Difference between revisions of "EPLL"

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'''Edges permutation of the last layer''', abbrevaited '''EPLL''', is the sub group of [[PLL]] where only the edges are permuted. EPLL is also used in many other methods, sometimes as a stand alone [[sub step]], like in [[COLL]] but also as a sub group, for example in [[ELL]] or [[ZBLL]].
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{{Substep Infobox
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|name=EPLL
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|image=Visualcube_epll.png
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|proposers=
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|year=
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|anames=Edges permutation of the last layer
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|variants=[[Beginner EP]]
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|subgroup=
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|algs=4
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|moves=~8.2 [[STM]]
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|purpose=
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|previous=[[LL:EO cube state]]
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|next=[[LL:EO+EP cube state]]
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}}
  
===See also:===
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'''Edges permutation of the last layer''', abbrevaited '''EPLL''', is the sub group of [[PLL]] where only the edges are permuted. EPLL is also used in many other methods, sometimes as a stand alone [[substep]], like in [[COLL]] but also as a sub group, for example in [[ELL]] or [[ZBLL]].
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===See also===
 
* [[PLL]], [[CPLL]]
 
* [[PLL]], [[CPLL]]
 
* [[ELL]]
 
* [[ELL]]
 
* [[3OP]]
 
* [[3OP]]
 
{{Stub}}
 
  
 
==EPLL algorithms==
 
==EPLL algorithms==
 
{{Algnote}}
 
{{Algnote}}
----
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{{H-PLL}}
 
{{H-PLL}}
 
{{U-PLL(a)}}
 
{{U-PLL(a)}}
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{{Z-PLL}}
 
{{Z-PLL}}
  
[[Category:Methods]]
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[[Category:Sub Steps]]
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[[Category:3x3x3 last layer substeps]]
[[Category:Cubing Terminology]]
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[[Category:Acronyms]]
[[Category:Abbreviations and Acronyms]]
 
  
 
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Revision as of 22:05, 12 July 2017

EPLL
Visualcube epll.png
Information
Proposer(s):
Proposed:
Alt Names: Edges permutation of the last layer
Variants: Beginner EP
Subgroup:
No. Algs: 4
Avg Moves: ~8.2 STM
Purpose(s):


Edges permutation of the last layer, abbrevaited EPLL, is the sub group of PLL where only the edges are permuted. EPLL is also used in many other methods, sometimes as a stand alone substep, like in COLL but also as a sub group, for example in ELL or ZBLL.

See also

EPLL algorithms

Note that all of these algorithms are written in the Western notation, where a lowercase letter means a double-layer turn and rotations are denoted by x, y, and z. (how to add algorithms)

Click on an algorithm (not the camera icon) to watch an animation of it.

H Permutation

H-perm.PNG

Name: H-PLL, X-PLL
Used in: EPLL, CPLL, PLL, ELL, ZBLL, ZZLL
Optimal moves: 10 HTM, 7 STM
X-PLL is H-PLL + U2.

Speedsolving Logo tiny.gif PLL M2' U M2' U2 M2' U M2' Cube Camera Icon.png[1]
Speedsolving Logo tiny.gif PLL M2' U' M2' U2' M2' U' M2' Cube Camera Icon.png[2]
Speedsolving Logo tiny.gif PLL R2' S2 R2 U' R2' S2 R2
Speedsolving Logo tiny.gif PLL R2' U2 R' U2 R2' U2' R2' U2 R' U2 R2' Cube Camera Icon.png[3]
Speedsolving Logo tiny.gif PLL M2' U2 M2' U' M2' U2 M2'
Speedsolving Logo tiny.gif PLL M2' U2 M2' U M2' U2 M2'
Speedsolving Logo tiny.gif PLL R2 U2 R U2 R2 U2 R2 U2 R U2 R2
Speedsolving Logo tiny.gif PLL L2 U2 L' U2 L2 U2 L2 U2 L' U2 L2
Speedsolving Logo tiny.gif PLL L R U2 L' R' F' B' U2 F B
Speedsolving Logo tiny.gif PLL L R U2 L' R' (y) L' R' U2 L R
Speedsolving Logo tiny.gif PLL S R U2 R2 U2 R2 U2 R S'
Speedsolving Logo tiny.gif PLL F2 M2' F2 U' F2 M2' F2
Speedsolving Logo tiny.gif PLL M2' u M2' u2 M2' u M2'
Speedsolving Logo tiny.gif PLL M2' u' M2' u2' M2' u' M2'
Speedsolving Logo tiny.gif PLL (M2' U)5 M2'
Speedsolving Logo tiny.gif PLL x2 (R U R' U' D)30 x2

U Permutation : a

U1.gif

Name: U-PLL a
Used in: EPLL, PLL, ELL, ZBLL, BLD
Optimal moves: 9 HTM, 7 STM

Speedsolving Logo tiny.gif PLL M2 U M' U2 M U M2
Speedsolving Logo tiny.gif PLL (y2) M2' U M U2 M' U M2' Cube Camera Icon.png[4]
Speedsolving Logo tiny.gif PLL (y2) R U' R U R U R U' R' U' R2 Cube Camera Icon.png[5]
Speedsolving Logo tiny.gif PLL (y) R2 U' S' U2' S U' R2
Speedsolving Logo tiny.gif PLL (y) R2 U' R2 S R2 S' U R2
Speedsolving Logo tiny.gif PLL R2 U' R' U' R U R U R U' R
Speedsolving Logo tiny.gif PLL R U R' U R' U' R2 U' R' U R' U R Cube Camera Icon.png[6]
Speedsolving Logo tiny.gif PLL (y') M2 u' M u2 M u' M2
Speedsolving Logo tiny.gif PLL (y) M2 u' M' u2 M' u' M2
Speedsolving Logo tiny.gif PLL (y2) F2 U' (L R') F2 (L' R) U' F2
Speedsolving Logo tiny.gif PLL (y2) F2 U' M' U2 M U' F2
Speedsolving Logo tiny.gif PLL R U R' U' L' U' L U2 R U' R' U' L' U L
Speedsolving Logo tiny.gif PLL (R' E' R) U (R' E R) U (R' E' R) U2 (R' E R)
Speedsolving Logo tiny.gif PLL (R U R' U')(L' U' L) U2 (R U' R')(U' L' U L)

U Permutation : b

U.gif

Name: U-PLL b
Used in: EPLL, PLL, ELL, ZBLL, BLD
Optimal moves: 9 HTM, 7 STM

Speedsolving Logo tiny.gif PLL M2 U' M' U2 M U' M2
Speedsolving Logo tiny.gif PLL (y2) M2 U' M U2 M' U' M2 Cube Camera Icon.png[7]
Speedsolving Logo tiny.gif PLL R' U R' U' R3 U' R' U R U R2 Cube Camera Icon.png[8]
Speedsolving Logo tiny.gif PLL (y2) R2 U R U R' U' R' U' R' U R'
Speedsolving Logo tiny.gif PLL (y) R2 U' S R2 S' R2 U R2
Speedsolving Logo tiny.gif PLL R' U R' U' R' U' R' U R U R2
Speedsolving Logo tiny.gif PLL (y2) L' U L' U' L' U' L' U L U L2
Speedsolving Logo tiny.gif PLL (y') M2 u M' u2 M' u M2
Speedsolving Logo tiny.gif PLL (y2) R' U' R U' R U R2 U R U' R U' R'
Speedsolving Logo tiny.gif PLL (y2) L' U' L U R U R' U2 L' U L U R U' R'
Speedsolving Logo tiny.gif PLL (z) U2' R U R U' R' U' R' U' R U' (z')
Speedsolving Logo tiny.gif PLL (y2 z) U' R U' R' U' R' U' R U R U2' (z')
Speedsolving Logo tiny.gif PLL (y2) F2 U M' U2 M U F2
Speedsolving Logo tiny.gif PLL (R' E' R) U2 (R' E R) U' (R' E' R) U' (R' E R)
Speedsolving Logo tiny.gif PLL (L' U' L U)(R U R') U2' (L' U L)(U R U' R')

Z Permutation

Z.gif

Name: Z-PLL
Used in: EPLL, PLL, ELL, ZBLL, ZZLL
Optimal moves: 12 HTM, 7 STM

Speedsolving Logo tiny.gif PLL (y) M2' U2 M U M2' U M2' U M
Speedsolving Logo tiny.gif PLL M2' U2 M U' M2' U' M2' U' M Cube Camera Icon.png[9]
Speedsolving Logo tiny.gif PLL M2' U M2' U M' U2 M2' U2 M'
Speedsolving Logo tiny.gif PLL (y) M2' U' M2' U' M' U2 M2' U2 M'
Speedsolving Logo tiny.gif PLL M2' U M2' U M U2 M2' U2 M
Speedsolving Logo tiny.gif PLL (y) M2' U' M2' U' M U2 M2' U2 M
Speedsolving Logo tiny.gif PLL M2' u M2' u' S M2' S'
Speedsolving Logo tiny.gif PLL M' U' M2' U' M2' U' M' U2 M2'
Speedsolving Logo tiny.gif PLL (y) M' U M2' U M2' U M' U2 M2'
Speedsolving Logo tiny.gif PLL M U' M2' U' M2' U' M U2 M2'
Speedsolving Logo tiny.gif PLL (y) M U M2' U M2' U M U2 M2'
Speedsolving Logo tiny.gif PLL M2' U' M U2 M2' U2 M U M2'
Speedsolving Logo tiny.gif PLL R' U' R2 U R U R' U' R U R U' R U' R'
Speedsolving Logo tiny.gif PLL R U R' U R' U' R' U R U' R' U' R2 U R
Speedsolving Logo tiny.gif PLL (y) R' U' R U' R U R U' R' U R U R2 U' R'
Speedsolving Logo tiny.gif PLL R B' R' B F R' F B' R' B R F2
Speedsolving Logo tiny.gif PLL M2' U2 M' U' M2' U' M2' U' M'
Speedsolving Logo tiny.gif PLL (y) M2' U2 M' U M2' U M2' U M'
Speedsolving Logo tiny.gif PLL M' U2 M2' U2 M' U' M2' U' M2'
Speedsolving Logo tiny.gif PLL (y) M' U2 M2' U2 M' U M2' U M2'
Speedsolving Logo tiny.gif PLL M U2 M2' U2 M U' M2' U' M2'
Speedsolving Logo tiny.gif PLL (y) M U2 M2 U2 M U M2 U M2
Speedsolving Logo tiny.gif PLL M2' U M2' U' E2 M' E2 M'
Speedsolving Logo tiny.gif PLL (y) M2' U' M2' U E2 M' E2 M'
Speedsolving Logo tiny.gif PLL M2' U M' E2 M' E2 U' M2'
Speedsolving Logo tiny.gif PLL M2' U M2' U' M E2 M D2
Speedsolving Logo tiny.gif PLL E2 M' E2 M' U M2 U' M2
Speedsolving Logo tiny.gif PLL M2' U M2' U M2' F2 M2' F2