Difference between revisions of "335"
Line 56:  Line 56:  
(Same as 4LLL)  (Same as 4LLL)  
−  Pi but 1 corner is flipped wrong: R U2 R' U' R' U' R' L' U2 L U L' U L y' (AntiSune): this will lead you to parity #2  +  +Pi but 1 corner is flipped wrong: R U2 R' U' R' U' R' L' U2 L U L' U L y' (AntiSune): this will lead you to parity #2 
−  Weird AntiSune: (AntiSune): this will lead you to parity #2  +  +Weird AntiSune: (AntiSune): this will lead you to parity #2 
Revision as of 23:50, 21 August 2018
3x3x3 335 Method


This method consists of solving the middle layer, followed by orienting and permuting the top and bottom layers with simple cuboid algorithms. There is parity in this method.
Algs:
Corner Swap: R2 U R2 U' R2 U' D R2 U R2 U' R2
Corner Drop: R2 U R2 U' R2
Edge Drop: R2
Adjacent Edge Swap: R2 U R2 U R2 U2 R2 U2 R2 U R2 U' R2
Across Edge Swap: R2 U2 R2 U2 R2 U2
Parity #1 (Middle Layer Flip): R2 U2 F2 R2 F2 U2 R2
Parity #2 (1 Rotated corner On Each Side): U R2 U R2 U' R2 y R U2 R' U' R' U' R' L' U2 L U L' U L
Edge Orientation:
"T" (Same as 4x4 parity): R2 U R2
"I": R2 U R2 F (R U R' U') F'
all others are same (dot, L, line)
Corner Orientation:
(Same as 4LLL)
+Pi but 1 corner is flipped wrong: R U2 R' U' R' U' R' L' U2 L U L' U L y' (AntiSune): this will lead you to parity #2
+Weird AntiSune: (AntiSune): this will lead you to parity #2