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	<id>https://www.speedsolving.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Webyou.92</id>
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	<updated>2026-10-29T04:07:36Z</updated>
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	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=23264</id>
		<title>3EF</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=23264"/>
		<updated>2013-08-06T19:32:41Z</updated>

		<summary type="html">&lt;p&gt;Webyou.92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Method Infobox&lt;br /&gt;
|name=3EF Method&lt;br /&gt;
|image=3EF.gif&lt;br /&gt;
|proposers=[[Mohamad Aghaei]]&lt;br /&gt;
|year= 2012&lt;br /&gt;
|steps= Unknown&lt;br /&gt;
|moves= Unknown&lt;br /&gt;
|algs= 18 for corner and 20 for edge&lt;br /&gt;
|purpose=|purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Speedsolving]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3EF&#039;&#039;&#039; (&#039;&#039;&#039;3&#039;&#039;&#039;cycle &#039;&#039;&#039;E&#039;&#039;&#039;asy and &#039;&#039;&#039;F&#039;&#039;&#039;ast) is a 3x3x3 blindfold solving method for corner and edges invented by [[Mohamad Aghaei]]. The methods based on the use of 3-cycle algorithms. The idea is similar to [[Classic Pochmann]], [[TuRBo]], and [[BH]]. This method is mostly applicable for the corners. It has 18 algorithms for the corners and 20 algorithms for the edges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?38358-New-Blind-Method-%283EF%29 3EF Method]&lt;br /&gt;
* [http://methods.ir/3EF-EDGE.html 3EF-EDGE cycles]&lt;br /&gt;
* [http://methods.ir/3EF-CORNER.html 3EF-CORNER cycles]&lt;br /&gt;
&lt;br /&gt;
[[Category:Blindsolving methods]]&lt;br /&gt;
{{Stub}}&lt;/div&gt;</summary>
		<author><name>Webyou.92</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21894</id>
		<title>3EF</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21894"/>
		<updated>2012-09-13T10:43:47Z</updated>

		<summary type="html">&lt;p&gt;Webyou.92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Method Infobox&lt;br /&gt;
|name=3EF Method&lt;br /&gt;
|image=3EF.gif&lt;br /&gt;
|proposers=[[Mohamad Aghaei]]&lt;br /&gt;
|year= 2012&lt;br /&gt;
|steps= Unknown&lt;br /&gt;
|moves= Unknown&lt;br /&gt;
|algs= 18 for corner and 20 for edge&lt;br /&gt;
|purpose=|purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Speedsolving]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3EF&#039;&#039;&#039; (&#039;&#039;&#039;3&#039;&#039;&#039;cycle &#039;&#039;&#039;E&#039;&#039;&#039;asy and &#039;&#039;&#039;F&#039;&#039;&#039;ast) is a 3x3x3 blindfold solving method for corner and edges invented by Mohamad Aghaei . The methods based on the use of 3-cycle algorithms , The idea is similar to Classic Pochmann and TuRBo and BH , This method is mostly applicable for the corners , This method has 18 algorithms for the corners and 20 algorithms for the edges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?38358-New-Blind-Method-%283EF%29 3EF Method]&lt;br /&gt;
* [http://methods.ir/forum/3EF-EDGE.html 3EF-EDGE cycles]&lt;br /&gt;
* [http://methods.ir/forum/3EF-CORNER.html 3EF-CORNER cycles]&lt;br /&gt;
&lt;br /&gt;
[[Category:Blindsolving methods]]&lt;br /&gt;
{{Stub}}&lt;/div&gt;</summary>
		<author><name>Webyou.92</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21867</id>
		<title>3EF</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21867"/>
		<updated>2012-09-06T12:32:41Z</updated>

		<summary type="html">&lt;p&gt;Webyou.92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;3EF&#039;&#039;&#039; (&#039;&#039;&#039;3&#039;&#039;&#039;cycle &#039;&#039;&#039;E&#039;&#039;&#039;asy and &#039;&#039;&#039;F&#039;&#039;&#039;ast) is a 3x3x3 blindfold solving method for corner and edges invented by Mohamad Aghaei . The methods based on the use of 3-cycle algorithms , The idea is similar to Classic Pochmann and TuRBo and BH , This method is mostly applicable for the corners , This method has 18 algorithms for the corners and 20 algorithms for the edges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?38358-New-Blind-Method-%283EF%29 3EF Method]&lt;br /&gt;
* [http://methods.ir/forum/3EF-EDGE.html 3EF-EDGE cycles]&lt;br /&gt;
* [http://methods.ir/forum/3EF-CORNER.html 3EF-CORNER cycles]&lt;br /&gt;
&lt;br /&gt;
[[Category:Blindsolving methods]]&lt;br /&gt;
{{Stub}}&lt;/div&gt;</summary>
		<author><name>Webyou.92</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21865</id>
		<title>3EF</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21865"/>
		<updated>2012-09-06T12:16:11Z</updated>

		<summary type="html">&lt;p&gt;Webyou.92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;3EF&#039;&#039;&#039; (&#039;&#039;&#039;3&#039;&#039;&#039;cycle &#039;&#039;&#039;E&#039;&#039;&#039;asy and &#039;&#039;&#039;F&#039;&#039;&#039;ast) is a 3x3x3 blindfold solving method for corner and edges invented by Mohamad Aghaei . The methods based on the use of 3-cycle algorithms , The idea is similar to Classic Pochmann and TuRBo and BH , This method is mostly applicable for the corners .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?38358-New-Blind-Method-%283EF%29 3EF Method]&lt;br /&gt;
* [http://methods.ir/forum/3EF-EDGE.html 3EF-EDGE cycles]&lt;br /&gt;
* [http://methods.ir/forum/3EF-CORNER.html 3EF-CORNER cycles]&lt;br /&gt;
&lt;br /&gt;
[[Category:Blindsolving methods]]&lt;br /&gt;
{{Stub}}&lt;/div&gt;</summary>
		<author><name>Webyou.92</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21864</id>
		<title>3EF</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21864"/>
		<updated>2012-09-06T12:13:25Z</updated>

		<summary type="html">&lt;p&gt;Webyou.92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;3EF&#039;&#039;&#039; (&#039;&#039;&#039;3&#039;&#039;&#039;cycle &#039;&#039;&#039;E&#039;&#039;&#039;asy and &#039;&#039;&#039;F&#039;&#039;&#039;ast) is a 3x3x3 blindfold solving method for corner and edges invented by Mohamad Aghaei . The methods based on the use of 3-cycle algorithms , The idea is similar to Classic Pochmann and TuRBo and BH , This method is mostly applicable for the corners .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?38358-New-Blind-Method-%283EF%29 3EF Method]&lt;br /&gt;
* [http://methods.ir/forum/3EF-EDGE.html 3EF-EDGE cycles]&lt;br /&gt;
* [http://methods.ir/forum/3EF-CORNER.html 3EF-CORNER cycles]&lt;br /&gt;
&lt;br /&gt;
[[Category:Blindsolving methods]]&lt;/div&gt;</summary>
		<author><name>Webyou.92</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21863</id>
		<title>3EF</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21863"/>
		<updated>2012-09-06T12:09:55Z</updated>

		<summary type="html">&lt;p&gt;Webyou.92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;3EF&#039;&#039;&#039; (&#039;&#039;&#039;3&#039;&#039;&#039;cycle &#039;&#039;&#039;E&#039;&#039;&#039;asy and &#039;&#039;&#039;F&#039;&#039;&#039;ast) is a 3x3x3 blindfold solving method for corner and edges invented by Mohamad Aghaei . The methods based on the use of 3-cycle algorithms , The idea is similar to Classic Pochmann and TuRBo and BH , This method is mostly applicable for the corners .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?38358-New-Blind-Method-%283EF%29 3EF Method]&lt;br /&gt;
* [http://methods.ir/forum/3EF-EDGE.html 3EF-EDGE cycles]&lt;br /&gt;
* [http://methods.ir/forum/3EF-CORNER.html 3EF-CORNER cycles]&lt;/div&gt;</summary>
		<author><name>Webyou.92</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21862</id>
		<title>3EF</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21862"/>
		<updated>2012-09-06T11:58:21Z</updated>

		<summary type="html">&lt;p&gt;Webyou.92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;3EF&#039;&#039;&#039; (&#039;&#039;&#039;3&#039;&#039;&#039;cycle &#039;&#039;&#039;E&#039;&#039;&#039;asy and &#039;&#039;&#039;F&#039;&#039;&#039;ast) is a 3x3x3 blindfold solving method for corner and edges invented by Mohamad Aghaei . The methods based on the use of 3-cycle algorithms , The idea is similar to Classic Pochmann and TuRBo and BH , &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?38358-New-Blind-Method-%283EF%29 3EF Method]&lt;br /&gt;
* [http://methods.ir/forum/3EF-EDGE.html 3EF-EDGE cycles]&lt;br /&gt;
* [http://methods.ir/forum/3EF-CORNER.html 3EF-CORNER cycles]&lt;/div&gt;</summary>
		<author><name>Webyou.92</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21861</id>
		<title>3EF</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21861"/>
		<updated>2012-09-06T11:55:15Z</updated>

		<summary type="html">&lt;p&gt;Webyou.92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;3EF&#039;&#039;&#039; (&#039;&#039;&#039;3&#039;&#039;&#039;cycle &#039;&#039;&#039;E&#039;&#039;&#039;asy and &#039;&#039;&#039;F&#039;&#039;&#039;ast) is a 3x3x3 blindfold solving method for corner and edges invented by Mohamad Aghaei .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?38358-New-Blind-Method-%283EF%29 3EF Method]&lt;br /&gt;
* [http://methods.ir/forum/3EF-EDGE.html 3EF-EDGE cycles]&lt;br /&gt;
* [http://methods.ir/forum/3EF-CORNER.html 3EF-CORNER cycles]&lt;/div&gt;</summary>
		<author><name>Webyou.92</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21860</id>
		<title>3EF</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21860"/>
		<updated>2012-09-06T11:54:52Z</updated>

		<summary type="html">&lt;p&gt;Webyou.92: /* External links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;3EF&#039;&#039;&#039; (&#039;&#039;&#039;3&#039;&#039;&#039;cycle &#039;&#039;&#039;E&#039;&#039;&#039;asy and &#039;&#039;&#039;F&#039;&#039;&#039;ast) is a 3x3x3 blindfold solving method for corner and edges invented by Mohamad Aghaei .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?38358-New-Blind-Method-%283EF%29 3EF Method]&lt;br /&gt;
* [http://methods.ir/forum/3EF-EDGE.html 3EF-EDGE cycle]&lt;br /&gt;
* [http://methods.ir/forum/3EF-CORNER.html 3EF-CORNER cycle]&lt;/div&gt;</summary>
		<author><name>Webyou.92</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21859</id>
		<title>3EF</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21859"/>
		<updated>2012-09-06T11:49:18Z</updated>

		<summary type="html">&lt;p&gt;Webyou.92: /* External links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;3EF&#039;&#039;&#039; (&#039;&#039;&#039;3&#039;&#039;&#039;cycle &#039;&#039;&#039;E&#039;&#039;&#039;asy and &#039;&#039;&#039;F&#039;&#039;&#039;ast) is a 3x3x3 blindfold solving method for corner and edges invented by Mohamad Aghaei .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?38358-New-Blind-Method-%283EF%29 3EF Method]&lt;/div&gt;</summary>
		<author><name>Webyou.92</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21858</id>
		<title>3EF</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21858"/>
		<updated>2012-09-06T11:48:22Z</updated>

		<summary type="html">&lt;p&gt;Webyou.92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;3EF&#039;&#039;&#039; (&#039;&#039;&#039;3&#039;&#039;&#039;cycle &#039;&#039;&#039;E&#039;&#039;&#039;asy and &#039;&#039;&#039;F&#039;&#039;&#039;ast) is a 3x3x3 blindfold solving method for corner and edges invented by Mohamad Aghaei .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?38358-New-Blind-Method-%283EF%29 Speedsolving.com:]&lt;/div&gt;</summary>
		<author><name>Webyou.92</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21857</id>
		<title>3EF</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21857"/>
		<updated>2012-09-06T11:43:51Z</updated>

		<summary type="html">&lt;p&gt;Webyou.92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;3EF&#039;&#039;&#039; (&#039;&#039;&#039;3&#039;&#039;&#039;cycle &#039;&#039;&#039;E&#039;&#039;&#039;asy and &#039;&#039;&#039;F&#039;&#039;&#039;ast) is a 3x3x3 blindfold solving method for corner and edges invented by Mohamad Aghaei .&lt;/div&gt;</summary>
		<author><name>Webyou.92</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21856</id>
		<title>3EF</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21856"/>
		<updated>2012-09-06T11:43:15Z</updated>

		<summary type="html">&lt;p&gt;Webyou.92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;3EF&#039;&#039;&#039; (&#039;&#039;&#039;3&#039;&#039;&#039;cycle &#039;&#039;&#039;E&#039;&#039;&#039;asy and &#039;&#039;&#039;F&#039;&#039;&#039;ast) is a 3x3x3 blindfold solving method for edges invented by Mohamad Aghaei .&lt;/div&gt;</summary>
		<author><name>Webyou.92</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21855</id>
		<title>3EF</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=3EF&amp;diff=21855"/>
		<updated>2012-09-06T11:42:04Z</updated>

		<summary type="html">&lt;p&gt;Webyou.92: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;3EF&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039;cycle &amp;#039;&amp;#039;&amp;#039;E&amp;#039;&amp;#039;&amp;#039;asy and &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;ast)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;3EF&#039;&#039;&#039; (&#039;&#039;&#039;3&#039;&#039;&#039;cycle &#039;&#039;&#039;E&#039;&#039;&#039;asy and &#039;&#039;&#039;F&#039;&#039;&#039;ast)&lt;/div&gt;</summary>
		<author><name>Webyou.92</name></author>
	</entry>
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