Difference between revisions of "335"
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* [[Beginner method]]  * [[Beginner method]]  
* [[Beginner Speedsolving]]  * [[Beginner Speedsolving]]  
+  }}  
+  
+  {{Method Header  
+  listofsteps=[[Middle Layer]] > [[OBSOrienting Both Sides]] > [[PBSPermuting Both Sides]] > [[ParityParity]]  
+  description=[[335 is a beginner method based of algorithms from the 3x3x5 cuboid.]]  
}}  }}  
Revision as of 21:02, 21 August 2018
3x3x3 335 Method


This method consists of solving the middle layer, followed by orienting and permuting the top and bottom layers with simple cuboid algorithms. There is parity in this method.
Algs:
Corner Swap: R2 U R2 U' R2 U' D R2 U R2 U' R2
Corner Drop: R2 U R2 U' R2
Edge Drop: R2
Adjacent Edge Swap: R2 U R2 U R2 U2 R2 U2 R2 U R2 U' R2
Across Edge Swap: R2 U2 R2 U2 R2 U2
Parity #1 (Middle Layer Flip): R2 U2 F2 R2 F2 U2 R2
Parity #2 (1 Rotated corner On Each Side): U R2 U R2 U' R2 y R U2 R' U' R' U' R' L' U2 L U L' U L
Edge Orientation:
"T" (Same as 4x4 parity): R2 U R2
"I": R2 U R2 F (R U R' U') F'
all others are same (dot, L, line)
Corner Orientation:
(Same as 4LLL)
Pi but 1 corner is flipped wrong: R U2 R' U' R' U' R' L' U2 L U L' U L y' (AntiSune): this will lead you to parity #2
Weird AntiSune: (AntiSune): this will lead you to parity #2