Difference between revisions of "Åxeon"

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#Build a 1x1x3 and place it under the FL-BL edges
 
#Build a 1x1x3 and place it under the FL-BL edges
 
#RUrM-gen F2L-1
 
#RUrM-gen F2L-1
#1LLSLL (ÅxLSLL)
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#1LLSLL  
  
 
==About LSLL==
 
==About LSLL==

Revision as of 21:51, 14 September 2022

Åxeon method
BSLSLL.jpeg
Information about the method
Proposer(s): Zehtroide
Proposed: 2022
Alt Names:
Variants:
No. Steps: 4
No. Algs: unknown
Avg Moves: 44
Purpose(s):


Åxeon is a experimental method proposed independently by Zehtroide (aka Zeht). The idea is to make the method suitable for Speedsolving, One-handed and also Fewest Moves. However the method contains highly algorithms during last step.

Steps Overview

  1. EOEdge
  2. Build a 1x1x3 and place it under the FL-BL edges
  3. RUrM-gen F2L-1
  4. 1LLSLL

About LSLL

This method solves Last Slot and Last layer together using only 1-look. The substep is commonly known as 1LLSLL. The first system of solving LS+LL in 1-look is proposed by LexCubing with his method My World using 1LLSLL system and the system was inspired by 1LLL and M-CELL. 1LLL solves LL in 1-look using 3915 algorithms and M-CELL solves LS and LL in 2-look and realised that both method uses algorithms to solve each LSLL directly. 1LLSLL solves LSLL in 1-look.

Pros

  • Low Movecount
  • No rotations required

Cons

  • EO may be difficult to understand
  • Highly algorithms count