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	<updated>2026-11-02T00:16:39Z</updated>
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	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=1_Look_Line_Last_Layer_(1LLLL)&amp;diff=28567</id>
		<title>1 Look Line Last Layer (1LLLL)</title>
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		<updated>2016-05-05T21:13:47Z</updated>

		<summary type="html">&lt;p&gt;JTWong71: Created page with &amp;quot;{{Substep Infobox |name=1LLLL |image= |proposers=JTWong71, Shiver |year=2016 |anames= |algs=9 Setup + 17 Line = 26 |moves= |purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt; * Speedsolving, F...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Substep Infobox&lt;br /&gt;
|name=1LLLL&lt;br /&gt;
|image=&lt;br /&gt;
|proposers=[[JTWong71]], [[Shiver]]&lt;br /&gt;
|year=2016&lt;br /&gt;
|anames=&lt;br /&gt;
|algs=9 Setup + 17 Line = 26&lt;br /&gt;
|moves=&lt;br /&gt;
|purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Speedsolving]], [[FMC]]&lt;br /&gt;
|previous=[[F2L-1:EO cube state]]&lt;br /&gt;
|next=[[Solved cube state]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 1 Look Line Last Layer (1LLLL) 17 Algorithms Subset ==&lt;br /&gt;
1LLLL is a Subset to meant for solving the Last Layer (1 Look) in 17 algorithms.&lt;br /&gt;
&lt;br /&gt;
In order to bring the amount of cases for the Last Layer down to 18, (Including the Solved Case) some F2L influence is needed.&lt;br /&gt;
&lt;br /&gt;
Edge Orientation needs to be solved before F2L-1, so that the Last Layer Algorithm count goes to 493 (ZBLL).&lt;br /&gt;
&lt;br /&gt;
After that, the last F2L Pair is solved along with 3 Adjacent Last Layer Pieces (2 Corners, 1 Edge).&lt;br /&gt;
&lt;br /&gt;
This will bring the amount of cases down to 18, 5 of which are PLL&#039;s, and 1 the Solved Case.&lt;br /&gt;
&lt;br /&gt;
This subset can be used for CFOP like Winter Variation, while ZZ and Petrus can use this as a Variant.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Steps ==&lt;br /&gt;
I. F2L-1 + EO&lt;br /&gt;
&lt;br /&gt;
II. Make a CE Pair that belongs in the U layer and place it in the F2L slot&lt;br /&gt;
&lt;br /&gt;
III. Make the F2L pair without disturbing the pair in the slot&lt;br /&gt;
&lt;br /&gt;
IV. Use a 9 Algorithm set to solve the F2L Pair and Line Last Layer&lt;br /&gt;
&lt;br /&gt;
V. 1LLLL&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Petrus]]&lt;br /&gt;
* [[ZZ]]&lt;br /&gt;
* [[CFOP]]&lt;br /&gt;
* [[WV]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* Speedsolving.com: [https://www.speedsolving.com/forum/threads/the-new-method-substep-concept-idea-thread.40975/page-95] - Concept Page&lt;br /&gt;
&lt;br /&gt;
[[Category:3x3x3 last layer substeps]]&lt;/div&gt;</summary>
		<author><name>JTWong71</name></author>
	</entry>
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