.gif F2L (R U2 R') (F' U F) U' (R U R')
Speedsolving Logo tiny.gif F2L R U' R' U' (R U R') U2 (R U R')
Speedsolving Logo tiny.gif F2L R2 U R' U R U2 R' U' R'


F2L 24

F2L24.png

Speedsolving Logo tiny.gif F2L U F' L' U L F R U R'
Speedsolving Logo tiny.gif F2L (R U R') d (R' U R U') (R' U R)
Speedsolving Logo tiny.gif F2L y' (R' U' R U) U (R' U' R U)(R' U' R)
Speedsolving Logo tiny.gif F2L y' U2 R2 U2 (R U R' U) R2
Speedsolving Logo tiny.gif F2L U' (R U) (R2' F R F') (R U' R')
Speedsolving Logo tiny.gif F2L U' (R U R' U) (R U') (l U' R' U l')
Speedsolving Logo tiny.gif F2L U2 F2 U2 (F U F' U) F2
Speedsolving Logo tiny.gif F2L F U (R U' R' F')(R U' R')
Speedsolving Logo tiny.gif F2L d' (F' L F L') U' (L' U' L)
Speedsolving Logo tiny.gif F2L y (L' U' L U) U (L' U' L U)(L' U' L )
Speedsolving Logo tiny.gif F2L y L2 U' L U' L' U2 L U L


Corner in Place, Edge in U Face

F2L 25

F2L25.png

Speedsolving Logo tiny.gif F2L R' U' R' U' R' U R U R
Speedsolving Logo tiny.gif F2L d' (L' U L) d (R U' R')
Speedsolving Logo tiny.gif F2L d' (L' U L) (F' L F L')
Speedsolving Logo tiny.gif F2L y U' (L' U' L) U (F U F')
Speedsolving Logo tiny.gif F2L U' (F' U F) U (R U' R')
Speedsolving Logo tiny.gif F2L U' M' U R U' r' (R U R')
Speedsolving Logo tiny.gif F2L R U2 R' U R U2 R' U2 R U' R'
Speedsolving Logo tiny.gif F2L R U R' U2 R U R' U2 R U' R'
Speedsolving Logo tiny.gif F2L R' F' R U R U' R' F
Speedsolving Logo tiny.gif F2L (U') F' R U R' U' R' F R
Speedsolving Logo tiny.gif F2L (R U' R' U') (R U' R' U) (R U R')
Speedsolving Logo tiny.gif F2L y' (l' U' l U) (l F' l' F)
Speedsolving Logo tiny.gif F2L (U) (R' U' R' U') R2 (U R U R)
Speedsolving Logo tiny.gif F2L (U2) (R' U' R' U' R U R U R)
Speedsolving Logo tiny.gif F2L y U R' u' R U' R' U u R
Speedsolving Logo tiny.gif F2L U' (R' F R F') (R U R')
Speedsolving Logo tiny.gif F2L y' U' R' U R r' U' R U M'


If the back right slot is open:

Speedsolving Logo tiny.gif F2L R2 U' R' U R2
Speedsolving Logo tiny.gif F2L U D' R U' R' D


F2L 26

F2L26.png

Speedsolving Logo tiny.gif F2L y' R U R U R U' R' U' R'
Speedsolving Logo tiny.gif F2L (R U R' U')2 (R' F R F')2
Speedsolving Logo tiny.gif F2L U (R U' R') d' (L' U L)
Speedsolving Logo tiny.gif F2L U (R U' R') U' (F' U F)
Speedsolving Logo tiny.gif F2L U (R U' R') (F R' F' R)
Speedsolving Logo tiny.gif F2L U R U (r' R U' R' U M')
Speedsolving Logo tiny.gif F2L U R U' M' U R' U' M
Speedsolving Logo tiny.gif F2L y' (U') R U R U R2 U' R' U' R'
Speedsolving Logo tiny.gif F2L y' (U2) R U R U R' U' R' U' R'
Speedsolving Logo tiny.gif F2L r U r' U2 r U r' U2 r U' r'
Speedsolving Logo tiny.gif F2L y (r U r' U') (r' F r F')
Speedsolving Logo tiny.gif F2L y U (L F' L' F) (L' U' L)


F2L 27

F2L27.png

Speedsolving Logo tiny.gif F2L (R U' R' U)(R U' R')
Speedsolving Logo tiny.gif F2L (R U' R2)(F R F')
Speedsolving Logo tiny.gif F2L F' U' F U2 (R U' R')


F2L 28

F2L28.png

Speedsolving Logo tiny.gif F2L (R U R' U') F R' F' R
Speedsolving Logo tiny.gif F2L (R U R') d (R' U2 R)
Speedsolving Logo tiny.gif F2L y' (R' U R U')(R' U R)
Speedsolving Logo tiny.gif F2L (R U R') U (F' U2 F)
Speedsolving Logo tiny.gif F2L R U2 l U' R' U l'
Speedsolving Logo tiny.gif F2L (R U R') U l2 F' l' U l'
Speedsolving Logo tiny.gif F2L (F' U F2)(R' F' R)
Speedsolving Logo tiny.gif F2L (U2) R' F R F2 L' U2 L F
Speedsolving Logo tiny.gif F2L (R U' R') U' (R' F R F') (R U' R')


F2L 29

F2L29.png

Speedsolving Logo tiny.gif F2L y' (R' U' R U)(R' U' R)
Speedsolving Logo tiny.gif F2L U2 (R U' R') y' (R' U' R)
Speedsolving Logo tiny.gif F2L (R' F R F')(R' F R F')
Speedsolving Logo tiny.gif F2L M' U R U' r' U (R U' R')


F2L 30

F2L30.png

Speedsolving Logo tiny.gif F2L (R U R' U')(R U R')
Speedsolving Logo tiny.gif F2L U2 (F' U F)(R U R')
Speedsolving Logo tiny.gif F2L U' (R U2 R')U2 (R U R')


Edge in Place, Corner in U face

F2L 31

F2L31.png

Speedsolving Logo tiny.gif F2L (R U' R') d (R' U R)
Speedsolving Logo tiny.gif F2L (R U' R' U)(F' U F)
Speedsolving Logo tiny.gif F2L U' R' F R F' R U' R'
Speedsolving Logo tiny.gif F2L R U' l U' R' U l'
Speedsolving Logo tiny.gif F2L F2 r U r' F R U' R'
Speedsolving Logo tiny.gif F2L R U2 R' U' F R' F' R
Speedsolving Logo tiny.gif F2L R U' R B' R' B R'

F2L 32

F2L32.png

Speedsolving Logo tiny.gif F2L (R U R' U')(R U R' U')(R U R')
Speedsolving Logo tiny.gif F2L (U R U' R')(U R U' R')(U R U' R')
Speedsolving Logo tiny.gif F2L U2 R d' R U R' d R'
Speedsolving Logo tiny.gif F2L U R d' R U2 R' d R'
Speedsolving Logo tiny.gif F2L R2 U R2 U R2 U2 R2
Speedsolving Logo tiny.gif F2L U2 R2 U2 R2 U' R2 U' R2
Speedsolving Logo tiny.gif F2L (R U2 R') (F' U2 F) U' (R U R')


F2L 33

F2L33.png

Speedsolving Logo tiny.gif F2L U' (R U' R') U2' (R U' R')
Speedsolving Logo tiny.gif F2L y U' L' U' R' U L U' R
Speedsolving Logo tiny.gif F2L (U' R U' R') U2 (R U' R')
Speedsolving Logo tiny.gif F2L y U' (L' U' L) U2 (L' U' L)
Speedsolving Logo tiny.gif F2L U y F U R U R' U' R U' R' F'
Speedsolving Logo tiny.gif F2L (U' F' U' F) U2 (F' U' F)
Speedsolving Logo tiny.gif F2L y' U' R D R' U R D' R'


F2L 34

F2L34.png

Speedsolving Logo tiny.gif F2L U (F' U F) U2 (F' U F)
Speedsolving Logo tiny.gif F2L U' (R U2' R') U (R U R')
Speedsolving Logo tiny.gif F2L U (R U R') U2 (R U R')
Speedsolving Logo tiny.gif F2L d (R' U R) U2 (R' U R)
Speedsolving Logo tiny.gif F2L y (U L' U L) U2 (L' U L)
Speedsolving Logo tiny.gif F2L U y F U2 R U2 R' F'

If the back right slot is open:

Speedsolving Logo tiny.gif F2L E' R U R' E
Speedsolving Logo tiny.gif F2L u' F' U F E


F2L 35

F2L35.png

Speedsolving Logo tiny.gif F2L (U' R U R') d (R' U' R)
Speedsolving Logo tiny.gif F2L U2 (R U' R') U' (F' U' F)
Speedsolving Logo tiny.gif F2L U M' U R U' r' R U' R'
Speedsolving Logo tiny.gif F2L U' l U' R U l' U R'


F2L 36

F2L36.png

Speedsolving Logo tiny.gif F2L d (R' U' R) d' (R U R')
Speedsolving Logo tiny.gif F2L y U2 (L' U L) U (F U F')
Speedsolving Logo tiny.gif F2L U F' U' F U' (R U R')
Speedsolving Logo tiny.gif F2L U2 (R' F R F') U2 (R U R')
Speedsolving Logo tiny.gif F2L y' U (R' U' R U') y (R U R')


Edge and Corner in Place

F2L 37

F2L37.png

Solved

F2L 38

F2L38.png

Speedsolving Logo tiny.gif F2L (R' F R F') (R U' R' U) (R U' R' U2) (R U' R')
Speedsolving Logo tiny.gif F2L (R U' R') d (R' U2 R) U2' (R' U R)
Speedsolving Logo tiny.gif F2L (R U R') U2 (R U2 R') d (R' U' R)
Speedsolving Logo tiny.gif F2L (R2 U2) (F R2 F') (U2 R' U R')

If the back right slot is open:

Speedsolving Logo tiny.gif F2L R U' R2 U2 R U' F' U F
Speedsolving Logo tiny.gif F2L R U' R2 U2 R F R' F' R
Speedsolving Logo tiny.gif F2L R U' R2 U2 R U2 F' U2 F


F2L 39

F2L39.png

Speedsolving Logo tiny.gif F2L (R U' R') U' (R U R') U2 (R U' R')
Speedsolving Logo tiny.gif F2L y' (R' U' R) U2 (R' U R U') (R' U' R)
Speedsolving Logo tiny.gif F2L y (L' U' L) U2 (L' U L U')(L' U' L)
Speedsolving Logo tiny.gif F2L (R U R' U') (R U2 R') U' (R U R')
Speedsolving Logo tiny.gif F2L (R U2 R' U2) (R U2 R' U') R U R'
Speedsolving Logo tiny.gif F2L R U' R' F2 L' U' L U F2
Speedsolving Logo tiny.gif F2L (R2 U2) (R' U' R U') (R' U2 R')
Speedsolving Logo tiny.gif F2L y' R' U2 R' U' R U' R' U2 R2


F2L 40

F2L40.png

Speedsolving Logo tiny.gif F2L (R U' R' U)(R U2' R') U (R U' R')
Speedsolving Logo tiny.gif F2L (R U R') U2 (R U' R' U)(R U R')
Speedsolving Logo tiny.gif F2L (R U2) (R U R' U) (R U2 R2')
Speedsolving Logo tiny.gif F2L y' R2 U2 R U R' U R U2 R


F2L 41

F2L41.png

Speedsolving Logo tiny.gif F2L (R U' R') d (R' U' R U') (R' U' R)
Speedsolving Logo tiny.gif F2L R U' R' U' R U' R' d R' U' R
Speedsolving Logo tiny.gif F2L y (L' U' L U)(L' U L) U2 (F U F')
Speedsolving Logo tiny.gif F2L (R U' R) y (U R U' R') y' R2
Speedsolving Logo tiny.gif F2L F2 (L' U' L U) y (L U' L)
Speedsolving Logo tiny.gif F2L R F (U R U' R' F') U' R'

If the back right slot is open:

Speedsolving Logo tiny.gif F2L R U' R2 U' R y' R' U' R y


F2L 42

F2L42.png

Speedsolving Logo tiny.gif F2L (R U' R' U) d (R' U' R U') (R' U R)
Speedsolving Logo tiny.gif F2L (R U' R' U2) y' (R' U' R U' R' U R)
Speedsolving Logo tiny.gif F2L (R U R' U') (R U' R') U2 (F' U' F)
Speedsolving Logo tiny.gif F2L y (L' U L) d' (L U L' U) (L U L')
Speedsolving Logo tiny.gif F2L R2 y (R U R' U') y' (R' U R')
Speedsolving Logo tiny.gif F2L (R U' R')(F' L' U2 L F)
Speedsolving Logo tiny.gif F2L R U (F R U R' U' F') R'

If the front left slot is open:

Speedsolving Logo tiny.gif F2L y' R' U R2 U R' y R U R'


See also

External Resources

Beginner

Standard

Advanced

F2L Trainers

ExpertCuber.by