PEG

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Revision as of 07:36, 29 September 2008 by Kenneth (talk | contribs) (A little but still a start for describing my most advanced BCE =)
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PEG, pairs, Erik & Gunnar or Erik Akkersdijk and Gunnar Krig's 2x2x2 method EG but moved over to 3x3x3. Here not only the corners of first layer are oriented as the first step, the whole pairs are, so it will be Pairs-EG or simply PEG!

PEG differs slightly from EG, most algorithms can be used if som of the turns are done double layer to preserve the pairs but some algorithms destoys them no matter how they are performed, in those cases other, possibly longer algorithms has to be used.

Example: this algorithhm solves EG 1 Pi D

  • R U R' L' U' L R U R'

To use it for PEG it must be done like this:

  • R U R' l' U' L r U R'

TBC...