Difference between revisions of "CxLL"

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== Beginner / Stepping stone ==
 
== Beginner / Stepping stone ==
 
For a beginner who likes a stepping stone it is possible to do CxLL in two steps; first orientation and then permutation. In the navigator these algs are the grey cases having single letter names, orientations are in the leftmost row and permutations in the topmost line.
 
For a beginner who likes a stepping stone it is possible to do CxLL in two steps; first orientation and then permutation. In the navigator these algs are the grey cases having single letter names, orientations are in the leftmost row and permutations in the topmost line.
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== Links: ==
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* [http://www.speedsolving.com/forum/showthread.php?t=6497 thread discussing 2x2x2 algorithms]
  
 
==Navigator==
 
==Navigator==

Revision as of 17:17, 24 September 2008

The Corners of the Last Layer, a group of methods that solves the last layer corners in one alg. The most common ones are COLL and CLL for the 3x3x3. these differs from that COLL preseves last layer edges orientation and CLL does not. In some cases this gives shorter algs. For 2x2x2 that has got no edges and also for CF that solves edges after the corners are solved you can use even shorter CLL algorithms.

The lists

Browse:
At bottom of each page there is a navigator that you use to browse from page to page by clicking the names under the thumbnail images.

Case descriptions:
All colour patterns showed in the decriptions assumes white on top and green in front (official colour sheme). The description images divided into four quadrants makes one corner each. The stickers showed in the images are whites for the four belonging to the U face and four more, the important recognition stickers, the rest of the stickers of the corners you can ignore in recognition, that's why those are not displayed in the images.

In case descriptions there are sometimes links to the "inverse case", that is the case you get if you do N-PLL on the case you got (or faster R L U2 L' R').

The algs:
At each page there are list of algs for diffrent types of CxLL menthods, topmost is COLL followed by CLL, CMLL and so on. An alg suitable for COLL is always also suitable for CLL but a CLL is newer useful for COLL, if your CLL preserves LL edge orientation then it is a COLL and should be listed as that. If your alg destroys M slice edges then it is a CMLL, if it ruins F2L edges it is a CF / 2x2x2 and if it changes FL corner premutation it is a EG 0/1 alg (all levles are also useful for Ortega).

Beginner / Stepping stone

For a beginner who likes a stepping stone it is possible to do CxLL in two steps; first orientation and then permutation. In the navigator these algs are the grey cases having single letter names, orientations are in the leftmost row and permutations in the topmost line.

Links:

Navigator

Please do not add algorithms yet, I'm still working on the layout for the pages =)

CxLL
edit
CxLL O U.jpg
U
CxLL O D.jpg
D
CxLL O R.jpg
R
CxLL O L.jpg
L
CxLL O F.jpg
F
CxLL O B.jpg
B
CxLL U.jpg
U
CxLL U U.jpg
U U
CxLL U D.jpg
U D
CxLL U R.jpg
U R
CxLL U L.jpg
U L
CxLL U F.jpg
U F
CxLL U B.jpg
U B
CxLL T.jpg
T
CxLL T U.jpg
T U
CxLL T D.jpg
T D
CxLL T R.jpg
T R
CxLL T L.jpg
T L
CxLL T F.jpg
T F
CxLL T B.jpg
T B
CxLL L.jpg
L
CxLL L U.jpg
L U
CxLL L D.jpg
L D
CxLL L R.jpg
L R
CxLL L L.jpg
L L
CxLL L F.jpg
L F
CxLL L B.jpg
L B
CxLL S.jpg
S
CxLL aS U.jpg
S U
CxLL aS D.jpg
S D
CxLL aS R.jpg
S R
CxLL aS L.jpg
S L
CxLL aS F.jpg
S F
CxLL aS B.jpg
S B
CxLL aS.jpg
-S
CxLL S U.jpg
-S U
CxLL S D.jpg
-S D
CxLL S R.jpg
-S R
CxLL S L.jpg
-S L
CxLL S F.jpg
-S F
CxLL S B.jpg
-S B
CxLL Pi.jpg
Pi
CxLL Pi U imp.jpg
Pi U
CxLL pi D.jpg
Pi D
CxLL pi R.jpg
Pi R
CxLL pi L.jpg
Pi L
CxLL pi F.jpg
Pi F
CxLL pi B.jpg
Pi B
CxLL H.jpg
H
CxLL H U.jpg
H U
CxLL H D.jpg
H D
CxLL H R.jpg
H R
CxLL H L.jpg
H L
CxLL H F.jpg
H F
CxLL H B.jpg
H B
Hyper CLL
edit
CxLL O U.jpg
U
CxLL O D.jpg
D
CxLL O R.jpg
R
CxLL O L.jpg
L
CxLL O F.jpg
F
CxLL O B.jpg
B
Hyper CxLL U O.jpg
U
Hyper CxLL U U.jpg
U U
Hyper CxLL U D.jpg
U D
Hyper CxLL U R.jpg
U R
Hyper CxLL U L.jpg
U L
Hyper CxLL U F.jpg
U F
Hyper CxLL U B.jpg
U B
Hyper CxLL T O.jpg
T
Hyper CxLL T U.jpg
T U
Hyper CxLL T D.jpg
T D
Hyper CxLL T R.jpg
T R
Hyper CxLL T L.jpg
T L
Hyper CxLL T F.jpg
T F
Hyper CxLL T B.jpg
T B
Hyper CxLL L O.jpg
L
Hyper CxLL L U.jpg
L U
Hyper CxLL L D.jpg
L D
Hyper CxLL L R.jpg
L R
Hyper CxLL L L.jpg
L L
Hyper CxLL L F.jpg
L F
Hyper CxLL L B.jpg
L B
Hyper CxLL S O.jpg
S
Hyper CxLL S U.jpg
S U
Hyper CxLL S D.jpg
S D
Hyper CxLL S R.jpg
S R
Hyper CxLL S L.jpg
S L
Hyper CxLL S F.jpg
S F
Hyper CxLL S B.jpg
S B
Hyper CxLL aS O.jpg
-S
Hyper CxLL aS U.jpg
-S U
Hyper CxLL aS D.jpg
-S D
Hyper CxLL aS R.jpg
-S R
Hyper CxLL aS L.jpg
-S L
Hyper CxLL aS F.jpg
-S F
Hyper CxLL aS B.jpg
-S B
Hyper CxLL Pi O.jpg
Pi
Hyper CxLL Pi U.jpg
Pi U
Hyper CxLL Pi D.jpg
Pi D
Hyper CxLL Pi R.jpg
Pi R
Hyper CxLL Pi L.jpg
Pi L
Hyper CxLL Pi F.jpg
Pi F
Hyper CxLL Pi B.jpg
Pi B
Hyper CxLL H O.jpg
H
Hyper CxLL H U.jpg
H U
Hyper CxLL H D.jpg
H D
Hyper CxLL H R.jpg
H R
Hyper CxLL H L.jpg
H L
Hyper CxLL H F.jpg
H F
Hyper CxLL H B.jpg
H B