Difference between revisions of "335"

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(Same as 4LLL)  
 
(Same as 4LLL)  
  
Pi but 1 corner is flipped wrong: R U2 R' U' R' U' R' L' U2 L U L' U L y' (Anti-Sune): this will lead you to parity #2
+
+Pi but 1 corner is flipped wrong: R U2 R' U' R' U' R' L' U2 L U L' U L y' (Anti-Sune): this will lead you to parity #2
  
Weird Anti-Sune: (Anti-Sune): this will lead you to parity #2
+
+Weird Anti-Sune: (Anti-Sune): this will lead you to parity #2

Revision as of 23:50, 21 August 2018

3x3x3 335 Method

335 (3x3x3) method
Cube-Middle-Layer.png
Information about the method
Proposer(s): Robbie Safran
Proposed: 2018
Alt Names: none
Variants: none
No. Steps: 5-7
No. Algs: 22
Avg Moves: unknown
Purpose(s):


Scramble 04.jpg

Scrambled cube -> Middle Layer -> OBS - Orienting Both Sides -> PBS - Permuting Both Sides -> Parity -> Solved cube


335 is a beginner method based of algorithms from the 3x3x5 cuboid.

Mini maru.jpg




This method consists of solving the middle layer, followed by orienting and permuting the top and bottom layers with simple cuboid algorithms. There is parity in this method.

Algs:

Corner Swap: R2 U R2 U' R2 U' D R2 U R2 U' R2

Corner Drop: R2 U R2 U' R2

Edge Drop: R2

Adjacent Edge Swap: R2 U R2 U R2 U2 R2 U2 R2 U R2 U' R2

Across Edge Swap: R2 U2 R2 U2 R2 U2

Parity #1 (Middle Layer Flip): R2 U2 F2 R2 F2 U2 R2

Parity #2 (1 Rotated corner On Each Side): U R2 U R2 U' R2 y R U2 R' U' R' U' R' L' U2 L U L' U L

Edge Orientation:

"T" (Same as 4x4 parity): R2 U R2

"I": R2 U R2 F (R U R' U') F'

all others are same (dot, L, line)


Corner Orientation:

(Same as 4LLL)

+Pi but 1 corner is flipped wrong: R U2 R' U' R' U' R' L' U2 L U L' U L y' (Anti-Sune): this will lead you to parity #2

+Weird Anti-Sune: (Anti-Sune): this will lead you to parity #2