Category:Fewest Moves techniques
There are several fewest moves techniques:
[block building] [pair insertions] [Commutators] [Conjugates] [pseudoblocks or pre-scramble-moves] [inserted moves (single)] [inserted algorithms/commutators] [freestyle solving] [LL-algorithms]
The best results can be obtained when all techniques are controlled. It is strongly adviced not to follow a strict pattern, for example a speedsolving method. However some algorithms learned from a speedsolving method will give some advantages in some cases. Most useful methods are [Fridrich[Fridrich Method]], [Heise[Ryan Heise]], [Petrus[Petrus]], [Roux[Roux Method]] and ZBLL.
block building
Best start for an FMC is block building technique. try to build a 2x2x2 block then a 2x2x3 block. After the 2x2x2 block 3 sides to extend it to a 2x2x3. Explore all of them. After the 2x2x3 block
pair insertion
when inserting Fridrich-pairs in F2L don't get stuck with you speedcubing methods but try some alternatives and check each of them for
commutators
conjugates
pseudoblocks or pre-scramble-moves
inserted moves (single)
inserted algorithms/commutators
freestyle solving
If you see some opportunity to solve a lot of blocks without any (known) pattern you could try to solve it. When leaving a maximum of 4 edges and 4 corners try to conjugate them to 1 face during a solve. Then use pre-scramble-moves or a second cube to solve that face / LL
LL-algorithms
sometimes you solve a lot of LL blocks using a very short LL algorithm, 8 or 9 moves maximum. Try to learn short LL algorithms in such a way that you know what it does to corners and edges. Start with the length-6 LL-alg, then the three 7-move LL-algs, the five 8-move LL-algs, and so on. You are really an expert when learning all LL-algs up to 10 moves.
other tips
do not use moves that turn the cube! Use fixed colors for up & front to enhance recognition'! write down moves! create a backup solve!
Pages in category "Fewest Moves techniques"
The following 6 pages are in this category, out of 6 total.
