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	<updated>2026-11-04T12:52:05Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://www.speedsolving.com/wiki/index.php?title=User:Pkdeken&amp;diff=3520</id>
		<title>User:Pkdeken</title>
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		<updated>2009-06-24T02:59:27Z</updated>

		<summary type="html">&lt;p&gt;Pkdeken: New page: ==Daniel Ekenstam==  This is my username, I am a slow speedcuber, who learned how to solve the cube in July of 2008, while working.  I am 17 and from Utah, USA.  My best average is 30.xx s...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Daniel Ekenstam==&lt;br /&gt;
&lt;br /&gt;
This is my username, I am a slow speedcuber, who learned how to solve the cube in July of 2008, while working.  I am 17 and from Utah, USA.&lt;br /&gt;
&lt;br /&gt;
My best average is 30.xx seconds, and my best single is 25.94  seconds&lt;br /&gt;
I only speedsolve the 3x3x3&lt;/div&gt;</summary>
		<author><name>Pkdeken</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=VH_method&amp;diff=3519</id>
		<title>VH method</title>
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		<updated>2009-06-24T02:33:45Z</updated>

		<summary type="html">&lt;p&gt;Pkdeken: A new page!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The basic idea==&lt;br /&gt;
&lt;br /&gt;
The Vandenburgh-Harris method is in every case I have viewed, intuitive ZB.  it sets up the case using one of four unique triggers either changing the last layer edges or leaving them be. in this way it gives you control over the last layer edges&lt;br /&gt;
&lt;br /&gt;
 *For more information check out Dan Harris&#039; book Speedsolving the rubiks cube. It has a very well explained guide.&lt;br /&gt;
 *Seeing as he was a coinventor, he should be a valid source!&lt;/div&gt;</summary>
		<author><name>Pkdeken</name></author>
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