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	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Forum_cubers_by_location&amp;diff=13710</id>
		<title>Forum cubers by location</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Forum_cubers_by_location&amp;diff=13710"/>
		<updated>2011-02-09T13:47:06Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* Canada */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=Speedsolving.com Forum Cubers by Location=&lt;br /&gt;
&lt;br /&gt;
This is a list of the members of the speedsolving.com forum by their location. This list is not complete, so if you notice someone who is not on this list feel free to add their name under the category for their country. If the country is not already listed, go ahead and create a new category for it.&lt;br /&gt;
&lt;br /&gt;
Another list of cubers by location can be found on [http://www.frappr.com/speedcubers Frappr].&lt;br /&gt;
&lt;br /&gt;
==Africa==&lt;br /&gt;
&lt;br /&gt;
===South Africa===&lt;br /&gt;
:[http://www.speedsolving.com/forum/member.php?u=1176 DAE_JA_VOO]&lt;br /&gt;
&lt;br /&gt;
==Asia==&lt;br /&gt;
&lt;br /&gt;
===India===&lt;br /&gt;
:[http://www.speedsolving.com/forum/member.php?u=311 Karthik]&lt;br /&gt;
&lt;br /&gt;
===Malaysia===&lt;br /&gt;
:[http://www.speedsolving.com/forum/member.php?10611 aikikai_cuber]&lt;br /&gt;
&lt;br /&gt;
==Europe==&lt;br /&gt;
&lt;br /&gt;
===Denmark===&lt;br /&gt;
:[http://www.speedsolving.com/forum/member.php?u=474 LarsN] -- &#039;&#039;Lars Vennike Nielsson&#039;&#039; -- [http://www.worldcubeassociation.org/results/p.php?i=2008NIEL01 WCA Profile]&lt;br /&gt;
&lt;br /&gt;
===France===&lt;br /&gt;
:&#039;&#039;&#039;Paris&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1684 TMOY]&lt;br /&gt;
&lt;br /&gt;
===Iceland===&lt;br /&gt;
:&#039;&#039;&#039;Reykjavík&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?8608 Karth] Living in Finland until end of June 2011&lt;br /&gt;
&lt;br /&gt;
===Sweden===&lt;br /&gt;
:&#039;&#039;&#039;Stockholm&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=479 Kenneth] -- &#039;&#039;[[User:Kenneth|Kenneth Gustavsson]]&#039;&#039; -- [http://www.worldcubeassociation.org/results/p.php?i=2005GUST01 WCA Profile]&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1673 Coinman] -- &#039;&#039;Tommy Gustavsson&#039;&#039; -- [http://www.worldcubeassociation.org/results/p.php?i=2005GUST02 WCA Profile]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Strängnäs&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=9120 Oljibe] -- &#039;&#039;Rickard Jonsson&#039;&#039; -- [http://www.worldcubeassociation.org/results/p.php?i=2010JONS01 WCA Profile]&lt;br /&gt;
&lt;br /&gt;
===United Kingdom===&lt;br /&gt;
:[http://www.speedsolving.com/forum/member.php?u=1742 msemtd] -- Michael Erskine, Sherwood, Nottingham. [http://www.worldcubeassociation.org/results/p.php?i=2008ERSK01 WCA profile] --[[User:Msemtd|Msemtd]]&lt;br /&gt;
:[[User:Cride5|Cride5]]&lt;br /&gt;
&lt;br /&gt;
==North America==&lt;br /&gt;
&lt;br /&gt;
===Canada===&lt;br /&gt;
:&#039;&#039;&#039;Saskatchewan&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1569 Connorcuber]&lt;br /&gt;
:&#039;&#039;&#039;Ontario&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1144 Sa967St]&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=2487 Riffz]&lt;br /&gt;
:&#039;&#039;&#039;Manitoba&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=4060 miniGOINGS]&lt;br /&gt;
:&#039;&#039;&#039;Nova Scotia&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?10154-FoxWolf FoxWolf]&lt;br /&gt;
&lt;br /&gt;
===Dominican Republic===&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.member.php?9069 UnAbusador]&lt;br /&gt;
&lt;br /&gt;
===Honduras===&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=9086 Systemdertoten]&lt;br /&gt;
&lt;br /&gt;
===United States===&lt;br /&gt;
:&#039;&#039;&#039;AL (Alabama)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1119 Adam Morgan (ajmorgan25)]&lt;br /&gt;
:&#039;&#039;&#039;CA (California)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1707 Unknown.soul]&lt;br /&gt;
::&#039;&#039;&#039;San Francisco Bay Area&#039;&#039;&#039;&lt;br /&gt;
:::[http://www.speedsolving.com/forum/member.php?u=182 deathbypapercutz]&lt;br /&gt;
:::[http://www.speedsolving.com/forum/member.php?u=2 Lucas Garron]&lt;br /&gt;
:::[http://www.speedsolving.com/forum/member.php?u=657 whatsinacube]&lt;br /&gt;
::&#039;&#039;&#039;Los Angeles Area&#039;&#039;&#039;&lt;br /&gt;
:::[http://www.speedsolving.com/forum/member.php?u=765 Dene] (first half of 2009)&lt;br /&gt;
:::[http://www.speedsolving.com/forum/member.php?u=808 qqwref] - [[User:Qqwref|qqwref]] (when at college)&lt;br /&gt;
:&#039;&#039;&#039;CO (Colorado)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1 PJK]&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=2923 JTW2007]&lt;br /&gt;
:&#039;&#039;&#039;FL (Florida)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=348 Dudemanpp]&lt;br /&gt;
:&#039;&#039;&#039;GA (Georgia)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1042 Hadley4000]&lt;br /&gt;
:&#039;&#039;&#039;IN (Indiana)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=7057 fatboyxpc] - Indianapolis&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=5194 jms_gears1] - Indianapolis&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=402 Mike Hughey] - Indianapolis&lt;br /&gt;
:&#039;&#039;&#039;KY (Kentucky)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=872 Shaden Smith] - Lexington&lt;br /&gt;
:&#039;&#039;&#039;MA (Massachusetts)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=131 Tim Reynolds] - Cambridge&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=5393 JonnyWhoopes (Jonathan Grayum)] - Leicester&lt;br /&gt;
:&#039;&#039;&#039;MD (Maryland)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1614 Brett]&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=768 fanwuq]&lt;br /&gt;
:&#039;&#039;&#039;MN (Minnesota)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=640 Bryan Logan] - Rochester&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=4831 Logan (Kelly)] - Hastings&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=7507 Tyjet66] - Waterville&lt;br /&gt;
:&#039;&#039;&#039;MO (Missouri)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1403 Vault312] (during summer)&lt;br /&gt;
:&#039;&#039;&#039;NC (North Carolina)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=63 cmhardw] - Morrisville&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=147 Athefre]&lt;br /&gt;
:&#039;&#039;&#039;NJ (New Jersey)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1309 PatrickJameson]&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=61 macky] - Princeton&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=902 Auburn Manlangit] - Northern NJ&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=76 Bob] - Kearny&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?8691-Ernie-Pulchny Ernie Pulchny]&lt;br /&gt;
:&#039;&#039;&#039;NM (New Mexico)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1518 Kiel0]&lt;br /&gt;
:&#039;&#039;&#039;NY (New York)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=131 Tim Reynolds] Pleasantville (when not at school)&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=808 qqwref] - [[User:Qqwref|qqwref]] (when at home)&lt;br /&gt;
:&#039;&#039;&#039;OH (Ohio)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1358 JBCM627]&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1493 CAT13]&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=912 Pcharles93]&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=8042 NeedReality] Kent&lt;br /&gt;
:&#039;&#039;&#039;PA (Pennsylvania)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=2250 That70sShowDude]&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?10830 Your Mother]&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1403 Vault312] (during school year)&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1891 StachuK1992]&lt;br /&gt;
:&#039;&#039;&#039;TX (Texas)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=2160 Fobo911]&lt;br /&gt;
:&#039;&#039;&#039;UT (Utah)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1889 not_kevin]&lt;br /&gt;
:&#039;&#039;&#039;VA (Virginia)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=792 Siraj A.]&lt;br /&gt;
:&#039;&#039;&#039;WV (West Virginia)&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=7077 nlcuber22]&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=7568 skatemaster78]&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=7184 CitricAcid]&lt;br /&gt;
&lt;br /&gt;
==Oceania==&lt;br /&gt;
&lt;br /&gt;
===Australia===&lt;br /&gt;
:&#039;&#039;&#039;Sydney&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1765 Rawn]&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=5581 AndyRoo789]&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=8574 TacoCube]&lt;br /&gt;
:&#039;&#039;&#039;Victoria&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=9059 hic0057]&lt;br /&gt;
&lt;br /&gt;
===New Zealand===&lt;br /&gt;
:[http://www.speedsolving.com/forum/member.php?u=1293 *LukeMayn*]&lt;br /&gt;
:&#039;&#039;&#039;Hamilton&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=1345 auhsoj]&lt;br /&gt;
:&#039;&#039;&#039;Christchurch&#039;&#039;&#039;&lt;br /&gt;
::[http://www.speedsolving.com/forum/member.php?u=765 Dene]&lt;br /&gt;
&lt;br /&gt;
==South America==&lt;br /&gt;
&lt;br /&gt;
===Brazil===&lt;br /&gt;
:[http://www.speedsolving.com/forum/member.php?u=11 Pedro]&lt;br /&gt;
&lt;br /&gt;
[[Category:Cubing Community]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=12876</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=12876"/>
		<updated>2011-01-18T15:10:30Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* Can I download a timer for my computer/phone/psp? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on your personal preference. For DIYs, the most common cubes among the worlds best are the Alpha-V, ShengEn F-II, and the very popular DaYan GuHong or LingYun cubes.&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[Cube Hardware]] page.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
You can try [http://www.rubikfans.com: Rubikfans], [http://www.rubiks.com: Rubik&#039;s official Store], [http://www.9spuzzles.com: 9spuzzles], [http://www.puzl.co.uk: puzl.co.uk ], [http://www.cube4you.com: Cube4You], [http://cubefans.com/: Cubefan&#039;s], or other places such as ebay. Cubefans and Cube4You are the same store, it&#039;s just that Cube4You works best on Internet Explorer. For specialty products, try [http://www.mefferts.com/: Meffert&#039;s] and the [https://v-cubes.com/ecom/home.php?cat=248: V Cube shop]. Also, it&#039;s a good idea to check some garage sales or flea markets, as puzzles have been found for much cheaper than actual value.&lt;br /&gt;
&lt;br /&gt;
Be aware that buying &amp;quot;knock-offs&amp;quot; (illegal copies of currently patented puzzles) is frowned upon by many forum members. A &amp;quot;[[Knock-Off Policy|knock-off policy]]&amp;quot; is currently under discussion.&lt;br /&gt;
&lt;br /&gt;
@ See [http://www.speedsolving.com/forum/showthread.php?t=15237 speedsolving.com discussion]&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can either take a piece or two out and spray the lubricant in directly, or disassemble and fully spray the lubricant on every piece with sweeps. There are many tutorials in youtube if you need help. Also, check youtube for techniques to lubricate big cubes.&lt;br /&gt;
&lt;br /&gt;
The best lubricants tend to be silicone based. Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers. There is a lubricant made specially for cubing which can be bought at [http://stores.shop.ebay.com/PuzzleProz Puzzleproz]. You should never use WD-40 lube on your cube as it contains petroleum distillates which can damage the plastic. Some people do use petroleum jelly to break in really stiff cubes such as storeboughts, but it should never be used as lube.&lt;br /&gt;
&lt;br /&gt;
For more info on lubricants see the [[lubrication]] page.&lt;br /&gt;
&lt;br /&gt;
==== How do I keep my screws from unscrewing when I turn the Cube? ====&lt;br /&gt;
Several options:&lt;br /&gt;
# Replace the core&lt;br /&gt;
# Replace the screws&lt;br /&gt;
# Glue or locktite them in place&lt;br /&gt;
==== Textured or Smooth Tiles? ====&lt;br /&gt;
Both of them are durable, so if you are looking for a more permanent replacement for your stickers, this is the way to go.&lt;br /&gt;
&lt;br /&gt;
As for which type, it&#039;s all in your preference.  Textured will have more of a grip which can help if you have sweaty, oily, moist, etc. hands since it will keep it from slipping too much. &lt;br /&gt;
&lt;br /&gt;
Smooth, however, does still have texture.  It just so happens to have a little bit less, so if you don&#039;t want something quite as bumpy, get the smooth tiles.&lt;br /&gt;
&lt;br /&gt;
=== Notation ===&lt;br /&gt;
==== What does &amp;lt;insert some notation here&amp;gt; mean? ====&lt;br /&gt;
The official notation of the World Cube Association can be found here: [http://www.worldcubeassociation.org/regulations/#notation]&lt;br /&gt;
&lt;br /&gt;
Wikipedia also has a description of the notation in a different format: [http://en.wikipedia.org/wiki/Rubik%27s_Cube#Move_notation]&lt;br /&gt;
&lt;br /&gt;
There are many other references on the Net, try googling &amp;quot;rubik cube notation&amp;quot; if you don&#039;t like either of the above.&lt;br /&gt;
Here&#039;s a page with pictures:  http://www.cubewhiz.com/notation.html&lt;br /&gt;
&lt;br /&gt;
==== The notation I&#039;m asking about isn&#039;t in the WCA regulations, how do I decipher how to turn it? ====&lt;br /&gt;
Some older notation used &amp;quot;w&amp;quot; for a wide turn, so Rw would be the same as r in WCA notation.&lt;br /&gt;
(This topic can be added to)&lt;br /&gt;
&lt;br /&gt;
==== The notation I&#039;m asking about came from a Japanese cuber site, how do I decipher these also? ====&lt;br /&gt;
Japanese cubers commonly use a different notation for cube rotations.  (r) means to rotate the entire cube in the direction you would make an R turn.  Similarly, (u&#039;) would be the same as a y rotation.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
* [http://www.speedstacks.com: speedstacks.com] is probably the most reliable source for timers, but they only ship to the US and Canada.&lt;br /&gt;
* [http://www.cube4you.com/catalog_23.html cube4you.com]&lt;br /&gt;
* [http://www.kidology.org/store/catalog.asp?item=1168&amp;amp;category=103 kidology.org]&lt;br /&gt;
* [http://www.puzl.co.uk/stackmat-speedcubing-timer-p-210.html puzl.co.uk]&lt;br /&gt;
* [http://www.ebay.com: eBay] sometimes you can find a cheap deal.&lt;br /&gt;
It&#039;s also possible to make your own timer [http://grrroux.free.fr/workshop/workshop.html].&lt;br /&gt;
&lt;br /&gt;
@ see related threads on forum [http://www.speedsolving.com/forum/showthread.php?t=9624 here] and [http://www.speedsolving.com/forum/showthread.php?t=6333 here].&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the Internet? ====&lt;br /&gt;
Yes.&lt;br /&gt;
&lt;br /&gt;
Try [http://www.cubetimer.com Cubetimer], [http://www.rubetimer.com Rubetimer], or look for other timers. Also, [http://www.cubemania.com Cubemania] is a site that times and keeps track of all the solves you submit. The [[Web-based Software]] Wiki page also has up-to-date info on online timers.&lt;br /&gt;
&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
You can download CCT [http://cube.garron.us/cct/] for your computer.  This is the timer that is very popular with many features like being able to connect a speedstacks timer with a data port to the computer and use it with CCT. Another great timer is [http://www.strangepuzzle.com/jnetcube.html JNet Cube].&lt;br /&gt;
&lt;br /&gt;
Prisma Puzzle Timer (PPT) is a very good timer that is becoming more and more popular. This timer gives graphs, and other data charts for sessions. You can find all of it&#039;s features in the forum discussion [http://www.speedsolving.com/forum/showthread.php?25790-Prisma-Puzzle-Timer here] and on the website [https://bitbucket.org/walter/puzzle-timer/ here]&lt;br /&gt;
&lt;br /&gt;
For your phone, if it has a built in timer, then use that.  If you don&#039;t then you probably won&#039;t be able to time yourself. However, if you have an iPhone or iPod Touch, then you&#039;re in luck.  There is an app that times your solves called &amp;quot;iCube Timer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Note that for solves that take more than 15 seconds, a simple analog clock will work just fine if you don&#039;t need precise timing.&lt;br /&gt;
&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
Most timers (customized for cubing) come preset with scrambles.&lt;br /&gt;
If your timer does not have scrambles, you can use [http://www.worldcubeassociation.org/regulations/#scrambling this page] to find a scramble generator for your puzzle. The [[Web-based Software]] Wiki page also has up-to-date info on online scramblers.&lt;br /&gt;
&lt;br /&gt;
==== What is standard deviation? ====&lt;br /&gt;
http://en.wikipedia.org/wiki/Standard_deviation&lt;br /&gt;
In probability theory and statistics, standard deviation is a measure of the variability or dispersion of a population, a data set, or a probability distribution. A low standard deviation indicates that the data points tend to be very close to the same value (the mean), while high standard deviation indicates that the data are spread out over a large range of values.&lt;br /&gt;
&lt;br /&gt;
=== Competitions ===&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the [http://www.worldcubeassociation.org/regulations/ WCA site] of course!&lt;br /&gt;
&lt;br /&gt;
==== How fast do I need to be to compete? ====&lt;br /&gt;
There&#039;s no requirement for speed to participate in most competitions.  Even high level competitions like the US Nationals are open to all, if you see a time listed for &amp;quot;prequalification&amp;quot;, this is a time that allows you to skip the qualifying round.  If you are slower than that time you will still be allowed to take part in the qualifications.  &lt;br /&gt;
&lt;br /&gt;
If you have the opportunity to attend a competition, even if you&#039;re not very fast, most experienced competitors would advise you to go for the social interaction and experience.&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
There is no &#039;&#039;ultimate method&#039;&#039;, its really down to personal preference. The most popular [[3x3x3 Speedcubing Methods | speedcubing method]] is currently Fridrich, although other methods such as [[Petrus]], [[Roux]] and [[ZZ]] are rising in popularity. [[Fridrich]] is currently used by many of the top speedcubers, and is as such believed to be the fastest method. However, others attribute this to its popularity. The most obvious/natural progression from the [[beginner LBL]] method is Fridrich, which may explain its popularity. Being the most popular means it gains the most support and development, and is also more likely to be adopted by a talented cuber. More info can be found in the [http://www.speedsolving.com/forum speedsolving forums], where this often comes up as topic of debate.&lt;br /&gt;
&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
The easiest [[Complete Method List | method]] to learn is probably the beginner&#039;s [[layer-by-layer]] (LBL) method in which you solve the first, second, and the finally the last layer one by one. It&#039;s pretty basic, therefore easy to learn. However, this method however is relatively inefficient and is hard to achieve good times with. Other [[3x3x3 Beginner Methods | beginner]] methods exist, focusing on lower numbers of algorithms and/or more intuitive solving. Compared to the others, the [[LBL]] method has the easiest transition to the popular [[Fridrich]] speedcubing method.&lt;br /&gt;
&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
The most popular method for Fewest Moves solving is the [[Petrus]] method. Although it is designed for speed, it tends to have a very good move efficiency compared to other methods. The [[Heise]] method is another method that was designed specifically for move efficiency rather than speed. It is highly intuitive and very difficult to master. Other methods can be still be made efficient if you plan your moves carefully.&lt;br /&gt;
More info on FM can be found on the [[Fewest Moves]] page.&lt;br /&gt;
&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
That is entirely your choice.  Learning the algs isn&#039;t entirely hard since most cases can be seen and understood by practicing the algorithms.  Intuitively, it will take practice to be able to do with speed and efficiency.&lt;br /&gt;
&lt;br /&gt;
Most people choose to learn intuitively and with some practice, it can be just as fast. Intuitive F2L is may take more time to master but it is generally preferred because it allows for the use of advanced speed-reducing techniques such as multislotting and the use of empty slots. &lt;br /&gt;
&lt;br /&gt;
==== How can I get faster? ====&lt;br /&gt;
Practise, practise, practise.  That is the key way to get speed.  Normally, with some work, your times will gradually drop without you doing anything.&lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t, try learning an advanced method. That should help you lower your times considerably.&lt;br /&gt;
&lt;br /&gt;
Work on lowering your move count, look ahead and experiment with tricks.&lt;br /&gt;
&lt;br /&gt;
Learn new algorithms.&lt;br /&gt;
&lt;br /&gt;
Unglue your eyes from your computer screen, pick up your puzzle, and try to get faster. :p&lt;br /&gt;
==== I think I invented a new method, did I? ====&lt;br /&gt;
Probably not.  If you haven&#039;t studied and don&#039;t fully understand the concepts behind all the major solving methods (CFOP, Petrus, Roux, ZZ, Waterman) and know the basic philosophy of the advanced variations (MGLS, ZB, Heise) then don&#039;t even bother asking.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
==== Should I make a new web site about cubing? ====&lt;br /&gt;
Probably not unless you&#039;re actually going to provide something fresh and new and not just rehash the information already available on the &#039;net.&lt;br /&gt;
@see the Wiki [[Cubing Sites | list of cubing sites]]&lt;br /&gt;
&lt;br /&gt;
==== What does AUF mean? ====&lt;br /&gt;
Adjust U Face&lt;br /&gt;
==== What does XXX mean? ====&lt;br /&gt;
Macky created a great glossary of cubing terms.  This is a great first stop if you see a term or abbrevation you don&#039;t understand.&lt;br /&gt;
http://cubefreak.net/other/glossary.html&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Main Page]]&lt;br /&gt;
* [[General Information]]&lt;br /&gt;
* [[Puzzle Theory]]&lt;br /&gt;
* [[Puzzle Notation]]&lt;br /&gt;
* [[Puzzle Hardware]]&lt;br /&gt;
* [[Cubing Terminology]]&lt;br /&gt;
* [[Methods]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Cubing Resources]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12791</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12791"/>
		<updated>2011-01-17T16:57:28Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Master Pyramorphix&#039;&#039;&#039; is a version of [[Pyramorphix]] with more layers.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Method Infobox&lt;br /&gt;
|image=itsacube.jpg&lt;br /&gt;
|name=4C-Mastermorph-Petrus&lt;br /&gt;
|proposers=[[Lars Petrus]]&amp;lt;br/&amp;gt;(Altered)&lt;br /&gt;
|year=1981, 2010&lt;br /&gt;
|steps=3&lt;br /&gt;
|purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Speedsolving]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (Master Pyramorphix) has two seperate versions. There is the one color version, and the four color version. This guide is written for the four color version.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t really ever find guides for the mastermorphix, I have seen a few forum posts talking about ideas. This is from the ideas, and the method that works for me.&lt;br /&gt;
&lt;br /&gt;
The method used to solve this 4 sided puzzle is loosely based on the [[Petrus]] method. This puzzle doesn&#039;t have many people doing it, or solvers with any posted times. I see some people say this is one of the most difficult [[3x3x3]] shape mods. I am not doubtful about that, but I believe this puzzle can be achieved to sub-30, and maybe people have already done this. I have not seen any times below that though.&lt;br /&gt;
&lt;br /&gt;
The best times I see for this puzzle are between 1:10.00 and 3:00.00&lt;br /&gt;
&lt;br /&gt;
This puzzle is simply a shape mod of the [[3x3x3]] similar to Mirror Blocks, and many other puzzles. You can see in the diagram to the right where the corners and centers for this puzzle are located in the solved state.&lt;br /&gt;
&lt;br /&gt;
This puzzle has 2 big differences to most [[3x3x3]] shape mods.&lt;br /&gt;
&lt;br /&gt;
It&#039;s centers can become rotated; although this occurs on a normal [[3x3x3]] this doesn&#039;t affect you because these are solid colors. Unless of course you are solving a picture cube.&lt;br /&gt;
&lt;br /&gt;
One corner can be rotated, unlike any [[3x3x3]], just one corner can be rotated while the rest of the cube is currently in the solved position. (This is only required for the actual corners of this puzzle.&lt;br /&gt;
&lt;br /&gt;
This actually occurs because unseen by you another &amp;quot;corner&amp;quot; is actually rotated. the small triangular wedges can be rotated, and this is not visible. This means when 2 or more corners are rotated, it is very likely this will fall on one of the corners that has three colors. This means you will need to fix one or two of these at the end of every solve.&lt;br /&gt;
&lt;br /&gt;
The following guide was written from scratch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What you need to know before you start:&lt;br /&gt;
&lt;br /&gt;
     * How to solve a [[rubik&#039;s cube]] (beneficial)&lt;br /&gt;
     * [[PLL]] (Very beneficial!)&lt;br /&gt;
     * Intuitive [[F2L]]&lt;br /&gt;
     * [[Notation]]&lt;br /&gt;
     * Mapping from [[3x3x3]]&lt;br /&gt;
            o Corners: The small single color triangular pieces (looks like the center of this puzzle)&lt;br /&gt;
            o Corners: The three colored actual corners of this puzzle are also corners.&lt;br /&gt;
            o Centers: The two colored diamond pieces on the edge of this puzzle.&lt;br /&gt;
            o Edges: The solid colored &amp;quot;wedge&amp;quot; pieces.&lt;br /&gt;
            o See image.&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
&lt;br /&gt;
Build a 2x2x2 block (This can be broken into 3 sub steps)&lt;br /&gt;
&lt;br /&gt;
You need to first orient 3 center pieces in the correct orientation (looking at this from the top going clockwise your centers may be :yellow-blue--blue-red--red-yellow: remember, the centers of this puzzle have 2 colors on them.&lt;br /&gt;
&lt;br /&gt;
Now you have to begin to build your 2x2x2 block, you have to insert 2 edges so that they match. These edges (obviously) will be between the two centers on the puzzle. so for example between the yellow-blue and blue-red centers we would place a blue edge. Make sure you keep the proper orientation of the centers.&lt;br /&gt;
&lt;br /&gt;
Now that you have 2 edges correctly placed you do one f2l placement. Find the corner for the [[slot]], match it with the missing edge and place it into the [[slot]].&lt;br /&gt;
&lt;br /&gt;
You should now have completed a 2x2x2 block, you will hold the point of this to the bottom of the puzzle pointing towards the floor or table.&lt;br /&gt;
&lt;br /&gt;
Notes about Step 1:&lt;br /&gt;
&lt;br /&gt;
    * You can insert the other 2 edges by repeatedly inserting f2l pairs with the missing corner.&lt;br /&gt;
    * There three edges of the same color, and any of these can be used in the pairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Step 2:&lt;br /&gt;
&lt;br /&gt;
Now this is kind of where the [[petrus]] method dies off. What you will do now is extend 2 sides of the puzzle (touching the 2x2x2 block) towards the top [[layer]]. (This will be a matching of 1 corner and 2 edges and will look something like angel wings being placed)&lt;br /&gt;
&lt;br /&gt;
If you are building on yellow you could find and connect one corner with it&#039;s edge easily. You can also easily place this into the correct area (this should be very easy to figure out)&lt;br /&gt;
&lt;br /&gt;
I am not going to go into detail for this, once you get the 2nd edge added you can place this into the appropriate position. This should be done intuitively to learn your own tricks for this part.&lt;br /&gt;
&lt;br /&gt;
After you place 2 of these along the 2x2x2 block you will probably have to insert another f2l pair. Once again this should be obvious of where it is, and should be a very simple fix.&lt;br /&gt;
&lt;br /&gt;
Once this has been finished one &amp;quot;edge&amp;quot; of the puzzle will be unsolved, the rest of the cube will be in the correct position. See center rotation if required.&lt;br /&gt;
&lt;br /&gt;
The above will take practice.&lt;br /&gt;
&lt;br /&gt;
Notes about step 2:&lt;br /&gt;
&lt;br /&gt;
    * Did you wind up with an inversed triangle around your face, you just can&#039;t figure out how to get it in position? &lt;br /&gt;
         o Note: this is not [[parity]], you just have to reverse an edge. R U2 R&#039; U2 L U&#039; L&#039;&lt;br /&gt;
    * Yes this step requires a lot of practice, but once you get the hang of it it&#039;s easy.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Step 3:&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step think about the cube as a 3x3x3, you can see this by rotating the puzzle slightly so you have a 3x3 on the top of the puzzle! This is determined by correct orientation of edges as well, the corners are easy to orient!&lt;br /&gt;
&lt;br /&gt;
if the edges are oriented they will be in the apropriate position.&lt;br /&gt;
&lt;br /&gt;
There are some great youtube videos for this, I&#039;m sure you can find them.&lt;br /&gt;
&lt;br /&gt;
Use the above to determine if you have the bar case; or the crooked bar case.&lt;br /&gt;
&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last layer of this puzzle is pretty much a permutation problem, more so than an orientation problem!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes for step 3:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o [[2-look OLL]] cases ([[Sune]]/Bar/L-shape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoy this puzzle, and good luck.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pyramorphix#Master_Pyramorphix Wikipedia entry on Master Pyramorphix]&lt;br /&gt;
&lt;br /&gt;
[[Category:Twisty Puzzles]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12789</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12789"/>
		<updated>2011-01-17T16:03:31Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Master Pyramorphix&#039;&#039;&#039; is a version of [[Pyramorphix]] with more layers.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Method Infobox&lt;br /&gt;
|image=itsacube.jpg&lt;br /&gt;
|name=4C-Mastermorph-Petrus&lt;br /&gt;
|proposers=[[Lars Petrus]]&amp;lt;br/&amp;gt;(Altered)&lt;br /&gt;
|year=1981, 2010&lt;br /&gt;
|steps=3&lt;br /&gt;
|purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Speedsolving]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (Master Pyramorphix) has two seperate versions. There is the one color version, and the four color version. This guide is written for the four color version.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t really ever find guides for the mastermorphix, I have seen a few forum posts talking about ideas. This is from the ideas, and the method that works for me.&lt;br /&gt;
&lt;br /&gt;
The method used to solve this 4 sided puzzle is loosely based on the [[Petrus]] method. This puzzle doesn&#039;t have many people doing it, or solvers with any posted times. I see some people say this is one of the most difficult [[3x3x3]] shape mods. I am not doubtful about that, but I believe this puzzle can be achieved to sub-30, and maybe people have already done this. I have not seen any times below that though.&lt;br /&gt;
&lt;br /&gt;
The best times I see for this puzzle are between 1:10.00 and 3:00.00&lt;br /&gt;
&lt;br /&gt;
This puzzle is simply a shape mod of the [[3x3x3]] similar to Mirror Blocks, and many other puzzles. You can see in the diagram to the right where the corners and centers for this puzzle are located in the solved state.&lt;br /&gt;
&lt;br /&gt;
This puzzle has 2 big differences to most [[3x3x3]] shape mods.&lt;br /&gt;
&lt;br /&gt;
It&#039;s centers can become rotated; although this occurs on a normal [[3x3x3]] this doesn&#039;t affect you because these are solid colors. Unless of course you are solving a picture cube.&lt;br /&gt;
&lt;br /&gt;
One corner can be rotated, unlike any [[3x3x3]], just one corner can be rotated while the rest of the cube is currently in the solved position. (This is only required for the actual corners of this puzzle.&lt;br /&gt;
&lt;br /&gt;
This actually occurs because unseen by you another &amp;quot;corner&amp;quot; is actually rotated. the small triangular wedges can be rotated, and this is not visible. This means when 2 or more corners are rotated, it is very likely this will fall on one of the corners that has three colors. This means you will need to fix one or two of these at the end of every solve.&lt;br /&gt;
&lt;br /&gt;
The following guide was written from scratch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What you need to know before you start:&lt;br /&gt;
&lt;br /&gt;
     * How to solve a [[rubik&#039;s cube]] (beneficial)&lt;br /&gt;
     * [[PLL]] (Very beneficial!)&lt;br /&gt;
     * Intuitive [[F2L]]&lt;br /&gt;
     * [[Notation]]&lt;br /&gt;
     * Mapping from [[3x3x3]]&lt;br /&gt;
            o Corners: The small single color triangular pieces (looks like the center of this puzzle)&lt;br /&gt;
            o Corners: The three colored actual corners of this puzzle are also corners.&lt;br /&gt;
            o Centers: The two colored diamond pieces on the edge of this puzzle.&lt;br /&gt;
            o Edges: The solid colored &amp;quot;wedge&amp;quot; pieces.&lt;br /&gt;
            o See image.&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
&lt;br /&gt;
Build a 2x2x2 block (This can be broken into 3 sub steps)&lt;br /&gt;
&lt;br /&gt;
You need to first orient 3 center pieces in the correct orientation (looking at this from the top going clockwise your centers may be :yellow-blue--blue-red--red-yellow: remember, the centers of this puzzle have 2 colors on them.&lt;br /&gt;
&lt;br /&gt;
Now you have to begin to build your 2x2x2 block, you have to insert 2 edges so that they match. These edges (obviously) will be between the two centers on the puzzle. so for example between the yellow-blue and blue-red centers we would place a blue edge. Make sure you keep the proper orientation of the centers.&lt;br /&gt;
&lt;br /&gt;
Now that you have 2 edges correctly placed you do one f2l placement. Find the corner for the [[slot]], match it with the missing edge and place it into the [[slot]].&lt;br /&gt;
&lt;br /&gt;
You should now have completed a 2x2x2 block, you will hold the point of this to the bottom of the puzzle pointing towards the floor or table.&lt;br /&gt;
&lt;br /&gt;
Notes about Step 1:&lt;br /&gt;
&lt;br /&gt;
    * You can insert the other 2 edges by repeatedly inserting f2l pairs with the missing corner.&lt;br /&gt;
    * There three edges of the same color, and any of these can be used in the pairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Step 2:&lt;br /&gt;
&lt;br /&gt;
Now this is kind of where the [[petrus]] method dies off. What you will do now is extend 2 sides of the puzzle (touching the 2x2x2 block) towards the top [[layer]]. (This will be a matching of 1 corner and 2 edges and will look something like angel wings being placed)&lt;br /&gt;
&lt;br /&gt;
If you are building on yellow you could find and connect one corner with it&#039;s edge easily. You can also easily place this into the correct area (this should be very easy to figure out)&lt;br /&gt;
&lt;br /&gt;
I am not going to go into detail for this, once you get the 2nd edge added you can place this into the appropriate position. This should be done intuitively to learn your own tricks for this part.&lt;br /&gt;
&lt;br /&gt;
After you place 2 of these along the 2x2x2 block you will probably have to insert another f2l pair. Once again this should be obvious of where it is, and should be a very simple fix.&lt;br /&gt;
&lt;br /&gt;
Once this has been finished one &amp;quot;edge&amp;quot; of the puzzle will be unsolved, the rest of the cube will be in the correct position. See center rotation if required.&lt;br /&gt;
&lt;br /&gt;
The above will take practice.&lt;br /&gt;
&lt;br /&gt;
Notes about step 2:&lt;br /&gt;
&lt;br /&gt;
    * Did you wind up with an inversed triangle around your face, you just can&#039;t figure out how to get it in position? &lt;br /&gt;
         o Note: this is not [[parity]], you just have to reverse an edge. R U2 R&#039; U2 L U&#039; L&#039;&lt;br /&gt;
    * Yes this step requires a lot of practice, but once you get the hang of it it&#039;s easy.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Step 3:&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step think about the cube as a 3x3x3, you can see this by rotating the puzzle slightly so you have a 3x3 on the top of the puzzle! This is determined by correct orientation of edges as well, the corners are easy to orient!&lt;br /&gt;
&lt;br /&gt;
if the edges are oriented they will be in the apropriate position.&lt;br /&gt;
&lt;br /&gt;
There are some great youtube videos for this, I&#039;m sure you can find them.&lt;br /&gt;
&lt;br /&gt;
Use the above to determine if you have the bar case; or the crooked bar case.&lt;br /&gt;
&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last layer of this puzzle is pretty much a permutation problem, more so than an orientation problem!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes for step 3:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o [[2-look OLL]] cases ([[Sune]]/Bar/L-shape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoy this puzzle, and good luck.&lt;br /&gt;
&lt;br /&gt;
~-~ FoxWolf&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pyramorphix#Master_Pyramorphix Wikipedia entry on Master Pyramorphix]&lt;br /&gt;
&lt;br /&gt;
[[Category:Twisty Puzzles]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12788</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12788"/>
		<updated>2011-01-17T16:02:18Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Master Pyramorphix&#039;&#039;&#039; is a version of [[Pyramorphix]] with more layers.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Method Infobox&lt;br /&gt;
|image=itsacube.jpg&lt;br /&gt;
|name=4C-Mastermorph-Petrus&lt;br /&gt;
|proposers=[[Lars Petrus]]&amp;lt;br/&amp;gt;(Altered)&lt;br /&gt;
|year=2010&lt;br /&gt;
|steps=3&lt;br /&gt;
|purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Speedsolving]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (Master Pyramorphix) has two seperate versions. There is the one color version, and the four color version. This guide is written for the four color version.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t really ever find guides for the mastermorphix, I have seen a few forum posts talking about ideas. This is from the ideas, and the method that works for me.&lt;br /&gt;
&lt;br /&gt;
The method used to solve this 4 sided puzzle is loosely based on the [[Petrus]] method. This puzzle doesn&#039;t have many people doing it, or solvers with any posted times. I see some people say this is one of the most difficult [[3x3x3]] shape mods. I am not doubtful about that, but I believe this puzzle can be achieved to sub-30, and maybe people have already done this. I have not seen any times below that though.&lt;br /&gt;
&lt;br /&gt;
The best times I see for this puzzle are between 1:10.00 and 3:00.00&lt;br /&gt;
&lt;br /&gt;
This puzzle is simply a shape mod of the [[3x3x3]] similar to Mirror Blocks, and many other puzzles. You can see in the diagram to the right where the corners and centers for this puzzle are located in the solved state.&lt;br /&gt;
&lt;br /&gt;
This puzzle has 2 big differences to most [[3x3x3]] shape mods.&lt;br /&gt;
&lt;br /&gt;
It&#039;s centers can become rotated; although this occurs on a normal [[3x3x3]] this doesn&#039;t affect you because these are solid colors. Unless of course you are solving a picture cube.&lt;br /&gt;
&lt;br /&gt;
One corner can be rotated, unlike any [[3x3x3]], just one corner can be rotated while the rest of the cube is currently in the solved position. (This is only required for the actual corners of this puzzle.&lt;br /&gt;
&lt;br /&gt;
This actually occurs because unseen by you another &amp;quot;corner&amp;quot; is actually rotated. the small triangular wedges can be rotated, and this is not visible. This means when 2 or more corners are rotated, it is very likely this will fall on one of the corners that has three colors. This means you will need to fix one or two of these at the end of every solve.&lt;br /&gt;
&lt;br /&gt;
The following guide was written from scratch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What you need to know before you start:&lt;br /&gt;
&lt;br /&gt;
     * How to solve a [[rubik&#039;s cube]] (beneficial)&lt;br /&gt;
     * [[PLL]] (Very beneficial!)&lt;br /&gt;
     * Intuitive [[F2L]]&lt;br /&gt;
     * [[Notation]]&lt;br /&gt;
     * Mapping from [[3x3x3]]&lt;br /&gt;
            o Corners: The small single color triangular pieces (looks like the center of this puzzle)&lt;br /&gt;
            o Corners: The three colored actual corners of this puzzle are also corners.&lt;br /&gt;
            o Centers: The two colored diamond pieces on the edge of this puzzle.&lt;br /&gt;
            o Edges: The solid colored &amp;quot;wedge&amp;quot; pieces.&lt;br /&gt;
            o See image.&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
&lt;br /&gt;
Build a 2x2x2 block (This can be broken into 3 sub steps)&lt;br /&gt;
&lt;br /&gt;
You need to first orient 3 center pieces in the correct orientation (looking at this from the top going clockwise your centers may be :yellow-blue--blue-red--red-yellow: remember, the centers of this puzzle have 2 colors on them.&lt;br /&gt;
&lt;br /&gt;
Now you have to begin to build your 2x2x2 block, you have to insert 2 edges so that they match. These edges (obviously) will be between the two centers on the puzzle. so for example between the yellow-blue and blue-red centers we would place a blue edge. Make sure you keep the proper orientation of the centers.&lt;br /&gt;
&lt;br /&gt;
Now that you have 2 edges correctly placed you do one f2l placement. Find the corner for the [[slot]], match it with the missing edge and place it into the [[slot]].&lt;br /&gt;
&lt;br /&gt;
You should now have completed a 2x2x2 block, you will hold the point of this to the bottom of the puzzle pointing towards the floor or table.&lt;br /&gt;
&lt;br /&gt;
Notes about Step 1:&lt;br /&gt;
&lt;br /&gt;
    * You can insert the other 2 edges by repeatedly inserting f2l pairs with the missing corner.&lt;br /&gt;
    * There three edges of the same color, and any of these can be used in the pairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Step 2:&lt;br /&gt;
&lt;br /&gt;
Now this is kind of where the [[petrus]] method dies off. What you will do now is extend 2 sides of the puzzle (touching the 2x2x2 block) towards the top [[layer]]. (This will be a matching of 1 corner and 2 edges and will look something like angel wings being placed)&lt;br /&gt;
&lt;br /&gt;
If you are building on yellow you could find and connect one corner with it&#039;s edge easily. You can also easily place this into the correct area (this should be very easy to figure out)&lt;br /&gt;
&lt;br /&gt;
I am not going to go into detail for this, once you get the 2nd edge added you can place this into the appropriate position. This should be done intuitively to learn your own tricks for this part.&lt;br /&gt;
&lt;br /&gt;
After you place 2 of these along the 2x2x2 block you will probably have to insert another f2l pair. Once again this should be obvious of where it is, and should be a very simple fix.&lt;br /&gt;
&lt;br /&gt;
Once this has been finished one &amp;quot;edge&amp;quot; of the puzzle will be unsolved, the rest of the cube will be in the correct position. See center rotation if required.&lt;br /&gt;
&lt;br /&gt;
The above will take practice.&lt;br /&gt;
&lt;br /&gt;
Notes about step 2:&lt;br /&gt;
&lt;br /&gt;
    * Did you wind up with an inversed triangle around your face, you just can&#039;t figure out how to get it in position? &lt;br /&gt;
         o Note: this is not [[parity]], you just have to reverse an edge. R U2 R&#039; U2 L U&#039; L&#039;&lt;br /&gt;
    * Yes this step requires a lot of practice, but once you get the hang of it it&#039;s easy.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Step 3:&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step think about the cube as a 3x3x3, you can see this by rotating the puzzle slightly so you have a 3x3 on the top of the puzzle! This is determined by correct orientation of edges as well, the corners are easy to orient!&lt;br /&gt;
&lt;br /&gt;
if the edges are oriented they will be in the apropriate position.&lt;br /&gt;
&lt;br /&gt;
There are some great youtube videos for this, I&#039;m sure you can find them.&lt;br /&gt;
&lt;br /&gt;
Use the above to determine if you have the bar case; or the crooked bar case.&lt;br /&gt;
&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last layer of this puzzle is pretty much a permutation problem, more so than an orientation problem!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes for step 3:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o [[2-look OLL]] cases ([[Sune]]/Bar/L-shape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoy this puzzle, and good luck.&lt;br /&gt;
&lt;br /&gt;
~-~ FoxWolf&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pyramorphix#Master_Pyramorphix Wikipedia entry on Master Pyramorphix]&lt;br /&gt;
&lt;br /&gt;
[[Category:Twisty Puzzles]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=File:Itsacube.jpg&amp;diff=12787</id>
		<title>File:Itsacube.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=File:Itsacube.jpg&amp;diff=12787"/>
		<updated>2011-01-17T15:53:28Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: uploaded a new version of &amp;amp;quot;File:Itsacube.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12786</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12786"/>
		<updated>2011-01-17T14:04:25Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Master Pyramorphix&#039;&#039;&#039; is a version of [[Pyramorphix]] with more layers.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
[[File:itsacube.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (Master Pyramorphix) has two seperate versions. There is the one color version, and the four color version. This guide is written for the four color version.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t really ever find guides for the mastermorphix, I have seen a few forum posts talking about ideas. This is from the ideas, and the method that works for me.&lt;br /&gt;
&lt;br /&gt;
The method used to solve this 4 sided puzzle is loosely based on the [[Petrus]] method. This puzzle doesn&#039;t have many people doing it, or solvers with any posted times. I see some people say this is one of the most difficult [[3x3x3]] shape mods. I am not doubtful about that, but I believe this puzzle can be achieved to sub-30, and maybe people have already done this. I have not seen any times below that though.&lt;br /&gt;
&lt;br /&gt;
The best times I see for this puzzle are between 1:10.00 and 3:00.00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What you need to know before you start:&lt;br /&gt;
&lt;br /&gt;
     * How to solve a [[rubik&#039;s cube]] (beneficial)&lt;br /&gt;
     * [[PLL]] (Very beneficial!)&lt;br /&gt;
     * Intuitive [[F2L]]&lt;br /&gt;
     * [[Notation]]&lt;br /&gt;
     * Mapping from [[3x3x3]]&lt;br /&gt;
            o Corners: The small single color triangular pieces (looks like the center of this puzzle)&lt;br /&gt;
            o Corners: The three colored actual corners of this puzzle are also corners.&lt;br /&gt;
            o Centers: The two colored diamond pieces on the edge of this puzzle.&lt;br /&gt;
            o Edges: The solid colored &amp;quot;wedge&amp;quot; pieces.&lt;br /&gt;
            o See image.&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
&lt;br /&gt;
Build a 2x2x2 block (This can be broken into 3 sub steps)&lt;br /&gt;
&lt;br /&gt;
You need to first orient 3 center pieces in the correct orientation (looking at this from the top going clockwise your centers may be :yellow-blue--blue-red--red-yellow: remember, the centers of this puzzle have 2 colors on them.&lt;br /&gt;
&lt;br /&gt;
Now you have to begin to build your 2x2x2 block, you have to insert 2 edges so that they match. These edges (obviously) will be between the two centers on the puzzle. so for example between the yellow-blue and blue-red centers we would place a blue edge. Make sure you keep the proper orientation of the centers.&lt;br /&gt;
&lt;br /&gt;
Now that you have 2 edges correctly placed you do one f2l placement. Find the corner for the [[slot]], match it with the missing edge and place it into the [[slot]].&lt;br /&gt;
&lt;br /&gt;
You should now have completed a 2x2x2 block, you will hold the point of this to the bottom of the puzzle pointing towards the floor or table.&lt;br /&gt;
&lt;br /&gt;
Notes about Step 1:&lt;br /&gt;
&lt;br /&gt;
    * You can insert the other 2 edges by repeatedly inserting f2l pairs with the missing corner.&lt;br /&gt;
    * There three edges of the same color, and any of these can be used in the pairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Step 2:&lt;br /&gt;
&lt;br /&gt;
Now this is kind of where the [[petrus]] method dies off. What you will do now is extend 2 sides of the puzzle (touching the 2x2x2 block) towards the top [[layer]]. (This will be a matching of 1 corner and 2 edges and will look something like angel wings being placed)&lt;br /&gt;
&lt;br /&gt;
If you are building on yellow you could find and connect one corner with it&#039;s edge easily. You can also easily place this into the correct area (this should be very easy to figure out)&lt;br /&gt;
&lt;br /&gt;
I am not going to go into detail for this, once you get the 2nd edge added you can place this into the appropriate position. This should be done intuitively to learn your own tricks for this part.&lt;br /&gt;
&lt;br /&gt;
After you place 2 of these along the 2x2x2 block you will probably have to insert another f2l pair. Once again this should be obvious of where it is, and should be a very simple fix.&lt;br /&gt;
&lt;br /&gt;
Once this has been finished one &amp;quot;edge&amp;quot; of the puzzle will be unsolved, the rest of the cube will be in the correct position. See center rotation if required.&lt;br /&gt;
&lt;br /&gt;
The above will take practice.&lt;br /&gt;
&lt;br /&gt;
Notes about step 2:&lt;br /&gt;
&lt;br /&gt;
    * Did you wind up with an inversed triangle around your face, you just can&#039;t figure out how to get it in position? &lt;br /&gt;
         o Note: this is not [[parity]], you just have to reverse an edge. R U2 R&#039; U2 L U&#039; L&#039;&lt;br /&gt;
    * Yes this step requires a lot of practice, but once you get the hang of it it&#039;s easy.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Step 3:&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step think about the cube as a 3x3x3, you can see this by rotating the puzzle slightly so you have a 3x3 on the top of the puzzle! This is determined by correct orientation of edges as well, the corners are easy to orient!&lt;br /&gt;
&lt;br /&gt;
if the edges are oriented they will be in the apropriate position.&lt;br /&gt;
&lt;br /&gt;
There are some great youtube videos for this, I&#039;m sure you can find them.&lt;br /&gt;
&lt;br /&gt;
Use the above to determine if you have the bar case; or the crooked bar case.&lt;br /&gt;
&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last layer of this puzzle is pretty much a permutation problem, more so than an orientation problem!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes for step 3:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o [[2-look OLL]] cases ([[Sune]]/Bar/L-shape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoy this puzzle, and good luck.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pyramorphix#Master_Pyramorphix Wikipedia entry on Master Pyramorphix]&lt;br /&gt;
&lt;br /&gt;
[[Category:Twisty Puzzles]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12785</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12785"/>
		<updated>2011-01-17T14:01:07Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* External Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Master Pyramorphix&#039;&#039;&#039; is a version of [[Pyramorphix]] with more layers.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
[[File:itsacube.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (Master Pyramorphix) has two seperate versions. There is the one color version, and the four color version. This guide is written for the four color version.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t really ever find guides for the mastermorphix, I have seen a few forum posts talking about ideas. This is from the ideas, and the method that works for me.&lt;br /&gt;
&lt;br /&gt;
The method used to solve this 4 sided puzzle is loosely based on the [[Petrus]] method. This puzzle doesn&#039;t have many people doing it, or solvers with any posted times. I see some people say this is one of the most difficult [[3x3x3]] shape mods. I am not doubtful about that, but I believe this puzzle can be achieved to sub-30, and maybe people have already done this. I have not seen any times below that though.&lt;br /&gt;
&lt;br /&gt;
The best times I see for this puzzle are between 1:10.00 and 3:00.00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What you need to know before you start:&lt;br /&gt;
&lt;br /&gt;
     * How to solve a [[rubik&#039;s cube]] (beneficial)&lt;br /&gt;
     * [[PLL]] (Very beneficial!)&lt;br /&gt;
     * Intuitive [[F2L]]&lt;br /&gt;
     * [[Notation]]&lt;br /&gt;
     * Mapping from [[3x3x3]]&lt;br /&gt;
            o Corners: The small single color triangular pieces (looks like the center of this puzzle)&lt;br /&gt;
            o Corners: The three colored actual corners of this puzzle are also corners.&lt;br /&gt;
            o Centers: The two colored diamond pieces on the edge of this puzzle.&lt;br /&gt;
            o Edges: The solid colored &amp;quot;wedge&amp;quot; pieces.&lt;br /&gt;
            o See image.&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
&lt;br /&gt;
Build a 2x2x2 block (This can be broken into 3 sub steps)&lt;br /&gt;
&lt;br /&gt;
You need to first orient 3 center pieces in the correct orientation (looking at this from the top going clockwise your centers may be :yellow-blue--blue-red--red-yellow: remember, the centers of this puzzle have 2 colors on them.&lt;br /&gt;
&lt;br /&gt;
Now you have to begin to build your 2x2x2 block, you have to insert 2 edges so that they match. These edges (obviously) will be between the two centers on the puzzle. so for example between the yellow-blue and blue-red centers we would place a blue edge. Make sure you keep the proper orientation of the centers.&lt;br /&gt;
&lt;br /&gt;
Now that you have 2 edges correctly placed you do one [[f2l]] placement. Find the corner for the [[slot]], match it with the missing edge and place it into the [[slot]].&lt;br /&gt;
&lt;br /&gt;
You should now have completed a 2x2x2 block, you will hold the point of this to the bottom of the puzzle pointing towards the floor or table.&lt;br /&gt;
&lt;br /&gt;
Notes about Step 1:&lt;br /&gt;
&lt;br /&gt;
    * You can insert the other 2 edges by repeatedly inserting [[f2l]] pairs with the missing corner.&lt;br /&gt;
    * There three edges of the same color, and any of these can be used in the pairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Step 2:&lt;br /&gt;
&lt;br /&gt;
Now this is kind of where the [[petrus]] method dies off. What you will do now is extend 2 sides of the puzzle (touching the 2x2x2 block) towards the top [[layer]]. (This will be a matching of 1 corner and 2 edges and will look something like angel wings being placed)&lt;br /&gt;
&lt;br /&gt;
If you are building on yellow you could find and connect one corner with it&#039;s edge easily. You can also easily place this into the correct area (this should be very easy to figure out)&lt;br /&gt;
&lt;br /&gt;
I am not going to go into detail for this, once you get the 2nd edge added you can place this into the appropriate position. This should be done intuitively to learn your own tricks for this part.&lt;br /&gt;
&lt;br /&gt;
After you place 2 of these along the 2x2x2 block you will probably have to insert another [[f2l]] pair. Once again this should be obvious of where it is, and should be a very simple fix.&lt;br /&gt;
&lt;br /&gt;
Once this has been finished one &amp;quot;edge&amp;quot; of the puzzle will be unsolved, the rest of the cube will be in the correct position. See center rotation if required.&lt;br /&gt;
&lt;br /&gt;
The above will take practice.&lt;br /&gt;
&lt;br /&gt;
Notes about step 2:&lt;br /&gt;
&lt;br /&gt;
    * Did you wind up with an inversed triangle around your face, you just can&#039;t figure out how to get it in position? &lt;br /&gt;
         o Note: this is not [[parity]], you just have to reverse an edge. R U2 R&#039; U2 L U&#039; L&#039;&lt;br /&gt;
    * Yes this step requires a lot of practice, but once you get the hang of it it&#039;s easy.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Step 3:&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step think about the cube as a 3x3x3, you can see this by rotating the puzzle slightly so you have a 3x3 on the top of the puzzle! This is determined by correct orientation of edges as well, the corners are easy to orient!&lt;br /&gt;
&lt;br /&gt;
if the edges are oriented they will be in the apropriate position.&lt;br /&gt;
&lt;br /&gt;
There are some great youtube videos for this, I&#039;m sure you can find them.&lt;br /&gt;
&lt;br /&gt;
Use the above to determine if you have the bar case; or the crooked bar case.&lt;br /&gt;
&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last layer of this puzzle is pretty much a permutation problem, more so than an orientation problem!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes for step 3:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o 2-look [[OLL]] cases ([[Sune]]/Bar/L-shape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoy this puzzle, and good luck.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pyramorphix#Master_Pyramorphix Wikipedia entry on Master Pyramorphix]&lt;br /&gt;
&lt;br /&gt;
[[Category:Twisty Puzzles]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12784</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12784"/>
		<updated>2011-01-17T13:59:28Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* External Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Master Pyramorphix&#039;&#039;&#039; is a version of [[Pyramorphix]] with more layers.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
[[File:itsacube.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (Master Pyramorphix) has two seperate versions. There is the one color version, and the four color version. This guide is written for the four color version.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t really ever find guides for the mastermorphix, I have seen a few forum posts talking about ideas. This is from the ideas, and the method that works for me.&lt;br /&gt;
&lt;br /&gt;
The method used to solve this 4 sided puzzle is loosely based on the [[Petrus]] method. This puzzle doesn&#039;t have many people doing it, or solvers with any posted times. I see some people say this is one of the most difficult [[3x3x3]] shape mods. I am not doubtful about that, but I believe this puzzle can be achieved to sub-30, and maybe people have already done this. I have not seen any times below that though.&lt;br /&gt;
&lt;br /&gt;
The best times I see for this puzzle are between 1:10.00 and 3:00.00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What you need to know before you start:&lt;br /&gt;
&lt;br /&gt;
     * How to solve a [[rubik&#039;s cube]] (beneficial)&lt;br /&gt;
     * [[PLL]] (Very beneficial!)&lt;br /&gt;
     * Intuitive [[F2L]]&lt;br /&gt;
     * [[Notation]]&lt;br /&gt;
     * Mapping from [[3x3x3]]&lt;br /&gt;
            o Corners: The small single color triangular pieces (looks like the center of this puzzle)&lt;br /&gt;
            o Corners: The three colored actual corners of this puzzle are also corners.&lt;br /&gt;
            o Centers: The two colored diamond pieces on the edge of this puzzle.&lt;br /&gt;
            o Edges: The solid colored &amp;quot;wedge&amp;quot; pieces.&lt;br /&gt;
            o See image.&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
&lt;br /&gt;
Build a 2x2x2 block (This can be broken into 3 sub steps)&lt;br /&gt;
&lt;br /&gt;
You need to first orient 3 center pieces in the correct orientation (looking at this from the top going clockwise your centers may be :yellow-blue--blue-red--red-yellow: remember, the centers of this puzzle have 2 colors on them.&lt;br /&gt;
&lt;br /&gt;
Now you have to begin to build your 2x2x2 block, you have to insert 2 edges so that they match. These edges (obviously) will be between the two centers on the puzzle. so for example between the yellow-blue and blue-red centers we would place a blue edge. Make sure you keep the proper orientation of the centers.&lt;br /&gt;
&lt;br /&gt;
Now that you have 2 edges correctly placed you do one [[f2l]] placement. Find the corner for the [[slot]], match it with the missing edge and place it into the [[slot]].&lt;br /&gt;
&lt;br /&gt;
You should now have completed a 2x2x2 block, you will hold the point of this to the bottom of the puzzle pointing towards the floor or table.&lt;br /&gt;
&lt;br /&gt;
Notes about Step 1:&lt;br /&gt;
&lt;br /&gt;
    * You can insert the other 2 edges by repeatedly inserting [[f2l]] pairs with the missing corner.&lt;br /&gt;
    * There three edges of the same color, and any of these can be used in the pairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Step 2:&lt;br /&gt;
&lt;br /&gt;
Now this is kind of where the [[petrus]] method dies off. What you will do now is extend 2 sides of the puzzle (touching the 2x2x2 block) towards the top [[layer]]. (This will be a matching of 1 corner and 2 edges and will look something like angel wings being placed)&lt;br /&gt;
&lt;br /&gt;
If you are building on yellow you could find and connect one corner with it&#039;s edge easily. You can also easily place this into the correct area (this should be very easy to figure out)&lt;br /&gt;
&lt;br /&gt;
I am not going to go into detail for this, once you get the 2nd edge added you can place this into the appropriate position. This should be done intuitively to learn your own tricks for this part.&lt;br /&gt;
&lt;br /&gt;
After you place 2 of these along the 2x2x2 block you will probably have to insert another [[f2l]] pair. Once again this should be obvious of where it is, and should be a very simple fix.&lt;br /&gt;
&lt;br /&gt;
Once this has been finished one &amp;quot;edge&amp;quot; of the puzzle will be unsolved, the rest of the cube will be in the correct position. See center rotation if required.&lt;br /&gt;
&lt;br /&gt;
The above will take practice.&lt;br /&gt;
&lt;br /&gt;
Notes about step 2:&lt;br /&gt;
&lt;br /&gt;
    * Did you wind up with an inversed triangle around your face, you just can&#039;t figure out how to get it in position? &lt;br /&gt;
         o Note: this is not [[parity]], you just have to reverse an edge. R U2 R&#039; U2 L U&#039; L&#039;&lt;br /&gt;
    * Yes this step requires a lot of practice, but once you get the hang of it it&#039;s easy.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Step 3:&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step think about the cube as a 3x3x3, you can see this by rotating the puzzle slightly so you have a 3x3 on the top of the puzzle! This is determined by correct orientation of edges as well, the corners are easy to orient!&lt;br /&gt;
&lt;br /&gt;
if the edges are oriented they will be in the apropriate position.&lt;br /&gt;
&lt;br /&gt;
There are some great youtube videos for this, I&#039;m sure you can find them.&lt;br /&gt;
&lt;br /&gt;
Use the above to determine if you have the bar case; or the crooked bar case.&lt;br /&gt;
&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last layer of this puzzle is pretty much a permutation problem, more so than an orientation problem!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes for step 3:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o 2-look [[OLL]] cases ([[Sune]]/Bar/L-shape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoy this puzzle, and good luck.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pyramorphix#Master_Pyramorphix Wikipedia entry on Master Pyramorphix]&lt;br /&gt;
&lt;br /&gt;
[[Category:Twisty Puzzles]][[Category:Methods]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12783</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12783"/>
		<updated>2011-01-17T13:52:01Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Master Pyramorphix&#039;&#039;&#039; is a version of [[Pyramorphix]] with more layers.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
[[File:itsacube.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (Master Pyramorphix) has two seperate versions. There is the one color version, and the four color version. This guide is written for the four color version.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t really ever find guides for the mastermorphix, I have seen a few forum posts talking about ideas. This is from the ideas, and the method that works for me.&lt;br /&gt;
&lt;br /&gt;
The method used to solve this 4 sided puzzle is loosely based on the [[Petrus]] method. This puzzle doesn&#039;t have many people doing it, or solvers with any posted times. I see some people say this is one of the most difficult [[3x3x3]] shape mods. I am not doubtful about that, but I believe this puzzle can be achieved to sub-30, and maybe people have already done this. I have not seen any times below that though.&lt;br /&gt;
&lt;br /&gt;
The best times I see for this puzzle are between 1:10.00 and 3:00.00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What you need to know before you start:&lt;br /&gt;
&lt;br /&gt;
     * How to solve a [[rubik&#039;s cube]] (beneficial)&lt;br /&gt;
     * [[PLL]] (Very beneficial!)&lt;br /&gt;
     * Intuitive [[F2L]]&lt;br /&gt;
     * [[Notation]]&lt;br /&gt;
     * Mapping from [[3x3x3]]&lt;br /&gt;
            o Corners: The small single color triangular pieces (looks like the center of this puzzle)&lt;br /&gt;
            o Corners: The three colored actual corners of this puzzle are also corners.&lt;br /&gt;
            o Centers: The two colored diamond pieces on the edge of this puzzle.&lt;br /&gt;
            o Edges: The solid colored &amp;quot;wedge&amp;quot; pieces.&lt;br /&gt;
            o See image.&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
&lt;br /&gt;
Build a 2x2x2 block (This can be broken into 3 sub steps)&lt;br /&gt;
&lt;br /&gt;
You need to first orient 3 center pieces in the correct orientation (looking at this from the top going clockwise your centers may be :yellow-blue--blue-red--red-yellow: remember, the centers of this puzzle have 2 colors on them.&lt;br /&gt;
&lt;br /&gt;
Now you have to begin to build your 2x2x2 block, you have to insert 2 edges so that they match. These edges (obviously) will be between the two centers on the puzzle. so for example between the yellow-blue and blue-red centers we would place a blue edge. Make sure you keep the proper orientation of the centers.&lt;br /&gt;
&lt;br /&gt;
Now that you have 2 edges correctly placed you do one [[f2l]] placement. Find the corner for the [[slot]], match it with the missing edge and place it into the [[slot]].&lt;br /&gt;
&lt;br /&gt;
You should now have completed a 2x2x2 block, you will hold the point of this to the bottom of the puzzle pointing towards the floor or table.&lt;br /&gt;
&lt;br /&gt;
Notes about Step 1:&lt;br /&gt;
&lt;br /&gt;
    * You can insert the other 2 edges by repeatedly inserting [[f2l]] pairs with the missing corner.&lt;br /&gt;
    * There three edges of the same color, and any of these can be used in the pairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Step 2:&lt;br /&gt;
&lt;br /&gt;
Now this is kind of where the [[petrus]] method dies off. What you will do now is extend 2 sides of the puzzle (touching the 2x2x2 block) towards the top [[layer]]. (This will be a matching of 1 corner and 2 edges and will look something like angel wings being placed)&lt;br /&gt;
&lt;br /&gt;
If you are building on yellow you could find and connect one corner with it&#039;s edge easily. You can also easily place this into the correct area (this should be very easy to figure out)&lt;br /&gt;
&lt;br /&gt;
I am not going to go into detail for this, once you get the 2nd edge added you can place this into the appropriate position. This should be done intuitively to learn your own tricks for this part.&lt;br /&gt;
&lt;br /&gt;
After you place 2 of these along the 2x2x2 block you will probably have to insert another [[f2l]] pair. Once again this should be obvious of where it is, and should be a very simple fix.&lt;br /&gt;
&lt;br /&gt;
Once this has been finished one &amp;quot;edge&amp;quot; of the puzzle will be unsolved, the rest of the cube will be in the correct position. See center rotation if required.&lt;br /&gt;
&lt;br /&gt;
The above will take practice.&lt;br /&gt;
&lt;br /&gt;
Notes about step 2:&lt;br /&gt;
&lt;br /&gt;
    * Did you wind up with an inversed triangle around your face, you just can&#039;t figure out how to get it in position? &lt;br /&gt;
         o Note: this is not [[parity]], you just have to reverse an edge. R U2 R&#039; U2 L U&#039; L&#039;&lt;br /&gt;
    * Yes this step requires a lot of practice, but once you get the hang of it it&#039;s easy.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Step 3:&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step think about the cube as a 3x3x3, you can see this by rotating the puzzle slightly so you have a 3x3 on the top of the puzzle! This is determined by correct orientation of edges as well, the corners are easy to orient!&lt;br /&gt;
&lt;br /&gt;
if the edges are oriented they will be in the apropriate position.&lt;br /&gt;
&lt;br /&gt;
There are some great youtube videos for this, I&#039;m sure you can find them.&lt;br /&gt;
&lt;br /&gt;
Use the above to determine if you have the bar case; or the crooked bar case.&lt;br /&gt;
&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last layer of this puzzle is pretty much a permutation problem, more so than an orientation problem!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes for step 3:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o 2-look [[OLL]] cases ([[Sune]]/Bar/L-shape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoy this puzzle, and good luck.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pyramorphix#Master_Pyramorphix Wikipedia entry on Master Pyramorphix]&lt;br /&gt;
&lt;br /&gt;
[[Category:Twisty Puzzles]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12782</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12782"/>
		<updated>2011-01-17T13:51:31Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Master Pyramorphix&#039;&#039;&#039; is a version of [[Pyramorphix]] with more layers.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
[center][[File:itsacube.jpg]][/center]&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (Master Pyramorphix) has two seperate versions. There is the one color version, and the four color version. This guide is written for the four color version.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t really ever find guides for the mastermorphix, I have seen a few forum posts talking about ideas. This is from the ideas, and the method that works for me.&lt;br /&gt;
&lt;br /&gt;
The method used to solve this 4 sided puzzle is loosely based on the [[Petrus]] method. This puzzle doesn&#039;t have many people doing it, or solvers with any posted times. I see some people say this is one of the most difficult [[3x3x3]] shape mods. I am not doubtful about that, but I believe this puzzle can be achieved to sub-30, and maybe people have already done this. I have not seen any times below that though.&lt;br /&gt;
&lt;br /&gt;
The best times I see for this puzzle are between 1:10.00 and 3:00.00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What you need to know before you start:&lt;br /&gt;
&lt;br /&gt;
     * How to solve a [[rubik&#039;s cube]] (beneficial)&lt;br /&gt;
     * [[PLL]] (Very beneficial!)&lt;br /&gt;
     * Intuitive [[F2L]]&lt;br /&gt;
     * [[Notation]]&lt;br /&gt;
     * Mapping from [[3x3x3]]&lt;br /&gt;
            o Corners: The small single color triangular pieces (looks like the center of this puzzle)&lt;br /&gt;
            o Corners: The three colored actual corners of this puzzle are also corners.&lt;br /&gt;
            o Centers: The two colored diamond pieces on the edge of this puzzle.&lt;br /&gt;
            o Edges: The solid colored &amp;quot;wedge&amp;quot; pieces.&lt;br /&gt;
            o See image.&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
&lt;br /&gt;
Build a 2x2x2 block (This can be broken into 3 sub steps)&lt;br /&gt;
&lt;br /&gt;
You need to first orient 3 center pieces in the correct orientation (looking at this from the top going clockwise your centers may be :yellow-blue--blue-red--red-yellow: remember, the centers of this puzzle have 2 colors on them.&lt;br /&gt;
&lt;br /&gt;
Now you have to begin to build your 2x2x2 block, you have to insert 2 edges so that they match. These edges (obviously) will be between the two centers on the puzzle. so for example between the yellow-blue and blue-red centers we would place a blue edge. Make sure you keep the proper orientation of the centers.&lt;br /&gt;
&lt;br /&gt;
Now that you have 2 edges correctly placed you do one [[f2l]] placement. Find the corner for the [[slot]], match it with the missing edge and place it into the [[slot]].&lt;br /&gt;
&lt;br /&gt;
You should now have completed a 2x2x2 block, you will hold the point of this to the bottom of the puzzle pointing towards the floor or table.&lt;br /&gt;
&lt;br /&gt;
Notes about Step 1:&lt;br /&gt;
&lt;br /&gt;
    * You can insert the other 2 edges by repeatedly inserting [[f2l]] pairs with the missing corner.&lt;br /&gt;
    * There three edges of the same color, and any of these can be used in the pairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Step 2:&lt;br /&gt;
&lt;br /&gt;
Now this is kind of where the [[petrus]] method dies off. What you will do now is extend 2 sides of the puzzle (touching the 2x2x2 block) towards the top [[layer]]. (This will be a matching of 1 corner and 2 edges and will look something like angel wings being placed)&lt;br /&gt;
&lt;br /&gt;
If you are building on yellow you could find and connect one corner with it&#039;s edge easily. You can also easily place this into the correct area (this should be very easy to figure out)&lt;br /&gt;
&lt;br /&gt;
I am not going to go into detail for this, once you get the 2nd edge added you can place this into the appropriate position. This should be done intuitively to learn your own tricks for this part.&lt;br /&gt;
&lt;br /&gt;
After you place 2 of these along the 2x2x2 block you will probably have to insert another [[f2l]] pair. Once again this should be obvious of where it is, and should be a very simple fix.&lt;br /&gt;
&lt;br /&gt;
Once this has been finished one &amp;quot;edge&amp;quot; of the puzzle will be unsolved, the rest of the cube will be in the correct position. See center rotation if required.&lt;br /&gt;
&lt;br /&gt;
The above will take practice.&lt;br /&gt;
&lt;br /&gt;
Notes about step 2:&lt;br /&gt;
&lt;br /&gt;
    * Did you wind up with an inversed triangle around your face, you just can&#039;t figure out how to get it in position? &lt;br /&gt;
         o Note: this is not [[parity]], you just have to reverse an edge. R U2 R&#039; U2 L U&#039; L&#039;&lt;br /&gt;
    * Yes this step requires a lot of practice, but once you get the hang of it it&#039;s easy.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Step 3:&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step think about the cube as a 3x3x3, you can see this by rotating the puzzle slightly so you have a 3x3 on the top of the puzzle! This is determined by correct orientation of edges as well, the corners are easy to orient!&lt;br /&gt;
&lt;br /&gt;
if the edges are oriented they will be in the apropriate position.&lt;br /&gt;
&lt;br /&gt;
There are some great youtube videos for this, I&#039;m sure you can find them.&lt;br /&gt;
&lt;br /&gt;
Use the above to determine if you have the bar case; or the crooked bar case.&lt;br /&gt;
&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last layer of this puzzle is pretty much a permutation problem, more so than an orientation problem!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes for step 3:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o 2-look [[OLL]] cases ([[Sune]]/Bar/L-shape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoy this puzzle, and good luck.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pyramorphix#Master_Pyramorphix Wikipedia entry on Master Pyramorphix]&lt;br /&gt;
&lt;br /&gt;
[[Category:Twisty Puzzles]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12781</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12781"/>
		<updated>2011-01-17T13:50:58Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Master Pyramorphix&#039;&#039;&#039; is a version of [[Pyramorphix]] with more layers.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
[[File:itsacube.jpg]]&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (Master Pyramorphix) has two seperate versions. There is the one color version, and the four color version. This guide is written for the four color version.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t really ever find guides for the mastermorphix, I have seen a few forum posts talking about ideas. This is from the ideas, and the method that works for me.&lt;br /&gt;
&lt;br /&gt;
The method used to solve this 4 sided puzzle is loosely based on the [[Petrus]] method. This puzzle doesn&#039;t have many people doing it, or solvers with any posted times. I see some people say this is one of the most difficult [[3x3x3]] shape mods. I am not doubtful about that, but I believe this puzzle can be achieved to sub-30, and maybe people have already done this. I have not seen any times below that though.&lt;br /&gt;
&lt;br /&gt;
The best times I see for this puzzle are between 1:10.00 and 3:00.00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What you need to know before you start:&lt;br /&gt;
&lt;br /&gt;
     * How to solve a [[rubik&#039;s cube]] (beneficial)&lt;br /&gt;
     * [[PLL]] (Very beneficial!)&lt;br /&gt;
     * Intuitive [[F2L]]&lt;br /&gt;
     * [[Notation]]&lt;br /&gt;
     * Mapping from [[3x3x3]]&lt;br /&gt;
            o Corners: The small single color triangular pieces (looks like the center of this puzzle)&lt;br /&gt;
            o Corners: The three colored actual corners of this puzzle are also corners.&lt;br /&gt;
            o Centers: The two colored diamond pieces on the edge of this puzzle.&lt;br /&gt;
            o Edges: The solid colored &amp;quot;wedge&amp;quot; pieces.&lt;br /&gt;
            o See image.&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
&lt;br /&gt;
Build a 2x2x2 block (This can be broken into 3 sub steps)&lt;br /&gt;
&lt;br /&gt;
You need to first orient 3 center pieces in the correct orientation (looking at this from the top going clockwise your centers may be :yellow-blue--blue-red--red-yellow: remember, the centers of this puzzle have 2 colors on them.&lt;br /&gt;
&lt;br /&gt;
Now you have to begin to build your 2x2x2 block, you have to insert 2 edges so that they match. These edges (obviously) will be between the two centers on the puzzle. so for example between the yellow-blue and blue-red centers we would place a blue edge. Make sure you keep the proper orientation of the centers.&lt;br /&gt;
&lt;br /&gt;
Now that you have 2 edges correctly placed you do one [[f2l]] placement. Find the corner for the [[slot]], match it with the missing edge and place it into the [[slot]].&lt;br /&gt;
&lt;br /&gt;
You should now have completed a 2x2x2 block, you will hold the point of this to the bottom of the puzzle pointing towards the floor or table.&lt;br /&gt;
&lt;br /&gt;
Notes about Step 1:&lt;br /&gt;
&lt;br /&gt;
    * You can insert the other 2 edges by repeatedly inserting [[f2l]] pairs with the missing corner.&lt;br /&gt;
    * There three edges of the same color, and any of these can be used in the pairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Step 2:&lt;br /&gt;
&lt;br /&gt;
Now this is kind of where the [[petrus]] method dies off. What you will do now is extend 2 sides of the puzzle (touching the 2x2x2 block) towards the top [[layer]]. (This will be a matching of 1 corner and 2 edges and will look something like angel wings being placed)&lt;br /&gt;
&lt;br /&gt;
If you are building on yellow you could find and connect one corner with it&#039;s edge easily. You can also easily place this into the correct area (this should be very easy to figure out)&lt;br /&gt;
&lt;br /&gt;
I am not going to go into detail for this, once you get the 2nd edge added you can place this into the appropriate position. This should be done intuitively to learn your own tricks for this part.&lt;br /&gt;
&lt;br /&gt;
After you place 2 of these along the 2x2x2 block you will probably have to insert another [[f2l]] pair. Once again this should be obvious of where it is, and should be a very simple fix.&lt;br /&gt;
&lt;br /&gt;
Once this has been finished one &amp;quot;edge&amp;quot; of the puzzle will be unsolved, the rest of the cube will be in the correct position. See center rotation if required.&lt;br /&gt;
&lt;br /&gt;
The above will take practice.&lt;br /&gt;
&lt;br /&gt;
Notes about step 2:&lt;br /&gt;
&lt;br /&gt;
    * Did you wind up with an inversed triangle around your face, you just can&#039;t figure out how to get it in position? &lt;br /&gt;
         o Note: this is not [[parity]], you just have to reverse an edge. R U2 R&#039; U2 L U&#039; L&#039;&lt;br /&gt;
    * Yes this step requires a lot of practice, but once you get the hang of it it&#039;s easy.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Step 3:&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step think about the cube as a 3x3x3, you can see this by rotating the puzzle slightly so you have a 3x3 on the top of the puzzle! This is determined by correct orientation of edges as well, the corners are easy to orient!&lt;br /&gt;
&lt;br /&gt;
if the edges are oriented they will be in the apropriate position.&lt;br /&gt;
&lt;br /&gt;
There are some great youtube videos for this, I&#039;m sure you can find them.&lt;br /&gt;
&lt;br /&gt;
Use the above to determine if you have the bar case; or the crooked bar case.&lt;br /&gt;
&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last layer of this puzzle is pretty much a permutation problem, more so than an orientation problem!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes for step 3:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o 2-look [[OLL]] cases ([[Sune]]/Bar/L-shape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoy this puzzle, and good luck.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pyramorphix#Master_Pyramorphix Wikipedia entry on Master Pyramorphix]&lt;br /&gt;
&lt;br /&gt;
[[Category:Twisty Puzzles]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=File:Itsacube.jpg&amp;diff=12780</id>
		<title>File:Itsacube.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=File:Itsacube.jpg&amp;diff=12780"/>
		<updated>2011-01-17T13:50:18Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12779</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12779"/>
		<updated>2011-01-17T13:49:42Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Master Pyramorphix&#039;&#039;&#039; is a version of [[Pyramorphix]] with more layers.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (Master Pyramorphix) has two seperate versions. There is the one color version, and the four color version. This guide is written for the four color version.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t really ever find guides for the mastermorphix, I have seen a few forum posts talking about ideas. This is from the ideas, and the method that works for me.&lt;br /&gt;
&lt;br /&gt;
The method used to solve this 4 sided puzzle is loosely based on the [[Petrus]] method. This puzzle doesn&#039;t have many people doing it, or solvers with any posted times. I see some people say this is one of the most difficult [[3x3x3]] shape mods. I am not doubtful about that, but I believe this puzzle can be achieved to sub-30, and maybe people have already done this. I have not seen any times below that though.&lt;br /&gt;
&lt;br /&gt;
The best times I see for this puzzle are between 1:10.00 and 3:00.00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What you need to know before you start:&lt;br /&gt;
&lt;br /&gt;
     * How to solve a [[rubik&#039;s cube]] (beneficial)&lt;br /&gt;
     * [[PLL]] (Very beneficial!)&lt;br /&gt;
     * Intuitive [[F2L]]&lt;br /&gt;
     * [[Notation]]&lt;br /&gt;
     * Mapping from [[3x3x3]]&lt;br /&gt;
            o Corners: The small single color triangular pieces (looks like the center of this puzzle)&lt;br /&gt;
            o Corners: The three colored actual corners of this puzzle are also corners.&lt;br /&gt;
            o Centers: The two colored diamond pieces on the edge of this puzzle.&lt;br /&gt;
            o Edges: The solid colored &amp;quot;wedge&amp;quot; pieces.&lt;br /&gt;
            o See image.&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
&lt;br /&gt;
Build a 2x2x2 block (This can be broken into 3 sub steps)&lt;br /&gt;
&lt;br /&gt;
You need to first orient 3 center pieces in the correct orientation (looking at this from the top going clockwise your centers may be :yellow-blue--blue-red--red-yellow: remember, the centers of this puzzle have 2 colors on them.&lt;br /&gt;
&lt;br /&gt;
Now you have to begin to build your 2x2x2 block, you have to insert 2 edges so that they match. These edges (obviously) will be between the two centers on the puzzle. so for example between the yellow-blue and blue-red centers we would place a blue edge. Make sure you keep the proper orientation of the centers.&lt;br /&gt;
&lt;br /&gt;
Now that you have 2 edges correctly placed you do one [[f2l]] placement. Find the corner for the [[slot]], match it with the missing edge and place it into the [[slot]].&lt;br /&gt;
&lt;br /&gt;
You should now have completed a 2x2x2 block, you will hold the point of this to the bottom of the puzzle pointing towards the floor or table.&lt;br /&gt;
&lt;br /&gt;
Notes about Step 1:&lt;br /&gt;
&lt;br /&gt;
    * You can insert the other 2 edges by repeatedly inserting [[f2l]] pairs with the missing corner.&lt;br /&gt;
    * There three edges of the same color, and any of these can be used in the pairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Step 2:&lt;br /&gt;
&lt;br /&gt;
Now this is kind of where the [[petrus]] method dies off. What you will do now is extend 2 sides of the puzzle (touching the 2x2x2 block) towards the top [[layer]]. (This will be a matching of 1 corner and 2 edges and will look something like angel wings being placed)&lt;br /&gt;
&lt;br /&gt;
If you are building on yellow you could find and connect one corner with it&#039;s edge easily. You can also easily place this into the correct area (this should be very easy to figure out)&lt;br /&gt;
&lt;br /&gt;
I am not going to go into detail for this, once you get the 2nd edge added you can place this into the appropriate position. This should be done intuitively to learn your own tricks for this part.&lt;br /&gt;
&lt;br /&gt;
After you place 2 of these along the 2x2x2 block you will probably have to insert another [[f2l]] pair. Once again this should be obvious of where it is, and should be a very simple fix.&lt;br /&gt;
&lt;br /&gt;
Once this has been finished one &amp;quot;edge&amp;quot; of the puzzle will be unsolved, the rest of the cube will be in the correct position. See center rotation if required.&lt;br /&gt;
&lt;br /&gt;
The above will take practice.&lt;br /&gt;
&lt;br /&gt;
Notes about step 2:&lt;br /&gt;
&lt;br /&gt;
    * Did you wind up with an inversed triangle around your face, you just can&#039;t figure out how to get it in position? &lt;br /&gt;
         o Note: this is not [[parity]], you just have to reverse an edge. R U2 R&#039; U2 L U&#039; L&#039;&lt;br /&gt;
    * Yes this step requires a lot of practice, but once you get the hang of it it&#039;s easy.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Step 3:&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step think about the cube as a 3x3x3, you can see this by rotating the puzzle slightly so you have a 3x3 on the top of the puzzle! This is determined by correct orientation of edges as well, the corners are easy to orient!&lt;br /&gt;
&lt;br /&gt;
if the edges are oriented they will be in the apropriate position.&lt;br /&gt;
&lt;br /&gt;
There are some great youtube videos for this, I&#039;m sure you can find them.&lt;br /&gt;
&lt;br /&gt;
Use the above to determine if you have the bar case; or the crooked bar case.&lt;br /&gt;
&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last layer of this puzzle is pretty much a permutation problem, more so than an orientation problem!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes for step 3:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o 2-look [[OLL]] cases ([[Sune]]/Bar/L-shape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoy this puzzle, and good luck.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pyramorphix#Master_Pyramorphix Wikipedia entry on Master Pyramorphix]&lt;br /&gt;
&lt;br /&gt;
[[Category:Twisty Puzzles]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12778</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12778"/>
		<updated>2011-01-17T13:46:49Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Master Pyramorphix&#039;&#039;&#039; is a version of [[Pyramorphix]] with more layers.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (Master Pyramorphix) has two seperate versions. There is the one color version, and the four color version. This guide is written for the four color version.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t really ever find guides for the mastermorphix, I have seen a few forum posts talking about ideas. This is from the ideas, and the method that works for me.&lt;br /&gt;
&lt;br /&gt;
The method used to solve this 4 sided puzzle is loosely based on the [[Petrus]] method. This puzzle doesn&#039;t have many people doing it, or solvers with any posted times. I see some people say this is one of the most difficult [[3x3x3]] shape mods. I am not doubtful about that, but I believe this puzzle can be achieved to sub-30, and maybe people have already done this. I have not seen any times below that though.&lt;br /&gt;
&lt;br /&gt;
The best times I see for this puzzle are between 1:10.00 and 3:00.00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What you need to know before you start:&lt;br /&gt;
&lt;br /&gt;
     * How to solve a [[rubik&#039;s cube]] (beneficial)&lt;br /&gt;
     * [[PLL]] (Very beneficial!)&lt;br /&gt;
     * Intuitive [[F2L]]&lt;br /&gt;
     * [[Notation]]&lt;br /&gt;
     * Mapping from [[3x3x3]]&lt;br /&gt;
            o Corners: The small single color triangular pieces (looks like the center of this puzzle)&lt;br /&gt;
            o Corners: The three colored actual corners of this puzzle are also corners.&lt;br /&gt;
            o Centers: The two colored diamond pieces on the edge of this puzzle.&lt;br /&gt;
            o Edges: The solid colored &amp;quot;wedge&amp;quot; pieces.&lt;br /&gt;
            o See image.&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
&lt;br /&gt;
Build a 2x2x2 block (This can be broken into 3 sub steps)&lt;br /&gt;
&lt;br /&gt;
You need to first orient 3 center pieces in the correct orientation (looking at this from the top going clockwise your centers may be :yellow-blue--blue-red--red-yellow: remember, the centers of this puzzle have 2 colors on them.&lt;br /&gt;
&lt;br /&gt;
Now you have to begin to build your 2x2x2 block, you have to insert 2 edges so that they match. These edges (obviously) will be between the two centers on the puzzle. so for example between the yellow-blue and blue-red centers we would place a blue edge. Make sure you keep the proper orientation of the centers.&lt;br /&gt;
&lt;br /&gt;
Now that you have 2 edges correctly placed you do one f2l placement. Find the corner for the slot, match it with the missing edge and place it into the slot.&lt;br /&gt;
&lt;br /&gt;
You should now have completed a 2x2x2 block, you will hold the point of this to the bottom of the puzzle pointing towards the floor or table.&lt;br /&gt;
&lt;br /&gt;
Notes about Step 1:&lt;br /&gt;
&lt;br /&gt;
    * You can insert the other 2 edges by repeatedly inserting f2l pairs with the missing corner.&lt;br /&gt;
    * There three edges of the same color, and any of these can be used in the pairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Step 2:&lt;br /&gt;
&lt;br /&gt;
Now this is kind of where the petrus method dies off. What you will do now is extend 2 sides of the puzzle (touching the 2x2x2 block) towards the top layer. (This will be a matching of 1 corner and 2 edges and will look something like angel wings being placed)&lt;br /&gt;
&lt;br /&gt;
If you are building on yellow you could find and connect one corner with it&#039;s edge easily. You can also easily place this into the correct area (this should be very easy to figure out)&lt;br /&gt;
&lt;br /&gt;
I am not going to go into detail for this, once you get the 2nd edge added you can place this into the appropriate position. This should be done intuitively to learn your own tricks for this part.&lt;br /&gt;
&lt;br /&gt;
After you place 2 of these along the 2x2x2 block you will probably have to insert another f2l pair. Once again this should be obvious of where it is, and should be a very simple fix.&lt;br /&gt;
&lt;br /&gt;
Once this has been finished one &amp;quot;edge&amp;quot; of the puzzle will be unsolved, the rest of the cube will be in the correct position. See center rotation if required.&lt;br /&gt;
&lt;br /&gt;
The above will take practice.&lt;br /&gt;
&lt;br /&gt;
Notes about step 2:&lt;br /&gt;
&lt;br /&gt;
    * Did you wind up with an inversed triangle around your face, you just can&#039;t figure out how to get it in position? &lt;br /&gt;
         o Note: this is not [[parity]], you just have to reverse an edge. R U2 R&#039; U2 L U&#039; L&#039;&lt;br /&gt;
    * Yes this step requires a lot of practice, but once you get the hang of it it&#039;s easy.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Step 3:&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step think about the cube as a 3x3x3, you can see this by rotating the puzzle slightly so you have a 3x3 on the top of the puzzle! This is determined by correct orientation of edges as well, the corners are easy to orient!&lt;br /&gt;
&lt;br /&gt;
if the edges are oriented they will be in the apropriate position.&lt;br /&gt;
&lt;br /&gt;
There are some great youtube videos for this, I&#039;m sure you can find them.&lt;br /&gt;
&lt;br /&gt;
Use the above to determine if you have the bar case; or the Crooked bar case.&lt;br /&gt;
&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last layer of this puzzle is pretty much a permutation problem, more so than an orientation problem!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes for step 3:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o 2-look OLL cases (Sune/Bar/L-shape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoy this puzzle, and good luck.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pyramorphix#Master_Pyramorphix Wikipedia entry on Master Pyramorphix]&lt;br /&gt;
&lt;br /&gt;
[[Category:Twisty Puzzles]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12777</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12777"/>
		<updated>2011-01-17T13:43:13Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Master Pyramorphix&#039;&#039;&#039; is a version of [[Pyramorphix]] with more layers.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (Master Pyramorphix) has two seperate versions. There is the one color version, and the four color version. This guide is written for the four color version.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t really ever find guides for the mastermorphix, I have seen a few forum posts talking about ideas. This is from the ideas, and the method that works for me.&lt;br /&gt;
&lt;br /&gt;
The method used to solve this 4 sided puzzle is loosely based on the [[Petrus]] method. This puzzle doesn&#039;t have many people doing it, or solvers with any posted times. I see some people say this is one of the most difficult 3x3x3 shape mods. I am not doubtful about that, but I believe this puzzle can be achieved to sub-30, and maybe people have already done this. I have not seen any times below that though.&lt;br /&gt;
&lt;br /&gt;
The best times I see for this puzzle are between 1:10.00 and 3:00.00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What you need to know before you start:&lt;br /&gt;
&lt;br /&gt;
     * How to solve a rubik&#039;s cube (beneficial)&lt;br /&gt;
     * PLL (Very beneficial!)&lt;br /&gt;
     * Intuitive F2L&lt;br /&gt;
     * Notation&lt;br /&gt;
     * Mapping from 3x3x3&lt;br /&gt;
            o Corners: The small single color triangular pieces (looks like the center of this puzzle)&lt;br /&gt;
            o Corners: The three colored actual corners of this puzzle are also corners.&lt;br /&gt;
            o Centers: The two colored diamond pieces on the edge of this puzzle.&lt;br /&gt;
            o Edges: The solid colored &amp;quot;wedge&amp;quot; pieces.&lt;br /&gt;
            o See image.&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
&lt;br /&gt;
Build a 2x2x2 block (This can be broken into 3 sub steps)&lt;br /&gt;
&lt;br /&gt;
You need to first orient 3 center pieces in the correct orientation (looking at this from the top going clockwise your centers may be :yellow-blue--blue-red--red-yellow: remember, the centers of this puzzle have 2 colors on them.&lt;br /&gt;
&lt;br /&gt;
Now you have to begin to build your 2x2x2 block, you have to insert 2 edges so that they match. These edges (obviously) will be between the two centers on the puzzle. so for example between the yellow-blue and blue-red centers we would place a blue edge. Make sure you keep the proper orientation of the centers.&lt;br /&gt;
&lt;br /&gt;
Now that you have 2 edges correctly placed you do one f2l placement. Find the corner for the slot, match it with the missing edge and place it into the slot.&lt;br /&gt;
&lt;br /&gt;
You should now have completed a 2x2x2 block, you will hold the point of this to the bottom of the puzzle pointing towards the floor or table.&lt;br /&gt;
&lt;br /&gt;
Notes about Step 1:&lt;br /&gt;
&lt;br /&gt;
    * You can insert the other 2 edges by repeatedly inserting f2l pairs with the missing corner.&lt;br /&gt;
    * There three edges of the same color, and any of these can be used in the pairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Step 2:&lt;br /&gt;
&lt;br /&gt;
Now this is kind of where the petrus method dies off. What you will do now is extend 2 sides of the puzzle (touching the 2x2x2 block) towards the top layer. (This will be a matching of 1 corner and 2 edges and will look something like angel wings being placed)&lt;br /&gt;
&lt;br /&gt;
If you are building on yellow you could find and connect one corner with it&#039;s edge easily. You can also easily place this into the correct area (this should be very easy to figure out)&lt;br /&gt;
&lt;br /&gt;
I am not going to go into detail for this, once you get the 2nd edge added you can place this into the appropriate position. This should be done intuitively to learn your own tricks for this part.&lt;br /&gt;
&lt;br /&gt;
After you place 2 of these along the 2x2x2 block you will probably have to insert another f2l pair. Once again this should be obvious of where it is, and should be a very simple fix.&lt;br /&gt;
&lt;br /&gt;
Once this has been finished one &amp;quot;edge&amp;quot; of the puzzle will be unsolved, the rest of the cube will be in the correct position. See center rotation if required.&lt;br /&gt;
&lt;br /&gt;
The above will take practice.&lt;br /&gt;
&lt;br /&gt;
Notes about step 2:&lt;br /&gt;
&lt;br /&gt;
    * Did you wind up with an inversed triangle around your face, you just can&#039;t figure out how to get it in position? &lt;br /&gt;
         o Note: this is not parity, you just have to reverse an edge. R U2 R&#039; U2 L U&#039; L&#039;&lt;br /&gt;
    * Yes this step requires a lot of practice, but once you get the hang of it it&#039;s easy.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Step 3:&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step think about the cube as a 3x3x3, you can see this by rotating the puzzle slightly so you have a 3x3 on the top of the puzzle! This is determined by correct orientation of edges as well, the corners are easy to orient!&lt;br /&gt;
&lt;br /&gt;
if the edges are oriented they will be in the apropriate position.&lt;br /&gt;
&lt;br /&gt;
There are some great youtube videos for this, I&#039;m sure you can find them.&lt;br /&gt;
&lt;br /&gt;
Use the above to determine if you have the bar case; or the Crooked bar case.&lt;br /&gt;
&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last layer of this puzzle is pretty much a permutation problem, more so than an orientation problem!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes for step 3:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o 2-look OLL cases (Sune/Bar/L-shape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoy this puzzle, and good luck.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pyramorphix#Master_Pyramorphix Wikipedia entry on Master Pyramorphix]&lt;br /&gt;
&lt;br /&gt;
[[Category:Twisty Puzzles]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12776</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12776"/>
		<updated>2011-01-17T13:42:39Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: /* Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Master Pyramorphix&#039;&#039;&#039; is a version of [[Pyramorphix]] with more layers.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (Master Pyramorphix) has two seperate versions. There is the one color version, and the four color version. This guide is written for the four color version.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t really ever find guides for the mastermorphix, I have seen a few forum posts talking about ideas. This is from the ideas, and the method that works for me.&lt;br /&gt;
&lt;br /&gt;
The method used to solve this 4 sided puzzle is loosely based on the [[Petrus]] method. This puzzle doesn&#039;t have many people doing it, or solvers with any posted times. I see some people say this is one of the most difficult 3x3x3 shape mods. I am not doubtful about that, but I believe this puzzle can be achieved to sub-30, and maybe people have already done this. I have not seen any times below that though.&lt;br /&gt;
&lt;br /&gt;
The best times I see for this puzzle are between 1:10.00 and 3:00.00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What you need to know before you start:&lt;br /&gt;
&lt;br /&gt;
     * How to solve a rubik&#039;s cube (beneficial)&lt;br /&gt;
     * PLL (Very beneficial!)&lt;br /&gt;
     * Intuitive F2L&lt;br /&gt;
     * Notation&lt;br /&gt;
     * Mapping from 3x3x3&lt;br /&gt;
            o Corners: The small single color triangular pieces (looks like the center of this puzzle)&lt;br /&gt;
            o Corners: The three colored actual corners of this puzzle are also corners.&lt;br /&gt;
            o Centers: The two colored diamond pieces on the edge of this puzzle.&lt;br /&gt;
            o Edges: The solid colored &amp;quot;wedge&amp;quot; pieces.&lt;br /&gt;
            o See image.&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
&lt;br /&gt;
Build a 2x2x2 block (This can be broken into 3 sub steps)&lt;br /&gt;
&lt;br /&gt;
You need to first orient 3 center pieces in the correct orientation (looking at this from the top going clockwise your centers may be :yellow-blue--blue-red--red-yellow: remember, the centers of this puzzle have 2 colors on them.&lt;br /&gt;
&lt;br /&gt;
Now you have to begin to build your 2x2x2 block, you have to insert 2 edges so that they match. These edges (obviously) will be between the two centers on the puzzle. so for example between the yellow-blue and blue-red centers we would place a blue edge. Make sure you keep the proper orientation of the centers.&lt;br /&gt;
&lt;br /&gt;
Now that you have 2 edges correctly placed you do one f2l placement. Find the corner for the slot, match it with the missing edge and place it into the slot.&lt;br /&gt;
&lt;br /&gt;
You should now have completed a 2x2x2 block, you will hold the point of this to the bottom of the puzzle pointing towards the floor or table.&lt;br /&gt;
&lt;br /&gt;
Notes about Step 1:&lt;br /&gt;
&lt;br /&gt;
* You can insert the other 2 edges by repeatedly inserting f2l pairs with the missing corner.&lt;br /&gt;
* There three edges of the same color, and any of these can be used in the pairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Step 2:&lt;br /&gt;
&lt;br /&gt;
Now this is kind of where the petrus method dies off. What you will do now is extend 2 sides of the puzzle (touching the 2x2x2 block) towards the top layer. (This will be a matching of 1 corner and 2 edges and will look something like angel wings being placed)&lt;br /&gt;
&lt;br /&gt;
If you are building on yellow you could find and connect one corner with it&#039;s edge easily. You can also easily place this into the correct area (this should be very easy to figure out)&lt;br /&gt;
&lt;br /&gt;
I am not going to go into detail for this, once you get the 2nd edge added you can place this into the appropriate position. This should be done intuitively to learn your own tricks for this part.&lt;br /&gt;
&lt;br /&gt;
After you place 2 of these along the 2x2x2 block you will probably have to insert another f2l pair. Once again this should be obvious of where it is, and should be a very simple fix.&lt;br /&gt;
&lt;br /&gt;
Once this has been finished one &amp;quot;edge&amp;quot; of the puzzle will be unsolved, the rest of the cube will be in the correct position. See center rotation if required.&lt;br /&gt;
&lt;br /&gt;
The above will take practice.&lt;br /&gt;
&lt;br /&gt;
Notes about step 2:&lt;br /&gt;
&lt;br /&gt;
* Did you wind up with an inversed triangle around your face, you just can&#039;t figure out how to get it in position? &lt;br /&gt;
     o Note: this is not parity, you just have to reverse an edge. R U2 R&#039; U2 L U&#039; L&#039;&lt;br /&gt;
* Yes this step requires a lot of practice, but once you get the hang of it it&#039;s easy.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Step 3:&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step think about the cube as a 3x3x3, you can see this by rotating the puzzle slightly so you have a 3x3 on the top of the puzzle! This is determined by correct orientation of edges as well, the corners are easy to orient!&lt;br /&gt;
&lt;br /&gt;
if the edges are oriented they will be in the apropriate position.&lt;br /&gt;
&lt;br /&gt;
There are some great youtube videos for this, I&#039;m sure you can find them.&lt;br /&gt;
&lt;br /&gt;
Use the above to determine if you have the bar case; or the Crooked bar case.&lt;br /&gt;
&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last layer of this puzzle is pretty much a permutation problem, more so than an orientation problem!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes for step 3:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o 2-look OLL cases (Sune/Bar/L-shape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enjoy this puzzle, and good luck.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pyramorphix#Master_Pyramorphix Wikipedia entry on Master Pyramorphix]&lt;br /&gt;
&lt;br /&gt;
[[Category:Twisty Puzzles]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12775</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12775"/>
		<updated>2011-01-17T13:26:53Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Master Pyramorphix&#039;&#039;&#039; is a version of [[Pyramorphix]] with more layers.&lt;br /&gt;
&lt;br /&gt;
== Solution ==&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (Master Pyramorphix) has two seperate versions. There is the one color version, and the four color version. This guide is written for the four color version.&lt;br /&gt;
&lt;br /&gt;
I can&#039;t really ever find guides for the mastermorphix, I have seen a few forum posts talking about ideas. This is from the ideas, and the method that works for me.&lt;br /&gt;
&lt;br /&gt;
The method used to solve this 4 sided puzzle is loosely based on the [[Petrus]] method. This puzzle doesn&#039;t have many people doing it, or solvers with any posted times. I see some people say this is one of the most difficult 3x3x3 shape mods. I am not doubtful about that, but I believe this puzzle can be achieved to sub-30, and maybe people have already done this. I have not seen any times below that though.&lt;br /&gt;
&lt;br /&gt;
The best times I see for this puzzle are between 1:10.00 and 3:00.00&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What you need to know before you start:&lt;br /&gt;
&lt;br /&gt;
     * How to solve a rubik&#039;s cube (beneficial)&lt;br /&gt;
     * Intuitive F2L&lt;br /&gt;
     * Notation&lt;br /&gt;
&lt;br /&gt;
Step 1:&lt;br /&gt;
&lt;br /&gt;
Build a 2x2x2 block (This can be broken into 3 sub steps)&lt;br /&gt;
&lt;br /&gt;
You need to first orient 3 center pieces in the correct orientation (looking at this from the top going clockwise your centers may be :yellow-blue--blue-red--red-yellow: remember, the centers of this puzzle have 2 colors on them.&lt;br /&gt;
&lt;br /&gt;
Now you have to begin to build your 2x2x2 block, you have to insert 2 edges so that they match. These edges (obviously) will be between the two centers on the puzzle. so for example between the yellow-blue and blue-red centers we would place a blue edge. Make sure you keep the proper orientation of the centers.&lt;br /&gt;
&lt;br /&gt;
Now that you have 2 edges correctly placed you do one f2l placement. Find the corner for the slot, match it with the missing edge and place it into the slot.&lt;br /&gt;
&lt;br /&gt;
You should now have completed a 2x2x2 block, you will hold the point of this to the bottom of the puzzle pointing towards the floor or table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build the corner and 2 outer edges of 2 colors.&lt;br /&gt;
&lt;br /&gt;
For example, build on yellow by placeing together one corner and 1 edge, then place the 2nd edge and insert into place on the yellow face. (This will take practice - you may end up with&lt;br /&gt;
inversed triangle around your face - this is NOT PARITY) [Just reverse one of the edges i.e, R U2 R&#039; U2 L U&#039; L&#039;]&lt;br /&gt;
build this on 2 of the colors from your 2x2x2 block (red/blue/yellow in this case)&lt;br /&gt;
&lt;br /&gt;
Insert the last f2l pair if required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step look at the actual orientation of the edges (correctly oriented vs. not oriented!)&lt;br /&gt;
Use the above to determine if you have the bar case; or the Crooked bar case&lt;br /&gt;
Think of the top layer as if it were the 3x3x3, turn the top layer 45degrees so you have it facing you just like a side on the 3x3x3&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o 2-look OLL cases (Sune/Bar/L-shape)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/Pyramorphix#Master_Pyramorphix Wikipedia entry on Master Pyramorphix]&lt;br /&gt;
&lt;br /&gt;
[[Category:Twisty Puzzles]]&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12582</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12582"/>
		<updated>2011-01-14T20:21:58Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Mastermorphix (4-color version) is solveable just like the 3x3x3. but here is a small step by step guide that may help you based off of the petrus method!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
build a 2x2x2 block&lt;br /&gt;
&lt;br /&gt;
To do this first orient 3 centers in the proper direction (so you have yellow blue - blue red - red yellow) on the 3 edges going clockwise for example.&lt;br /&gt;
Now insert using f2l the corner with one of the edges (yellow red or blue)&lt;br /&gt;
repeat the above for the same corner 3 times (once for each edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build the corner and 2 outer edges of 2 colors.&lt;br /&gt;
&lt;br /&gt;
For example, build on yellow by placeing together one corner and 1 edge, then place the 2nd edge and insert into place on the yellow face. (This will take practice - you may end up with&lt;br /&gt;
inversed triangle around your face - this is NOT PARITY) [Just reverse one of the edges i.e, R U2 R&#039; U2 L U&#039; L&#039;]&lt;br /&gt;
build this on 2 of the colors from your 2x2x2 block (red/blue/yellow in this case)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Insert the last f2l pair if required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
For this step look at the actual orientation of the edges (correctly oriented vs. not oriented!)&lt;br /&gt;
Use the above to determine if you have the bar case; or the Crooked bar case&lt;br /&gt;
Think of the top layer as if it were the 3x3x3, turn the top layer 45degrees so you have it facing you just like a side on the 3x3x3&lt;br /&gt;
Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o 2-look OLL cases (Sune/Bar/L-shape)&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12581</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12581"/>
		<updated>2011-01-14T20:21:08Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The Mastermorphix (4-color version) is solveable just like the 3x3x3. but here is a small step by step guide that may help you based off of the petrus method!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
build a 2x2x2 block&lt;br /&gt;
&lt;br /&gt;
    * To do this first orient 3 centers in the proper direction (so you have yellow blue - blue red &lt;br /&gt;
- red yellow) on the 3 edges going clockwise for example.&lt;br /&gt;
    * Now insert using f2l the corner with one of the edges (yellow red or blue)&lt;br /&gt;
&lt;br /&gt;
    * repeat the above for the same corner 3 times (once for each edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build the corner and 2 outer edges of 2 colors.&lt;br /&gt;
&lt;br /&gt;
    * For example, build on yellow by placeing together one corner and 1 edge, then place the &lt;br /&gt;
2nd edge and insert into place on the yellow face. (This will take practice - you may end up with&lt;br /&gt;
 inversed triangle around your face - this is NOT PARITY) [Just reverse one of the edges i.e, R U2 R&#039; U2 L U&#039; L&#039;]&lt;br /&gt;
    * build this on 2 of the colors from your 2x2x2 block (red/blue/yellow in this case)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Insert the last f2l pair if required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
    * For this step look at the actual orientation of the edges (correctly oriented vs. not oriented!)&lt;br /&gt;
    * Use the above to determine if you have the bar case; or the Crooked bar case&lt;br /&gt;
    * Think of the top layer as if it were the 3x3x3, turn the top layer 45degrees so you have&lt;br /&gt;
 it facing you just like a side on the 3x3x3&lt;br /&gt;
    * Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o 2-look OLL cases (Sune/Bar/L-shape)&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12580</id>
		<title>Master Pyramorphix</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Master_Pyramorphix&amp;diff=12580"/>
		<updated>2011-01-14T20:20:38Z</updated>

		<summary type="html">&lt;p&gt;FoxWolf: Created page with &amp;quot;  The Mastermorphix (4-color version) is solveable just like the 3x3x3. but here is a small step by step guide that may help you based off of the petrus method!   build a 2x2x2 b...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
The Mastermorphix (4-color version) is solveable just like the 3x3x3. but here is a small step by step guide that may help you based off of the petrus method!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
build a 2x2x2 block&lt;br /&gt;
&lt;br /&gt;
    * To do this first orient 3 centers in the proper direction (so you have yellow blue - blue red - red yellow) on the 3 edges going clockwise for example.&lt;br /&gt;
    * Now insert using f2l the corner with one of the edges (yellow red or blue)&lt;br /&gt;
&lt;br /&gt;
    * repeat the above for the same corner 3 times (once for each edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Build the corner and 2 outer edges of 2 colors.&lt;br /&gt;
&lt;br /&gt;
    * For example, build on yellow by placeing together one corner and 1 edge, then place the 2nd edge and insert into place on the yellow face. (This will take practice - you may end up with inversed triangle around your face - this is NOT PARITY) [Just reverse one of the edges i.e, R U2 R&#039; U2 L U&#039; L&#039;]&lt;br /&gt;
    * build this on 2 of the colors from your 2x2x2 block (red/blue/yellow in this case)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Insert the last f2l pair if required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Last Layer&lt;br /&gt;
&lt;br /&gt;
    * For this step look at the actual orientation of the edges (correctly oriented vs. not oriented!)&lt;br /&gt;
    * Use the above to determine if you have the bar case; or the Crooked bar case&lt;br /&gt;
    * Think of the top layer as if it were the 3x3x3, turn the top layer 45degrees so you have it facing you just like a side on the 3x3x3&lt;br /&gt;
    * Remember! there are 2 sets of 2 identically colored edges! (use this to your advantage - U-perms)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
    * Rotate one center 180degrees ( [R U R&#039; U]x6 ) - this will keep all other pieces oriented.&lt;br /&gt;
    * Rotate one corner 120degrees ( [L&#039; U&#039; L U] [L&#039; U2&#039; L] [R U R&#039; U R U2&#039; R&#039;] )&lt;br /&gt;
    * Notable algorithms from 3x3x3&lt;br /&gt;
          o J-Perms&lt;br /&gt;
          o T-Perm&lt;br /&gt;
          o U-Perms&lt;br /&gt;
          o A-perms&lt;br /&gt;
          o 2-look OLL cases (Sune/Bar/L-shape)&lt;/div&gt;</summary>
		<author><name>FoxWolf</name></author>
	</entry>
</feed>