CLL algorithms (2x2x2)

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CLL (2x2x2)

U cases | T cases | L cases | S cases | -S cases | H cases | pi cases | edit


Algorithms

Note that all of these algorithms assume that you are right-hand dominant and know the Western notation, where a lowercase letter means a double-layer turn and rotations are denoted by x, y, and z. (how to add algorithms)

Click on an algorithm (not the camera icon) to watch an animation of it.

U cases

Name: U
Occurence:
Optimal moves:  ? HTM

Description:
Recognition: bar on top and bar on the side

Algorithm:

CLL R2 F' U F U' F' U' F2 R F' R
CLL R' U' R U' R' U2 R2 U R' U R U2 R'
CLL (y2) R U R' U R U2 R2 U' R U' R' U2 R
CLL (y) R U2 R' U' R U' R' L' U2 L U L' U L
CLL (x) R D' R' U R' U R' D R U' R U' (x')


T cases

Name: T
Occurence:
Optimal moves:  ? HTM

Description:
Recognition:

Algorithm:

CLL [1]
CLL [2]
CLL [3]
CLL [4]
CLL [5]


L cases

Name: L
Occurence:
Optimal moves:  ? HTM

Description:
Recognition:

Algorithm:

CLL [6]
CLL [7]
CLL [8]
CLL [9]
CLL [10]


S cases

Name: S
Occurence:
Optimal moves:  ? HTM

Description:
Recognition:

Algorithm:

CLL [11]
CLL [12]
CLL [13]
CLL [14]
CLL [15]


-S cases

Name: -S
Occurence:
Optimal moves:  ? HTM

Description:
Recognition:

Algorithm:

CLL [16]
CLL [17]
CLL [18]
CLL [19]
CLL [20]


H cases

Name: H
Occurence:
Optimal moves:  ? HTM

Description:
Recognition:

Algorithm:

CLL F R U R' U' R U R' U' R U R' U' F'
CLL R2 U2 R' U2 R2
CLL R U R' U R U R' F R' F' R
CLL F R U R' U' R F' R U R' U' R'


pi cases

Name: pi
Occurence:
Optimal moves:  ? HTM

Description:
Recognition:

Algorithm:

CLL [21]
CLL [22]
CLL [23]
CLL [24]
CLL [25]



CLL (2x2x2)

U cases | T cases | L cases | S cases | -S cases | H cases | pi cases | edit

See also:

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