Difference between revisions of "Corner Orientation"

(L)
(-S)
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[[File:Pure twist aS.jpg]]
 
[[File:Pure twist aS.jpg]]
  
{{Alg|!}}
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{{Alg|R2 U2 R' U R' U2 R' U R' U' R2 U' R2 U' R' U R}}
  
 
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==Four corners unoriented==
 
==Four corners unoriented==
 
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Revision as of 17:39, 9 August 2010

Corner Orientation, abbrevaited CO, the orientation of a cube's corners. There are three possible corner cubie orientations. CO is a sub step in many methods.

For the last layer of the 3x3x3 cube there are three main variations used for the seven cases of CO, one that is named 'pure CO' wich orients the corners without affecting anything else, not even corner permutation, one preserves edge orientation wich is OLL with edges correctly oriented and the last variation orients the corners ignoring edges.

See also:

Pure CO

Two corners unoriented

U

Pure twist U.jpg

Speedsolving Logo tiny.gif Alg R U2 R' U R' U2 R U2 R U R' U' R' U R U2


T

Pure twist T.jpg

Speedsolving Logo tiny.gif Alg U R2 U' R U' R2 U R2 U R U' R' U' R U R2


L

Pure twist L.jpg

Speedsolving Logo tiny.gif Alg R U' R' U2 R' U2 R U R' U R U2 R U2 R' U'


Three corners unoriented

S

Pure twist S.jpg

Speedsolving Logo tiny.gif Alg !


-S

Pure twist aS.jpg

Speedsolving Logo tiny.gif Alg R2 U2 R' U R' U2 R' U R' U' R2 U' R2 U' R' U R


Four corners unoriented

H

Pure twist H.jpg

Speedsolving Logo tiny.gif Alg !


pi

Pure twist pi.jpg

Speedsolving Logo tiny.gif Alg !


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