<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.speedsolving.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jacob15738</id>
	<title>Speedsolving.com Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.speedsolving.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jacob15738"/>
	<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php/Special:Contributions/Jacob15738"/>
	<updated>2026-11-02T07:27:19Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=PLL&amp;diff=3529</id>
		<title>PLL</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=PLL&amp;diff=3529"/>
		<updated>2009-07-01T22:43:48Z</updated>

		<summary type="html">&lt;p&gt;Jacob15738: /* H Permutation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;PLL&#039;&#039;&#039; is the Permutation of the [[Last Layer]], the last step of many speedsolving methods. In this step, the pieces on the top layer have already been oriented ([[OLL]]) so that the top face has all the same color, and they can now be moved into their solved positions. There are 21 PLLs (13 if you count mirrors and inverses as being the same) and each one is named after a letter. The following page gives a list of all of the PLLs, along with a picture and a list of common [[algorithm]]s for each one. The diagrams below are top views of where you want the pieces to go. For example, the [[PLL#T_Permutation|T Permutation]] (or &#039;T perm&#039;) swaps the UL and UR edges, as well as the UFR and UBR corners. Make sure to try out all of the available algorithms for a case to see which one feels the fastest to you - the same algorithm may not be the fastest for everyone, and shorter algorithms are not always faster than longer ones. PLL is a subgroup of [[ZBLL]].&lt;br /&gt;
{{PLL}}&lt;br /&gt;
&lt;br /&gt;
Note that all of these algorithms are written in the Western [[notation]], where a lowercase letter means a double-layer turn and rotations are denoted by x, y, and z.&lt;br /&gt;
&lt;br /&gt;
==Permutations of Edges Only==&lt;br /&gt;
This subgroup, &#039;&#039;&#039;EPLL&#039;&#039;&#039; is used as the last step for many speedsolving methods, for example in the [[VH method]] ([[COLL]]).&lt;br /&gt;
&lt;br /&gt;
===H Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:h.gif]]&lt;br /&gt;
&lt;br /&gt;
* M2 U&#039; M2 U2&#039; M2 U&#039; M2&lt;br /&gt;
* R2&#039; r2 U&#039; L2 l2&#039; U2 R2&#039; r2 U&#039; L2 l2&#039;&lt;br /&gt;
* U&#039; M2 U2 M2 U M2 U2 M2&lt;br /&gt;
* F2 M2 F2 U&#039; F2 M2 F2 U&lt;br /&gt;
* x U2 M2 U2 B&#039; U2 M2 U2 B&lt;br /&gt;
* R2 U2 R2 U2 R2 U R2 U2 R2 U2 R2 U&#039;&lt;br /&gt;
* L R U2 L&#039; R&#039; F&#039; B&#039; U2 F B&lt;br /&gt;
* R U2 R&#039; U&#039; R&#039; U&#039; R2 U&#039; R2 U2 R2 U2 R&#039; U&lt;br /&gt;
* R2 U2 R U2 R2 U2 R2 U2 R U2 R2&lt;br /&gt;
* M2 U M2 U M2 U M2 U M2 U M2 U&#039;&lt;br /&gt;
* M2 U M2 U2 M2 U M2&lt;br /&gt;
* R&#039; D&#039; R D&#039; B D B&#039; D R&#039; D&#039; R U R&#039; D R D&#039; B D&#039; B&#039; D R&#039; D R U&lt;br /&gt;
&lt;br /&gt;
===U Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:u1.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 M2 U M U2 M&#039; U M2&lt;br /&gt;
* M2 U M&#039; U2 M U M2&lt;br /&gt;
* R2 U&#039; R&#039; U&#039; R U R U R U&#039; R&lt;br /&gt;
* y2 L2 U&#039; L&#039; U&#039; L U L U L U&#039; L&lt;br /&gt;
* B2 U&#039; M&#039; U2 M U&#039; B2&lt;br /&gt;
* y2 R U&#039; R U R U R U&#039; R&#039; U&#039; R2&lt;br /&gt;
* M2 U M&#039; U2 M U2 M&#039; U2 M U M2&lt;br /&gt;
* y R2 U&#039; y r U2 r&#039; R U2 R&#039; y&#039; U&#039; R2&lt;br /&gt;
* R U R&#039; U&#039; L&#039; U&#039; L U2 R U&#039; R&#039; U&#039; L&#039; U L&lt;br /&gt;
&lt;br /&gt;
===U Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:u.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 M2 U&#039; M U2 M&#039; U&#039; M2&lt;br /&gt;
* M2 U&#039; M&#039; U2 M U&#039; M2&lt;br /&gt;
* R&#039; U R&#039; U&#039; R&#039; U&#039; R&#039; U R U R2&lt;br /&gt;
* B2 U M&#039; U2 M U B2&lt;br /&gt;
* y2 R2 U R U R&#039; U&#039; R&#039; U&#039; R&#039; U R&#039;&lt;br /&gt;
* L2 U L U L&#039; U&#039; L&#039; U&#039; L&#039; U L&#039;&lt;br /&gt;
* R U&#039; R U R U R&#039; U&#039; R&#039; U&#039; R&#039; U2 R&#039;&lt;br /&gt;
* M2 U&#039; M&#039; U2 M U2 M&#039; U2 M U&#039; M2&lt;br /&gt;
* L&#039; U&#039; L U R U R&#039; U2 L&#039; U L U R U&#039; R&#039;&lt;br /&gt;
&lt;br /&gt;
===Z Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:z.gif]]&lt;br /&gt;
* x&#039; R U&#039; R&#039; U D R&#039; D U&#039; R&#039; U R D2&#039; F x&lt;br /&gt;
* x M2 U M2 U M&#039; U2 M2 U2 M&#039; U2&lt;br /&gt;
* y M2&#039; U&#039; M&#039; U2&#039; M2&#039; U2&#039; M&#039; U M2&#039;&lt;br /&gt;
* U R&#039; U&#039; R U&#039; R U R U&#039; R&#039; U R U R2 U&#039; R&#039; U&lt;br /&gt;
* R2 U R2 U&#039; R2 F2 R2 U&#039; F2 U R2 F2&lt;br /&gt;
* y&#039; M2 U2 M&#039; U&#039; M2 U&#039; M2 U&#039; M&#039; U&lt;br /&gt;
* R&#039; U L&#039; U2 D2 R U&#039; L R&#039; U L&#039; U2 D2 R U&#039; L&lt;br /&gt;
* R&#039; U L&#039; E2 L U&#039; R L&#039; U R&#039; E2 R U&#039; L&#039;&lt;br /&gt;
* y R2 U&#039; R2 U R2 x&#039; U2 R2 F U2 F&#039; R2 U2&lt;br /&gt;
* M&#039; U M2 U M2 U M&#039; U2 M2 U&#039;&lt;br /&gt;
* U&#039; l&#039; U R U&#039; D&#039; R U D&#039; R U&#039; R&#039; D2&lt;br /&gt;
* d R U R2 U&#039; R&#039; F R U R U&#039; R U&#039; R&#039; U&#039; R U R&#039; F&#039;&lt;br /&gt;
* M2 U&#039; M E2 M E2 U M2&lt;br /&gt;
* F2 M2 F2 M2 U M2 U M2 U2&lt;br /&gt;
* U2&#039; R U R U&#039; R U2 R U&#039; R&#039; U&#039; R U R&#039; U&#039; R&#039; U R U&#039; R U&#039; R U R U&#039; R&#039; U&#039; R&#039; U&#039; R U&#039; R&lt;br /&gt;
* y R U R&#039; U R&#039; U&#039; R&#039; U R U&#039; R&#039; U&#039; R2 U R U2&lt;br /&gt;
* y&#039; R U R B&#039;﻿ R&#039; B U&#039; R&#039; f R U R&#039; U&#039; f&#039;&lt;br /&gt;
&lt;br /&gt;
==Permutations of Corners Only==&lt;br /&gt;
&lt;br /&gt;
===A Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:a1.gif]]&lt;br /&gt;
&lt;br /&gt;
* x R&#039; U R&#039; D2 R U&#039; R&#039; D2 R2&lt;br /&gt;
* y&#039; x L2 D2 L&#039; U&#039; L D2 L&#039; U L x&#039;&lt;br /&gt;
* (L&#039; B L&#039;) (F2 L B&#039; L&#039;) (F2 L2)&lt;br /&gt;
* y2 z F2 R U2 R&#039; U2 F2 L&#039; U2 L U2&lt;br /&gt;
* y z&#039; U2 R U2 R&#039; F2 U2 L&#039; U2 L F2&lt;br /&gt;
* R&#039; U2 R2 U&#039; L&#039; U R&#039; U&#039; L U R&#039; U2 R&lt;br /&gt;
* y R2 F2 (R&#039; B&#039; R) F2 (R&#039; B R&#039;)&lt;br /&gt;
&lt;br /&gt;
===A Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:a.gif]]&lt;br /&gt;
&lt;br /&gt;
* y&#039; x R2 D2 R U R&#039; D2 R U&#039; R&lt;br /&gt;
* y2 x L U&#039; L D2 L&#039; U L D2 L2 x&#039;&lt;br /&gt;
* (R B&#039; R) F2 (R&#039; B R) (F2 R2)&lt;br /&gt;
* y z U2 L&#039; U2 L F2 U2 R U2 R&#039; F2&lt;br /&gt;
* z&#039; F2 L&#039; U2 L U2 F2 R U2 R&#039; U2&lt;br /&gt;
* y&#039; R&#039; U2 R U&#039; L&#039; U R U&#039; L U R2 U2 R&lt;br /&gt;
* (U&#039; r x) (l2&#039; U L U&#039;) (R&#039; U) (L&#039; U&#039; L&#039;) (R&#039; U)&lt;br /&gt;
* z (U R&#039; D r2 U&#039;) (R U r2&#039; U&#039;) (D&#039;)&lt;br /&gt;
* y (R B&#039; R) F2 (R&#039; B R) F2 R2&lt;br /&gt;
&lt;br /&gt;
===E Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:e.gif]]&lt;br /&gt;
&lt;br /&gt;
* x U R&#039; U&#039; L U R U&#039; L&#039; U R U&#039; L U R&#039; U&#039; L&#039;&lt;br /&gt;
* y x&#039; R U&#039; R&#039; D R U R&#039; D2 L&#039; U L D L&#039; U&#039; L&lt;br /&gt;
* x U R&#039; U&#039; L U R U&#039; r2&#039; U&#039; R U L U&#039; R&#039; U&lt;br /&gt;
* y x R U&#039; R&#039; D R U R&#039; u2 R&#039; U R D R&#039; U&#039; R&lt;br /&gt;
* l&#039; U&#039; L&#039; U R U&#039; l U R&#039; U&#039; L U R U&#039; l&#039; U&lt;br /&gt;
* (r&#039; R&#039; U&#039;) (L D&#039; L&#039; U L) (R U&#039; R&#039; D R) U&lt;br /&gt;
* r2 U r2 D x&#039; (R U&#039; R&#039; U)3 x D&#039; r2 U&#039; r2&lt;br /&gt;
* x&#039; U&#039; R U L&#039; U&#039; R&#039; U r2 U R&#039; U&#039; r&#039; F R F&#039;&lt;br /&gt;
* y&#039; z&#039; R&#039; F R2 U R&#039; B&#039; R U&#039; R2 F&#039; R z R B R&#039;&lt;br /&gt;
* R&#039; U L&#039; D2 L U&#039; R L&#039; U R&#039; D2 R U&#039; L&lt;br /&gt;
&lt;br /&gt;
==Permutations of Edges and Corners==&lt;br /&gt;
&lt;br /&gt;
===F Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:f.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U&#039; R&#039; U R2 y R U R&#039; U&#039; x U&#039; R&#039; U R U2&lt;br /&gt;
* yz R U R&#039; U&#039; R U2 z&#039; y&#039; R U R&#039; U&#039; y x L&#039; U&#039; L U L2 x&#039;&lt;br /&gt;
* R&#039; U R U&#039; R2 F&#039; U&#039; F U x R U R&#039; U&#039; R2 B&#039;&lt;br /&gt;
* R&#039; U R U&#039; R2&#039; F&#039; U&#039; F U R U&#039; x&#039; R2 U&#039; R&#039; U&lt;br /&gt;
* y R U R&#039; U R U2 R2 U&#039; R U&#039; R&#039; U2 R U r U R&#039; U&#039; L&#039; U R U&#039;&lt;br /&gt;
* R&#039; U2 R&#039; d&#039; R&#039; F&#039; R2 U&#039; R&#039; U R&#039; F R U&#039; F&lt;br /&gt;
* (y) U&#039; R&#039; U R U&#039; R&#039;2 F&#039; U&#039; F U R x U R&#039; U&#039; R2&lt;br /&gt;
* (y2) M U2 r&#039; U l&#039; U2 r U&#039; r R2 U2 R2&lt;br /&gt;
&lt;br /&gt;
===G Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:g3.gif]]&lt;br /&gt;
&lt;br /&gt;
* R2&#039; u R&#039; U R&#039; U&#039; R u&#039; R2 y&#039; R&#039; U R&lt;br /&gt;
* y R2 D B&#039; U B&#039; U&#039; B D&#039; R2 F&#039; U F&lt;br /&gt;
* R L U2 R&#039; L&#039; (y&#039;) R&#039; U L&#039; U2 R U&#039; L&lt;br /&gt;
&lt;br /&gt;
===G Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:g2.gif]]&lt;br /&gt;
&lt;br /&gt;
* y L&#039; U&#039; L y&#039; R2&#039; u R&#039; U R U&#039; R u&#039; R2&lt;br /&gt;
* R&#039; U&#039; R B2 D L&#039; U L U&#039; L D&#039; B2&lt;br /&gt;
* (y&#039;) R&#039; U L&#039; U2 R U&#039; L (y) R L U2 L&#039; R&#039;&lt;br /&gt;
&lt;br /&gt;
===G Permutation : c===&lt;br /&gt;
&lt;br /&gt;
[[Image:g1.gif]]&lt;br /&gt;
&lt;br /&gt;
* y R2&#039; u&#039; R U&#039; R U R&#039; u R2 B U&#039; B&#039;&lt;br /&gt;
* R U R&#039; F2 D&#039; L U&#039; L&#039; U L&#039; D F2&lt;br /&gt;
* L&#039; R&#039; U2 L R (y) L U&#039; R U2 L&#039; U R&#039;&lt;br /&gt;
&lt;br /&gt;
===G Permutation : d===&lt;br /&gt;
&lt;br /&gt;
[[Image:g.gif]]&lt;br /&gt;
&lt;br /&gt;
* y L U&#039; R U2 L&#039; U R&#039; y (R&#039; L&#039;) U2 (R L)&lt;br /&gt;
* y&#039; (R&#039; F&#039; R F&#039;) (U&#039; L&#039; U) (F R&#039; F&#039; L F2 R)&lt;br /&gt;
* F2 D&#039; L U&#039; L U L&#039; D F2 R U&#039; R&#039;&lt;br /&gt;
* (l&#039; U&#039; U&#039; L&#039; U l F&#039;) (U&#039; L U F R&#039; F R)&lt;br /&gt;
* (y) L U&#039; R U2 L&#039; U R&#039; (y&#039;) L&#039; R&#039; U2 L R&lt;br /&gt;
* (y2) l2 U&#039; L2 U&#039; F2 L&#039; U&#039; R U2 L&#039; U l&lt;br /&gt;
&lt;br /&gt;
===J Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:j1.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 R&#039; U2 R U R&#039; z&#039; R2&#039; U R&#039; D R U&#039;&lt;br /&gt;
* y2 L&#039; R&#039; U2 R U R&#039; U2 L U&#039; R U&lt;br /&gt;
* y2 F2 L&#039; U&#039; r U2 l&#039; U R&#039; U&#039; R2&lt;br /&gt;
* y2 R&#039; U2 R U R&#039; U2&#039; L U&#039; R U L&#039;&lt;br /&gt;
* R U&#039; L&#039; U R&#039; U2 L U&#039; L&#039; U2&#039; L&lt;br /&gt;
* R L d2 R&#039; U&#039; R d2 R&#039; U L&#039;&lt;br /&gt;
* (L&#039; U R&#039; U2 L U&#039; R) U (L&#039; U R&#039; U2 L U&#039; R)&lt;br /&gt;
* L&#039; U R&#039; U2 L U&#039; R U L&#039; U R&#039; U2 L U&#039; R&lt;br /&gt;
* L&#039; U2 L U L&#039; U2 R U&#039; L U R&#039;&lt;br /&gt;
* L&#039; U&#039; L F L&#039; U&#039; L U L F&#039; L2 U L U&lt;br /&gt;
&lt;br /&gt;
===J Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:j.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U2 R&#039; U&#039; R U2 L&#039; U R&#039; U&#039; L&lt;br /&gt;
* y2 R L U2 L&#039; U&#039; L U2 R&#039; U L&#039; U&#039;&lt;br /&gt;
* (R U R&#039; F&#039;) (R U R&#039; U&#039; R&#039;) F (R2 U&#039; R&#039; U&#039;)&lt;br /&gt;
* y&#039; L&#039; U&#039; R U2 L&#039; U L U2 L&#039; R U&lt;br /&gt;
* y2 F2&#039; R U R&#039; y r2 y&#039; R U&#039; R U R2&#039;&lt;br /&gt;
* L&#039; U R U&#039; L U2 R&#039; U R U2&#039; R&#039;&lt;br /&gt;
* y2 r2 U&#039; L&#039; U r&#039; U2 R B&#039; R&#039; U2&lt;br /&gt;
* (R U&#039; L U2 R&#039; U L) U&#039; (R U&#039; L U2 R&#039; U L)&lt;br /&gt;
* L&#039; U R&#039; U2 L U&#039; L&#039; U2 R L&lt;br /&gt;
&lt;br /&gt;
===N Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:n1.gif]]&lt;br /&gt;
&lt;br /&gt;
* z D R&#039; U R2 D&#039; R (U&#039; D) R&#039; U R2 D&#039; R U&#039; R&lt;br /&gt;
* y&#039; L U&#039; R U2 L&#039; U R&#039; L U&#039; R U2 L&#039; U R&#039;&lt;br /&gt;
* R U&#039; R&#039; U l U F U&#039; R&#039; F&#039; R U&#039; R U l&#039; U R&#039;&lt;br /&gt;
* L U&#039; L&#039; U L F U F&#039; L&#039; U&#039; L F&#039; L F L&#039; U L&#039;&lt;br /&gt;
* R&#039; U L&#039; U2 R U&#039; L R&#039; U L&#039; U2 R U&#039; L&lt;br /&gt;
* R U&#039; L d2 L&#039; U L R&#039; U&#039; R U2 r&#039; F l&#039; U&#039; y2&lt;br /&gt;
* L U&#039; R U2 L&#039; U R&#039; L U&#039; R U2 L&#039; U R&#039; U&#039;&lt;br /&gt;
* R U&#039; R&#039; U l U F U&#039; R&#039; F&#039; R U&#039; R U l&#039; U R&#039;&lt;br /&gt;
* y z R&#039; U R&#039; D R2&#039; U&#039; R U D&#039; R&#039; D R2&#039; U&#039; R D&#039;&lt;br /&gt;
* R U&#039; L d2 L&#039; U L R&#039; U&#039; R U2 L&#039; U R U&#039;&lt;br /&gt;
* F&#039; R U R&#039; U&#039; R&#039; F R2 F U&#039; R&#039; U&#039; R U F&#039; R&#039;&lt;br /&gt;
&lt;br /&gt;
===N Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:n.gif]]&lt;br /&gt;
&lt;br /&gt;
* z U&#039; R D&#039; R2&#039; U R&#039; (U&#039; D) R D&#039; R2 U R&#039; D R&#039;&lt;br /&gt;
* L&#039; U R&#039; U2&#039; L U&#039; L&#039; R U R&#039; U2&#039; L U&#039; R U&#039;&lt;br /&gt;
* R&#039; U R U&#039; R&#039; F&#039; U&#039; F R U R&#039; F R&#039; F&#039; R U&#039; R&lt;br /&gt;
* z U&#039; R D&#039; R2 U R&#039; U&#039; z&#039; R U R&#039; z R2 U R&#039; z&#039; R U&#039;&lt;br /&gt;
* L&#039; U R&#039; z R2 U R&#039; U z&#039; R U R&#039; z R2 U R&#039; z&#039; R U&#039;&lt;br /&gt;
* L&#039; U L U&#039; r&#039; U&#039; F&#039; U L F L&#039; U L&#039; U&#039; r U&#039; L&lt;br /&gt;
* L U&#039; R U2 L&#039; U R&#039; L U&#039; R U2 L&#039; U R&#039; U&#039;&lt;br /&gt;
&lt;br /&gt;
===R Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:r1.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 z U R2 U&#039; R2 U F&#039; U&#039; R&#039; U R U F U2 R&lt;br /&gt;
* y&#039; R2 B&#039; R&#039; U&#039; R&#039; U R B R&#039; U2 R U2 R&#039;&lt;br /&gt;
* R U2 R&#039; U2 R B&#039; R&#039; U&#039; R U R B R2&#039; U&lt;br /&gt;
* R U2 R&#039; U2 R B&#039; R&#039; U&#039; R U l U R2 F&lt;br /&gt;
* U2 R&#039; U&#039; R U2 R U2 L&#039; R2 U R U&#039; R L U2 R&#039;&lt;br /&gt;
* y&#039; R U R&#039; F&#039; R U2 R&#039; U2 R&#039; F R U R U2 R&#039; U&#039;&lt;br /&gt;
* R U2 R&#039; U&#039; R&#039; F&#039; R U2 R U2 R&#039; F R U&#039; R&#039; U&lt;br /&gt;
* R U2 R D R&#039; U R D&#039; R&#039; U&#039; R&#039; U R U R&#039; U&lt;br /&gt;
* y2 L U2 L&#039; U2 L F&#039; L&#039; U&#039; L U L F L2 U&lt;br /&gt;
&lt;br /&gt;
===R Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:r.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; U2 R U2 R&#039; F R U R&#039; U&#039; R&#039; F&#039; R2&#039; U&#039;&lt;br /&gt;
* y R2 B2 U&#039; R&#039; U&#039; R U R U B2 R U&#039; R U&lt;br /&gt;
* R&#039; U2 R U&#039; y&#039; R&#039; F R B&#039; R&#039; F&#039; R z x&#039; R&#039; U R&#039;&lt;br /&gt;
* y2 R&#039; U2 l R U&#039; R&#039; U l&#039; U2&#039; R F R U&#039; R&#039; U&#039; R U R&#039; F&#039;&lt;br /&gt;
* R&#039; U2 R&#039; D&#039; R U&#039; R&#039; D R U R U&#039; R&#039; U&#039; R U&#039;&lt;br /&gt;
* (y x) R2 U l U R U&#039; l&#039; U&#039; l U2 R&#039; U2 R&lt;br /&gt;
&lt;br /&gt;
===T Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:t.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U&#039; R&#039; F R2 U&#039; R&#039; U&#039; R U R&#039; F&#039;&lt;br /&gt;
* y2 L&#039; U&#039; L U L F&#039; L2 U L U L&#039; U&#039; L F&lt;br /&gt;
* F R U&#039; R&#039; U R U R2 F&#039; R U R U&#039; R&#039;&lt;br /&gt;
* L2 U&#039; L2 D F2 R2 U R2 D&#039; F2&lt;br /&gt;
* R2 U&#039; R2 D B2 L2 U L2 D&#039; B2&lt;br /&gt;
* R2&#039; u&#039; R2 U R2&#039; y R2 u R2&#039; U&#039; R2&lt;br /&gt;
* R2 U R2&#039; U&#039; R2 U&#039; D R2&#039; U&#039; R2 U R2&#039; D&#039;&lt;br /&gt;
* y2 M U2 r&#039; U l&#039; U2 r U&#039; r R2 U2 R2 x&#039;&lt;br /&gt;
* (z x2) U2 r&#039; U2 r U2 x U2 r U2 r&#039; U2&lt;br /&gt;
&lt;br /&gt;
===V Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:V.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; U R&#039; U&#039; y&#039; x R&#039; U&#039; R2 x&#039; U&#039; R&#039; U R&#039; F R F&lt;br /&gt;
* R&#039; U R&#039; U&#039; B&#039; D B&#039; D&#039; B2 R&#039; B&#039; R B R&lt;br /&gt;
* R&#039; U R&#039; U&#039; x2 y&#039; R&#039; U R&#039; U&#039; l R U&#039; R&#039; U R U&lt;br /&gt;
* y L&#039; U R U&#039; L U L&#039; U R&#039; U&#039; L U2 R U2 R&#039;&lt;br /&gt;
* y2 R U&#039; L&#039; U R&#039; U&#039; R U&#039; L U R&#039; U2 L&#039; U2 L&lt;br /&gt;
* y&#039; R&#039; U L U&#039; R U R&#039; U L&#039; U&#039; R U2 L U2 L&#039;&lt;br /&gt;
* L U&#039; R&#039; U L&#039; U&#039; L U&#039; R U L&#039; U2 R&#039; U2 R&lt;br /&gt;
* R&#039; U R&#039; d&#039; R&#039; F&#039; R2 U&#039; R&#039; U R&#039; F R F&lt;br /&gt;
* R&#039; U R&#039; U&#039; y z&#039; U&#039; R U&#039; R&#039; U2 y&#039; R&#039; U&#039; R U R&lt;br /&gt;
* R&#039; U R&#039; U&#039; y R&#039; F&#039; R2 U&#039; R&#039; U R&#039; F R F&lt;br /&gt;
* R&#039; U R&#039; U&#039; y R&#039; D R&#039; D&#039; R2 F&#039; R&#039; F R F&lt;br /&gt;
* R&#039; U2 R U2 L U&#039; R&#039; U L&#039; U L U&#039; R U L&#039;&lt;br /&gt;
* R&#039; U2 R U2 L U&#039; R&#039; U r&#039; F r U&#039; R U r&#039;&lt;br /&gt;
&lt;br /&gt;
===Y Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:Y.gif]]&lt;br /&gt;
&lt;br /&gt;
* R2 U&#039; R&#039; U R U&#039; z&#039; y&#039; L&#039; U&#039; R U&#039; R&#039; U&#039; L U y z&lt;br /&gt;
* F R U&#039; R&#039; U&#039; R U R&#039; F&#039; R U R&#039; U&#039; R&#039; F R F&#039;&lt;br /&gt;
* y F&#039; L&#039; U L U L&#039; U&#039; L F L&#039; U&#039; L U L&#039; F&#039; L F&lt;br /&gt;
* F R U&#039; R&#039; F D R&#039; y x R&#039; U&#039; R z R2 y L&#039; d2&lt;br /&gt;
* z&#039; U2 L&#039; U&#039; L U L&#039; y&#039; L&#039; U&#039; R U&#039; R&#039; U&#039; L U&lt;br /&gt;
* F R&#039; F&#039; R U R U&#039; R2 U&#039; R U l U&#039; R&#039; U&lt;br /&gt;
* z U2 R U R&#039; U&#039; R y R U L&#039; U L U R&#039; U&#039;&lt;br /&gt;
* R&#039; U&#039; R F2 R&#039; U R U y&#039; R2 U&#039; R2&#039; U&#039; R2&lt;br /&gt;
* F R U&#039; R&#039; U&#039; R d R U R&#039; B&#039; R U&#039; R2&lt;br /&gt;
* R&#039; F R F&#039; y&#039; U&#039; R&#039; U R2 U R&#039; U&#039; R&#039; F R F&#039; U&#039;&lt;br /&gt;
* y2 z U2 R&#039; U2 R&#039; U2 R B R B &#039; U2 B R&#039; B&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;{{PLL}}&lt;br /&gt;
&lt;br /&gt;
[[Category:3x3x3 methods]]&lt;br /&gt;
[[Category:Cubing abbreviations and acronyms]]&lt;br /&gt;
[[Category:Algorithms]]&lt;/div&gt;</summary>
		<author><name>Jacob15738</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=PLL&amp;diff=3528</id>
		<title>PLL</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=PLL&amp;diff=3528"/>
		<updated>2009-07-01T22:42:58Z</updated>

		<summary type="html">&lt;p&gt;Jacob15738: /* H Permutation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;PLL&#039;&#039;&#039; is the Permutation of the [[Last Layer]], the last step of many speedsolving methods. In this step, the pieces on the top layer have already been oriented ([[OLL]]) so that the top face has all the same color, and they can now be moved into their solved positions. There are 21 PLLs (13 if you count mirrors and inverses as being the same) and each one is named after a letter. The following page gives a list of all of the PLLs, along with a picture and a list of common [[algorithm]]s for each one. The diagrams below are top views of where you want the pieces to go. For example, the [[PLL#T_Permutation|T Permutation]] (or &#039;T perm&#039;) swaps the UL and UR edges, as well as the UFR and UBR corners. Make sure to try out all of the available algorithms for a case to see which one feels the fastest to you - the same algorithm may not be the fastest for everyone, and shorter algorithms are not always faster than longer ones. PLL is a subgroup of [[ZBLL]].&lt;br /&gt;
{{PLL}}&lt;br /&gt;
&lt;br /&gt;
Note that all of these algorithms are written in the Western [[notation]], where a lowercase letter means a double-layer turn and rotations are denoted by x, y, and z.&lt;br /&gt;
&lt;br /&gt;
==Permutations of Edges Only==&lt;br /&gt;
This subgroup, &#039;&#039;&#039;EPLL&#039;&#039;&#039; is used as the last step for many speedsolving methods, for example in the [[VH method]] ([[COLL]]).&lt;br /&gt;
&lt;br /&gt;
===H Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:h.gif]]&lt;br /&gt;
&lt;br /&gt;
* M2 U&#039; M2 U2&#039; M2 U&#039; M2&lt;br /&gt;
* R2&#039; r2 U&#039; L2 l2&#039; U2 R2&#039; r2 U&#039; L2 l2&#039;&lt;br /&gt;
* U&#039; M2 U2 M2 U M2 U2 M2&lt;br /&gt;
* F2 M2 F2 U&#039; F2 M2 F2 U&lt;br /&gt;
* x U2 M2 U2 B&#039; U2 M2 U2 B&lt;br /&gt;
* R2 U2 R2 U2 R2 U R2 U2 R2 U2 R2 U&#039;&lt;br /&gt;
* L R U2 L&#039; R&#039; F&#039; B&#039; U2 F B&lt;br /&gt;
* R U2 R&#039; U&#039; R&#039; U&#039; R2 U&#039; R2 U2 R2 U2 R&#039; U&lt;br /&gt;
* R2 U2 R U2 R2 U2 R2 U2 R U2 R2&lt;br /&gt;
* M2 U M2 U M2 U M2 U M2 U M2 U&#039;&lt;br /&gt;
* M2 U M2 U2 M2 U M2&lt;br /&gt;
* R&#039; D&#039; R D&#039; B D B&#039; D R&#039; D&#039; R U R&#039; D R D&#039; B D&#039; B&#039; D R&#039; D R U&#039;&lt;br /&gt;
&lt;br /&gt;
===U Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:u1.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 M2 U M U2 M&#039; U M2&lt;br /&gt;
* M2 U M&#039; U2 M U M2&lt;br /&gt;
* R2 U&#039; R&#039; U&#039; R U R U R U&#039; R&lt;br /&gt;
* y2 L2 U&#039; L&#039; U&#039; L U L U L U&#039; L&lt;br /&gt;
* B2 U&#039; M&#039; U2 M U&#039; B2&lt;br /&gt;
* y2 R U&#039; R U R U R U&#039; R&#039; U&#039; R2&lt;br /&gt;
* M2 U M&#039; U2 M U2 M&#039; U2 M U M2&lt;br /&gt;
* y R2 U&#039; y r U2 r&#039; R U2 R&#039; y&#039; U&#039; R2&lt;br /&gt;
* R U R&#039; U&#039; L&#039; U&#039; L U2 R U&#039; R&#039; U&#039; L&#039; U L&lt;br /&gt;
&lt;br /&gt;
===U Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:u.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 M2 U&#039; M U2 M&#039; U&#039; M2&lt;br /&gt;
* M2 U&#039; M&#039; U2 M U&#039; M2&lt;br /&gt;
* R&#039; U R&#039; U&#039; R&#039; U&#039; R&#039; U R U R2&lt;br /&gt;
* B2 U M&#039; U2 M U B2&lt;br /&gt;
* y2 R2 U R U R&#039; U&#039; R&#039; U&#039; R&#039; U R&#039;&lt;br /&gt;
* L2 U L U L&#039; U&#039; L&#039; U&#039; L&#039; U L&#039;&lt;br /&gt;
* R U&#039; R U R U R&#039; U&#039; R&#039; U&#039; R&#039; U2 R&#039;&lt;br /&gt;
* M2 U&#039; M&#039; U2 M U2 M&#039; U2 M U&#039; M2&lt;br /&gt;
* L&#039; U&#039; L U R U R&#039; U2 L&#039; U L U R U&#039; R&#039;&lt;br /&gt;
&lt;br /&gt;
===Z Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:z.gif]]&lt;br /&gt;
* x&#039; R U&#039; R&#039; U D R&#039; D U&#039; R&#039; U R D2&#039; F x&lt;br /&gt;
* x M2 U M2 U M&#039; U2 M2 U2 M&#039; U2&lt;br /&gt;
* y M2&#039; U&#039; M&#039; U2&#039; M2&#039; U2&#039; M&#039; U M2&#039;&lt;br /&gt;
* U R&#039; U&#039; R U&#039; R U R U&#039; R&#039; U R U R2 U&#039; R&#039; U&lt;br /&gt;
* R2 U R2 U&#039; R2 F2 R2 U&#039; F2 U R2 F2&lt;br /&gt;
* y&#039; M2 U2 M&#039; U&#039; M2 U&#039; M2 U&#039; M&#039; U&lt;br /&gt;
* R&#039; U L&#039; U2 D2 R U&#039; L R&#039; U L&#039; U2 D2 R U&#039; L&lt;br /&gt;
* R&#039; U L&#039; E2 L U&#039; R L&#039; U R&#039; E2 R U&#039; L&#039;&lt;br /&gt;
* y R2 U&#039; R2 U R2 x&#039; U2 R2 F U2 F&#039; R2 U2&lt;br /&gt;
* M&#039; U M2 U M2 U M&#039; U2 M2 U&#039;&lt;br /&gt;
* U&#039; l&#039; U R U&#039; D&#039; R U D&#039; R U&#039; R&#039; D2&lt;br /&gt;
* d R U R2 U&#039; R&#039; F R U R U&#039; R U&#039; R&#039; U&#039; R U R&#039; F&#039;&lt;br /&gt;
* M2 U&#039; M E2 M E2 U M2&lt;br /&gt;
* F2 M2 F2 M2 U M2 U M2 U2&lt;br /&gt;
* U2&#039; R U R U&#039; R U2 R U&#039; R&#039; U&#039; R U R&#039; U&#039; R&#039; U R U&#039; R U&#039; R U R U&#039; R&#039; U&#039; R&#039; U&#039; R U&#039; R&lt;br /&gt;
* y R U R&#039; U R&#039; U&#039; R&#039; U R U&#039; R&#039; U&#039; R2 U R U2&lt;br /&gt;
* y&#039; R U R B&#039;﻿ R&#039; B U&#039; R&#039; f R U R&#039; U&#039; f&#039;&lt;br /&gt;
&lt;br /&gt;
==Permutations of Corners Only==&lt;br /&gt;
&lt;br /&gt;
===A Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:a1.gif]]&lt;br /&gt;
&lt;br /&gt;
* x R&#039; U R&#039; D2 R U&#039; R&#039; D2 R2&lt;br /&gt;
* y&#039; x L2 D2 L&#039; U&#039; L D2 L&#039; U L x&#039;&lt;br /&gt;
* (L&#039; B L&#039;) (F2 L B&#039; L&#039;) (F2 L2)&lt;br /&gt;
* y2 z F2 R U2 R&#039; U2 F2 L&#039; U2 L U2&lt;br /&gt;
* y z&#039; U2 R U2 R&#039; F2 U2 L&#039; U2 L F2&lt;br /&gt;
* R&#039; U2 R2 U&#039; L&#039; U R&#039; U&#039; L U R&#039; U2 R&lt;br /&gt;
* y R2 F2 (R&#039; B&#039; R) F2 (R&#039; B R&#039;)&lt;br /&gt;
&lt;br /&gt;
===A Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:a.gif]]&lt;br /&gt;
&lt;br /&gt;
* y&#039; x R2 D2 R U R&#039; D2 R U&#039; R&lt;br /&gt;
* y2 x L U&#039; L D2 L&#039; U L D2 L2 x&#039;&lt;br /&gt;
* (R B&#039; R) F2 (R&#039; B R) (F2 R2)&lt;br /&gt;
* y z U2 L&#039; U2 L F2 U2 R U2 R&#039; F2&lt;br /&gt;
* z&#039; F2 L&#039; U2 L U2 F2 R U2 R&#039; U2&lt;br /&gt;
* y&#039; R&#039; U2 R U&#039; L&#039; U R U&#039; L U R2 U2 R&lt;br /&gt;
* (U&#039; r x) (l2&#039; U L U&#039;) (R&#039; U) (L&#039; U&#039; L&#039;) (R&#039; U)&lt;br /&gt;
* z (U R&#039; D r2 U&#039;) (R U r2&#039; U&#039;) (D&#039;)&lt;br /&gt;
* y (R B&#039; R) F2 (R&#039; B R) F2 R2&lt;br /&gt;
&lt;br /&gt;
===E Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:e.gif]]&lt;br /&gt;
&lt;br /&gt;
* x U R&#039; U&#039; L U R U&#039; L&#039; U R U&#039; L U R&#039; U&#039; L&#039;&lt;br /&gt;
* y x&#039; R U&#039; R&#039; D R U R&#039; D2 L&#039; U L D L&#039; U&#039; L&lt;br /&gt;
* x U R&#039; U&#039; L U R U&#039; r2&#039; U&#039; R U L U&#039; R&#039; U&lt;br /&gt;
* y x R U&#039; R&#039; D R U R&#039; u2 R&#039; U R D R&#039; U&#039; R&lt;br /&gt;
* l&#039; U&#039; L&#039; U R U&#039; l U R&#039; U&#039; L U R U&#039; l&#039; U&lt;br /&gt;
* (r&#039; R&#039; U&#039;) (L D&#039; L&#039; U L) (R U&#039; R&#039; D R) U&lt;br /&gt;
* r2 U r2 D x&#039; (R U&#039; R&#039; U)3 x D&#039; r2 U&#039; r2&lt;br /&gt;
* x&#039; U&#039; R U L&#039; U&#039; R&#039; U r2 U R&#039; U&#039; r&#039; F R F&#039;&lt;br /&gt;
* y&#039; z&#039; R&#039; F R2 U R&#039; B&#039; R U&#039; R2 F&#039; R z R B R&#039;&lt;br /&gt;
* R&#039; U L&#039; D2 L U&#039; R L&#039; U R&#039; D2 R U&#039; L&lt;br /&gt;
&lt;br /&gt;
==Permutations of Edges and Corners==&lt;br /&gt;
&lt;br /&gt;
===F Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:f.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U&#039; R&#039; U R2 y R U R&#039; U&#039; x U&#039; R&#039; U R U2&lt;br /&gt;
* yz R U R&#039; U&#039; R U2 z&#039; y&#039; R U R&#039; U&#039; y x L&#039; U&#039; L U L2 x&#039;&lt;br /&gt;
* R&#039; U R U&#039; R2 F&#039; U&#039; F U x R U R&#039; U&#039; R2 B&#039;&lt;br /&gt;
* R&#039; U R U&#039; R2&#039; F&#039; U&#039; F U R U&#039; x&#039; R2 U&#039; R&#039; U&lt;br /&gt;
* y R U R&#039; U R U2 R2 U&#039; R U&#039; R&#039; U2 R U r U R&#039; U&#039; L&#039; U R U&#039;&lt;br /&gt;
* R&#039; U2 R&#039; d&#039; R&#039; F&#039; R2 U&#039; R&#039; U R&#039; F R U&#039; F&lt;br /&gt;
* (y) U&#039; R&#039; U R U&#039; R&#039;2 F&#039; U&#039; F U R x U R&#039; U&#039; R2&lt;br /&gt;
* (y2) M U2 r&#039; U l&#039; U2 r U&#039; r R2 U2 R2&lt;br /&gt;
&lt;br /&gt;
===G Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:g3.gif]]&lt;br /&gt;
&lt;br /&gt;
* R2&#039; u R&#039; U R&#039; U&#039; R u&#039; R2 y&#039; R&#039; U R&lt;br /&gt;
* y R2 D B&#039; U B&#039; U&#039; B D&#039; R2 F&#039; U F&lt;br /&gt;
* R L U2 R&#039; L&#039; (y&#039;) R&#039; U L&#039; U2 R U&#039; L&lt;br /&gt;
&lt;br /&gt;
===G Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:g2.gif]]&lt;br /&gt;
&lt;br /&gt;
* y L&#039; U&#039; L y&#039; R2&#039; u R&#039; U R U&#039; R u&#039; R2&lt;br /&gt;
* R&#039; U&#039; R B2 D L&#039; U L U&#039; L D&#039; B2&lt;br /&gt;
* (y&#039;) R&#039; U L&#039; U2 R U&#039; L (y) R L U2 L&#039; R&#039;&lt;br /&gt;
&lt;br /&gt;
===G Permutation : c===&lt;br /&gt;
&lt;br /&gt;
[[Image:g1.gif]]&lt;br /&gt;
&lt;br /&gt;
* y R2&#039; u&#039; R U&#039; R U R&#039; u R2 B U&#039; B&#039;&lt;br /&gt;
* R U R&#039; F2 D&#039; L U&#039; L&#039; U L&#039; D F2&lt;br /&gt;
* L&#039; R&#039; U2 L R (y) L U&#039; R U2 L&#039; U R&#039;&lt;br /&gt;
&lt;br /&gt;
===G Permutation : d===&lt;br /&gt;
&lt;br /&gt;
[[Image:g.gif]]&lt;br /&gt;
&lt;br /&gt;
* y L U&#039; R U2 L&#039; U R&#039; y (R&#039; L&#039;) U2 (R L)&lt;br /&gt;
* y&#039; (R&#039; F&#039; R F&#039;) (U&#039; L&#039; U) (F R&#039; F&#039; L F2 R)&lt;br /&gt;
* F2 D&#039; L U&#039; L U L&#039; D F2 R U&#039; R&#039;&lt;br /&gt;
* (l&#039; U&#039; U&#039; L&#039; U l F&#039;) (U&#039; L U F R&#039; F R)&lt;br /&gt;
* (y) L U&#039; R U2 L&#039; U R&#039; (y&#039;) L&#039; R&#039; U2 L R&lt;br /&gt;
* (y2) l2 U&#039; L2 U&#039; F2 L&#039; U&#039; R U2 L&#039; U l&lt;br /&gt;
&lt;br /&gt;
===J Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:j1.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 R&#039; U2 R U R&#039; z&#039; R2&#039; U R&#039; D R U&#039;&lt;br /&gt;
* y2 L&#039; R&#039; U2 R U R&#039; U2 L U&#039; R U&lt;br /&gt;
* y2 F2 L&#039; U&#039; r U2 l&#039; U R&#039; U&#039; R2&lt;br /&gt;
* y2 R&#039; U2 R U R&#039; U2&#039; L U&#039; R U L&#039;&lt;br /&gt;
* R U&#039; L&#039; U R&#039; U2 L U&#039; L&#039; U2&#039; L&lt;br /&gt;
* R L d2 R&#039; U&#039; R d2 R&#039; U L&#039;&lt;br /&gt;
* (L&#039; U R&#039; U2 L U&#039; R) U (L&#039; U R&#039; U2 L U&#039; R)&lt;br /&gt;
* L&#039; U R&#039; U2 L U&#039; R U L&#039; U R&#039; U2 L U&#039; R&lt;br /&gt;
* L&#039; U2 L U L&#039; U2 R U&#039; L U R&#039;&lt;br /&gt;
* L&#039; U&#039; L F L&#039; U&#039; L U L F&#039; L2 U L U&lt;br /&gt;
&lt;br /&gt;
===J Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:j.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U2 R&#039; U&#039; R U2 L&#039; U R&#039; U&#039; L&lt;br /&gt;
* y2 R L U2 L&#039; U&#039; L U2 R&#039; U L&#039; U&#039;&lt;br /&gt;
* (R U R&#039; F&#039;) (R U R&#039; U&#039; R&#039;) F (R2 U&#039; R&#039; U&#039;)&lt;br /&gt;
* y&#039; L&#039; U&#039; R U2 L&#039; U L U2 L&#039; R U&lt;br /&gt;
* y2 F2&#039; R U R&#039; y r2 y&#039; R U&#039; R U R2&#039;&lt;br /&gt;
* L&#039; U R U&#039; L U2 R&#039; U R U2&#039; R&#039;&lt;br /&gt;
* y2 r2 U&#039; L&#039; U r&#039; U2 R B&#039; R&#039; U2&lt;br /&gt;
* (R U&#039; L U2 R&#039; U L) U&#039; (R U&#039; L U2 R&#039; U L)&lt;br /&gt;
* L&#039; U R&#039; U2 L U&#039; L&#039; U2 R L&lt;br /&gt;
&lt;br /&gt;
===N Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:n1.gif]]&lt;br /&gt;
&lt;br /&gt;
* z D R&#039; U R2 D&#039; R (U&#039; D) R&#039; U R2 D&#039; R U&#039; R&lt;br /&gt;
* y&#039; L U&#039; R U2 L&#039; U R&#039; L U&#039; R U2 L&#039; U R&#039;&lt;br /&gt;
* R U&#039; R&#039; U l U F U&#039; R&#039; F&#039; R U&#039; R U l&#039; U R&#039;&lt;br /&gt;
* L U&#039; L&#039; U L F U F&#039; L&#039; U&#039; L F&#039; L F L&#039; U L&#039;&lt;br /&gt;
* R&#039; U L&#039; U2 R U&#039; L R&#039; U L&#039; U2 R U&#039; L&lt;br /&gt;
* R U&#039; L d2 L&#039; U L R&#039; U&#039; R U2 r&#039; F l&#039; U&#039; y2&lt;br /&gt;
* L U&#039; R U2 L&#039; U R&#039; L U&#039; R U2 L&#039; U R&#039; U&#039;&lt;br /&gt;
* R U&#039; R&#039; U l U F U&#039; R&#039; F&#039; R U&#039; R U l&#039; U R&#039;&lt;br /&gt;
* y z R&#039; U R&#039; D R2&#039; U&#039; R U D&#039; R&#039; D R2&#039; U&#039; R D&#039;&lt;br /&gt;
* R U&#039; L d2 L&#039; U L R&#039; U&#039; R U2 L&#039; U R U&#039;&lt;br /&gt;
* F&#039; R U R&#039; U&#039; R&#039; F R2 F U&#039; R&#039; U&#039; R U F&#039; R&#039;&lt;br /&gt;
&lt;br /&gt;
===N Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:n.gif]]&lt;br /&gt;
&lt;br /&gt;
* z U&#039; R D&#039; R2&#039; U R&#039; (U&#039; D) R D&#039; R2 U R&#039; D R&#039;&lt;br /&gt;
* L&#039; U R&#039; U2&#039; L U&#039; L&#039; R U R&#039; U2&#039; L U&#039; R U&#039;&lt;br /&gt;
* R&#039; U R U&#039; R&#039; F&#039; U&#039; F R U R&#039; F R&#039; F&#039; R U&#039; R&lt;br /&gt;
* z U&#039; R D&#039; R2 U R&#039; U&#039; z&#039; R U R&#039; z R2 U R&#039; z&#039; R U&#039;&lt;br /&gt;
* L&#039; U R&#039; z R2 U R&#039; U z&#039; R U R&#039; z R2 U R&#039; z&#039; R U&#039;&lt;br /&gt;
* L&#039; U L U&#039; r&#039; U&#039; F&#039; U L F L&#039; U L&#039; U&#039; r U&#039; L&lt;br /&gt;
* L U&#039; R U2 L&#039; U R&#039; L U&#039; R U2 L&#039; U R&#039; U&#039;&lt;br /&gt;
&lt;br /&gt;
===R Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:r1.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 z U R2 U&#039; R2 U F&#039; U&#039; R&#039; U R U F U2 R&lt;br /&gt;
* y&#039; R2 B&#039; R&#039; U&#039; R&#039; U R B R&#039; U2 R U2 R&#039;&lt;br /&gt;
* R U2 R&#039; U2 R B&#039; R&#039; U&#039; R U R B R2&#039; U&lt;br /&gt;
* R U2 R&#039; U2 R B&#039; R&#039; U&#039; R U l U R2 F&lt;br /&gt;
* U2 R&#039; U&#039; R U2 R U2 L&#039; R2 U R U&#039; R L U2 R&#039;&lt;br /&gt;
* y&#039; R U R&#039; F&#039; R U2 R&#039; U2 R&#039; F R U R U2 R&#039; U&#039;&lt;br /&gt;
* R U2 R&#039; U&#039; R&#039; F&#039; R U2 R U2 R&#039; F R U&#039; R&#039; U&lt;br /&gt;
* R U2 R D R&#039; U R D&#039; R&#039; U&#039; R&#039; U R U R&#039; U&lt;br /&gt;
* y2 L U2 L&#039; U2 L F&#039; L&#039; U&#039; L U L F L2 U&lt;br /&gt;
&lt;br /&gt;
===R Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:r.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; U2 R U2 R&#039; F R U R&#039; U&#039; R&#039; F&#039; R2&#039; U&#039;&lt;br /&gt;
* y R2 B2 U&#039; R&#039; U&#039; R U R U B2 R U&#039; R U&lt;br /&gt;
* R&#039; U2 R U&#039; y&#039; R&#039; F R B&#039; R&#039; F&#039; R z x&#039; R&#039; U R&#039;&lt;br /&gt;
* y2 R&#039; U2 l R U&#039; R&#039; U l&#039; U2&#039; R F R U&#039; R&#039; U&#039; R U R&#039; F&#039;&lt;br /&gt;
* R&#039; U2 R&#039; D&#039; R U&#039; R&#039; D R U R U&#039; R&#039; U&#039; R U&#039;&lt;br /&gt;
* (y x) R2 U l U R U&#039; l&#039; U&#039; l U2 R&#039; U2 R&lt;br /&gt;
&lt;br /&gt;
===T Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:t.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U&#039; R&#039; F R2 U&#039; R&#039; U&#039; R U R&#039; F&#039;&lt;br /&gt;
* y2 L&#039; U&#039; L U L F&#039; L2 U L U L&#039; U&#039; L F&lt;br /&gt;
* F R U&#039; R&#039; U R U R2 F&#039; R U R U&#039; R&#039;&lt;br /&gt;
* L2 U&#039; L2 D F2 R2 U R2 D&#039; F2&lt;br /&gt;
* R2 U&#039; R2 D B2 L2 U L2 D&#039; B2&lt;br /&gt;
* R2&#039; u&#039; R2 U R2&#039; y R2 u R2&#039; U&#039; R2&lt;br /&gt;
* R2 U R2&#039; U&#039; R2 U&#039; D R2&#039; U&#039; R2 U R2&#039; D&#039;&lt;br /&gt;
* y2 M U2 r&#039; U l&#039; U2 r U&#039; r R2 U2 R2 x&#039;&lt;br /&gt;
* (z x2) U2 r&#039; U2 r U2 x U2 r U2 r&#039; U2&lt;br /&gt;
&lt;br /&gt;
===V Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:V.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; U R&#039; U&#039; y&#039; x R&#039; U&#039; R2 x&#039; U&#039; R&#039; U R&#039; F R F&lt;br /&gt;
* R&#039; U R&#039; U&#039; B&#039; D B&#039; D&#039; B2 R&#039; B&#039; R B R&lt;br /&gt;
* R&#039; U R&#039; U&#039; x2 y&#039; R&#039; U R&#039; U&#039; l R U&#039; R&#039; U R U&lt;br /&gt;
* y L&#039; U R U&#039; L U L&#039; U R&#039; U&#039; L U2 R U2 R&#039;&lt;br /&gt;
* y2 R U&#039; L&#039; U R&#039; U&#039; R U&#039; L U R&#039; U2 L&#039; U2 L&lt;br /&gt;
* y&#039; R&#039; U L U&#039; R U R&#039; U L&#039; U&#039; R U2 L U2 L&#039;&lt;br /&gt;
* L U&#039; R&#039; U L&#039; U&#039; L U&#039; R U L&#039; U2 R&#039; U2 R&lt;br /&gt;
* R&#039; U R&#039; d&#039; R&#039; F&#039; R2 U&#039; R&#039; U R&#039; F R F&lt;br /&gt;
* R&#039; U R&#039; U&#039; y z&#039; U&#039; R U&#039; R&#039; U2 y&#039; R&#039; U&#039; R U R&lt;br /&gt;
* R&#039; U R&#039; U&#039; y R&#039; F&#039; R2 U&#039; R&#039; U R&#039; F R F&lt;br /&gt;
* R&#039; U R&#039; U&#039; y R&#039; D R&#039; D&#039; R2 F&#039; R&#039; F R F&lt;br /&gt;
* R&#039; U2 R U2 L U&#039; R&#039; U L&#039; U L U&#039; R U L&#039;&lt;br /&gt;
* R&#039; U2 R U2 L U&#039; R&#039; U r&#039; F r U&#039; R U r&#039;&lt;br /&gt;
&lt;br /&gt;
===Y Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:Y.gif]]&lt;br /&gt;
&lt;br /&gt;
* R2 U&#039; R&#039; U R U&#039; z&#039; y&#039; L&#039; U&#039; R U&#039; R&#039; U&#039; L U y z&lt;br /&gt;
* F R U&#039; R&#039; U&#039; R U R&#039; F&#039; R U R&#039; U&#039; R&#039; F R F&#039;&lt;br /&gt;
* y F&#039; L&#039; U L U L&#039; U&#039; L F L&#039; U&#039; L U L&#039; F&#039; L F&lt;br /&gt;
* F R U&#039; R&#039; F D R&#039; y x R&#039; U&#039; R z R2 y L&#039; d2&lt;br /&gt;
* z&#039; U2 L&#039; U&#039; L U L&#039; y&#039; L&#039; U&#039; R U&#039; R&#039; U&#039; L U&lt;br /&gt;
* F R&#039; F&#039; R U R U&#039; R2 U&#039; R U l U&#039; R&#039; U&lt;br /&gt;
* z U2 R U R&#039; U&#039; R y R U L&#039; U L U R&#039; U&#039;&lt;br /&gt;
* R&#039; U&#039; R F2 R&#039; U R U y&#039; R2 U&#039; R2&#039; U&#039; R2&lt;br /&gt;
* F R U&#039; R&#039; U&#039; R d R U R&#039; B&#039; R U&#039; R2&lt;br /&gt;
* R&#039; F R F&#039; y&#039; U&#039; R&#039; U R2 U R&#039; U&#039; R&#039; F R F&#039; U&#039;&lt;br /&gt;
* y2 z U2 R&#039; U2 R&#039; U2 R B R B &#039; U2 B R&#039; B&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;{{PLL}}&lt;br /&gt;
&lt;br /&gt;
[[Category:3x3x3 methods]]&lt;br /&gt;
[[Category:Cubing abbreviations and acronyms]]&lt;br /&gt;
[[Category:Algorithms]]&lt;/div&gt;</summary>
		<author><name>Jacob15738</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3475</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3475"/>
		<updated>2009-06-19T02:25:18Z</updated>

		<summary type="html">&lt;p&gt;Jacob15738: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, f, Cube4you, or Edison cubes.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually. Many people like to use hybrids as well. Erik Akkersdijk uses a hybrid with a core from Rubiks.com and type B cubies.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
try rubikfans [http://www.rubikfans.com], cube4you [http://www.cube4you.com], 9spuzzles [http://www.9spuzzles.com], [http://www.rubikefans.com], puzl.co.uk [http://www.puzl.co.uk], or other places such as around ebay.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can:&lt;br /&gt;
1. Take a piece or two out and spray the lubricant in directly.&lt;br /&gt;
2. Disassemble and fully spray the lubricant on every piece with sweeps.&lt;br /&gt;
&lt;br /&gt;
The best lube tends to be silicone based.  Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers. There is also lubricant made specially for cubing which can be bought at Puzzleproz [http://stores.shop.ebay.com/PuzzleProz]. You should never use WD-40 lube on your cube as it contains petroleum distillates which can damage the plastic.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
Speedstacks [http://www.speedstacks.com] and Ebay [http://www.ebay.com] are the best places to buy.  Speedstacks is probably thee most reliable source for timers, but sometimes you can find a cheap deal on ebay.&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the Internet? ====&lt;br /&gt;
Yes.&lt;br /&gt;
&lt;br /&gt;
Try Cubetimer [http://www.cubetimer.com], Rubetimer [http://www.rubetimer.com], or look for other timers.  Google for a while and you will find numerous timers on the net. Also, Cubemania [http://www.cubemania.com] is a site that times and keeps track of all the solves you submit.&lt;br /&gt;
&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
You can download CCT [http://cube.garron.us/cct/] for your computer.  This is the timer that is very popular with many features like being able to connect a speedstacks timer with a data port to the computer and use it with CCT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For your phone, if it has a built in timer, then use that.  If you don&#039;t then you probably won&#039;t be able to time yourself.  &lt;br /&gt;
&lt;br /&gt;
However, if you have an iPhone or iPod Touch, then you&#039;re in luck.  There is an app that times your solves called &amp;quot;iCube Timer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
Most timers (customized for cubing) come preset with scrambles.&lt;br /&gt;
If your timer does not have scrambles, you can use [http://www.worldcubeassociation.org/regulations/#scrambling: this page] to find a scramble generator for your puzzle.&lt;br /&gt;
&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the [http://www.worldcubeassociation.org/regulations/: WCA site] of course!&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
There is no &amp;quot;ultimate method.&amp;quot; The most popular speedcubing methods are Fridrich and Petrus, although other methods such as Roux and ZZ are gaining popularity as well. Most of the top speedcubers use the Fridrich method, but that doesn&#039;t mean it&#039;s the best. &lt;br /&gt;
&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
The easiest method to learn is most likely going to be the beginner&#039;s layer-by-layer method in which you solve the first, second, and the finally the last layer one by one.&lt;br /&gt;
&lt;br /&gt;
This method however is generally very slow for most and is quite hard to speedcube and achieve fast times with.&lt;br /&gt;
&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
The most popular method for Fewest Moves solving is the Petrus method. Although it is designed for speed, it tends to have a very good move efficiency compared to other methods. The Heise method is another method that was designed specifically for move efficiency rather than speed. It is highly intuitive and very difficult to master. Other methods can be still be made efficient if you plan your moves carefully.&lt;br /&gt;
&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
That is entirely your choice.  Learning the algs isn&#039;t entirely hard since most cases can be seen and understood by practicing the algorithms.  Intuitively, it will take practice to be able to do with speed and efficiency.&lt;br /&gt;
&lt;br /&gt;
Most people choose to learn intuitively and with some practice, it can be just as fast. Intuitive F2L is may take more time to master but it is generally preferred because it allows for the use of advanced speed-reducing techniques such as multislotting and the use of empty slots. &lt;br /&gt;
&lt;br /&gt;
==== How can I get faster? ====&lt;br /&gt;
Practise, practise, practise.  That is the key way to get speed.  Normally, with some work, your times will gradually drop without you doing anything.&lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t, try learning an advanced method. That should help you lower your times considerably.&lt;br /&gt;
&lt;br /&gt;
Work on lowering your move count, look ahead and experiment with tricks.&lt;br /&gt;
&lt;br /&gt;
Learn new algorithms.&lt;br /&gt;
&lt;br /&gt;
Unglue your eyes from your computer screen, pick up your puzzle, and try to get faster. :p&lt;/div&gt;</summary>
		<author><name>Jacob15738</name></author>
	</entry>
</feed>