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	<updated>2026-10-27T10:16:54Z</updated>
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	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=OLL_(2x2x2)&amp;diff=8394</id>
		<title>OLL (2x2x2)</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=OLL_(2x2x2)&amp;diff=8394"/>
		<updated>2010-06-07T18:37:07Z</updated>

		<summary type="html">&lt;p&gt;ZamHalen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
These algorithms [[orientation|orient]] the top layer on a [[2x2x2]]. Three variants of these [[algorithm]]s are given depending on how they affect the rest of the cube.&lt;br /&gt;
# Algs which don&#039;t affect the bottom layer (suitable for both [[LBL]] and [[Ortega]]) are unmarked&lt;br /&gt;
# Algs which affect bottom layer permutation (suitable for [[Ortega]] only) are marked with an &#039;&#039;&#039;O&#039;&#039;&#039;&lt;br /&gt;
# Algs which mix bottom and top layers (suitable if used with [[Guimond]]-style separation) are marked with a &#039;&#039;&#039;G&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellspacing=&#039;5&#039; cellpadding=&#039;5&#039;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&#039;top&#039;&amp;gt;&lt;br /&gt;
==== Sune ==== &lt;br /&gt;
[[Image:2x2Su.gif]]&lt;br /&gt;
* R U R&#039; U R U2&#039; R&#039;&lt;br /&gt;
* &#039;&#039;&#039;O:&#039;&#039;&#039; R D&#039; R2 F2 D&#039; F&lt;br /&gt;
* &#039;&#039;&#039;O:&#039;&#039;&#039; R D&#039; R2 (y&#039;) R2 D&#039; R &lt;br /&gt;
* &#039;&#039;&#039;O:&#039;&#039;&#039; L&#039; D L2 (y) L2 D L&#039;&lt;br /&gt;
* &#039;&#039;&#039;G:&#039;&#039;&#039; R2 U&#039; R U&#039; R &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&#039;top&#039;&amp;gt;&lt;br /&gt;
==== Anti-Sune ==== &lt;br /&gt;
[[Image:2x2AS.gif]]&lt;br /&gt;
* R U2 R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* &#039;&#039;&#039;O:&#039;&#039;&#039; R D&#039; R2 F2 D&#039; F&lt;br /&gt;
* &#039;&#039;&#039;O:&#039;&#039;&#039; R D&#039; R2 (y&#039;) R2 D&#039; R&lt;br /&gt;
* &#039;&#039;&#039;G:&#039;&#039;&#039; R2 U R&#039; U R&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&#039;top&#039;&amp;gt;&lt;br /&gt;
==== Bowtie ====&lt;br /&gt;
[[Image:2x2Bo.gif]]&lt;br /&gt;
&lt;br /&gt;
* F R U&#039; R&#039; U&#039; R U R&#039; F&#039;&lt;br /&gt;
* F R&#039; F&#039; R U R U&#039; R&#039;&lt;br /&gt;
* R&#039; F R B&#039; R&#039; F&#039; R B&lt;br /&gt;
* &#039;&#039;&#039;G:&#039;&#039;&#039; R U2 R&#039; F&#039; U&#039; F&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&#039;top&#039;&amp;gt;&lt;br /&gt;
==== T ==== &lt;br /&gt;
[[Image:2x2T.gif]]&lt;br /&gt;
* R U R&#039; U&#039; R&#039; F R F&#039; &lt;br /&gt;
* R U R&#039; U&#039; L&#039; U R U&#039;&lt;br /&gt;
* &#039;&#039;&#039;G:&#039;&#039;&#039; F R U2 R&#039; F&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&#039;top&#039;&amp;gt;&lt;br /&gt;
==== Headlights ==== &lt;br /&gt;
[[Image:2x2He.gif]]&lt;br /&gt;
* (U2) F R U R&#039; U&#039; F&#039;&lt;br /&gt;
* F U R U&#039; R&#039; F&#039;&lt;br /&gt;
* R&#039; F&#039; U&#039; F U R &lt;br /&gt;
* &#039;&#039;&#039;G:&#039;&#039;&#039; R U2 R U2 R&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&#039;top&#039;&amp;gt;&lt;br /&gt;
==== Pi ==== &lt;br /&gt;
[[Image:2x2Pi.gif]]&lt;br /&gt;
* U R U2 R2 U&#039; R2 U&#039; R2 U2 R&lt;br /&gt;
* y F R U R&#039; U&#039; R U R&#039; U&#039; F&#039;&lt;br /&gt;
* &#039;&#039;&#039;O:&#039;&#039;&#039; R&#039; F R2 U&#039; R2&#039; F R&lt;br /&gt;
* &#039;&#039;&#039;O:&#039;&#039;&#039; R U R&#039; L&#039; U&#039; L R U R&#039;&lt;br /&gt;
* &#039;&#039;&#039;G:&#039;&#039;&#039; R2 U R2 F&#039; U2 F&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&#039;top&#039;&amp;gt;&lt;br /&gt;
==== H ==== &lt;br /&gt;
[[Image:2x2H.gif]]&lt;br /&gt;
* R2 U2&#039; R&#039; U2 R2&lt;br /&gt;
* &#039;&#039;&#039;G:&#039;&#039;&#039; R2 U2 R&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; For the algs marked &#039;&#039;&#039;G&#039;&#039;&#039;, the inverse of the final move may be used to create a better [[Guimond|separation]] case.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[CLL]]&lt;br /&gt;
* [[PBL]]&lt;br /&gt;
* [[CxLL_Algorithms#Navigator|CxLL Algs]] (First column for OLLs)&lt;br /&gt;
* [[OLL]] (for 3x3x3)&lt;br /&gt;
* [[Layer-By-Layer]]&lt;br /&gt;
* [[Ortega]]&lt;br /&gt;
* [[2x2x2 Speedsolving Methods]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showpost.php?p=29906&amp;amp;postcount=9 OLL U/D Mixing algs]&lt;br /&gt;
&lt;br /&gt;
[[Category:Methods]]&lt;br /&gt;
[[Category:2x2x2 Methods]]&lt;br /&gt;
[[Category:2x2x2 Speedsolving Methods]]&lt;br /&gt;
[[Category:Sub Steps]]&lt;br /&gt;
[[Category:Algorithms]]&lt;/div&gt;</summary>
		<author><name>ZamHalen</name></author>
	</entry>
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