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	<updated>2026-11-01T18:09:32Z</updated>
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	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Sune&amp;diff=11787</id>
		<title>Sune</title>
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		<updated>2011-01-08T05:35:38Z</updated>

		<summary type="html">&lt;p&gt;Hatter: /* Case */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Method Infobox&lt;br /&gt;
|name=Sune&lt;br /&gt;
|image=Suneinfo.png&lt;br /&gt;
|proposers=[[Lars Petrus]]&lt;br /&gt;
|year=&lt;br /&gt;
|anames=S&lt;br /&gt;
|variants=Antisune&lt;br /&gt;
|steps=1&lt;br /&gt;
|algs=1&lt;br /&gt;
|moves=7 [[HTM]]&lt;br /&gt;
|purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Speedsolving]]&lt;br /&gt;
}}&lt;br /&gt;
The term &#039;&#039;&#039;Sune&#039;&#039;&#039;; (soon-ay), was coined by [[Lars Petrus]] for his method, and is the most widely recognized name for the sequence of moves and the case. Sune is a male name in Sweden and is a iron age form for &#039;the son&#039;, in mordern Swedish that is &#039;sonen&#039;.&lt;br /&gt;
&lt;br /&gt;
The mirror/inverse alg/case is named &#039;&#039;&#039;Antisune&#039;&#039;&#039; (or Anti Sune).&lt;br /&gt;
Using double layers for the first and second moves it is called a &#039;&#039;&#039;Fat Sune&#039;&#039;&#039; (r U R&#039; U R U2 r&#039;).&lt;br /&gt;
&lt;br /&gt;
===Algorithm===&lt;br /&gt;
Sune is a [[2-gen]] [[algorithm]] that affects the [[LL|last layer]] of a [[3x3x3|Rubik&#039;s Cube]], and can be applied to other [[puzzle]]s.&lt;br /&gt;
&lt;br /&gt;
The Sune is most canonically written as R U R&#039; U R U2 R&#039;&lt;br /&gt;
&lt;br /&gt;
There are many algs related to and/or derived from the Sune, such as its inverse, the Anti-Sune.&lt;br /&gt;
&lt;br /&gt;
The Sune can be written as a pure [[commutator]], but is most commonly recognized as a [[conjugate]]d commutator or a sequence of two commutators.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage of the algorithm:&#039;&#039;&#039; Most often a [[OLL]] in the [[Fridrich Method]] or a [[CO]] for any cube, but also a [[COLL]] in the [[Vandenberg-Harris Method]], a [[CLL]], a [[ZBLL]] and besides that you can use it to to do 3-cycle edge permutation if corners are ignored and more...&lt;br /&gt;
&lt;br /&gt;
===Case===&lt;br /&gt;
All cases of the [[last layer]] that has three corners twisted is a &#039;Sune case&#039;.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[OCLL]]&lt;br /&gt;
* [[Niklas]]&lt;br /&gt;
* [[Bruno]]&lt;br /&gt;
* [[Sexy Move]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Cubing Terminology]]&lt;br /&gt;
[[Category:Algorithms]]&lt;/div&gt;</summary>
		<author><name>Hatter</name></author>
	</entry>
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