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	<id>https://www.speedsolving.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lewis</id>
	<title>Speedsolving.com Wiki - User contributions [en]</title>
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	<updated>2026-10-20T16:52:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=OCLL&amp;diff=14539</id>
		<title>OCLL</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=OCLL&amp;diff=14539"/>
		<updated>2011-04-25T11:47:39Z</updated>

		<summary type="html">&lt;p&gt;Lewis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Method Infobox&lt;br /&gt;
|name=OCLL / OLL-C&lt;br /&gt;
|image=OCLLinfo.png&lt;br /&gt;
|proposers=&lt;br /&gt;
|year=&lt;br /&gt;
|anames=&lt;br /&gt;
|variants=[[COLL]], [[CO]]&lt;br /&gt;
|steps=1&lt;br /&gt;
|algs=7&lt;br /&gt;
|moves=7.93 [[HTM]]&lt;br /&gt;
|purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Speedsolving]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Orient Corners of the Last Layer&#039;&#039;&#039;, abbreviated &#039;&#039;&#039;OCLL&#039;&#039;&#039; or &#039;&#039;&#039;OLL-C&#039;&#039;&#039;, is a [[last layer]] [[method]] that [[orient]]s the corners preserving edge orientation but [[permutation]] for all LL-pieces is ignored. OCLL is a sub group of [[OLL]].&lt;br /&gt;
&lt;br /&gt;
===Naming conflict===&lt;br /&gt;
Following the usual naming system for cube methods this would be &#039;&#039;&#039;COLL&#039;&#039;&#039;, but that name has been used for a [[CxLL]] method since long ago.&lt;br /&gt;
&lt;br /&gt;
===See also:===&lt;br /&gt;
* [[OLL]]&lt;br /&gt;
* [[PLL]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;All&amp;quot;&amp;gt;&lt;br /&gt;
=OCLL Algorithms=&lt;br /&gt;
{{Algnote}}&lt;br /&gt;
{{OCLL}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Methods]]&lt;br /&gt;
[[Category:Last Layer Methods]]&lt;br /&gt;
[[Category:Sub Steps]]&lt;br /&gt;
[[Category:Cubing Terminology]]&lt;br /&gt;
[[Category:Abbreviations and Acronyms]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_pretty_patterns&amp;diff=2982</id>
		<title>List of pretty patterns</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_pretty_patterns&amp;diff=2982"/>
		<updated>2008-12-08T16:41:48Z</updated>

		<summary type="html">&lt;p&gt;Lewis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A pretty pattern is an aesthetic state of a puzzle. Some cubers create and share pretty patterns for amusement.&lt;br /&gt;
&lt;br /&gt;
==Examples of Simple Pretty Patterns==&lt;br /&gt;
===[[3x3x3 Cube]]===&lt;br /&gt;
M2 E2 S2 - &amp;quot;Pons Asinorum&amp;quot;, creates a checkerboard pattern on each face.&lt;br /&gt;
&lt;br /&gt;
M S M&#039; S&#039; - &amp;quot;6-Spot&amp;quot;, moves all six center pieces around.&lt;br /&gt;
&lt;br /&gt;
M2 S M2 S&#039; - &amp;quot;4-Spot&amp;quot;, moves four of the center pieces around.&lt;br /&gt;
&lt;br /&gt;
(L2 F2 R2 B2)3 - creates a checkerboard on two opposite faces.&lt;br /&gt;
&lt;br /&gt;
U R2 F B R B2 R U2 L B2 R U&#039; D&#039; R2 F R&#039; L B2 U2 F2 - [[superflip]], flips all edges on the cube without affecting anything else.&lt;br /&gt;
&lt;br /&gt;
===[[2x2x2 Cube]]===&lt;br /&gt;
Some patterns can be found easily just by doing a combination of 180 degree twists.&lt;br /&gt;
&lt;br /&gt;
R2 F2 R2 U2 - creates a checkerboard pattern on four faces.&lt;br /&gt;
&lt;br /&gt;
F2 R2 U2 F2 - creates a striped pattern on each face.&lt;br /&gt;
&lt;br /&gt;
F2 R2 F2 - creates stripes on four of the faces. (This is also a [[PBL]] case.)&lt;br /&gt;
&lt;br /&gt;
F2 R2 U&#039; F&#039; U R&#039; U2 R U&#039; F&#039; - creates a &#039;cube in a cube&#039; effect.&lt;br /&gt;
&lt;br /&gt;
===Other Puzzles===&lt;br /&gt;
Pretty patterns are possible for every puzzle, but for some puzzles (such as [[Megaminx]]) the algorithms to create them would be so long and unwieldy that pattern creators do not even try to create them. In these cases it is necessary to just solve the puzzle into the required pattern, which is in fact one possible way to create any pattern on any puzzle.&lt;br /&gt;
&lt;br /&gt;
===See also:===&lt;br /&gt;
* [http://www.randelshofer.ch/rubik/patterns.html More examples of pretty patterns]&lt;br /&gt;
* [http://www.twistypuzzles.com/forum/viewtopic.php?t=10244 A TwistyPuzzles topic with patterns for the 6x6x6 and 7x7x7]&lt;br /&gt;
* [http://www.math.ucf.edu/~reid/Rubik/patterns.html]&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=User:Lewis&amp;diff=2845</id>
		<title>User:Lewis</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=User:Lewis&amp;diff=2845"/>
		<updated>2008-11-30T09:06:28Z</updated>

		<summary type="html">&lt;p&gt;Lewis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Usr:2x2|SNG=2.52 seconds (lucky),&lt;br /&gt;
&lt;br /&gt;
7.09 seconds (non-lucky)|AVE=12.02 seconds}}&lt;br /&gt;
&lt;br /&gt;
{{Usr:3x3|SNG=25.89 seconds|AVE=43.67 seconds}}&lt;br /&gt;
&lt;br /&gt;
{{Usr:4x4|SNG=2m 40.33 seconds|AVE=--}}&lt;br /&gt;
&lt;br /&gt;
{{Usr:Px|SNG=7.92 seconds|AVE=14.87 seconds}}&lt;br /&gt;
&lt;br /&gt;
[http://www.lewwwwis.deviantART.com My DeviantART]&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=User:Lewis&amp;diff=2833</id>
		<title>User:Lewis</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=User:Lewis&amp;diff=2833"/>
		<updated>2008-11-29T21:08:31Z</updated>

		<summary type="html">&lt;p&gt;Lewis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Usr:2x2|SNG=7.09 seconds|AVE=12.02 seconds}}&lt;br /&gt;
&lt;br /&gt;
{{Usr:3x3|SNG=25.89 seconds|AVE=43.67 seconds}}&lt;br /&gt;
&lt;br /&gt;
{{Usr:4x4|SNG=2m 40.33 seconds|AVE=--}}&lt;br /&gt;
&lt;br /&gt;
{{Usr:Px|SNG=7.92 seconds|AVE=14.87 seconds}}&lt;br /&gt;
&lt;br /&gt;
[http://www.lewwwwis.deviantART.com My DeviantART]&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=User:Lewis&amp;diff=2832</id>
		<title>User:Lewis</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=User:Lewis&amp;diff=2832"/>
		<updated>2008-11-29T21:02:42Z</updated>

		<summary type="html">&lt;p&gt;Lewis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Usr:2x2|SNG=7.09 seconds|AVE=12.02 seconds}}&lt;br /&gt;
&lt;br /&gt;
{{Usr:3x3|SNG=25.89 seconds|AVE=43.67 seconds}}&lt;br /&gt;
&lt;br /&gt;
{{Usr:4x4|SNG=2m 40.33 seconds|AVE=--}}&lt;br /&gt;
&lt;br /&gt;
{{Usr:Px|SNG=7.92 seconds|AVE=14.87 seconds}}&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=User:Lewis&amp;diff=2831</id>
		<title>User:Lewis</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=User:Lewis&amp;diff=2831"/>
		<updated>2008-11-29T20:59:43Z</updated>

		<summary type="html">&lt;p&gt;Lewis: New page: {{Usr:2x2|SNG=7.09 seconds|AVE=12.02 seconds}}  {{Usr:3x3|SNG=25.89 seconds|AVE=43.67 seconds}}  {{Usr:4x4|SNG=2m 40.33 seconds|AVE=--}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Usr:2x2|SNG=7.09 seconds|AVE=12.02 seconds}}&lt;br /&gt;
&lt;br /&gt;
{{Usr:3x3|SNG=25.89 seconds|AVE=43.67 seconds}}&lt;br /&gt;
&lt;br /&gt;
{{Usr:4x4|SNG=2m 40.33 seconds|AVE=--}}&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_pretty_patterns&amp;diff=2830</id>
		<title>List of pretty patterns</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_pretty_patterns&amp;diff=2830"/>
		<updated>2008-11-29T20:36:11Z</updated>

		<summary type="html">&lt;p&gt;Lewis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A pretty pattern is an aesthetic state of a puzzle. Some cubers create and share pretty patterns for amusement.&lt;br /&gt;
&lt;br /&gt;
==Examples of Pretty Patterns==&lt;br /&gt;
===[[3x3x3 Cube]]===&lt;br /&gt;
M2 E2 S2 = Creates a checkerboard pattern on each face.&lt;br /&gt;
&lt;br /&gt;
M S M&#039; S&#039; = Creates 6 &#039;spots&#039;, one on each face.&lt;br /&gt;
&lt;br /&gt;
M2 S M2 S&#039; = Creates 4 spots.&lt;br /&gt;
&lt;br /&gt;
(L2 F2 R2 B2) x3 = Creates a checkerboard on 2 opposite sides.&lt;br /&gt;
&lt;br /&gt;
U R2 F B R B2 R U2 L B2 R U&#039; D&#039; R2 F R&#039; L B2 U2 F2 = [[Superflip]] - Flips all edges on the cube.&lt;br /&gt;
&lt;br /&gt;
===[[2x2x2 Cube]]===&lt;br /&gt;
Some patterns can be found easily just by doing a combination of 180 degree twists.&lt;br /&gt;
&lt;br /&gt;
R2 F2 R2 U2 = Creates a checkerboard pattern on 4 sides, while leaving the other 2 a solid color.&lt;br /&gt;
&lt;br /&gt;
F2 R2 U2 F2 = Creates a stripey pattern on each face.&lt;br /&gt;
&lt;br /&gt;
F2 R2 F2 = Creates stripes on 4 of the faces.&lt;br /&gt;
&lt;br /&gt;
F2 R2 U&#039; F&#039; U R&#039; U2 R U&#039; F&#039; = Creates a &#039;cube in a cube&#039; effect.&lt;br /&gt;
&lt;br /&gt;
===Other Puzzles===&lt;br /&gt;
For some puzzles (eg. [[Megaminx]]), the puzzle needs to be directly soved into the pattern, as no algorithms are known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.randelshofer.ch/rubik/patterns.html More examples of pretty patterns]&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_pretty_patterns&amp;diff=2829</id>
		<title>List of pretty patterns</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_pretty_patterns&amp;diff=2829"/>
		<updated>2008-11-29T18:01:57Z</updated>

		<summary type="html">&lt;p&gt;Lewis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A pretty pattern is an aesthetic state of a puzzle. Some cubers create and share pretty patterns for amusement.&lt;br /&gt;
&lt;br /&gt;
==Examples of Pretty Patterns==&lt;br /&gt;
===[[3x3x3 Cube]]===&lt;br /&gt;
M2 E2 S2 = Creates a checkerboard pattern on each face.&lt;br /&gt;
&lt;br /&gt;
M S M&#039; S&#039; = Creates 6 &#039;spots&#039;, one on each face.&lt;br /&gt;
&lt;br /&gt;
M2 S M2 S&#039; = Creates 4 spots.&lt;br /&gt;
&lt;br /&gt;
(L2 F2 R2 B2) x3 = Creates a checkerboard on 2 opposite sides.&lt;br /&gt;
&lt;br /&gt;
U R2 F B R B2 R U2 L B2 R U&#039; D&#039; R2 F R&#039; L B2 U2 F2 = [[Superflip]] - Flips all edges on the cube.&lt;br /&gt;
&lt;br /&gt;
===[[2x2x2 Cube]]===&lt;br /&gt;
F2 R2 U2 F2 = Creates a stripey pattern on each face.&lt;br /&gt;
&lt;br /&gt;
F2 R2 F2 = Creates stripes on 4 of the faces.&lt;br /&gt;
&lt;br /&gt;
===Other Puzzles===&lt;br /&gt;
For some puzzles (eg. [[Megaminx]]), the puzzle needs to be directly soved into the pattern, as no algorithms are known.&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_pretty_patterns&amp;diff=2828</id>
		<title>List of pretty patterns</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_pretty_patterns&amp;diff=2828"/>
		<updated>2008-11-29T17:46:46Z</updated>

		<summary type="html">&lt;p&gt;Lewis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A pretty pattern is an aesthetic state of a puzzle. Some cubers create and share pretty patterns for amusement.&lt;br /&gt;
&lt;br /&gt;
==Examples of Pretty Patterns==&lt;br /&gt;
===[[3x3x3 Cube]]===&lt;br /&gt;
M2 E2 S2 = Creates a checkerboard pattern on each face.&lt;br /&gt;
&lt;br /&gt;
M S M&#039; S&#039; = Switches Centers around.&lt;br /&gt;
&lt;br /&gt;
(L2 F2 R2 B2) x3 = Creates a checkerboard on 2 opposite sides.&lt;br /&gt;
&lt;br /&gt;
U R2 F B R B2 R U2 L B2 R U&#039; D&#039; R2 F R&#039; L B2 U2 F2 = [[Superflip]] - Flips all edges on the cube.&lt;br /&gt;
&lt;br /&gt;
===[[2x2x2 Cube]]===&lt;br /&gt;
F2 R2 U2 F2 = Creates a stripey pattern on each face.&lt;br /&gt;
&lt;br /&gt;
F2 R2 F2 = Creates stripes on 4 of the faces.&lt;br /&gt;
&lt;br /&gt;
===Other Puzzles===&lt;br /&gt;
For some puzzles (eg. [[Megaminx]]), the puzzle needs to be directly soved into the pattern, as no algorithms are known.&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_pretty_patterns&amp;diff=2827</id>
		<title>List of pretty patterns</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_pretty_patterns&amp;diff=2827"/>
		<updated>2008-11-29T17:42:49Z</updated>

		<summary type="html">&lt;p&gt;Lewis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A pretty pattern is an aesthetic state of a puzzle. Some cubers create and share pretty patterns for amusement.&lt;br /&gt;
&lt;br /&gt;
==Examples of Pretty Patterns==&lt;br /&gt;
===[[3x3x3 Cube]]===&lt;br /&gt;
M2 E2 S2 = Creates a checkerboard pattern on each face.&lt;br /&gt;
&lt;br /&gt;
M S M&#039; S&#039; = Switches Centers around.&lt;br /&gt;
&lt;br /&gt;
===[[2x2x2 Cube]]===&lt;br /&gt;
F2 R2 U2 F2 = Creates a stripey pattern on each face.&lt;br /&gt;
&lt;br /&gt;
F2 R2 F2 = Creates stripes on 4 of the faces.&lt;br /&gt;
&lt;br /&gt;
===Other Puzzles===&lt;br /&gt;
For some puzzles (eg. [[Megaminx]]), the puzzle needs to be directly soved into the pattern, as no algorithms are known.&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_pretty_patterns&amp;diff=2826</id>
		<title>List of pretty patterns</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_pretty_patterns&amp;diff=2826"/>
		<updated>2008-11-29T17:40:54Z</updated>

		<summary type="html">&lt;p&gt;Lewis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A pretty pattern is an aesthetic state of a puzzle. Some cubers create and share pretty patterns for amusement.&lt;br /&gt;
&lt;br /&gt;
==Examples of Pretty Patterns==&lt;br /&gt;
===3x3x3 Cube===&lt;br /&gt;
M2 E2 S2 = Creates a checkerboard pattern on each face.&lt;br /&gt;
&lt;br /&gt;
M S M&#039; S&#039; = Switches Centers around.&lt;br /&gt;
&lt;br /&gt;
===2x2x2 Cube===&lt;br /&gt;
F2 R2 U2 F2 = Creates a stripey pattern on each face.&lt;br /&gt;
&lt;br /&gt;
F2 R2 F2 = Creates stripes on 4 of the faces.&lt;br /&gt;
&lt;br /&gt;
===Other Puzzles===&lt;br /&gt;
For some puzzles (eg. Megaminx), the puzzle needs to be directly soved into the pattern, as no algorithms are known.&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Skewb_(mechanism)&amp;diff=2823</id>
		<title>Skewb (mechanism)</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Skewb_(mechanism)&amp;diff=2823"/>
		<updated>2008-11-29T15:51:38Z</updated>

		<summary type="html">&lt;p&gt;Lewis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Skewb, Skewb Diamond and Skewb ultimate are all puzzles built on the same central mechanism : a 4-legged core with four of the eight corner pieces attached to it. The only difference between the puzzles is the shape. This means that pieces from any of the skewb variants are compatible and can be interchanged. For example, the 3D Skewb and Polymorphix are made by swapping the corner pieces of a Skewb and a Skewb Ultimate.&lt;br /&gt;
&lt;br /&gt;
== Skewb ==&lt;br /&gt;
The Skewb is a cube-shaped puzzle. It consists of 6 centre pieces and 8 corner pieces, four of which are attached to the central core. It is a deep-cut puzzle - ie. each cut goes through the center of the puzzle and half of the puzzle changes when it is turned.&lt;br /&gt;
&lt;br /&gt;
== Skewb Ultimate ==&lt;br /&gt;
The skewb Ultimate is the dodecahedral version of the skewb. It is slightly more difficult than the skewb, as the center pieces have more than one colour and threrfore need to be correctly oriented.&lt;br /&gt;
&lt;br /&gt;
==Skewb Diamond ==&lt;br /&gt;
The skewb diamond is a octahedral modification of the Skewb. It can be made by truncating each corner of a regular skewb and extending each center into a square-based pyramid. The &#039;centers&#039; of each face on the diamond would be the corners of the standard skewb.&lt;br /&gt;
&lt;br /&gt;
===See also:===&lt;br /&gt;
* [[Skewb Speedsolving Methods]]&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
[[category:Skewb]]&lt;br /&gt;
[[category:Meffert&#039;s puzzles]]&lt;br /&gt;
[[category:Twisty puzzles]]&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Talk:Skewb_(mechanism)&amp;diff=2822</id>
		<title>Talk:Skewb (mechanism)</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Talk:Skewb_(mechanism)&amp;diff=2822"/>
		<updated>2008-11-29T15:46:03Z</updated>

		<summary type="html">&lt;p&gt;Lewis: New page: * Would this be better as a series of 3 pages for each puzzle, or just kept as one?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Would this be better as a series of 3 pages for each puzzle, or just kept as one?&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Skewb_(mechanism)&amp;diff=2821</id>
		<title>Skewb (mechanism)</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Skewb_(mechanism)&amp;diff=2821"/>
		<updated>2008-11-29T15:42:28Z</updated>

		<summary type="html">&lt;p&gt;Lewis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The skewb, Skewb Diamond and Skewb ultimate are all Puzzles built on the same central mechanism - a 4-legged core with four corner pieces attached. The only difference between the puzzles is the shape. This means that pieces from any skewb variant are compatible and can be interchanged.&lt;br /&gt;
&lt;br /&gt;
== Skewb ==&lt;br /&gt;
The Skewb is a cube-shaped puzzle. It consists of 6 centre pieces and 8 corner pieces, four of which are attached to the central core. It is a deep-cut puzzle - ie. each cut goes through the center of the puzzle and half of the puzzle changes when it is turned.&lt;br /&gt;
&lt;br /&gt;
== Skewb ultimate ==&lt;br /&gt;
The skewb Ultimate is the dodecahedral version of the skewb. It is slightly more difficult than the skewb, as the center pieces have more than one colour and threrfore need to be correctly oriented.&lt;br /&gt;
&lt;br /&gt;
==Skewb diamond ==&lt;br /&gt;
The skewb diamond is a octahedral modificatoin of the skewb. It can be made by truncating each corner of a regular skewb and extending each center into a pyramid. The &#039;centers&#039; of each face on the diamond would be the corners of the standard skewb.&lt;br /&gt;
===See also:===&lt;br /&gt;
* [[Skewb Speedsolving Methods]]&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
[[category:Skewb]]&lt;br /&gt;
[[category:Meffert&#039;s puzzles]]&lt;br /&gt;
[[category:Twisty puzzles]]&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Skewb_(mechanism)&amp;diff=2820</id>
		<title>Skewb (mechanism)</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Skewb_(mechanism)&amp;diff=2820"/>
		<updated>2008-11-29T15:32:04Z</updated>

		<summary type="html">&lt;p&gt;Lewis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Skewb ==&lt;br /&gt;
The Skewb is a cube-shaped puzzle consisting of 6 centre pieces and 8 corner pieces, four of which are attached to the central core. It is a deep-cut puzzle - ie. each cut goes through the center of the puzzle and half of the puzzle changes when it is turned.&lt;br /&gt;
&lt;br /&gt;
== Skewb ultimate ==&lt;br /&gt;
The skewb ultimate is based on the same central mechanism as the skewb, except the cube shape has been expanded into a dodecahedron. This makes the puzzle slightly more difficult, as the center pieces also need to be put in the correct orientation.&lt;br /&gt;
&lt;br /&gt;
==Skewb diamond ==&lt;br /&gt;
The skewb diamond also uses the same mechanism as the skewb. This means that the pieces from any of the 3 puzzles can be interchanged. The skewb diamond is a cube that has been modified into an octahedron, by truncating each corner and extending each center into a pyramid.&lt;br /&gt;
===See also:===&lt;br /&gt;
* [[Skewb Speedsolving Methods]]&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
[[category:Skewb]]&lt;br /&gt;
[[category:Meffert&#039;s puzzles]]&lt;br /&gt;
[[category:Twisty puzzles]]&lt;/div&gt;</summary>
		<author><name>Lewis</name></author>
	</entry>
</feed>