CFinity method
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Information about the method
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Proposer(s):
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Daniel Goodman
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Proposed:
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2016
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Alt Names:
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none
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Variants:
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none
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No. Steps:
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2+ (Cross, F2L, usually repeat the previous steps until solved)
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No. Algs:
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0
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Avg Moves:
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~33-infinity
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Purpose(s):
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none
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CFinity is a 3x3 speedsolving method proposed by Daniel Goodman in 2016. It was created during a forum discussion about making an inefficient method. It uses no algorithms but is extremely inefficient because it is possible for a solve to literally have infinite moves.
Steps
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Cross
Make a cross on one side by solving all edges of a given face. A
Make sure to align the edges with the second-layer centers.
It is recommended that you solve the cross on the bottom face and that you become familiar doing the cross with all colors.
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F2L (First Two Layers)
Fill in the four slots between the cross pieces, one slot at a time. Each slot is filled by inserting a corner and its corresponding edge simultaneously. Most of the 41 cases have reasonable intuitive solutions. The completion of this step leaves one with just the last layer, typically placed on top.
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Solved cube state or go back to first step
If the last layer is solved after finishing F2L, there are no extra steps except for AUF 3/4 of the time. Most of the time, the last layer will not be solved. In this case, the solver must restart on a different cross and repeat this until the last layer is eventually solved.
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See Also
External Links