User talk:Qqwref

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Revision as of 20:21, 31 August 2008 by Kenneth (talk | contribs)

Hi Michael =)

I was thinking of writing something about optimising the execution of the algs for Pyraminx but I ran into a notation problem. Take this example:

U B U B' U

When I do that alg I do not do that, it is a 2-gen and of course I use R-L, U-B is just because all cases in my description are from the same angle, again because it is a poorly developed notation used for Px, there are no pussle orientations. What I do when executing that alg is

R2' -- orient around R axis -- L R L' R -- orient back R'

Got any ideas of how to solve this problem? Invent a notation?

It does make a big difference, If I do R x R x' R I have to change grip at R-side at some point but if I do R2' x R x' R I do not have to change it. It is a good idea to write about it because of that. Aming this to you because I know you'r good at speedsolving px and also because you also write to the Px articles =)

// Kenneth 20:18, 31 August 2008 (UTC)