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		<id>https://www.speedsolving.com/wiki/index.php?title=Category:3x3x3_cubes&amp;diff=24894</id>
		<title>Category:3x3x3 cubes</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Category:3x3x3_cubes&amp;diff=24894"/>
		<updated>2014-10-25T13:51:09Z</updated>

		<summary type="html">&lt;p&gt;Quinson: /* YJ Cubes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are many different makes/brands of [[3x3x3]]. The pages within this category summarise the most common types in use today.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Dayan Cubes ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dayan GuHong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A cube that can corner-cut fantastically in both directions, this is Dayan&#039;s second most popular cube behind the ZhanChi. It can be prone to popping unless the tensions are tight, and it isn&#039;t great out of the box. Nevertheless, this is a very popular cube, used by many cubers. The older versions are widely considered to be better than their newer counterparts however. The plastic was strictly ABS which gave them a much faster and smoother feel, while the newer GuHongs are made with a mix of ABS and PC plastic, which has a harder feel, making the cubes seem to have a laggy, sticky feel. The characteristics of the older GuHongs were: black screws, clearish opaque core, softer plastic with a slightly muted black color rather than shiny (the white ones are shiny but a brighter white), the cylinder inside the center piece (which holds the screw) is slightly shorter and does not come up to the top of the center piece (while the newer ones do), and the center caps had much longer tabs on them. The old ones are quite rare to find, so don&#039;t be afraid to try a newer one. They are still quite good when properly lubed with Lubix or Maru lube (for best results). Dayan has since come out with the GuHong II, which improves on the original GuHong&#039;s features.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dayan LingYun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The LingYun is a slightly smaller, yet heavier cube than the GuHong, with peices very similar, but with bigger &amp;quot;dips&amp;quot; for better corner cutting. The &amp;quot;stalk&amp;quot; areas of the edges are slightly longer, which was supposed to reduce popping, but didn&#039;t seem to work, as most people had trouble with popping from this cube. However, popping can be stopped with tight tensions which do not hinder the performance of the cube. Quite an enjoyable cube if you set and lube it properly, and has the potential to be a very fast cube.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dayan LunHui&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This cube is heavier than most cubes, and a bit sluggish, but what makes it special is that it almost never pops, due to &amp;quot;anchor&amp;quot; pieces attached to the edges. If the tensions are too loose, however, it WILL pop, but it can still be tensioned very loose and not pop. This cube becomes reasonably nice after a good breaking in period and proper lubing. The corner cutting is superb and has a unique feel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dayan ZhanChi&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This cube is similar to the GuHong, but with &amp;quot;anchors&amp;quot; to prevent popping and ridges on the edges to reduce popping even more. Unlike the GuHong, which is a bit clicky, this cube is very smooth. Most people choose to take the anchor pieces out of the ZhanChi, since the ridges on the edge pieces is often enough to prevent most popping. Corner cutting is excellent, but popping will occur if tensioned too loose. The cube, if not tensioned properly, will have a serious problem with the center caps staying in place, but that is the biggest problem with this cube. Like the Gu Hong, the original batch of this cube was different and much MUCH better. It had much softer plastic which gave it a much smoother feel, while the newer ones have harder plastic, which give it a scratchy, smacky feel, and just aren&#039;t the same. Unfortunately, it is very difficult to know which one you have, unless you know the feel of both. The ZhanChi is also, by far, the most modded cube, ever. There are several different &amp;quot;versions&amp;quot; of this cube sold in different stores throughout the world. The Cubicle used to seel a one handed version, as well as a version called the ZhanChi Silk, however these are both out of production. Puzzle Addictions sells a ZhanChi with a modded center piece (CPM). Lubix has the ultimate ZhanChi, with the 48 point edge mod, etc. This cube is also available in numerous shapes and sizes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dayan GuHong II&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pretty much a Gu Hong with anchor pieces. That being said, this cube has a seriously different feel than the original Gu Hong. The plastic is different and seems to give the cube a &amp;quot;cheaper&amp;quot;, thinner feel. Corner cutting is excellent and layers seem to pop into place, due to the torpedoes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dayan LingYun II&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pretty much a Ling Yun with anchor pieces. Like the GuHong v2, this cube also has a seriously different feel than the original Ling Yun. This is mainly due to the torpedoes, but the plastic seems different, again. The original Ling Yun plastic feels closer to the original ZhanChi, while the LingYun v2&#039;s plastic, feels like that of the newer ZhanChis. &lt;br /&gt;
&lt;br /&gt;
== FangShi Cubes ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FangShi ShuangRen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is an exceptional cube that appears in the collections of many cubers. It has a very unique feeling during first turns, and becomes very smooth and fast after breaking in. It has a practical anti-pop system, and will only pop on very loose tensions. It has its downsides, however. The sticker quality is poor, as the stickers chip very easily. It may be worth buying a brighter set of stickers along with this cube, as the orange and green stickers are quite dull, especially compared to MoYu cubes. The caps on the pieces also fly off if the cube is dropped, meaning the cube is very delicate. The ShuangRen has since been released in new sizes, and some cube retailers offer it in numerous colour combinations.&lt;br /&gt;
&lt;br /&gt;
== MoYu Cubes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MoYu Weilong&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The Weilong feels similar to the Huanying and is a very fast and smooth cube. It has a design similar to the Fangshi and the Huanying but different in a few ways. The corner stalks are short and rounded and the base is wider to help prevent popping. Also the edge pieces are wider and have higher ridges and grooves. The corner pieces are blocky and smooth much like a Guhong. The edge pieces interlock with the centerpieces and have torpedos to further improve antipopping. The cube is made of a hard and thick matte plastic that glides smoothly on all surfaces. This cube is very fast and effortless but as a consequence has a reputation of being uncontrollable at high speeds and can overshoot or ruin lookahead/recognition. It cuts at 45 degrees and past on even the tightest tensions and reverse corner cuts about 2/3 of a cubie. It is very quiet when turning accurately but corner cuts loudly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MoYu Aolong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Aolong improves on many of the Weilong&#039;s weak points. It is known for taking the mechanism of the MoYu Aosu, which many consider to be the best 4x4 speedcube. It is much more controllable while maintaining a decent amount of speed from the Weilong, even during first turns. As with all MoYu and YJ cubes, the sticker quality is outstanding, since the stickers are bright and do not chip. However, &amp;quot;bad&amp;quot; Aolongs exist due to the V2 controversy during July 2014. MoYu decided to produce the first batch of Aolong V2s with a different plastic while discontinuing the V1. Once everyone noticed how poor the performance was on the new cubes, MoYu changed the plastic on all new V2s. All new V2s are made with the proper plastic. To conclude, it is a brilliant cube which sets the standard for speed cubes.&lt;br /&gt;
&lt;br /&gt;
== YJ Cubes ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YJ SuLong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The YJ Sulong is arguably the best value-for-money cube there is. Some cube outlets have it on sale for less than $4, which is a bargain considering the build quality and performance of the cube. It turns very well, but it&#039;s noticeably slower than the likes of MoYu or Dayan cubes. It&#039;s a great warmup cube due to this. It only pops on very loose tensions. Since MoYu works alongside YJ, they both share the same amazing sticker quality. In the end, there is no reason not to own this cube, as it fulfills many purposes with a very small price tag.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YJ ChiLong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The ChiLong is very similar to the SuLong, except it has extra grooves on the corners and edges. It is somewhat faster than the SuLong, but not overly so. Since the SuLong is usually cheaper, it makes more sense to go for it instead of the ChiLong. It is still a great cube in its own right, however.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[3x3x3 Cube]] (puzzle type)&lt;br /&gt;
* [[:Category:3x3x3 methods]]&lt;br /&gt;
* [[Puzzle Manufacturers]]&lt;br /&gt;
* [[Puzzle Shops]]&lt;br /&gt;
* [[:Category:Twisty puzzles]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=5612 Comparison of Chinese DIYs]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=12659 Review of Main 3x3x3 Cube Models and Clarification on the Naming System of Type A]&lt;br /&gt;
* YouTube: [http://www.youtube.com/watch?v=IEaaLoq8aHE DIY Speed Cube Review pt.1] (Review of 10 DIY cubes)&lt;br /&gt;
[[Category:Puzzle hardware]]&lt;/div&gt;</summary>
		<author><name>Quinson</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=24818</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=24818"/>
		<updated>2014-10-04T11:03:11Z</updated>

		<summary type="html">&lt;p&gt;Quinson: /* What is the best cube? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on your personal preference. For DIYs, the most common cubes among the worlds best are Dayan cubes,Fangshi Shuang Ren,Moyu Weilong and Moyu Aolong.&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[Cube Hardware]] page.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
You can try [http://www.rubikfans.com: Rubikfans], [http://www.rubiks.com: Rubik&#039;s official Store], [http://www.9spuzzles.com: 9spuzzles], [http://www.puzl.co.uk: puzl.co.uk ], [http://www.cube4you.com: Cube4You], [http://cubefans.com/: Cubefan&#039;s], or other places such as ebay. Cubefans and Cube4You are the same store, it&#039;s just that Cube4You works best on Internet Explorer. For specialty products, try [http://www.mefferts.com/: Meffert&#039;s] and the [https://v-cubes.com/ecom/home.php?cat=248: V Cube shop]. Also, it&#039;s a good idea to check some garage sales or flea markets, as puzzles have been found for much cheaper than actual value.&lt;br /&gt;
&lt;br /&gt;
Be aware that buying &amp;quot;knock-offs&amp;quot; (illegal copies of currently patented puzzles) is frowned upon by many forum members. A &amp;quot;[[Knock-Off Policy|knock-off policy]]&amp;quot; is currently under discussion.&lt;br /&gt;
&lt;br /&gt;
@ See [http://www.speedsolving.com/forum/showthread.php?t=15237 speedsolving.com discussion]&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can either take a piece or two out and spray the lubricant in directly, or disassemble and fully spray the lubricant on every piece with sweeps. There are many tutorials in youtube if you need help. Also, check youtube for techniques to lubricate big cubes.&lt;br /&gt;
&lt;br /&gt;
The best lubricants tend to be silicone based. Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers. There is a lubricant made specially for cubing which can be bought at [http://stores.shop.ebay.com/PuzzleProz Puzzleproz]. You can also use [http://www.lubixcube.com Lubix], which is also very popular. You should never use WD-40 lube on your cube as it contains petroleum distillates which can damage the plastic. Some people do use petroleum jelly to break in really stiff cubes such as storeboughts, but it should never be used as lube.&lt;br /&gt;
&lt;br /&gt;
For more info on lubricants see the [[lubrication]] page.&lt;br /&gt;
&lt;br /&gt;
==== How do I keep my screws from unscrewing when I turn the Cube? ====&lt;br /&gt;
Several options:&lt;br /&gt;
# Replace the core&lt;br /&gt;
# Replace the screws&lt;br /&gt;
# Glue or locktite them in place&lt;br /&gt;
==== Textured or Smooth Tiles? ====&lt;br /&gt;
Both of them are durable, so if you are looking for a more permanent replacement for your stickers, this is the way to go.&lt;br /&gt;
&lt;br /&gt;
As for which type, it&#039;s all in your preference.  Textured will have more of a grip which can help if you have sweaty, oily, moist, etc. hands since it will keep it from slipping too much. &lt;br /&gt;
&lt;br /&gt;
Smooth, however, does still have texture.  It just so happens to have a little bit less, so if you don&#039;t want something quite as bumpy, get the smooth tiles.&lt;br /&gt;
&lt;br /&gt;
=== Notation ===&lt;br /&gt;
==== What does &amp;lt;insert some notation here&amp;gt; mean? ====&lt;br /&gt;
The official notation of the World Cube Association can be found here: [http://www.worldcubeassociation.org/regulations/#notation]&lt;br /&gt;
&lt;br /&gt;
Wikipedia also has a description of the notation in a different format: [http://en.wikipedia.org/wiki/Rubik%27s_Cube#Move_notation]&lt;br /&gt;
&lt;br /&gt;
There are many other references on the Net, try googling &amp;quot;rubik cube notation&amp;quot; if you don&#039;t like either of the above.&lt;br /&gt;
Here&#039;s a page with pictures:  http://www.cubewhiz.com/notation.html&lt;br /&gt;
&lt;br /&gt;
==== The notation I&#039;m asking about isn&#039;t in the WCA regulations, how do I decipher how to turn it? ====&lt;br /&gt;
Some older notation used &amp;quot;w&amp;quot; for a wide turn, so Rw would be the same as r in WCA notation.&lt;br /&gt;
(This topic can be added to)&lt;br /&gt;
&lt;br /&gt;
==== The notation I&#039;m asking about came from a Japanese cuber site, how do I decipher these also? ====&lt;br /&gt;
Japanese cubers commonly use a different notation for cube rotations.  (r) means to rotate the entire cube in the direction you would make an R turn.  Similarly, (u&#039;) would be the same as a y&#039; rotation.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
* [http://www.speedstacks.com: speedstacks.com] is probably the most reliable source for timers, but they only ship to the US and Canada.&lt;br /&gt;
* [http://www.cube4you.com/catalog_23.html cube4you.com]&lt;br /&gt;
* [http://www.kidology.org/store/catalog.asp?item=1168&amp;amp;category=103 kidology.org]&lt;br /&gt;
* [http://www.puzl.co.uk/stackmat-speedcubing-timer-p-210.html puzl.co.uk]&lt;br /&gt;
* [http://www.ebay.com: eBay] sometimes you can find a cheap deal.&lt;br /&gt;
It&#039;s also possible to make your own timer [http://grrroux.free.fr/workshop/workshop.html].&lt;br /&gt;
&lt;br /&gt;
@ see related threads on forum [http://www.speedsolving.com/forum/showthread.php?t=9624 here] and [http://www.speedsolving.com/forum/showthread.php?t=6333 here].&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the Internet? ====&lt;br /&gt;
Yes.&lt;br /&gt;
&lt;br /&gt;
Try [http://www.qqtimer.net qqTimer], [http://www.cubetimer.com Cubetimer], [http://www.rubetimer.com Rubetimer], or look for other timers. Also, [http://www.cubemania.com Cubemania] is a site that times and keeps track of all the solves you submit. The [[Web-based Software]] Wiki page also has up-to-date info on online timers.&lt;br /&gt;
&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
&#039;&#039;&#039;CCT&#039;&#039;&#039; (CALCubeTimer) in JAVA (jar file), [http://cct.cubing.net/ here]. Is very popular with many features like being able to connect a speedstacks timer with a data port to the computer and use it with CCT. Last update is version 0.9.5 (nov/2010). No longer maintained.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prisma Puzzle Timer (PPT)&#039;&#039;&#039;, also  in JAVA (jar file), here [https://bitbucket.org/walter/puzzle-timer/ here]. This timer gives graphs, and other data charts for sessions. The forum discussion [http://www.speedsolving.com/forum/showthread.php?25790-Prisma-Puzzle-Timer here].&lt;br /&gt;
&lt;br /&gt;
Another great timer is [http://www.strangepuzzle.com/jnetcube.html JNet Cube]. The forum discussion [http://www.speedsolving.com/forum/showthread.php?4398-RubiksJTimer-%28updates-on-JNetCube%29 here]. &lt;br /&gt;
&lt;br /&gt;
iPhone and iPod touch, [http://itunes.apple.com/us/app/iitimer/id375822731?mt=8 iiTimer] (a port of qqTimer that works very well).&lt;br /&gt;
&lt;br /&gt;
Android, [https://play.google.com/store/apps/details?id=com.jgouly.jjtimer jjTimer] and [https://market.android.com/details?id=com.jjtimer JustInTime] are both good options. Other with many features is [https://play.google.com/store/apps/details?id=com.Baid.basic5 Sune Timer] (scrambles, algorithms for CFOP, WCA Regulation, etc!)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note that for solves that take more than 15 seconds, a simple analog clock will work just fine if you don&#039;t need precise timing.&lt;br /&gt;
&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
Most speedcubing timers include scrambler generators.&lt;br /&gt;
If your timer does not have scrambles, you can use [http://www.worldcubeassociation.org/regulations/#scrambling this page] to find a scramble generator for your puzzle. The [[Web-based Software]] Wiki page also has up-to-date info on online scramblers.&lt;br /&gt;
&lt;br /&gt;
==== What is standard deviation? ====&lt;br /&gt;
http://en.wikipedia.org/wiki/Standard_deviation&lt;br /&gt;
In probability theory and statistics, standard deviation is a measure of the variability or dispersion of a population, a data set, or a probability distribution. A low standard deviation indicates that the data points tend to be very close to the same value (the mean), while high standard deviation indicates that the data are spread out over a large range of values.&lt;br /&gt;
&lt;br /&gt;
=== Competitions ===&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the [http://www.worldcubeassociation.org/regulations/ WCA site] of course!&lt;br /&gt;
&lt;br /&gt;
==== How fast do I need to be to compete? ====&lt;br /&gt;
There&#039;s no requirement for speed to participate in most competitions.  Even high level competitions like the US Nationals are open to all, if you see a time listed for &amp;quot;prequalification&amp;quot;, this is a time that allows you to skip the qualifying round.  If you are slower than that time you will still be allowed to take part in the qualifications.  &lt;br /&gt;
&lt;br /&gt;
If you have the opportunity to attend a competition, even if you&#039;re not very fast, most experienced competitors would advise you to go for the social interaction and experience.&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
There is no &#039;&#039;ultimate method&#039;&#039;, its really down to personal preference. The most popular [[3x3x3 Speedcubing Methods|speedcubing method]] is currently Fridrich, although other methods such as [[Petrus]], [[Roux]] and [[ZZ]] are rising in popularity. [[Fridrich]] is currently used by many of the top speedcubers, and is as such believed to be the fastest method. However, others attribute this to its popularity. The most obvious/natural progression from the [[beginner LBL]] method is Fridrich, which may explain its popularity. Being the most popular means it gains the most support and development, and is also more likely to be adopted by a talented cuber. More info can be found in the [http://www.speedsolving.com/forum speedsolving forums], where this often comes up as topic of debate.&lt;br /&gt;
&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
The easiest [[Complete Method List|method]] to learn is probably the beginner&#039;s [[layer-by-layer]] (LBL) method in which you solve the first, second, and the finally the last layer one by one. It&#039;s pretty basic, therefore easy to learn. However, this method however is relatively inefficient and is hard to achieve good times with. Other [[3x3x3 beginner methods|beginner]] methods exist, focusing on lower numbers of algorithms and/or more intuitive solving. Compared to the others, the [[LBL]] method has the easiest transition to the popular [[Fridrich]] speedcubing method.&lt;br /&gt;
&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
The most popular method for Fewest Moves solving is the [[Petrus]] method. Although it is designed for speed, it tends to have a very good move efficiency compared to other methods. The [[Heise]] method is another method that was designed specifically for move efficiency rather than speed. It is highly intuitive and very difficult to master. Other methods can be still be made efficient if you plan your moves carefully.&lt;br /&gt;
More info on FM can be found on the [[Fewest Moves]] page.&lt;br /&gt;
&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
That is entirely your choice.  Learning the algs isn&#039;t entirely hard since most cases can be seen and understood by practicing the algorithms.  Intuitively, it will take practice to be able to do with speed and efficiency.&lt;br /&gt;
&lt;br /&gt;
Most people choose to learn intuitively and with some practice, it can be just as fast. Intuitive F2L is may take more time to master but it is generally preferred because it allows for the use of advanced speed-reducing techniques such as multislotting and the use of empty slots. &lt;br /&gt;
&lt;br /&gt;
==== How can I get faster? ====&lt;br /&gt;
Practice, practice, practice.  That is the key way to get speed.  Normally, with some work, your times will gradually drop without you doing anything.&lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t, try learning an advanced method. That should help you lower your times considerably.&lt;br /&gt;
&lt;br /&gt;
Work on lowering your move count, look ahead and experiment with tricks.&lt;br /&gt;
&lt;br /&gt;
Learn new algorithms.&lt;br /&gt;
&lt;br /&gt;
Unglue your eyes from your computer screen, pick up your puzzle, and try to get faster. :p&lt;br /&gt;
&lt;br /&gt;
==== I think I invented a new method, did I? ====&lt;br /&gt;
Probably not.  If you haven&#039;t studied and don&#039;t fully understand the concepts behind all the major solving methods (CFOP, Petrus, Roux, ZZ, Waterman) and know the basic philosophy of the advanced variations (MGLS, ZB, Heise) then don&#039;t even bother asking.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
==== Should I make a new web site about cubing? ====&lt;br /&gt;
Probably not unless you&#039;re actually going to provide something fresh and new and not just rehash the information already available on the &#039;net.&lt;br /&gt;
@see the Wiki [[Cubing Sites|list of cubing sites]]&lt;br /&gt;
&lt;br /&gt;
==== What does AUF mean? ====&lt;br /&gt;
Adjust U Face&lt;br /&gt;
==== What does XXX mean? ====&lt;br /&gt;
Are listed almoust all of them here: [[:Category:Acronyms]], or more general [[:Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
Also we have a thread in our forum: [http://www.speedsolving.com/forum/showthread.php?8544-Guide-for-Cubing-Abbreviations Guide-for-Cubing-Abbreviations]&lt;br /&gt;
&lt;br /&gt;
Finally, Macky created a great glossary of cubing terms.  This is a great first stop if you see a term or abbrevation you don&#039;t understand [http://cubefreak.net/other/glossary.html cubefreak.net]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[General Information]]&lt;br /&gt;
* [[:Category:Puzzle theory]]&lt;br /&gt;
* [[:Category:Puzzle notations]]&lt;br /&gt;
* [[:Category:Puzzle hardware]]&lt;br /&gt;
* [[:Category:Terminology]]&lt;br /&gt;
* [[:Category:Methods and substeps]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Quinson</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=24360</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=24360"/>
		<updated>2014-08-08T12:33:16Z</updated>

		<summary type="html">&lt;p&gt;Quinson: /* What is the best cube? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on your personal preference. For DIYs, the most common cubes among the worlds best are Dayan cubes,Sheng-ren,Moyu Weilong and Moyu Aolong.&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[Cube Hardware]] page.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
You can try [http://www.rubikfans.com: Rubikfans], [http://www.rubiks.com: Rubik&#039;s official Store], [http://www.9spuzzles.com: 9spuzzles], [http://www.puzl.co.uk: puzl.co.uk ], [http://www.cube4you.com: Cube4You], [http://cubefans.com/: Cubefan&#039;s], or other places such as ebay. Cubefans and Cube4You are the same store, it&#039;s just that Cube4You works best on Internet Explorer. For specialty products, try [http://www.mefferts.com/: Meffert&#039;s] and the [https://v-cubes.com/ecom/home.php?cat=248: V Cube shop]. Also, it&#039;s a good idea to check some garage sales or flea markets, as puzzles have been found for much cheaper than actual value.&lt;br /&gt;
&lt;br /&gt;
Be aware that buying &amp;quot;knock-offs&amp;quot; (illegal copies of currently patented puzzles) is frowned upon by many forum members. A &amp;quot;[[Knock-Off Policy|knock-off policy]]&amp;quot; is currently under discussion.&lt;br /&gt;
&lt;br /&gt;
@ See [http://www.speedsolving.com/forum/showthread.php?t=15237 speedsolving.com discussion]&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can either take a piece or two out and spray the lubricant in directly, or disassemble and fully spray the lubricant on every piece with sweeps. There are many tutorials in youtube if you need help. Also, check youtube for techniques to lubricate big cubes.&lt;br /&gt;
&lt;br /&gt;
The best lubricants tend to be silicone based. Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers. There is a lubricant made specially for cubing which can be bought at [http://stores.shop.ebay.com/PuzzleProz Puzzleproz]. You can also use [http://www.lubixcube.com Lubix], which is also very popular. You should never use WD-40 lube on your cube as it contains petroleum distillates which can damage the plastic. Some people do use petroleum jelly to break in really stiff cubes such as storeboughts, but it should never be used as lube.&lt;br /&gt;
&lt;br /&gt;
For more info on lubricants see the [[lubrication]] page.&lt;br /&gt;
&lt;br /&gt;
==== How do I keep my screws from unscrewing when I turn the Cube? ====&lt;br /&gt;
Several options:&lt;br /&gt;
# Replace the core&lt;br /&gt;
# Replace the screws&lt;br /&gt;
# Glue or locktite them in place&lt;br /&gt;
==== Textured or Smooth Tiles? ====&lt;br /&gt;
Both of them are durable, so if you are looking for a more permanent replacement for your stickers, this is the way to go.&lt;br /&gt;
&lt;br /&gt;
As for which type, it&#039;s all in your preference.  Textured will have more of a grip which can help if you have sweaty, oily, moist, etc. hands since it will keep it from slipping too much. &lt;br /&gt;
&lt;br /&gt;
Smooth, however, does still have texture.  It just so happens to have a little bit less, so if you don&#039;t want something quite as bumpy, get the smooth tiles.&lt;br /&gt;
&lt;br /&gt;
=== Notation ===&lt;br /&gt;
==== What does &amp;lt;insert some notation here&amp;gt; mean? ====&lt;br /&gt;
The official notation of the World Cube Association can be found here: [http://www.worldcubeassociation.org/regulations/#notation]&lt;br /&gt;
&lt;br /&gt;
Wikipedia also has a description of the notation in a different format: [http://en.wikipedia.org/wiki/Rubik%27s_Cube#Move_notation]&lt;br /&gt;
&lt;br /&gt;
There are many other references on the Net, try googling &amp;quot;rubik cube notation&amp;quot; if you don&#039;t like either of the above.&lt;br /&gt;
Here&#039;s a page with pictures:  http://www.cubewhiz.com/notation.html&lt;br /&gt;
&lt;br /&gt;
==== The notation I&#039;m asking about isn&#039;t in the WCA regulations, how do I decipher how to turn it? ====&lt;br /&gt;
Some older notation used &amp;quot;w&amp;quot; for a wide turn, so Rw would be the same as r in WCA notation.&lt;br /&gt;
(This topic can be added to)&lt;br /&gt;
&lt;br /&gt;
==== The notation I&#039;m asking about came from a Japanese cuber site, how do I decipher these also? ====&lt;br /&gt;
Japanese cubers commonly use a different notation for cube rotations.  (r) means to rotate the entire cube in the direction you would make an R turn.  Similarly, (u&#039;) would be the same as a y&#039; rotation.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
* [http://www.speedstacks.com: speedstacks.com] is probably the most reliable source for timers, but they only ship to the US and Canada.&lt;br /&gt;
* [http://www.cube4you.com/catalog_23.html cube4you.com]&lt;br /&gt;
* [http://www.kidology.org/store/catalog.asp?item=1168&amp;amp;category=103 kidology.org]&lt;br /&gt;
* [http://www.puzl.co.uk/stackmat-speedcubing-timer-p-210.html puzl.co.uk]&lt;br /&gt;
* [http://www.ebay.com: eBay] sometimes you can find a cheap deal.&lt;br /&gt;
It&#039;s also possible to make your own timer [http://grrroux.free.fr/workshop/workshop.html].&lt;br /&gt;
&lt;br /&gt;
@ see related threads on forum [http://www.speedsolving.com/forum/showthread.php?t=9624 here] and [http://www.speedsolving.com/forum/showthread.php?t=6333 here].&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the Internet? ====&lt;br /&gt;
Yes.&lt;br /&gt;
&lt;br /&gt;
Try [http://www.qqtimer.net qqTimer], [http://www.cubetimer.com Cubetimer], [http://www.rubetimer.com Rubetimer], or look for other timers. Also, [http://www.cubemania.com Cubemania] is a site that times and keeps track of all the solves you submit. The [[Web-based Software]] Wiki page also has up-to-date info on online timers.&lt;br /&gt;
&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
&#039;&#039;&#039;CCT&#039;&#039;&#039; (CALCubeTimer) in JAVA (jar file), [http://cct.cubing.net/ here]. Is very popular with many features like being able to connect a speedstacks timer with a data port to the computer and use it with CCT. Last update is version 0.9.5 (nov/2010). No longer maintained.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prisma Puzzle Timer (PPT)&#039;&#039;&#039;, also  in JAVA (jar file), here [https://bitbucket.org/walter/puzzle-timer/ here]. This timer gives graphs, and other data charts for sessions. The forum discussion [http://www.speedsolving.com/forum/showthread.php?25790-Prisma-Puzzle-Timer here].&lt;br /&gt;
&lt;br /&gt;
Another great timer is [http://www.strangepuzzle.com/jnetcube.html JNet Cube]. The forum discussion [http://www.speedsolving.com/forum/showthread.php?4398-RubiksJTimer-%28updates-on-JNetCube%29 here]. &lt;br /&gt;
&lt;br /&gt;
iPhone and iPod touch, [http://itunes.apple.com/us/app/iitimer/id375822731?mt=8 iiTimer] (a port of qqTimer that works very well).&lt;br /&gt;
&lt;br /&gt;
Android, [https://play.google.com/store/apps/details?id=com.jgouly.jjtimer jjTimer] and [https://market.android.com/details?id=com.jjtimer JustInTime] are both good options. Other with many features is [https://play.google.com/store/apps/details?id=com.Baid.basic5 Sune Timer] (scrambles, algorithms for CFOP, WCA Regulation, etc!)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note that for solves that take more than 15 seconds, a simple analog clock will work just fine if you don&#039;t need precise timing.&lt;br /&gt;
&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
Most speedcubing timers include scrambler generators.&lt;br /&gt;
If your timer does not have scrambles, you can use [http://www.worldcubeassociation.org/regulations/#scrambling this page] to find a scramble generator for your puzzle. The [[Web-based Software]] Wiki page also has up-to-date info on online scramblers.&lt;br /&gt;
&lt;br /&gt;
==== What is standard deviation? ====&lt;br /&gt;
http://en.wikipedia.org/wiki/Standard_deviation&lt;br /&gt;
In probability theory and statistics, standard deviation is a measure of the variability or dispersion of a population, a data set, or a probability distribution. A low standard deviation indicates that the data points tend to be very close to the same value (the mean), while high standard deviation indicates that the data are spread out over a large range of values.&lt;br /&gt;
&lt;br /&gt;
=== Competitions ===&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the [http://www.worldcubeassociation.org/regulations/ WCA site] of course!&lt;br /&gt;
&lt;br /&gt;
==== How fast do I need to be to compete? ====&lt;br /&gt;
There&#039;s no requirement for speed to participate in most competitions.  Even high level competitions like the US Nationals are open to all, if you see a time listed for &amp;quot;prequalification&amp;quot;, this is a time that allows you to skip the qualifying round.  If you are slower than that time you will still be allowed to take part in the qualifications.  &lt;br /&gt;
&lt;br /&gt;
If you have the opportunity to attend a competition, even if you&#039;re not very fast, most experienced competitors would advise you to go for the social interaction and experience.&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
There is no &#039;&#039;ultimate method&#039;&#039;, its really down to personal preference. The most popular [[3x3x3 Speedcubing Methods|speedcubing method]] is currently Fridrich, although other methods such as [[Petrus]], [[Roux]] and [[ZZ]] are rising in popularity. [[Fridrich]] is currently used by many of the top speedcubers, and is as such believed to be the fastest method. However, others attribute this to its popularity. The most obvious/natural progression from the [[beginner LBL]] method is Fridrich, which may explain its popularity. Being the most popular means it gains the most support and development, and is also more likely to be adopted by a talented cuber. More info can be found in the [http://www.speedsolving.com/forum speedsolving forums], where this often comes up as topic of debate.&lt;br /&gt;
&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
The easiest [[Complete Method List|method]] to learn is probably the beginner&#039;s [[layer-by-layer]] (LBL) method in which you solve the first, second, and the finally the last layer one by one. It&#039;s pretty basic, therefore easy to learn. However, this method however is relatively inefficient and is hard to achieve good times with. Other [[3x3x3 beginner methods|beginner]] methods exist, focusing on lower numbers of algorithms and/or more intuitive solving. Compared to the others, the [[LBL]] method has the easiest transition to the popular [[Fridrich]] speedcubing method.&lt;br /&gt;
&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
The most popular method for Fewest Moves solving is the [[Petrus]] method. Although it is designed for speed, it tends to have a very good move efficiency compared to other methods. The [[Heise]] method is another method that was designed specifically for move efficiency rather than speed. It is highly intuitive and very difficult to master. Other methods can be still be made efficient if you plan your moves carefully.&lt;br /&gt;
More info on FM can be found on the [[Fewest Moves]] page.&lt;br /&gt;
&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
That is entirely your choice.  Learning the algs isn&#039;t entirely hard since most cases can be seen and understood by practicing the algorithms.  Intuitively, it will take practice to be able to do with speed and efficiency.&lt;br /&gt;
&lt;br /&gt;
Most people choose to learn intuitively and with some practice, it can be just as fast. Intuitive F2L is may take more time to master but it is generally preferred because it allows for the use of advanced speed-reducing techniques such as multislotting and the use of empty slots. &lt;br /&gt;
&lt;br /&gt;
==== How can I get faster? ====&lt;br /&gt;
Practice, practice, practice.  That is the key way to get speed.  Normally, with some work, your times will gradually drop without you doing anything.&lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t, try learning an advanced method. That should help you lower your times considerably.&lt;br /&gt;
&lt;br /&gt;
Work on lowering your move count, look ahead and experiment with tricks.&lt;br /&gt;
&lt;br /&gt;
Learn new algorithms.&lt;br /&gt;
&lt;br /&gt;
Unglue your eyes from your computer screen, pick up your puzzle, and try to get faster. :p&lt;br /&gt;
&lt;br /&gt;
==== I think I invented a new method, did I? ====&lt;br /&gt;
Probably not.  If you haven&#039;t studied and don&#039;t fully understand the concepts behind all the major solving methods (CFOP, Petrus, Roux, ZZ, Waterman) and know the basic philosophy of the advanced variations (MGLS, ZB, Heise) then don&#039;t even bother asking.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
==== Should I make a new web site about cubing? ====&lt;br /&gt;
Probably not unless you&#039;re actually going to provide something fresh and new and not just rehash the information already available on the &#039;net.&lt;br /&gt;
@see the Wiki [[Cubing Sites|list of cubing sites]]&lt;br /&gt;
&lt;br /&gt;
==== What does AUF mean? ====&lt;br /&gt;
Adjust U Face&lt;br /&gt;
==== What does XXX mean? ====&lt;br /&gt;
Are listed almoust all of them here: [[:Category:Acronyms]], or more general [[:Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
Also we have a thread in our forum: [http://www.speedsolving.com/forum/showthread.php?8544-Guide-for-Cubing-Abbreviations Guide-for-Cubing-Abbreviations]&lt;br /&gt;
&lt;br /&gt;
Finally, Macky created a great glossary of cubing terms.  This is a great first stop if you see a term or abbrevation you don&#039;t understand [http://cubefreak.net/other/glossary.html cubefreak.net]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[General Information]]&lt;br /&gt;
* [[:Category:Puzzle theory]]&lt;br /&gt;
* [[:Category:Puzzle notations]]&lt;br /&gt;
* [[:Category:Puzzle hardware]]&lt;br /&gt;
* [[:Category:Terminology]]&lt;br /&gt;
* [[:Category:Methods and substeps]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Quinson</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_mobile_cubing_software&amp;diff=24320</id>
		<title>List of mobile cubing software</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_mobile_cubing_software&amp;diff=24320"/>
		<updated>2014-07-31T08:34:24Z</updated>

		<summary type="html">&lt;p&gt;Quinson: /* Timers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Standalone or web-based software for handheld devices.&lt;br /&gt;
&lt;br /&gt;
== Timers ==&lt;br /&gt;
* [http://cube.danrcohen.com/iiTimer iiTimer] - Timer for iPhone, iPod and iPad inspired by qqTimer [http://www.speedsolving.com/forum/showthread.php?t=21744 Thread]&lt;br /&gt;
* [http://itunes.apple.com/nz/app/cubetimer/id453618840?mt=8 CubeTimer] - Timer for iPhone, iPod Touch, and iPad [http://www.speedsolving.com/forum/showthread.php?31321-CubeTimer-iOS-speedcubing-timer Thread]&lt;br /&gt;
* [http://thesixsides.com/apps/FiveTimer/index.php FiveTimer] - Compact timer for iPhone and iPod Touch&lt;br /&gt;
* [https://market.android.com/details?id=com.jgouly.jjtimer jjTimer] - Android timer by Joey Gouly&lt;br /&gt;
* [https://market.android.com/details?id=com.jjtimer&amp;amp;feature=search_result JustInTime] - Android timer by Justin Jaffray&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?t=18437 Windows Mobile Scrambler/Timer] - (Compatible with Windows Mobile 6.0 - 6.5.x) by Carson&lt;br /&gt;
* [http://fl0g.wordpress.com/2008/07/06/java-me-a-mobile-rubiks-cube-timer Java ME] - a mobile Java based timer [http://www.speedsolving.com/forum/showthread.php?t=4481 Thread]&lt;br /&gt;
* [http://www.brothersoft.com/games/red-crab-cube-timer.html Red Crab Cube Timer]&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?t=18296 Dshoe&#039;s Cube Timer]&lt;br /&gt;
* [http://code.google.com/p/cubem Cubem] a mobile java scrambler/timer&lt;br /&gt;
* [http://droid-appz.com SpeedCube Timer]&lt;br /&gt;
* [http://www.ctimer.co.uk/wee weeTimer] - web-based timer, optimised for handheld devices [http://www.speedsolving.com/forum/showthread.php?t=22121 Thread].&lt;br /&gt;
* [http://itunes.apple.com/hk/app/chaotimer-professional-cube/id537516001?mt=8 ChaoTimer]&lt;br /&gt;
&lt;br /&gt;
== Scramblers ==&lt;br /&gt;
* [http://thesixsides.com/apps/ScrambleMe/index.php ScrambeMe] - Scramblers for 2x2-5x5 (iOS)&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[PC Software]]&lt;br /&gt;
* [[Web-based Software]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=18063 Cube Apps for Smart Phones]&lt;br /&gt;
&lt;br /&gt;
[[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Quinson</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_mobile_cubing_software&amp;diff=24319</id>
		<title>List of mobile cubing software</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_mobile_cubing_software&amp;diff=24319"/>
		<updated>2014-07-31T08:34:01Z</updated>

		<summary type="html">&lt;p&gt;Quinson: /* Timers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Standalone or web-based software for handheld devices.&lt;br /&gt;
&lt;br /&gt;
== Timers ==&lt;br /&gt;
* [http://cube.danrcohen.com/iiTimer iiTimer] - Timer for iPhone, iPod and iPad inspired by qqTimer [http://www.speedsolving.com/forum/showthread.php?t=21744 Thread]&lt;br /&gt;
* [http://itunes.apple.com/nz/app/cubetimer/id453618840?mt=8 CubeTimer] - Timer for iPhone, iPod Touch, and iPad [http://www.speedsolving.com/forum/showthread.php?31321-CubeTimer-iOS-speedcubing-timer Thread]&lt;br /&gt;
* [http://thesixsides.com/apps/FiveTimer/index.php FiveTimer] - Compact timer for iPhone and iPod Touch&lt;br /&gt;
* [https://market.android.com/details?id=com.jgouly.jjtimer jjTimer] - Android timer by Joey Gouly&lt;br /&gt;
* [https://market.android.com/details?id=com.jjtimer&amp;amp;feature=search_result JustInTime] - Android timer by Justin Jaffray&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?t=18437 Windows Mobile Scrambler/Timer] - (Compatible with Windows Mobile 6.0 - 6.5.x) by Carson&lt;br /&gt;
* [http://fl0g.wordpress.com/2008/07/06/java-me-a-mobile-rubiks-cube-timer Java ME] - a mobile Java based timer [http://www.speedsolving.com/forum/showthread.php?t=4481 Thread]&lt;br /&gt;
* [http://www.brothersoft.com/games/red-crab-cube-timer.html Red Crab Cube Timer]&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?t=18296 Dshoe&#039;s Cube Timer]&lt;br /&gt;
* [http://code.google.com/p/cubem Cubem] a mobile java scrambler/timer&lt;br /&gt;
* [http://droid-appz.com SpeedCube Timer]&lt;br /&gt;
* [http://www.ctimer.co.uk/wee weeTimer] - web-based timer, optimised for handheld devices [http://www.speedsolving.com/forum/showthread.php?t=22121 Thread].&lt;br /&gt;
* [http://itunes.apple.com/hk/app/chaotimer-professional-cube/id537516001?mt=8]&lt;br /&gt;
&lt;br /&gt;
== Scramblers ==&lt;br /&gt;
* [http://thesixsides.com/apps/ScrambleMe/index.php ScrambeMe] - Scramblers for 2x2-5x5 (iOS)&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[PC Software]]&lt;br /&gt;
* [[Web-based Software]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=18063 Cube Apps for Smart Phones]&lt;br /&gt;
&lt;br /&gt;
[[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Quinson</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_mobile_cubing_software&amp;diff=24318</id>
		<title>List of mobile cubing software</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_mobile_cubing_software&amp;diff=24318"/>
		<updated>2014-07-31T08:33:30Z</updated>

		<summary type="html">&lt;p&gt;Quinson: /* Timers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Standalone or web-based software for handheld devices.&lt;br /&gt;
&lt;br /&gt;
== Timers ==&lt;br /&gt;
* [http://cube.danrcohen.com/iiTimer iiTimer] - Timer for iPhone, iPod and iPad inspired by qqTimer [http://www.speedsolving.com/forum/showthread.php?t=21744 Thread]&lt;br /&gt;
* [http://itunes.apple.com/nz/app/cubetimer/id453618840?mt=8 CubeTimer] - Timer for iPhone, iPod Touch, and iPad [http://www.speedsolving.com/forum/showthread.php?31321-CubeTimer-iOS-speedcubing-timer Thread]&lt;br /&gt;
* [http://thesixsides.com/apps/FiveTimer/index.php FiveTimer] - Compact timer for iPhone and iPod Touch&lt;br /&gt;
* [https://market.android.com/details?id=com.jgouly.jjtimer jjTimer] - Android timer by Joey Gouly&lt;br /&gt;
* [https://market.android.com/details?id=com.jjtimer&amp;amp;feature=search_result JustInTime] - Android timer by Justin Jaffray&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?t=18437 Windows Mobile Scrambler/Timer] - (Compatible with Windows Mobile 6.0 - 6.5.x) by Carson&lt;br /&gt;
* [http://fl0g.wordpress.com/2008/07/06/java-me-a-mobile-rubiks-cube-timer Java ME] - a mobile Java based timer [http://www.speedsolving.com/forum/showthread.php?t=4481 Thread]&lt;br /&gt;
* [http://www.brothersoft.com/games/red-crab-cube-timer.html Red Crab Cube Timer]&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?t=18296 Dshoe&#039;s Cube Timer]&lt;br /&gt;
* [http://code.google.com/p/cubem Cubem] a mobile java scrambler/timer&lt;br /&gt;
* [http://droid-appz.com SpeedCube Timer]&lt;br /&gt;
* [http://www.ctimer.co.uk/wee weeTimer] - web-based timer, optimised for handheld devices [http://www.speedsolving.com/forum/showthread.php?t=22121 Thread].&lt;br /&gt;
* [https://itunes.apple.com/hk/app/chaotimer-professional-cube/id537516001?mt=8]&lt;br /&gt;
&lt;br /&gt;
== Scramblers ==&lt;br /&gt;
* [http://thesixsides.com/apps/ScrambleMe/index.php ScrambeMe] - Scramblers for 2x2-5x5 (iOS)&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[PC Software]]&lt;br /&gt;
* [[Web-based Software]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=18063 Cube Apps for Smart Phones]&lt;br /&gt;
&lt;br /&gt;
[[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Quinson</name></author>
	</entry>
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