Corner Permutation of the Last Layer

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Corner Permute Last Layer, abbrevaited CPLL; permutes the corners of the last layer without affecting anything else. There is one more case in this group than the ones at this page, the X-PLL but that is the same alg as H-PLL + U2, see EPLL.

CPLL Algorithms:

Note that all of these algorithms are written in the Western notation, where a lowercase letter means a double-layer turn and rotations are denoted by x, y, and z. (how to add algorithms)

Click on an algorithm (not the camera icon) to watch an animation of it.

A Permutation : a

A1.gif

Name: A-PLL a
Used in: CPLL, PLL, L3C, L4C, ZBLL, BLD
Optimal moves: 9 HTM

Speedsolving Logo tiny.gif Alg.01(v1) (x) R' U R' D2 R U' R' D2 R2 (x') Cube Camera Icon.png[1]
Speedsolving Logo tiny.gif Alg.01(v2) l' U R' D2 R U' R' D2 R2 (x') Cube Camera Icon.png[2]
Speedsolving Logo tiny.gif Alg.01(v3) (x') R' D R' U2 R D' R' U2 R2 (x)
Speedsolving Logo tiny.gif Alg.01(v4) l' U R' (z) r2 U R' U' r2 (z) L2' (x')
Speedsolving Logo tiny.gif Alg.01(v0) R' F R' B2 R F' R' B2 R2
Speedsolving Logo tiny.gif Alg.02(v1) (y x') R2 u2 r' F' r u2 R' U l'
Speedsolving Logo tiny.gif Alg.02(v2) (y x') R2 D2 R' U' R D2 R' U R'
Speedsolving Logo tiny.gif Alg.02(v3) (y' x) L2 D2 L' U' L D2 L' U L' (x')
Speedsolving Logo tiny.gif Alg.02(v0) B2 R2 B' L' B R2 B' L B'
Speedsolving Logo tiny.gif Alg.03(v1) (y2 z) F2 R U2 R' U2 F2 L' U2 L U2 (z')
Speedsolving Logo tiny.gif Alg.03(v2) (y z') U2 R U2 R' F2 U2 L' U2 L F2 (z)
Speedsolving Logo tiny.gif Alg.03(v0) B2 U R2 U' R2 B2 D' R2 D R2
Speedsolving Logo tiny.gif Alg.04(v1) R' U2 R2 U' L' U R' U' L U R' U2 R
Speedsolving Logo tiny.gif Alg.05(v1) R U' L' U' L2 U' R2 U L2 U' R2 U2 L U R'
Speedsolving Logo tiny.gif Alg.06(v1) (y') R U R' F' r U R' U' r' F R2 U' R'
Speedsolving Logo tiny.gif Alg.06(v0) F U F' L' B L F' L' B' L F2 U' F'
Speedsolving Logo tiny.gif Alg.07(v1) (y') r U r' U' r' F r2 U' r' U' r U r' F' Cube Camera Icon.png[3]
Speedsolving Logo tiny.gif Alg.07(v0) B L B' U' B' U B2 L' B' U' B L B' L' U
Speedsolving Logo tiny.gif Alg.08(v1) (y) R L D2 R' U' R D2 R' U L'
Speedsolving Logo tiny.gif Alg.08(v0) B F D2 B' U' B D2 B' U F'
Speedsolving Logo tiny.gif Alg.09(v1) (y') R U R' U' R' F R U R' U' R' F' R U R2 U' R'
Speedsolving Logo tiny.gif Alg.09(v0) F U F' U' F' L F U F' U' F' L' F U F2 U' F'
Speedsolving Logo tiny.gif Alg.10(v1) (y') R U R' U R2 D' R U' R' D R U R U' R U' R'
Speedsolving Logo tiny.gif Alg.10(v0) F U F' U F2 D' F U' F' D F U F U' F U' F'
Speedsolving Logo tiny.gif Alg.11(v1) B2 D B2 D' R2 B2 U' B2 U R2

A Permutation : b

A.gif

Name: A-PLL b
Used in: CPLL, PLL, L3C, L4C, ZBLL, BLD
Optimal moves: 9 HTM

Speedsolving Logo tiny.gif PLL (x) R D' R U2 R' D R U2 R2 (x')
Speedsolving Logo tiny.gif PLL (x') R U' R D2 R' U R D2 R2 (x)
Speedsolving Logo tiny.gif PLL (y' x) R2 D2 R U R' D2 R U' R (x')
Speedsolving Logo tiny.gif PLL (y2 x) L U' L D2 L' U L D2 L2 (x')
Speedsolving Logo tiny.gif PLL R B' R F2 R' B R F2 R2
Speedsolving Logo tiny.gif PLL (y z) U2 L' U2 L F2 U2 R U2 R' F2 (z')
Speedsolving Logo tiny.gif PLL (z') F2 L' U2 L U2 F2 R U2 R' U2 (z)
Speedsolving Logo tiny.gif PLL (y') R' U2 R U' L' U R U' L U R2 U2 R
Speedsolving Logo tiny.gif PLL (y') R2 B2 R F R' B2 R F' R
Speedsolving Logo tiny.gif PLL (y' x') R2 U2 R D R' U2 R D' R
Speedsolving Logo tiny.gif PLL (y2) L F' L B2 L' F L B2 L2

E Permutation

E.gif

Name: E-PLL
Used in: CPLL, PLL, L4C, ZBLL, ZZLL
Optimal moves: 14 HTM

Speedsolving Logo tiny.gif PLL (y x') (R U' R' D) (R U R' D') (R U R' D) (R U' R' D') (x) Cube Camera Icon.png[4]
Speedsolving Logo tiny.gif PLL (y x') R' D R U' R' U2 R' U R D' R' U' R U2 R U x
Speedsolving Logo tiny.gif PLL R2 U R' U' (y) (R U R' U')2 R U R' (y') R U' R2'
Speedsolving Logo tiny.gif PLL (x) U R' U' L U R U' r2 U' R U L U' R' U (x)
Speedsolving Logo tiny.gif PLL (y x') R U' R' D R U R' u2 R' U R D R' U' R (x')
Speedsolving Logo tiny.gif PLL (y x') R U' R' D R U R' D2 L' U L D L' U' L (x)
Speedsolving Logo tiny.gif PLL (x) U R' U' L U R U' L' U R U' L U R' U' L' (x')
Speedsolving Logo tiny.gif PLL (x') U' R U L' U' R' U r2 U R' U' r' F R F'
Speedsolving Logo tiny.gif PLL (y) R U R' U R' U' R F' R U R' U' R' F R2 U' R2 U R
Speedsolving Logo tiny.gif PLL L R' U' R U L' U' R' U R r U R' U' r' F R F'
Speedsolving Logo tiny.gif PLL l' U' L' U R U' l U R' U' L U R U' l' U (x')
Speedsolving Logo tiny.gif PLL (y) r' R' U' L D' L' U L R U' R' D R U (x)
Speedsolving Logo tiny.gif PLL (y) l L U R' D R U' R' r' F r D' L' U'
Speedsolving Logo tiny.gif PLL r2 U r2 D (x') (R U' R' U)3 (x) D' r2 U' r2
Speedsolving Logo tiny.gif PLL L' U' L' U R U' L U L (R' l') U' L U R U' L' U (x' y)
Speedsolving Logo tiny.gif PLL R2 U R' (y) (R U' R' U)3 (y') R U' R2
Speedsolving Logo tiny.gif PLL (y' z') R' F R2 U R' B' R U' R2 F' R (z) R B R'
Speedsolving Logo tiny.gif PLL R' U L' D2 L U' R L' U R' D2 R U' L
Speedsolving Logo tiny.gif PLL R B L B' R' (y) R L (y) L B' R' B L' (y') R' L'
Speedsolving Logo tiny.gif PLL (y) l U' R' D R U R' D' R U R' D R U' R' D' x
Speedsolving Logo tiny.gif PLL l' U' r' F R F' R U R' U' L U R U' R' F
Speedsolving Logo tiny.gif PLL F' R U R' U' L' U R U' l' U R' U' r B R (x2)
Speedsolving Logo tiny.gif PLL (z) U2 R2 F (R U R' U')3 F' R2 U2 (z')
Speedsolving Logo tiny.gif PLL R' D' R U' R' D R U R' D' R U2 R' D R U' R' D' R U R' D R
Speedsolving Logo tiny.gif PLL (y x') R' D R U' R' D' R U2 L D' L' U' L D L' (x)
Speedsolving Logo tiny.gif PLL F R' F' r U R U' r' F R F' r U R' U' r'
Speedsolving Logo tiny.gif PLL (x) R U' R' D R U R' D' R U R' D R U' R' D'
Speedsolving Logo tiny.gif PLL D R' D2 F' D L D' F D2 R D' F' L' F
Speedsolving Logo tiny.gif PLL l' U' L' U R U' L U R' U' L U R U' L' U (x')
Speedsolving Logo tiny.gif PLL (y) R U R D R' U R D' R' U' R D R' U' R D' R2