Difference between revisions of "335"
Line 39:  Line 39:  
Across Edge Swap: R2 U2 R2 U2 R2 U2  Across Edge Swap: R2 U2 R2 U2 R2 U2  
−  Parity  +  PBS Parity (Middle Layer Flip): R2 U2 F2 R2 F2 U2 R2 
−  Parity  +  OBS Parity (1 Rotated corner On Each Side): U R2 U R2 U' R2 y R U2 R' U' R' U' R' L' U2 L U L' U L 
Edge Orientation:  Edge Orientation:  
Line 56:  Line 56:  
(Same as 4LLL)  (Same as 4LLL)  
−  +Pi but 1 corner is flipped wrong: R U2 R' U' R' U' R' L' U2 L U L' U L y'  +  +Pi but 1 corner is flipped wrong: R U2 R' U' R' U' R' L' U2 L U L' U L y' L' U L U L' U2 L; this will lead you to OBS parity 
−  +Weird AntiSune:  +  +Weird AntiSune: L' U L U L' U2 L; this will lead you to OBS parity 
+  
+  +Headlights With 1 Piece Flipped Wrong: R U2 R' U' R' U' R' L' U2 L U L' U L; this will lead you to OBS parity 
Revision as of 23:55, 21 August 2018
3x3x3 335 Method


This method consists of solving the middle layer, followed by orienting and permuting the top and bottom layers with simple cuboid algorithms. There is parity in this method.
Algs:
Corner Swap: R2 U R2 U' R2 U' D R2 U R2 U' R2
Corner Drop: R2 U R2 U' R2
Edge Drop: R2
Adjacent Edge Swap: R2 U R2 U R2 U2 R2 U2 R2 U R2 U' R2
Across Edge Swap: R2 U2 R2 U2 R2 U2
PBS Parity (Middle Layer Flip): R2 U2 F2 R2 F2 U2 R2
OBS Parity (1 Rotated corner On Each Side): U R2 U R2 U' R2 y R U2 R' U' R' U' R' L' U2 L U L' U L
Edge Orientation:
"T" (Same as 4x4 parity): R2 U R2
"I": R2 U R2 F (R U R' U') F'
all others are same (dot, L, line)
Corner Orientation:
(Same as 4LLL)
+Pi but 1 corner is flipped wrong: R U2 R' U' R' U' R' L' U2 L U L' U L y' L' U L U L' U2 L; this will lead you to OBS parity
+Weird AntiSune: L' U L U L' U2 L; this will lead you to OBS parity
+Headlights With 1 Piece Flipped Wrong: R U2 R' U' R' U' R' L' U2 L U L' U L; this will lead you to OBS parity