Difference between revisions of "Corner Permutation of the Last Layer"

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===See also:===
 
===See also:===
* [[PLL]]
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* [[PLL]], [[EPLL]]
* [[L3C]]
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* [[L3C]], [[L4C]]
* [[L4C]]
 
  
 
{{Stub}}
 
{{Stub}}

Revision as of 06:41, 28 August 2010

Corner Permute Last Layer, abbrevaited CPLL, permutes the corners of the last layer without affecting anything else. There is one more case in this group than the ones at this page, the X-PLL but that is the same alg as H-PLL + U2, see EPLL.

See also:

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CPLL Algorithms:

Note that all of these algorithms are written in the Western notation, where a lowercase letter means a double-layer turn and rotations are denoted by x, y, and z. (how to add algorithms)

Click on an algorithm (not the camera icon) to watch an animation of it.

Aa Permutation

Aa-PLL representation image.png

Name: A-PLL a
Used in: CPLL, PLL, L3C, L4C, ZBLL, BLD
Optimal moves: 9 HTM

Speedsolving Logo tiny.gif Alg.01(v1) (x) R' U R' D2 R U' R' D2 R2 (x') Cube Camera Icon.png[1]
Speedsolving Logo tiny.gif Alg.01(v2) l' U R' D2 R U' R' D2 R2 (x') Cube Camera Icon.png[2]
Speedsolving Logo tiny.gif Alg.01(v3) (x') R' D R' U2 R D' R' U2 R2 (x)
Speedsolving Logo tiny.gif Alg.02(v2) (y x') R2 D2 R' U' R D2 R' U R'
Speedsolving Logo tiny.gif Alg.02(v3) (y' x) L2 D2 L' U' L D2 L' U L' (x')
Speedsolving Logo tiny.gif Alg.04(v1) R' U2 R2 U' L' U R' U' L U R' U2 R
Speedsolving Logo tiny.gif Alg.05(v1) R U' L' U' L2 U' R2 U L2 U' R2 U2 L U R'
Speedsolving Logo tiny.gif Alg.06(v1) (y') R U R' F' r U R' U' r' F R2 U' R'
Speedsolving Logo tiny.gif Alg.07(v1) (y') r U r' U' r' F r2 U' r' U' r U r' F' Cube Camera Icon.png[3]
Speedsolving Logo tiny.gif Alg.08(v1) (y) R L D2 R' U' R D2 R' U L'
Speedsolving Logo tiny.gif Alg.09(v1) (y') R U R' U' R' F R U R' U' R' F' R U R2 U' R'
Speedsolving Logo tiny.gif Alg.10(v1) (y') R U R' U R2 D' R U' R' D R U R U' R U' R'
Speedsolving Logo tiny.gif Alg.11 x L2 D2 L' U' L D2 L' U L' x'
Speedsolving Logo tiny.gif Alg.12 R' F R' B2 R F' R' B2 R2

Ab Permutation

A.gif

Name: Ab-PLL
Used in: CPLL, PLL, L3C, L4C, ZBLL, BLD
Optimal moves: 9 HTM

Speedsolving Logo tiny.gif PLL (x) R D' R U2 R' D R U2 R2 (x')
Speedsolving Logo tiny.gif PLL (y')(L' U' L F) (l' U' L U l) F' L2 U L
Speedsolving Logo tiny.gif PLL (x') R U' R D2 R' U R D2 R2 (x)
Speedsolving Logo tiny.gif PLL (y' x) R2 D2 R U R' D2 R U' R (x') Cube Camera Icon.png[4]
Speedsolving Logo tiny.gif PLL (y2 x) L U' L D2 L' U L D2 L2 (x')
Speedsolving Logo tiny.gif PLL R B' R F2 R' B R F2 R2
Speedsolving Logo tiny.gif PLL R U2 R' U2 (R' F R F')(r U R' U R U2 r')
Speedsolving Logo tiny.gif PLL (y z) U2 L' U2 L F2 U2 R U2 R' F2 (z')
Speedsolving Logo tiny.gif PLL (z') F2 L' U2 L U2 F2 R U2 R' U2 (z)
Speedsolving Logo tiny.gif PLL (y') R' U2 R U' L' U R U' L U R2 U2 R
Speedsolving Logo tiny.gif PLL (y') R2 B2 R F R' B2 R F' R
Speedsolving Logo tiny.gif PLL (y' x') R2 U2 R D R' U2 R D' R
Speedsolving Logo tiny.gif PLL (y2) L F' L B2 L' F L B2 L2
Speedsolving Logo tiny.gif PLL (y) R U R' U R' D' R U R' D R U2 R U' R' (y')
Speedsolving Logo tiny.gif PLL R' D' R U R' D R U2 R' D' R U R' D R
Speedsolving Logo tiny.gif PLL (y') R U2 R U2 R D R' U2 R D' R2 U2 R'
Speedsolving Logo tiny.gif PLL (y x') L2 D2 L U L' D2 L U' L

E Permutation

E.gif

Name: E-PLL
Used in: CPLL, PLL, L4C, ZBLL, ZZLL
Optimal moves: 14 HTM

Speedsolving Logo tiny.gif PLL (y x') (R U' R' D) (R U R' D') (R U R' D) (R U' R' D') (x) Cube Camera Icon.png[5]
Speedsolving Logo tiny.gif PLL R2 U F' (R' U R U')3 F U' R2
Speedsolving Logo tiny.gif PLL (y x') R' D R U' R' U2 R' U R D' R' U' R U2 R U x
Speedsolving Logo tiny.gif PLL R2 U R' U' (y) (R U R' U')2 R U R' (y') R U' R2' Cube Camera Icon.png[6]
Speedsolving Logo tiny.gif PLL R2 U R' d' (R U R' U')2 R U R' F U' F2
Speedsolving Logo tiny.gif PLL (x) U R' U' L U R U' r2 U' R U L U' R' U (x)
Speedsolving Logo tiny.gif PLL (y x') R U' R' D R U R' u2 R' U R D R' U' R (x')
Speedsolving Logo tiny.gif PLL (y x') R U' R' D R U R' D2 L' U L D L' U' L (x)
Speedsolving Logo tiny.gif PLL (x) U R' U' L U R U' L' U R U' L U R' U' L' (x')
Speedsolving Logo tiny.gif PLL (x') U' R U L' U' R' U r2 U R' U' r' F R F'
Speedsolving Logo tiny.gif PLL (y) R U R' U R' U' R F' R U R' U' R' F R2 U' R2 U R
Speedsolving Logo tiny.gif PLL L R' U' R U L' U' R' U R r U R' U' r' F R F'
Speedsolving Logo tiny.gif PLL l' U' L' U R U' l U R' U' L U R U' l' U (x')
Speedsolving Logo tiny.gif PLL (y) r' R' U' L D' L' U L R U' R' D R U (x)
Speedsolving Logo tiny.gif PLL (y) l L U R' D R U' R' r' F r D' L' U'
Speedsolving Logo tiny.gif PLL r2 U r2 D (x') (R U' R' U)3 (x) D' r2 U' r2
Speedsolving Logo tiny.gif PLL L' U' L' U R U' L U L (R' l') U' L U R U' L' U (x' y)
Speedsolving Logo tiny.gif PLL R2 U R' (y) (R U' R' U)3 (y') R U' R2
Speedsolving Logo tiny.gif PLL (y' z') R' F R2 U R' B' R U' R2 F' R (z) R B R'
Speedsolving Logo tiny.gif PLL R' U L' D2 L U' R L' U R' D2 R U' L
Speedsolving Logo tiny.gif PLL R B L B' R' (y) R L (y) L B' R' B L' (y') R' L'
Speedsolving Logo tiny.gif PLL (y) l U' R' D R U R' D' R U R' D R U' R' D' x
Speedsolving Logo tiny.gif PLL l' U' r' F R F' R U R' U' L U R U' R' F
Speedsolving Logo tiny.gif PLL F' R U R' U' L' U R U' l' U R' U' r B R (x2)
Speedsolving Logo tiny.gif PLL (z) U2 R2 F (R U R' U')3 F' R2 U2 (z')
Speedsolving Logo tiny.gif PLL R' D' R U' R' D R U R' D' R U2 R' D R U' R' D' R U R' D R
Speedsolving Logo tiny.gif PLL (y x') R' D R U' R' D' R U2 L D' L' U' L D L' (x)
Speedsolving Logo tiny.gif PLL F R' F' r U R U' r' F R F' r U R' U' r'
Speedsolving Logo tiny.gif PLL (x) R U' R' D R U R' D' R U R' D R U' R' D'
Speedsolving Logo tiny.gif PLL D R' D2 F' D L D' F D2 R D' F' L' F
Speedsolving Logo tiny.gif PLL l' U' L' U R U' L U R' U' L U R U' L' U (x')
Speedsolving Logo tiny.gif PLL (y) R U R D R' U R D' R' U' R D R' U' R D' R2