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	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Ortega_Method&amp;diff=23803</id>
		<title>Ortega Method</title>
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		<updated>2014-04-08T17:26:22Z</updated>

		<summary type="html">&lt;p&gt;Balt: /* As a 2x2x2 Method */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Method Infobox&lt;br /&gt;
|name=Ortega&lt;br /&gt;
|image=Ortega.gif&lt;br /&gt;
|proposers=[[Victor Ortega]] &amp;lt;br/&amp;gt; [[Josef Jelinek]]&lt;br /&gt;
|year&lt;br /&gt;
|anames&lt;br /&gt;
|variants&lt;br /&gt;
|steps=3&lt;br /&gt;
|algs=12, 11 min&lt;br /&gt;
|moves=20&lt;br /&gt;
|purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Speedsolving]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Ortega Method&#039;&#039;&#039; is a 2x2 and 3x3 speedsolving method named after [[Victor Ortega]]. It was independently invented by [[Victor Ortega]] and [[Josef Jelínek]]. It is mostly popular as an intermediate 2x2 solving method.&lt;br /&gt;
&lt;br /&gt;
== As a 2x2x2 Method ==&lt;br /&gt;
&lt;br /&gt;
After a [[3x3x3]] method, the next step for most people is the &#039;&#039;&#039;Ortega method&#039;&#039;&#039;. First, solve one [[face]] intuitively; don&#039;t worry about solving a [[layer]], because the face will be [[permutation|permuted]] later. Second, [[orientation|orient]] the opposite face, using the same [[OLL]] algorithms as on 3x3x3 (or more efficient ones if you want - see algs below). Finally you permute both layers at the same time ([[PBL]]). The last step sounds difficult but there are only 5 possible cases, so it is quick to learn. In total, there are 12 algorithms to learn (11 without reflections).&lt;br /&gt;
&lt;br /&gt;
For the first face, without [[colour neutral]]ity, the average move count in [[HTM]] is a surprisingly low 3.97, and no cases require more than 5 turns. Because of this inspection is just a few seconds, advanced users benefit from that and uses the remaining inspection time to predict the OLL case, or even the whole solve.&lt;br /&gt;
&lt;br /&gt;
The case shown in the picture is known as Antisune.&lt;br /&gt;
&lt;br /&gt;
== As a 3x3x3 Method ==&lt;br /&gt;
Using Ortega as a 3x3x3 method involves first solving the [[corner]]s completely, followed by insertion of the D layer [[edge]]s, and 3 of the U-layer edges. The mid-layer edges are then oriented during placement of the final U-layer edge, and finally the mid-layer edges are permuted. @see rubikscube.info link below..&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[OLL (2x2x2)]] (algs for 2nd step)&lt;br /&gt;
* [[PBL]] (algs for the 3rd step)&lt;br /&gt;
* [[LBL]]&lt;br /&gt;
* [[Guimond Method]]&lt;br /&gt;
* [[EG Method]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://rubikscube.info/ortega.php rubikscube.info]&lt;br /&gt;
* [http://erikku.er.funpic.org/rubik/2x2_ortega.html funpic.org]&lt;br /&gt;
* [http://rapidshare.com/files/129358752/Ortega_Method-English.doc Martijn Bakker&#039;s Ortega doc]&lt;br /&gt;
* [http://www.cubewhiz.com/ortega.php Bob Burton&#039;s Ortega page]&lt;br /&gt;
* Youtube: [http://www.youtube.com/watch?v=DFuklZhenvk 2x2 Ortega Method Tutorial] by theWestonian&lt;br /&gt;
* Youtube: [http://www.youtube.com/watch?v=U0_i02oJurE 2x2x2 Ortega outline]&lt;br /&gt;
* Youtube: [http://www.youtube.com/watch?v=1VEtgnL_Ia8 3x3x3 Ortega Video Tutorial]&lt;br /&gt;
* [http://sites.google.com/site/kubbuth/2x2x2/ortega Ortega method in Swedish]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:2x2x2 methods]]&lt;br /&gt;
[[Category:2x2x2 beginner methods]]&lt;br /&gt;
[[Category:3x3x3 methods]]&lt;br /&gt;
[[Category:3x3x3 speedsolving methods]]&lt;/div&gt;</summary>
		<author><name>Balt</name></author>
	</entry>
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