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	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=2-Sided_PLL_Recognition&amp;diff=30496</id>
		<title>2-Sided PLL Recognition</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=2-Sided_PLL_Recognition&amp;diff=30496"/>
		<updated>2017-04-02T15:51:17Z</updated>

		<summary type="html">&lt;p&gt;KungFooManchu: fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;2-Sided PLL Recognition (sometimes called &amp;quot;1-Look PLL&amp;quot;) is the task of recognizing a [[PLL]] from only two adjacent sides (e.g. F and R). This allows a cuber to determine what moves to do as soon as (s)he reaches PLL, without extra [[AUF]] turns or cube rotations.&lt;br /&gt;
&lt;br /&gt;
==Why 2-Sided PLL Recognition is Possible==&lt;br /&gt;
&lt;br /&gt;
2-Sided PLL Recognition is possible because:&lt;br /&gt;
&lt;br /&gt;
* There are three visible corners, which are uniquely determined. This also determines the hidden one.&lt;br /&gt;
* There are two visible edges.&lt;br /&gt;
* The two hidden edges could be swapped in two different ways. However, given all the visible information there is only one possible way for a valid PLL. This is due to [[Permutation Parity | parity]].&lt;br /&gt;
&lt;br /&gt;
Therefore, it is possible to tell exactly where each LL piece is (and which PLL case it is).&lt;br /&gt;
Unfortunately, this is only &amp;quot;barely possible&amp;quot;. Unlike OLL (viewed from 3 sides), very few stickers are redundant. For 2-sided PLL recognition, t is sometimes necessary to look at 5 (out of 6) stickers carefully, because changing any one of them could create another valid case.&lt;br /&gt;
&lt;br /&gt;
==Existing Systems==&lt;br /&gt;
&lt;br /&gt;
* [http://www.kungfoomanchu.com/home.html#333pllrec Andy Klise]&lt;br /&gt;
** [http://www.kungfoomanchu.com/guides/andy-klise-pll-recognition.pdf Direct PDF link].&lt;br /&gt;
* [http://stachu.cubing.net/onelookpll/index.html Stachu Korick]&lt;br /&gt;
** [http://stachu.cubing.net/onelookpll/StatuePLL.pdf Direct PDF link].&lt;br /&gt;
* [http://sarah.cubing.net/3x3x3/pll-recognition-guide Sarah Strong]&lt;br /&gt;
** [http://sarah.cubing.net/3x3x3/pll-recognition-guide.pdf PDF version].&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?47641-Improved-2-Sided-PLL-Recognition-System Lucas Garron - May 2014]&lt;br /&gt;
** Based on [http://www.kungfoomanchu.com/ Andy Klise&#039;s] system.&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?41108-Two-sided-PLL-recognition-guide mark4952]&lt;br /&gt;
** [http://www.speedsolving.com/forum/attachment.php?attachmentid=2753&amp;amp;d=1364326050 Direct PDF link].&lt;br /&gt;
** [http://www.speedsolving.com/forum/showthread.php?47674-New-2-Sided-PLL-Recognition-Guide&amp;amp;p=979385#post979385 paritycase]&lt;br /&gt;
* [https://www.dropbox.com/s/r1j01hd5lhamjjt/PLL%202-Sided%20Recognition%20%5BV1.0%5D%20by%20Parity%20Case%20.pdf Direct link to PDF in Dropbox].&lt;br /&gt;
* [https://www.youtube.com/watch?v=4bNblQQ_P-o crazybadcuber] (video)&lt;br /&gt;
* [https://www.youtube.com/watch?v=ptJ09-4mciI Joseph Skyler] (video)&lt;br /&gt;
** Based on Sarah Strong&#039;s system?&lt;br /&gt;
&lt;br /&gt;
Also [http://www.speedsolving.com/forum/searchresults.php?q=2+sided+pll+recognition search for &amp;quot;2-Sided PLL Recognition&amp;quot;] for more speedsolving.com threads.&lt;/div&gt;</summary>
		<author><name>KungFooManchu</name></author>
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