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	<updated>2026-10-30T07:36:38Z</updated>
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	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Beyer-Hardwick_Method&amp;diff=29690</id>
		<title>Beyer-Hardwick Method</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Beyer-Hardwick_Method&amp;diff=29690"/>
		<updated>2016-12-07T01:00:00Z</updated>

		<summary type="html">&lt;p&gt;Bldgod: &lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;B&#039;&#039;&#039;eyer-&#039;&#039;&#039;H&#039;&#039;&#039;ardwick Method. An advanced blindsolving method based on the use of 3-cycle algorithms.  The fundamental idea behind the BH method is to use pre-memorized, move optimal, commutator 3-cycles for all possible 3-cycles starting from a fixed buffer location.  For pieces where orientation is defined, the position and orientation of pieces are solved simultaneously.  The use of commutators allows the BH method to be used for solving any sized cube blindfolded.&lt;br /&gt;
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== External links ==&lt;br /&gt;
* [http://www.speedcubing.com/chris/bhcorners.html BH method for corners - Hardwick]&lt;br /&gt;
* [http://www.speedcubing.com/chris/bhedges.html BH method for 3x3 edges - Hardwick]&lt;br /&gt;
* [http://skarrie.se/edges/ BH method for 3x3 edges - Skarrie]&lt;br /&gt;
* [https://spreadsheets.google.com/pub?key=0AuQyS2mqoMAMdGxaamlSVFo5d0NhNkxUbWp0UGlLdXc&amp;amp;single=true&amp;amp;gid=0&amp;amp;output=html BH method for corners - Riffz]&lt;br /&gt;
* [https://docs.google.com/spreadsheet/pub?key=0AvKFSRYPmkKRdHY0QTVxQlRmV216SHJLRHlpWHBTakE&amp;amp;output=html BH method for corners - Jalocha]&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?36014-The-edge-cycles-I-use-for-BLD&amp;amp;p=726087#post726087 edge cycles - lucarubik]&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?36145-The-corner-cycles-I-use-for-BLD&amp;amp;p=728708#post728708 corner cycles - lucarubik]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=11909 Thoughts about the BH method]* [http://www.speedsolving.com/forum&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=12268 Brian Yu&#039;s tutorial for BH corners]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?p=310411 Chris Hardwick&#039;s explanation of BH 3x3 edges]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?p=1601#post1601 Beginner BH ideas for big cube edges]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?p=1643#post1643 Intermediate/Advanced BH ideas for big cube edges]&lt;br /&gt;
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[[Category:Blindsolving methods]]&lt;br /&gt;
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{{Stub}}&lt;/div&gt;</summary>
		<author><name>Bldgod</name></author>
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