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	<id>https://www.speedsolving.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aznmortalx</id>
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	<updated>2026-10-28T02:06:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=ShengEn&amp;diff=7988</id>
		<title>ShengEn</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=ShengEn&amp;diff=7988"/>
		<updated>2010-03-18T02:30:03Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* Type-F II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Manufacturer&lt;br /&gt;
|NAME=Sheng-en Cube&lt;br /&gt;
|LOGO=Shengen_logo.png&lt;br /&gt;
|YEARFOUNDED=2004&lt;br /&gt;
|LOCATION=China&lt;br /&gt;
|YEARSACTIVE=2004-present&lt;br /&gt;
|AREASSERVED=Worldwide&lt;br /&gt;
|WEBSITE=http://www.sheng-en.cn/&lt;br /&gt;
|PRODUCTS=Type-B, Type-F, Type-F II&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Manufacturer of the type-B and type-F 3x3x3 cubes.&lt;br /&gt;
&lt;br /&gt;
== Products ==&lt;br /&gt;
&lt;br /&gt;
=== Type-B ===&lt;br /&gt;
Type B cubes are one of the inferior DIY types. Oddly enough, many of the more &#039;exotic&#039; cube colors are of this type, such as transparent cubes. They can be used in hybrid cubes, for example Erik Akkersdijk (world record holder) used type-B cubie&#039;s with a Rubik&#039;s DIY core as his main cube. &lt;br /&gt;
&lt;br /&gt;
[[Image:Type_b.jpg|none|thumb|White Type-B Cube]]&lt;br /&gt;
&lt;br /&gt;
=== Type-F ===&lt;br /&gt;
{{Puzzle Ratings&lt;br /&gt;
|pzl=Type-F&lt;br /&gt;
|n=4&lt;br /&gt;
|ss=8.5&lt;br /&gt;
|lr=8.5&lt;br /&gt;
|cc=8.25&lt;br /&gt;
|pr=7.25&lt;br /&gt;
|qu=7.0&lt;br /&gt;
|rl=7.0&lt;br /&gt;
|wt=79g&lt;br /&gt;
|ov=8.18&lt;br /&gt;
}}&lt;br /&gt;
Type F cubes are different in that instead of having caps on the inside of the pieces (as all cube pieces are hollow) they have caps on the OUTSIDE so as to keep the rubbing surfaces as smooth as possible. Unfortunately, the core is of bad quality, and deteriorates quickly after lubing. It can be replaced with an A core and improved. Type F cubes often considered to be the smoothest cubes  on the market. They turn relatively fast and are used by some speedcubers.&lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Type-f.jpg|none|thumb|Type-F I]]&lt;br /&gt;
| &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
| Where to buy:&lt;br /&gt;
* Black: [http://www.cube4you.com/product-583.html], [http://cgi.ebay.co.uk/SPEEDCUBE-TYPE-F-Magic-IQ-Rubik-Rubiks-UK-SELLER_W0QQitemZ230433190875QQcmdZViewItemQQptZUK_Toys_Rubiks_RL?hash=item35a6e373db]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Type-F II ===&lt;br /&gt;
Type-F II cubes are widely considered to be similar in turning quality to the Type-F, but without the drawbacks of [[Core]] deterioration. Many cubers use this cube. The cube has the curious characteristic of slightly rounded cubies and edges that are truncated and capped. The rounded cubies cause average 3x3 stickers to be just under 1mm too small. This cause tiles to extend out from the cubies a little. The truncated edges are presumably to reduce friction in the cube and prevent the edges interfering with the core. This cube is quite light compared to other cubes, which coupled with the smooth turning gives the cube a delicate feel.&lt;br /&gt;
&lt;br /&gt;
{{Puzzle Ratings&lt;br /&gt;
|pzl=Type-F II&lt;br /&gt;
|n=5&lt;br /&gt;
|ss=9.6&lt;br /&gt;
|lr=8.4&lt;br /&gt;
|cc=8.9&lt;br /&gt;
|pr=9.1&lt;br /&gt;
|qu=7.0&lt;br /&gt;
|rl=8.8&lt;br /&gt;
|wt=81g&lt;br /&gt;
|ov=9.33&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Under the correct tensioning this cube can cut 3/4 of the centre piece with minimal effort and without popping.  An interesting characterstic with F-ii&#039;s is that with the rounded cubies, you can &amp;quot;reverse corner cut&amp;quot;.  This means you can slightly misalign the top layer (set it up by pushing the top layer slightly in the direction of U) and you can still cut downwards with an R&#039;.&lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Type_fII.jpg|none|thumb|Type-F II]]&lt;br /&gt;
| [[Image:Type_fII2.jpg|none|thumb|Type-F II Boxed]]&lt;br /&gt;
| &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
| Where to buy:&lt;br /&gt;
* Black: [http://www.popbuying.com/detail.pb/sku.27101], [http://www.cube4you.com/product-566.html], [http://cgi.ebay.co.uk/TYPE-FII-3x3x3-SPEEDCUBE-Magic-IQ-Rubik-UK-SELLER_W0QQitemZ230433193525QQcmdZViewItemQQptZUK_Toys_Rubiks_RL?hash=item35a6e37e35]&lt;br /&gt;
* White: [http://www.popbuying.com/detail.pb/sku.27102]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Take note, if buying from popbuying, there have been reports that they send type-F&#039;s where type-FII&#039;s were ordered.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[3x3x3 Cubes]]&lt;br /&gt;
* [[Puzzle Hardware]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.sheng-en.cn www.sheng-en.cn]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=5612 Comparison of Chinese DIYs]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=19013  Where to buy a type f or f-II]&lt;br /&gt;
&lt;br /&gt;
[[Category:Puzzle Manufacturers]]&lt;br /&gt;
[[Category:Cubing Terminology]]&lt;br /&gt;
{{Stub}}&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=PLL&amp;diff=7751</id>
		<title>PLL</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=PLL&amp;diff=7751"/>
		<updated>2010-02-20T04:26:52Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* N Permutation : a */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;PLL&#039;&#039;&#039; is the Permutation of the [[Last Layer]], the last step of many speedsolving methods. In this step, the pieces on the top layer have already been oriented ([[OLL]]) so that the top face has all the same color, and they can now be moved into their solved positions. There are 21 PLLs (13 if you count mirrors and inverses as being the same) and each one is named after a letter. The following page gives a list of all of the PLLs, along with a picture and a list of common [[algorithm]]s for each one. The diagrams below are top views of where you want the pieces to go. For example, the [[PLL#T_Permutation|T Permutation]] (or &#039;T perm&#039;) swaps the UL and UR edges, as well as the UFR and UBR corners. Make sure to try out all of the available algorithms for a case to see which one feels the fastest to you - the same algorithm may not be the fastest for everyone, and shorter algorithms are not always faster than longer ones. PLL is a subgroup of [[ZBLL]].&lt;br /&gt;
{{PLL}}&lt;br /&gt;
&lt;br /&gt;
Note that all of these algorithms are written in the Western [[notation]], where a lowercase letter means a double-layer turn and rotations are denoted by x, y, and z.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Click on an algorithm (not the camera icon) to watch an animation of it.&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Permutations of Edges Only==&lt;br /&gt;
This subgroup, &#039;&#039;&#039;EPLL&#039;&#039;&#039; is used as the last step for many speedsolving methods, for example in the [[VH method]] ([[COLL]]).&lt;br /&gt;
&lt;br /&gt;
===H Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:h.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|M2 U M2 U2 M2 U M2|PLL|vidurl=http://www.youtube.com/watch?v=2oYCYc4BjaU}}&lt;br /&gt;
{{Alg|M2 U&#039; M2 U2&#039; M2 U&#039; M2|PLL}}&lt;br /&gt;
{{Alg|R2&#039; r2 U&#039; L2 l2&#039; U2 R2&#039; r2 U&#039; L2 l2&#039;|PLL}}&lt;br /&gt;
{{Alg|U&#039; M2 U2 M2 U M2 U2 M2|PLL}}&lt;br /&gt;
{{Alg|F2 M2 F2 U&#039; F2 M2 F2 U|PLL}}&lt;br /&gt;
{{Alg|x U2 M2 U2 B&#039; U2 M2 U2 B|PLL}}&lt;br /&gt;
{{Alg|R2 U2 R2 U2 R2 U R2 U2 R2 U2 R2 U&#039;|PLL}}&lt;br /&gt;
{{Alg|L R U2 L&#039; R&#039; F&#039; B&#039; U2 F B|PLL}}&lt;br /&gt;
{{Alg|R U2 R&#039; U&#039; R&#039; U&#039; R2 U&#039; R2 U2 R2 U2 R&#039; U|PLL}}&lt;br /&gt;
{{Alg|R2 U2 R U2 R2 U2 R2 U2 R U2 R2|PLL}}&lt;br /&gt;
{{Alg|M2 U M2 U M2 U M2 U M2 U M2 U&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; D&#039; R D&#039; B D B&#039; D R&#039; D&#039; R U R&#039; D R D&#039; B D&#039; B&#039; D R&#039; D R U|PLL}}&lt;br /&gt;
{{Alg|M2 U2&#039; M2 U&#039; M2 U2&#039; M2 U|PLL}}&lt;br /&gt;
&lt;br /&gt;
===U Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:u1.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|(y2) F2 U&#039; L R&#039; F2 L&#039; R U&#039; F2|PLL}}&lt;br /&gt;
{{Alg|M2 U M&#039; U2 M U M2|PLL}}&lt;br /&gt;
{{Alg|(y2) M2 U M U2 M&#039; U M2|PLL}}&lt;br /&gt;
{{Alg|R2 U&#039; R&#039; U&#039; R U R U R U&#039; R|PLL}}&lt;br /&gt;
{{Alg|(y2) L2 U&#039; L&#039; U&#039; L U L U L U&#039; L|PLL}}&lt;br /&gt;
{{Alg|B2 U&#039; M U2 M&#039; U&#039; B2|PLL}}&lt;br /&gt;
{{Alg|(y2) R U&#039; R U R U R U&#039; R&#039; U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|M2 U M&#039; U2 M U2 M&#039; U2 M U M2|PLL}}&lt;br /&gt;
{{Alg|(y) R2 U&#039; y r U2 r&#039; R U2 R&#039; y&#039; U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|R U R&#039; U&#039; L&#039; U&#039; L U2 R U&#039; R&#039; U&#039; L&#039; U L|PLL}}&lt;br /&gt;
{{Alg|(y) R2&#039; U&#039; S&#039; U2 S U&#039; R2&#039;|PLL}}&lt;br /&gt;
&lt;br /&gt;
===U Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:u.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|(y2) F2 U R&#039; L F2 R L&#039; U F2|PLL}}&lt;br /&gt;
{{Alg|M2 U&#039; M&#039; U2 M U&#039; M2|PLL}}&lt;br /&gt;
{{Alg|(y2) M2 U&#039; M U2 M&#039; U&#039; M2|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R&#039; U&#039; R&#039; U&#039; R&#039; U R U R2|PLL}}&lt;br /&gt;
{{Alg|(y2) R2&#039; U R U R&#039; U&#039; R&#039; U&#039; R&#039; U R&#039;|PLL}}&lt;br /&gt;
{{Alg|B2 U M U2 M&#039; U B2|PLL}}&lt;br /&gt;
{{Alg|L2 U L U L&#039; U&#039; L&#039; U&#039; L&#039; U L&#039;|PLL}}&lt;br /&gt;
{{Alg|R U&#039; R U R U R&#039; U&#039; R&#039; U&#039; R&#039; U2 R&#039;|PLL}}&lt;br /&gt;
{{Alg|M2 U&#039; M&#039; U2 M U2 M&#039; U2 M U&#039; M2|PLL}}&lt;br /&gt;
{{Alg|L&#039; U&#039; L U R U R&#039; U2 L&#039; U L U R U&#039; R&#039;|PLL}}&lt;br /&gt;
{{Alg|R U R&#039; U&#039; L&#039; U&#039; L U2 R U&#039; R&#039; U&#039; L&#039; U L|PLL}}&lt;br /&gt;
&lt;br /&gt;
===Z Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:z.gif]]&lt;br /&gt;
{{Alg|y x&#039; R U&#039; R&#039; U D R&#039; D U&#039; R&#039; U R D2&#039; F x|PLL}}&lt;br /&gt;
{{Alg|x  L&#039; U  L  U&#039; D&#039; L  D&#039; U  L  U&#039; L&#039; D2 F&#039; x&#039;|PLL}}&lt;br /&gt;
{{Alg|M2 U M2 U M U2 M2 U2 M U2|PLL}}&lt;br /&gt;
{{Alg|y M2 U M2 U M&#039; U2 M2 U2 M&#039; U2|PLL}}&lt;br /&gt;
{{Alg|y M2&#039; U&#039; M&#039; U2&#039; M2&#039; U2&#039; M&#039; U M2&#039;|PLL}}&lt;br /&gt;
{{Alg|y U R&#039; U&#039; R U&#039; R U R U&#039; R&#039; U R U R2 U&#039; R&#039; U|PLL|vidurl=http://www.youtube.com/watch?v=ZzDhypnDAiQ}}&lt;br /&gt;
{{Alg|R&#039; U&#039; R2 U R U R&#039; U&#039; R U R U&#039; R U&#039; R&#039; U2|PLL|vidurl=http://www.youtube.com/watch?v=n8fJFo6SofY}}&lt;br /&gt;
{{Alg|R B&#039; R&#039; B F R&#039; F B&#039; R&#039; B R F2 U|PLL|vidurl=http://www.youtube.com/watch?v=ZzDhypnDAiQ#t=00m17s}}&lt;br /&gt;
{{Alg|R2 U R2 U&#039; R2 F2 R2 U&#039; F2 U R2 F2|PLL}}&lt;br /&gt;
{{Alg|y&#039; M2 U2 M&#039; U&#039; M2 U&#039; M2 U&#039; M&#039; U|PLL}}&lt;br /&gt;
{{Alg|R&#039; U L&#039; U2 D2 R U&#039; L R&#039; U L&#039; U2 D2 R U&#039; L|PLL}}&lt;br /&gt;
{{Alg|R&#039; U L&#039; E2 L U&#039; R L&#039; U R&#039; E2 R U&#039; L&#039;|PLL}}&lt;br /&gt;
{{Alg|y R2 U&#039; R2 U R2 x&#039; U2 R2 F U2 F&#039; R2 U2|PLL}}&lt;br /&gt;
{{Alg|M&#039; U M2 U M2 U M&#039; U2 M2 U&#039;|PLL}}&lt;br /&gt;
{{Alg|U&#039; l&#039; U R U&#039; D&#039; R U D&#039; R U&#039; R&#039; D2|PLL}}&lt;br /&gt;
{{Alg|d R U R2 U&#039; R&#039; F R U R U&#039; R U&#039; R&#039; U&#039; R U R&#039; F&#039;|PLL}}&lt;br /&gt;
{{Alg|M2 U&#039; M E2 M E2 U M2|PLL}}&lt;br /&gt;
{{Alg|F2 M2 F2 M2 U M2 U M2 U2|PLL}}&lt;br /&gt;
{{Alg|U2&#039; R U R U&#039; R U2 R U&#039; R&#039; U&#039; R U R&#039; U&#039; R&#039; U R U&#039; R U&#039; R U R U&#039; R&#039; U&#039; R&#039; U&#039; R U&#039; R|PLL|vidurl=http://archive.garron.us/vid/2008/stryker_Z_3_60.mp4}}&lt;br /&gt;
{{Alg|y R U R&#039; U R&#039; U&#039; R&#039; U R U&#039; R&#039; U&#039; R2 U R U2|PLL}}&lt;br /&gt;
{{Alg|y&#039; R U R B&#039; R&#039; B U&#039; R&#039; f R U R&#039; U&#039; f&#039;|PLL}}&lt;br /&gt;
{{Alg|(x2 y)  M2 U S2 U&#039; S&#039; M2 S|PLL}}&lt;br /&gt;
{{Alg|M2 U (F2 M2 F2 M2) U&#039; M2|PLL}}&lt;br /&gt;
{{Alg|y M2 U2 M&#039; U M2 U M2 U M&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U&#039; R&#039; F R F&#039; U R F&#039; U&#039; L&#039; U L F|PLL}}&lt;br /&gt;
{{Alg|x&#039; R U&#039; R&#039; U D R&#039; D U&#039; R&#039; U R D2&#039; F|PLL}}&lt;br /&gt;
&lt;br /&gt;
==Permutations of Corners Only==&lt;br /&gt;
This is also known as &#039;&#039;&#039;CPLL&#039;&#039;&#039; (Corner Permute Last Layer).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:a1.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R&#039; F R&#039; B2 R F&#039; R&#039; B2 R2|PLL}}&lt;br /&gt;
{{Alg|(x&#039;) R&#039; D R&#039; U2 R D&#039; R&#039; U2 R2|PLL}}&lt;br /&gt;
{{Alg|(x) R&#039; U R&#039; D2 R U&#039; R&#039; D2 R2|PLL}}&lt;br /&gt;
{{Alg|(y&#039; x) L2 D2 L&#039; U&#039; L D2 L&#039; U L&#039; |PLL}}&lt;br /&gt;
{{Alg|(y2) (L&#039; B L&#039;) (F2 L B&#039; L&#039;) (F2 L2)|PLL}}&lt;br /&gt;
{{Alg|(y2 z) F2 R U2 R&#039; U2 F2 L&#039; U2 L U2|PLL}}&lt;br /&gt;
{{Alg|(y z&#039;) U2 R U2 R&#039; F2 U2 L&#039; U2 L F2|PLL}}&lt;br /&gt;
{{Alg|R&#039; U2 R2 U&#039; L&#039; U R&#039; U&#039; L U R&#039; U2 R|PLL}}&lt;br /&gt;
{{Alg|(y) R2 F2 (R&#039; B&#039; R) F2 (R&#039; B R&#039;)|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:a.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R B&#039; R F2 R&#039; B R F2 R2 |PLL}}&lt;br /&gt;
{{Alg|(x) R D&#039; R U2 R&#039; D R U2 R2|PLL}}&lt;br /&gt;
{{Alg|(x&#039;) R U&#039; R D2 R&#039; U R D2 R2 |PLL}}&lt;br /&gt;
{{Alg|(y&#039; x) R2 D2 R U R&#039; D2 R U&#039; R|PLL}}&lt;br /&gt;
{{Alg|(y2 x) L U&#039; L D2 L&#039; U L D2 L2 |PLL}}&lt;br /&gt;
{{Alg|(y z) U2 L&#039; U2 L F2 U2 R U2 R&#039; F2|PLL}}&lt;br /&gt;
{{Alg|(z&#039;) F2 L&#039; U2 L U2 F2 R U2 R&#039; U2|PLL}}&lt;br /&gt;
{{Alg|(y&#039;) R&#039; U2 R U&#039; L&#039; U R U&#039; L U R2 U2 R|PLL}}&lt;br /&gt;
{{Alg|(z) (U R&#039; D r2 U&#039;) (R U r2&#039; U&#039;) (D&#039;)|PLL}}&lt;br /&gt;
{{Alg|(z&#039; y2) (U&#039; r x) (l2&#039; U L U&#039;) (R&#039; U) (L&#039; U&#039; L&#039;) (R&#039; U)|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===E Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:e.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R2 U R&#039; U&#039; y (R U R&#039; U&#039;)*2 R U R&#039; y&#039; R U&#039; R2&#039;|PLL}}&lt;br /&gt;
{{Alg|x U R&#039; U&#039; L U R U&#039; L&#039; U R U&#039; L U R&#039; U&#039; L&#039;|PLL}}&lt;br /&gt;
{{Alg|y x&#039; R U&#039; R&#039; D R U R&#039; D2 L&#039; U L D L&#039; U&#039; L|PLL}}&lt;br /&gt;
{{Alg|y x&#039; R U&#039; R&#039; D R U R&#039; D&#039; R U R&#039; D R U&#039; R&#039; D&#039;|PLL}}&lt;br /&gt;
{{Alg|x U R&#039; U&#039; L U R U&#039; r2&#039; U&#039; R U L U&#039; R&#039; U|PLL}}&lt;br /&gt;
{{Alg|y x R U&#039; R&#039; D R U R&#039; u2 R&#039; U R D R&#039; U&#039; R|PLL}}&lt;br /&gt;
{{Alg|y x&#039; (L&#039; U  L)  D&#039; (L&#039; U&#039; L)  u2  (L  U&#039; L&#039;) D&#039; (L  U  L&#039;)|PLL}}&lt;br /&gt;
{{Alg|l&#039; U&#039; L&#039; U R U&#039; l U R&#039; U&#039; L U R U&#039; l&#039; U|PLL}}&lt;br /&gt;
{{Alg|(r&#039; R&#039; U&#039;) (L D&#039; L&#039; U L) (R U&#039; R&#039; D R) U|PLL}}&lt;br /&gt;
{{Alg|r2 U r2 D x&#039; (R U&#039; R&#039; U)3 x D&#039; r2 U&#039; r2|PLL}}&lt;br /&gt;
{{Alg|x&#039; U&#039; R U L&#039; U&#039; R&#039; U r2 U R&#039; U&#039; r&#039; F R F&#039;|PLL}}&lt;br /&gt;
{{Alg|y&#039; z&#039; R&#039; F R2 U R&#039; B&#039; R U&#039; R2 F&#039; R z R B R&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U L&#039; D2 L U&#039; R L&#039; U R&#039; D2 R U&#039; L|PLL}}&lt;br /&gt;
{{Alg|(R B L B&#039; R&#039;) y (R L) y (L B&#039; R&#039; B L&#039;) y&#039; (R&#039; L&#039;)|PLL}}&lt;br /&gt;
{{Alg|l&#039; U&#039; (r&#039; F R F&#039;) (R U R&#039; U&#039;) L (U R U&#039; R&#039;) F|PLL}}&lt;br /&gt;
{{Alg|(F&#039; R U R&#039; U&#039;) L&#039; U R U&#039; (l&#039; U R&#039; U&#039; r) B R|PLL}}&lt;br /&gt;
{{Alg|U&#039; R U R&#039; U R&#039; U&#039; R F&#039; R U R&#039; U&#039; R&#039; F R2 U&#039; R2 U R|PLL}}&lt;br /&gt;
{{Alg|U2 F R U R&#039; U&#039; F&#039; U R U R&#039; U&#039; R&#039; F R2 U&#039; R&#039; U&#039; R U R2&#039; F&#039; R U R U&#039; R&#039;|PLL}}&lt;br /&gt;
{{Alg|(R&#039; D&#039; R) U&#039; (R&#039; D R) U (R&#039; D&#039; R) U2 (R&#039; D R) U&#039; (R&#039; D&#039; R) U (R&#039; D R) U2|PLL}}&lt;br /&gt;
&lt;br /&gt;
==Permutations of Edges and Corners==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===F Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:f.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|(y2) R U&#039; R&#039; U R2 y R U R&#039; U&#039; x U&#039; R&#039; U R U2|PLL}}&lt;br /&gt;
{{Alg|yz R U R&#039; U&#039; R U2 z&#039; y&#039; R U R&#039; U&#039; y x L&#039; U&#039; L U L2 x&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R U&#039; R2 F&#039; U&#039; F U x R U R&#039; U&#039; R2 B&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R U&#039; R2&#039; F&#039; U&#039; F U R U&#039; x&#039; R2 U&#039; R&#039; U|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R U&#039; R2 y&#039; R&#039; U&#039; R U y x R U R&#039; U&#039; R2 x&#039;|PLL}}&lt;br /&gt;
{{Alg|y R U R&#039; U R U2 R2 U&#039; R U&#039; R&#039; U2 R U r U R&#039; U&#039; L&#039; U R U&#039;|PLL}}&lt;br /&gt;
{{Alg|(y2) R&#039; U2 R&#039; d&#039; R&#039; F&#039; R2 U&#039; R&#039; U R&#039; F R U&#039; F|PLL|vidurl=http://www.youtube.com/watch?v=yangrM_N1Pc#t=00m30s}}&lt;br /&gt;
{{Alg|(y) U&#039; R&#039; U R U&#039; R&#039;2 F&#039; U&#039; F U R x U R&#039; U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|(y2) M U2 r&#039; U l&#039; U2 r U&#039; R2 r U2 R2|PLL}}&lt;br /&gt;
{{Alg|(y) R&#039; U&#039; F&#039; R U R&#039; U&#039; R&#039; F R2 U&#039; R&#039; U&#039; R U R&#039; U R|PLL}}&lt;br /&gt;
{{Alg|L U2 L U2 R&#039; U L U L U&#039; L&#039; U2 R U2 L&#039; U&#039; L&#039;|PLL}}&lt;br /&gt;
{{Alg|(r U R&#039; U&#039;) z U&#039; (l&#039; U2 r&#039; U&#039;) (r U2 l&#039; U l2) |PLL}}&lt;br /&gt;
{{Alg| y M2 U M2 y&#039; T permutation/(R U R&#039; U&#039; R&#039; F R2 U&#039; R&#039; U&#039; R U R&#039; F&#039;) y M2 U&#039; M2  |PLL}}&lt;br /&gt;
&lt;br /&gt;
===G Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:g3.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|(y) R2&#039; u R&#039; U R&#039; U&#039; R u&#039; R2 y&#039; R&#039; U R|PLL}}&lt;br /&gt;
{{Alg|(y) R2 D B&#039; U B&#039; U&#039; B D&#039; R2 F&#039; U F|PLL}}&lt;br /&gt;
{{Alg|(y2) F2&#039; D R&#039; U R&#039; U&#039; R D&#039; F2 L&#039; U L|PLL}}&lt;br /&gt;
{{Alg|R L U2 R&#039; L&#039; y&#039; R&#039; U L&#039; U2 R U&#039; L|PLL}}&lt;br /&gt;
{{Alg|(y) d&#039; L U&#039; R&#039; U L&#039; U&#039; L U L&#039; U L U2 L&#039; U R U&#039; R&#039; U R U&#039; R&#039; U2 R|PLL}}&lt;br /&gt;
&lt;br /&gt;
===G Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:g2.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R&#039; U&#039; R y R2 u R&#039; U R U&#039; R u&#039; R2|PLL}}&lt;br /&gt;
{{Alg|R&#039; U&#039; R B2 D L&#039; U L U&#039; L D&#039; B2|PLL}}&lt;br /&gt;
{{Alg|(y2) L&#039; U&#039; L y&#039; R2&#039; u R&#039; U R U&#039; R u&#039; R2 |PLL}}&lt;br /&gt;
{{Alg|(y&#039;) R&#039; U L&#039; U2 R U&#039; L y R L U2 L&#039; R&#039;|PLL}}&lt;br /&gt;
{{Alg|(y2) d R&#039; U2 R U R&#039; U&#039; R U R&#039; U&#039; L U2 L&#039; U&#039; L U&#039; L&#039; U L U&#039; R U L&#039;|PLL}}&lt;br /&gt;
&lt;br /&gt;
===G Permutation : c===&lt;br /&gt;
&lt;br /&gt;
[[Image:g1.gif]]&lt;br /&gt;
{{Alg|(y) R2&#039; u&#039; R U&#039; R U R&#039; u R2 y R U&#039; R&#039;|PLL}}&lt;br /&gt;
{{Alg|(y) R2&#039; u&#039; R U&#039; R U R&#039; u R2 B U&#039; B&#039;|PLL}}&lt;br /&gt;
{{Alg|(y) R2&#039; D&#039; F U&#039; F U F&#039; D R2 B U&#039; B&#039;|PLL}}&lt;br /&gt;
{{Alg|(y2) F2&#039; D&#039; L U&#039; L U L&#039; D F2 R U&#039; R&#039;|PLL}}&lt;br /&gt;
{{Alg|L&#039; R&#039; U2 L R (y) L U&#039; R U2 L&#039; U R&#039;|PLL}}&lt;br /&gt;
{{Alg|(y&#039;) l&#039; U&#039; U&#039; L&#039; U l F&#039; U&#039; L U F R&#039; F R|PLL}}&lt;br /&gt;
{{Alg|(y&#039;) d R&#039; U L U&#039; R U R&#039; U&#039; R U&#039; R&#039; U2 R U&#039; L&#039; U L U&#039; L&#039; U L U2 L&#039;|PLL}}&lt;br /&gt;
&lt;br /&gt;
===G Permutation : d===&lt;br /&gt;
&lt;br /&gt;
[[Image:g.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|(y2) R U R&#039; y&#039; R2 u&#039; R U&#039; R&#039; U R&#039; u R2|PLL}}&lt;br /&gt;
{{Alg|(y2) R U R&#039; F2 D&#039; L U&#039; L&#039; U L&#039; D F2|PLL}}&lt;br /&gt;
{{Alg|(y2) l2 U&#039; L2 U&#039; F2 L&#039; U&#039; R U2 L&#039; U l x|PLL}}&lt;br /&gt;
{{Alg|(y) L U&#039; R U2 L&#039; U R&#039; y R&#039; L&#039; U2 R L|PLL}}&lt;br /&gt;
{{Alg|(y) L U&#039; R U2 L&#039; U R&#039; y&#039; L&#039; R&#039; U2 L R|PLL}}&lt;br /&gt;
{{Alg|(y&#039;) R&#039; F&#039; R F&#039; U&#039; L&#039; U F R&#039; F&#039; L F2 R|PLL}}&lt;br /&gt;
{{Alg|(y2) d&#039; L U2 L&#039; U&#039; L U L&#039; U&#039; L U R&#039; U2 R U R&#039; U RU&#039; R&#039; U L&#039; U&#039; R|PLL}}&lt;br /&gt;
{{Alg| U&#039; x R&#039; U R&#039; D2 R U&#039; R&#039; D2 x&#039; U R&#039; U&#039; R U R U R U&#039; R|PLL}} (This one seems long, but it&#039;s just a combination of A(a) and U(a))&lt;br /&gt;
&lt;br /&gt;
===J Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:j1.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|(y2) R&#039; U2 R U R&#039; z R2&#039; U R&#039; D R U&#039;|PLL}}&lt;br /&gt;
{{Alg|(y2) L U&#039; R&#039; U L&#039; U2 R U&#039; R&#039; U2 R|PLL|vidurl=http://www.youtube.com/watch?v=0Q0aiSuVxe8}}&lt;br /&gt;
{{Alg|(y2) L&#039; R&#039; U2 R U R&#039; U2 L U&#039; R U|PLL}}&lt;br /&gt;
{{Alg|(y2) F2 L&#039; U&#039; r U2 l&#039; U R&#039; U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|(y2) R&#039; U2 R U R&#039; U2&#039; L U&#039; R U L&#039;|PLL}}&lt;br /&gt;
{{Alg|(y2) x U2 r&#039; U&#039; r U2 l&#039; U R&#039; U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|(y) R&#039; U L&#039; U2 R U&#039; R&#039; U2 L R U&#039;|PLL}}&lt;br /&gt;
{{Alg|U&#039; L&#039; U R&#039; z R2 U R&#039; U&#039; R2 U D|PLL}}&lt;br /&gt;
{{Alg|B2&#039; R2 U&#039; R2&#039; u R2 D&#039; R2&#039; U R2|PLL}}&lt;br /&gt;
{{Alg|R U&#039; L&#039; U R&#039; U2 L U&#039; L&#039; U2&#039; L|PLL}}&lt;br /&gt;
{{Alg|R L d2 R&#039; U&#039; R d2 R&#039; U L&#039;|PLL}}&lt;br /&gt;
{{Alg|(L&#039; U R&#039; U2 L U&#039; R) U (L&#039; U R&#039; U2 L U&#039; R)|PLL}}&lt;br /&gt;
{{Alg|L&#039; U R&#039; U2 L U&#039; R U L&#039; U R&#039; U2 L U&#039; R|PLL}}&lt;br /&gt;
{{Alg|L&#039; U2 L U L&#039; U2 R U&#039; L U R&#039;|PLL}}&lt;br /&gt;
{{Alg|L&#039; U&#039; L F L&#039; U&#039; L U L F&#039; L2 U L U|PLL}}&lt;br /&gt;
&lt;br /&gt;
===J Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:j.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R U2 R&#039; U&#039; R U2 L&#039; U R&#039; U&#039; L|PLL}}&lt;br /&gt;
{{Alg|R U2 R&#039; U&#039; R d2&#039; R&#039; U L&#039; U&#039; R|PLL}}&lt;br /&gt;
{{Alg|y2 R L U2 L&#039; U&#039; L U2 R&#039; U L&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|(R U R&#039; F&#039;) (R U R&#039; U&#039; R&#039;) F (R2 U&#039; R&#039; U&#039;)|PLL}}&lt;br /&gt;
{{Alg|y&#039; L U&#039; Rw U2 Lw&#039; U R&#039; U&#039; Lw2  F2 L2|PLL}}&lt;br /&gt;
{{Alg|y&#039; L&#039; U&#039; R U2 L&#039; U L U2 L&#039; R U|PLL}}&lt;br /&gt;
{{Alg|y2 F2&#039; R U R&#039; y r2 y&#039; R U&#039; R U R2&#039;|PLL}}&lt;br /&gt;
{{Alg|L&#039; U R U&#039; L U2 R&#039; U R U2&#039; R&#039;|PLL}}&lt;br /&gt;
{{Alg|y2 r2 U&#039; L&#039; U r&#039; U2 R B&#039; R&#039; U2|PLL}}&lt;br /&gt;
{{Alg|(R U&#039; L U2 R&#039; U L) U&#039; (R U&#039; L U2 R&#039; U L)|PLL}}&lt;br /&gt;
{{Alg|L&#039; U R&#039; U2 L U&#039; L&#039; U2 R L|PLL}}&lt;br /&gt;
{{Alg|R U R&#039; F&#039; R U R&#039; U&#039; R&#039; F R2 U&#039; R&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|y2 (F2) R U R&#039; (F2) L D&#039; L D L2|PLL}}&lt;br /&gt;
&lt;br /&gt;
===N Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:n1.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R&#039; U R2 B2 U R&#039; B2&#039; R U&#039; B2 R2&#039; U&#039; R|PLL}}&lt;br /&gt;
{{Alg|z D R&#039; U R2 D&#039; R (U&#039; D) R&#039; U R2 D&#039; R U&#039; R|PLL}}&lt;br /&gt;
{{Alg|y&#039; L U&#039; R U2 L&#039; U R&#039; L U&#039; R U2 L&#039; U R&#039;|PLL}}&lt;br /&gt;
{{Alg|R U&#039; R&#039; U l U F U&#039; R&#039; F&#039; R U&#039; R U l&#039; U R&#039;|PLL}}&lt;br /&gt;
{{Alg|L U&#039; L&#039; U L F U F&#039; L&#039; U&#039; L F&#039; L F L&#039; U L&#039;|PLL}}&lt;br /&gt;
{{Alg|R U&#039; L d2 L&#039; U L R&#039; U&#039; R U2 r&#039; F l&#039; U&#039; y2|PLL}}&lt;br /&gt;
{{Alg|L U&#039; R U2 L&#039; U R&#039; L U&#039; R U2 L&#039; U R&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|y z R&#039; U R&#039; D R2&#039; U&#039; R U D&#039; R&#039; D R2&#039; U&#039; R D&#039;|PLL}}&lt;br /&gt;
{{Alg|R U&#039; L d2 L&#039; U L R&#039; U&#039; R U2 L&#039; U R&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|F&#039; R U R&#039; U&#039; R&#039; F R2 F U&#039; R&#039; U&#039; R U F&#039; R&#039;|PLL}}&lt;br /&gt;
{{Alg|z U2 R2 U&#039; R2 y&#039; R2 U2 R2 U R2 y R2 U2 R2 d R2 x y |PLL}}&lt;br /&gt;
{{Alg|z U R&#039; U&#039; R U F R F&#039; U&#039; R&#039; U F&#039; U F U&#039; R U&#039; |PLL}}&lt;br /&gt;
&lt;br /&gt;
===N Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:n.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R U&#039; R2&#039; F2 U&#039; R F2&#039; R&#039; U F2 R2 U R&#039;|PLL}}&lt;br /&gt;
{{Alg|z U&#039; R D&#039; R2&#039; U R&#039; (U&#039; D) R D&#039; R2 U R&#039; D |PLL}}&lt;br /&gt;
{{Alg|z (D&#039; R U&#039; R2&#039; D R3 U) 2|PLL}}&lt;br /&gt;
{{Alg|L&#039; U R&#039; U2&#039; L U&#039; L&#039; R U R&#039; U2&#039; L U&#039; R U&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R U&#039; R&#039; F&#039; U&#039; F R U R&#039; F R&#039; F&#039; R U&#039; R|PLL}}&lt;br /&gt;
{{Alg|z U&#039; R D&#039; R2 U R&#039; U&#039; z&#039; R U R&#039; z R2 U R&#039; z&#039; R U&#039;|PLL}}&lt;br /&gt;
{{Alg|L&#039; U R&#039; z R2 U R&#039; U z&#039; R U R&#039; z R2 U R&#039; z&#039; R U&#039;|PLL}}&lt;br /&gt;
{{Alg|L&#039; U L U&#039; r&#039; U&#039; F&#039; U L F L&#039; U L&#039; U&#039; r U&#039; L|PLL}}&lt;br /&gt;
{{Alg|L U&#039; R U2 L&#039; U R&#039; L U&#039; R U2 L&#039; U R&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R U&#039; R&#039; F&#039; U&#039; F R U R&#039; U&#039; R&#039; d R U R&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U L&#039; U2 R U&#039; L R&#039; U L&#039; U2 R U&#039; L|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:r1.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|y2 z U R2 U&#039; R2 U F&#039; U&#039; R&#039; U R U F U2 R|PLL}}&lt;br /&gt;
{{Alg|y&#039; R2 B&#039; R&#039; U&#039; R&#039; U R B R&#039; U2 R U2 R&#039;|PLL}}&lt;br /&gt;
{{Alg|R U2 R&#039; U2 R B&#039; R&#039; U&#039; R U R B R2&#039; U|PLL}}&lt;br /&gt;
{{Alg|R U2 R&#039; U2 R B&#039; R&#039; U&#039; R U l U R2 F|PLL}}&lt;br /&gt;
{{Alg|U2 R&#039; U&#039; R U2 R U2 L&#039; R2 U R U&#039; R L U2 R&#039;|PLL}}&lt;br /&gt;
{{Alg|y&#039; R U R&#039; F&#039; R U2 R&#039; U2 R&#039; F R U R U2 R&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|R U2 R&#039; U&#039; R&#039; F&#039; R U2 R U2 R&#039; F R U&#039; R&#039; U|PLL}}&lt;br /&gt;
{{Alg|R U2 R D R&#039; U R D&#039; R&#039; U&#039; R&#039; U R U R&#039; U|PLL}}&lt;br /&gt;
{{Alg|y2 L U2 L&#039; U2 L F&#039; L&#039; U&#039; L U L F L2 U|PLL}}&lt;br /&gt;
{{Alg|R l U&#039; l&#039; U&#039; R&#039; U l U l&#039; U2 R U2&#039; R&#039;|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:r.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R&#039; U2 R U2 R&#039; F R U R&#039; U&#039; R&#039; F&#039; R2&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|y R2 B2 U&#039; R&#039; U&#039; R U R U B2 R U&#039; R U|PLL}}&lt;br /&gt;
{{Alg|R&#039; U2 R U&#039; y&#039; R&#039; F R B&#039; R&#039; F&#039; R z x&#039; R&#039; U R&#039;|PLL}}&lt;br /&gt;
{{Alg|y2 R&#039; U2 l R U&#039; R&#039; U l&#039; U2&#039; R F R U&#039; R&#039; U&#039; R U R&#039; F&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U2 R&#039; D&#039; R U&#039; R&#039; D R U R U&#039; R&#039; U&#039; R U&#039;|PLL}}&lt;br /&gt;
{{Alg|(y x) R2 U l U R U&#039; l&#039; U&#039; l U2 R&#039; U2 R|PLL}}&lt;br /&gt;
{{Alg|r&#039; L&#039; U r U L U&#039; r&#039; U&#039; r U2 L&#039; U2 L|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===T Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:t.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R U R&#039; U&#039; R&#039; F R2 U&#039; R&#039; U&#039; R U R&#039; F&#039;|PLL}}&lt;br /&gt;
{{Alg|y2 L&#039; U&#039; L U L F&#039; L2 U L U L&#039; U&#039; L F|PLL}}&lt;br /&gt;
{{Alg|F R U&#039; R&#039; U R U R2 F&#039; R U R U&#039; R&#039;|PLL}}&lt;br /&gt;
{{Alg|L2 U&#039; L2 D F2 R2 U R2 D&#039; F2|PLL}}&lt;br /&gt;
{{Alg|R2 U&#039; R2 D B2 L2 U L2 D&#039; B2|PLL}}&lt;br /&gt;
{{Alg|R2&#039; u&#039; R2 U R2&#039; y R2 u R2&#039; U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|R2 U R2&#039; U&#039; R2 U&#039; D R2&#039; U&#039; R2 U R2&#039; D&#039;|PLL}}&lt;br /&gt;
{{Alg|(z x2) U2 r&#039; U2 r U2 x U2 r U2 r&#039; U2|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===V Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:V.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|F R U&#039; R&#039; U&#039; R U R&#039; F&#039; R U R&#039; U&#039; R&#039; F R&#039; F&#039;|PLL}}  &lt;br /&gt;
{{Alg|R&#039; U R&#039; U&#039; y x R&#039; U&#039; R2 x&#039; U&#039; R&#039; U R&#039; F R F|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R&#039; U&#039; B&#039; D B&#039; D&#039; B2 R&#039; B&#039; R B R|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R&#039; U&#039; x2 y&#039; R&#039; U R&#039; U&#039; l R U&#039; R&#039; U R U|PLL}}&lt;br /&gt;
{{Alg|y L&#039; U R U&#039; L U L&#039; U R&#039; U&#039; L U2 R U2 R&#039;|PLL}}&lt;br /&gt;
{{Alg|y2 R U&#039; L&#039; U R&#039; U&#039; R U&#039; L U R&#039; U2 L&#039; U2 L|PLL}}&lt;br /&gt;
{{Alg|y&#039; R&#039; U L U&#039; R U R&#039; U L&#039; U&#039; R U2 L U2 L&#039;|PLL}}&lt;br /&gt;
{{Alg|L U&#039; R&#039; U L&#039; U&#039; L U&#039; R U L&#039; U2 R&#039; U2 R|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R&#039; d&#039; R&#039; F&#039; R2 U&#039; R&#039; U R&#039; F R F|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R&#039; U&#039; y z&#039; U&#039; R U&#039; R&#039; U2 y&#039; R&#039; U&#039; R U R|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R&#039; U&#039; y R&#039; F&#039; R2 U&#039; R&#039; U R&#039; F R F|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R&#039; U&#039; y R&#039; D R&#039; D&#039; R2 F&#039; R&#039; F R F|PLL}}&lt;br /&gt;
{{Alg|R&#039; U2 R U2 L U&#039; R&#039; U L&#039; U L U&#039; R U L&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U2 R U2 L U&#039; R&#039; U r&#039; F r U&#039; R U r&#039;|PLL}}&lt;br /&gt;
{{Alg|R2 U&#039; (B2 U B2) (R D&#039;) (R D) R&#039; U R U&#039; R|PLL}}&lt;br /&gt;
&lt;br /&gt;
===Y Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:Y.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|F R U&#039; R&#039; U&#039; R U R&#039; F&#039; R U R&#039; U&#039; R&#039; F R F&#039;|PLL|vidurl=http://www.youtube.com/watch?v=-RKtMhtrd3Y}}&lt;br /&gt;
{{Alg|R2 u R2&#039; U R2 D&#039; R&#039; U&#039; R F2&#039; R&#039; U R|PLL}}&lt;br /&gt;
{{Alg|F R&#039; F R2 U&#039; R&#039; U&#039; R U R&#039; F&#039; R U R&#039; U&#039; F&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U&#039; R F2 R&#039; U R d R2 U&#039; R2&#039; U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|R2 U&#039; R&#039; U R U&#039; z&#039; y&#039; L&#039; U&#039; R U&#039; R&#039; U&#039; L U y z|PLL}}&lt;br /&gt;
{{Alg|y F&#039; L&#039; U L U L&#039; U&#039; L F L&#039; U&#039; L U L&#039; F&#039; L F|PLL}}&lt;br /&gt;
{{Alg|F R U&#039; R&#039; F D R&#039; y x R&#039; U&#039; R z R2 y L&#039; d2|PLL}}&lt;br /&gt;
{{Alg|z&#039; U2 L&#039; U&#039; L U L&#039; y&#039; L&#039; U&#039; R U&#039; R&#039; U&#039; L U|PLL}}&lt;br /&gt;
{{Alg|F R&#039; F&#039; R U R U&#039; R2 U&#039; R U l U&#039; R&#039; U|PLL}}&lt;br /&gt;
{{Alg|z U2 R U R&#039; U&#039; R y R U L&#039; U L U R&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|F R U&#039; R&#039; U&#039; R d R U R&#039; B&#039; R U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|R&#039; F R F&#039; y&#039; U&#039; R&#039; U R2 U R&#039; U&#039; R&#039; F R F&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|y2 z U2 R&#039; U2 R&#039; U2 R B R B &#039; U2 B R&#039; B&#039;|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;{{PLL}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[2-Look PLL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Methods]]&lt;br /&gt;
[[Category:3x3x3 Methods]]&lt;br /&gt;
[[Category:Last Layer Methods]]&lt;br /&gt;
[[Category:Cubing Terminology]]&lt;br /&gt;
[[Category:Abbreviations and Acronyms]]&lt;br /&gt;
[[Category:Algorithms]]&lt;br /&gt;
[[Category:Sub Steps]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://mordred.awardspace.us/PLLCheatSheet.pdf PLL Cheat Sheet] (Printable PDF of all PLL algorithms on a single page)&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3537</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3537"/>
		<updated>2009-07-02T00:35:02Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* Textured or Smooth Tiles? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on your personal preference. For DIYs, types A, C, D, F and Cube4you or Edison cubes are often used. Storebought cubes are also rather popular and can be decent after breaking in. Experiment, and you&#039;ll find a good cube eventually. Many people like to use hybrids as well, which are made from cubes of different types. For example, Erik Akkersdijk uses a hybrid with a core from Rubiks.com and type B cubies.&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[types of cubes and other puzzles]] page.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
You can try [http://www.rubikfans.com: Rubikfans], [http://www.rubiks.com: Rubik&#039;s official Store], [http://www.9spuzzles.com: 9spuzzles], [http://www.puzl.co.uk: puzl.co.uk ], [http://www.cube4you.com: Cube4You], [http://cubefans.com/: Cubefan&#039;s], or other places such as ebay. Cubefans and Cube4You are the same store, it&#039;s just that Cube4You works best on Internet Explorer. For specialty products, try [http://www.mefferts.com/: Meffert&#039;s] and the [https://v-cubes.com/ecom/home.php?cat=248: V Cube shop]. Also, it&#039;s a good idea to check some garage sales or flea markets, as puzzles have been found for much cheaper than actual value.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can either take a piece or two out and spray the lubricant in directly, or disassemble and fully spray the lubricant on every piece with sweeps. There are many tutorials in youtube if you need help. Also, check youtube for techniques to lubricate big cubes.&lt;br /&gt;
&lt;br /&gt;
The best lubricants tend to be silicone based. Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers. There is a lubricant made specially for cubing which can be bought at [http://stores.shop.ebay.com/PuzzleProz: Puzzleproz]. You should never use WD-40 lube on your cube as it contains petroleum distillates which can damage the plastic. Some people do use petroleum jelly to break in really stiff cubes such as storeboughts, but it should never be used as lube.&lt;br /&gt;
&lt;br /&gt;
==== How do I keep my screws from unscrewing when I turn the Cube? ====&lt;br /&gt;
Several options:&lt;br /&gt;
# Replace the core&lt;br /&gt;
# Replace the screws&lt;br /&gt;
# Glue or locktite them in place&lt;br /&gt;
==== Textured or Smooth Tiles? ====&lt;br /&gt;
Both of them are durable, so if you are looking for a more permanent replacement for your stickers, this is the way to go.&lt;br /&gt;
&lt;br /&gt;
As for which type, it&#039;s all in your preference.  Textured will have more of a grip which can help if you have sweaty, oily, moist, etc. hands since it will keep it from slipping too much. &lt;br /&gt;
&lt;br /&gt;
Smooth, however, does still have texture.  It just so happens to have a little bit less, so if you don&#039;t want something quite as bumpy, get the smooth tiles.&lt;br /&gt;
&lt;br /&gt;
=== Notation ===&lt;br /&gt;
==== What does &amp;lt;insert some notation here&amp;gt; mean? ====&lt;br /&gt;
The official notation of the World Cube Association can be found here: [http://www.worldcubeassociation.org/regulations/#notation]&lt;br /&gt;
&lt;br /&gt;
Wikipedia also has a description of the notation in a different format: [http://en.wikipedia.org/wiki/Rubik%27s_Cube#Move_notation]&lt;br /&gt;
&lt;br /&gt;
There are many other references on the Net, try googling &amp;quot;rubik cube notation&amp;quot; if you don&#039;t like either of the above.&lt;br /&gt;
Here&#039;s a page with pictures:  http://www.cubewhiz.com/notation.html&lt;br /&gt;
&lt;br /&gt;
==== The notation I&#039;m asking about isn&#039;t in the WCA regulations ====&lt;br /&gt;
That isn&#039;t a question.&lt;br /&gt;
However, some older notation used &amp;quot;w&amp;quot; for a wide turn, so Rw would be the same as r in WCA notation.&lt;br /&gt;
(This topic can be added to)&lt;br /&gt;
&lt;br /&gt;
==== The notation I&#039;m asking about came from a Japanese cuber site ====&lt;br /&gt;
Also, not a question.&lt;br /&gt;
Japanese cubers commonly use a different notation for cube rotations.  (r) means to rotate the entire cube in the direction you would make an R turn.  Similarly, (u&#039;) would be the same as a y rotation.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
[http://www.speedstacks.com: Speedstacks] and [http://www.ebay.com: Ebay] are the best places to buy.  Speedstacks is probably the most reliable source for timers, but sometimes you can find a cheap deal on ebay. It&#039;s also possible to make your own timer [http://grrroux.free.fr/workshop/workshop.html].&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the Internet? ====&lt;br /&gt;
Yes.&lt;br /&gt;
&lt;br /&gt;
Try Cubetimer [http://www.cubetimer.com], Rubetimer [http://www.rubetimer.com], or look for other timers.  Google for a while and you will find numerous timers on the net. Also, Cubemania [http://www.cubemania.com] is a site that times and keeps track of all the solves you submit.&lt;br /&gt;
&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
You can download CCT [http://cube.garron.us/cct/] for your computer.  This is the timer that is very popular with many features like being able to connect a speedstacks timer with a data port to the computer and use it with CCT. Another great timer is [http://www.strangepuzzle.com/jnetcube.html: JNet Cube].&lt;br /&gt;
&lt;br /&gt;
For your phone, if it has a built in timer, then use that.  If you don&#039;t then you probably won&#039;t be able to time yourself. However, if you have an iPhone or iPod Touch, then you&#039;re in luck.  There is an app that times your solves called &amp;quot;iCube Timer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Note that for solves that take more than 15 seconds, a simple analog clock will work just fine if you don&#039;t need precise timing.&lt;br /&gt;
&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
Most timers (customized for cubing) come preset with scrambles.&lt;br /&gt;
If your timer does not have scrambles, you can use [http://www.worldcubeassociation.org/regulations/#scrambling: this page] to find a scramble generator for your puzzle.&lt;br /&gt;
&lt;br /&gt;
=== Competitions ===&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the [http://www.worldcubeassociation.org/regulations/: WCA site] of course!&lt;br /&gt;
&lt;br /&gt;
==== How fast do I need to be to compete ====&lt;br /&gt;
There&#039;s no requirement for speed to participate in most competitions.  Even high level competitions like the US Nationals are open to all, if you see a time listed for &amp;quot;prequalification&amp;quot;, this is a time that allows you to skip the qualifying round.  If you are slower than that time you will still be allowed to take part in the qualifications.  &lt;br /&gt;
&lt;br /&gt;
If you have the opportunity to attend a competition, even if you&#039;re not very fast, most experienced competitors would advise you to go for the social interaction and experience.&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
There is no &amp;quot;ultimate method.&amp;quot; Again, it&#039;s personal preference. The most popular speedcubing methods are Fridrich and Petrus, although other methods such as Roux and ZZ are gaining popularity as well. Most of the top speedcubers use the Fridrich method, but still, that doesn&#039;t mean it&#039;s the best.&lt;br /&gt;
&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
The easiest method to learn is probably the beginner&#039;s layer-by-layer method in which you solve the first, second, and the finally the last layer one by one. It&#039;s pretty basic, therefore easy to learn.&lt;br /&gt;
&lt;br /&gt;
However, this method however is relatively slow and inefficient. It is quite hard to speedcube and achieve fast times with.&lt;br /&gt;
&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
The most popular method for Fewest Moves solving is the Petrus method. Although it is designed for speed, it tends to have a very good move efficiency compared to other methods. The Heise method is another method that was designed specifically for move efficiency rather than speed. It is highly intuitive and very difficult to master. Other methods can be still be made efficient if you plan your moves carefully.&lt;br /&gt;
&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
That is entirely your choice.  Learning the algs isn&#039;t entirely hard since most cases can be seen and understood by practicing the algorithms.  Intuitively, it will take practice to be able to do with speed and efficiency.&lt;br /&gt;
&lt;br /&gt;
Most people choose to learn intuitively and with some practice, it can be just as fast. Intuitive F2L is may take more time to master but it is generally preferred because it allows for the use of advanced speed-reducing techniques such as multislotting and the use of empty slots. &lt;br /&gt;
&lt;br /&gt;
==== How can I get faster? ====&lt;br /&gt;
Practise, practise, practise.  That is the key way to get speed.  Normally, with some work, your times will gradually drop without you doing anything.&lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t, try learning an advanced method. That should help you lower your times considerably.&lt;br /&gt;
&lt;br /&gt;
Work on lowering your move count, look ahead and experiment with tricks.&lt;br /&gt;
&lt;br /&gt;
Learn new algorithms.&lt;br /&gt;
&lt;br /&gt;
Unglue your eyes from your computer screen, pick up your puzzle, and try to get faster. :p&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
==== Should a make a new web site about cubing? ====&lt;br /&gt;
Probably not unless you&#039;re actually going to provide something fresh and new and not just rehash the information already available on the &#039;net.&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3505</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3505"/>
		<updated>2009-06-19T17:53:00Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* Where can I buy cubes? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on your preferences. Most people choose cubes the DIY types A, C, D, F, Cube4you, or Edison cubes. Storebought cubes are also popular and can be decent after breaking in. Experiment, you&#039;ll find a good cube eventually. Many people like to use hybrids as well. For example, Erik Akkersdijk uses a hybrid with a core from Rubiks.com and type B cubies.&lt;br /&gt;
&lt;br /&gt;
For more information, see the [[types of cubes and other puzzles]] page.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
Try [http://www.rubikfans.com: Rubikfans], [http://www.rubiks.com: Rubik&#039;s official Store], [http://www.9spuzzles.com: 9spuzzles], [http://www.puzl.co.uk: puzl.co.uk ], [http://www.cube4you.com: Cube4You], [http://cubefans.com/: Cubefan&#039;s], or other places such as ebay. Generally, for American buyers, Cubefans&#039;s is more reliable than Cube4You (they are from the same owner). For specialty products, try [http://www.mefferts.com/: Meffert&#039;s] and the [https://v-cubes.com/ecom/home.php?cat=248: V Cube shop]. Also, it&#039;s a good idea to check some garage sales or flea markets, as puzzles have been found for much cheaper than actual value.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can either take a piece or two out and spray the lubricant in directly, or disassemble and fully spray the lubricant on every piece with sweeps. There are many tutorials in youtube if you need help. Also, check youtube for techniques to lubricate big cubes.&lt;br /&gt;
&lt;br /&gt;
The best lubricants tend to be silicone based. Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers. There is a lubricant made specially for cubing which can be bought at [http://stores.shop.ebay.com/PuzzleProz: Puzzleproz]. You should never use WD-40 lube on your cube as it contains petroleum distillates which can damage the plastic. Some people do use petroleum jelly to break in really stiff cubes such as storeboughts, but it should never be used as lube.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
[http://www.speedstacks.com: Speedstacks] and [http://www.ebay.com: Ebay] are the best places to buy.  Speedstacks is probably the most reliable source for timers, but sometimes you can find a cheap deal on ebay. It&#039;s also possible to make your own timer [http://grrroux.free.fr/workshop/workshop.html].&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the Internet? ====&lt;br /&gt;
Yes.&lt;br /&gt;
&lt;br /&gt;
Try Cubetimer [http://www.cubetimer.com], Rubetimer [http://www.rubetimer.com], or look for other timers.  Google for a while and you will find numerous timers on the net. Also, Cubemania [http://www.cubemania.com] is a site that times and keeps track of all the solves you submit.&lt;br /&gt;
&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
You can download CCT [http://cube.garron.us/cct/] for your computer.  This is the timer that is very popular with many features like being able to connect a speedstacks timer with a data port to the computer and use it with CCT. Another great timer is [http://www.strangepuzzle.com/jnetcube.html: JNet Cube].&lt;br /&gt;
&lt;br /&gt;
For your phone, if it has a built in timer, then use that.  If you don&#039;t then you probably won&#039;t be able to time yourself. However, if you have an iPhone or iPod Touch, then you&#039;re in luck.  There is an app that times your solves called &amp;quot;iCube Timer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Note that for solves that take more than 15 seconds, a simple analog clock will work just fine if you don&#039;t need precise timing.&lt;br /&gt;
&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
Most timers (customized for cubing) come preset with scrambles.&lt;br /&gt;
If your timer does not have scrambles, you can use [http://www.worldcubeassociation.org/regulations/#scrambling: this page] to find a scramble generator for your puzzle.&lt;br /&gt;
&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the [http://www.worldcubeassociation.org/regulations/: WCA site] of course!&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
There is no &amp;quot;ultimate method.&amp;quot; The most popular speedcubing methods are Fridrich and Petrus, although other methods such as Roux and ZZ are gaining popularity as well. Most of the top speedcubers use the Fridrich method, but that doesn&#039;t mean it&#039;s the best. &lt;br /&gt;
&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
The easiest method to learn is most likely going to be the beginner&#039;s layer-by-layer method in which you solve the first, second, and the finally the last layer one by one.&lt;br /&gt;
&lt;br /&gt;
This method however is generally very slow for most and is quite hard to speedcube and achieve fast times with.&lt;br /&gt;
&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
The most popular method for Fewest Moves solving is the Petrus method. Although it is designed for speed, it tends to have a very good move efficiency compared to other methods. The Heise method is another method that was designed specifically for move efficiency rather than speed. It is highly intuitive and very difficult to master. Other methods can be still be made efficient if you plan your moves carefully.&lt;br /&gt;
&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
That is entirely your choice.  Learning the algs isn&#039;t entirely hard since most cases can be seen and understood by practicing the algorithms.  Intuitively, it will take practice to be able to do with speed and efficiency.&lt;br /&gt;
&lt;br /&gt;
Most people choose to learn intuitively and with some practice, it can be just as fast. Intuitive F2L is may take more time to master but it is generally preferred because it allows for the use of advanced speed-reducing techniques such as multislotting and the use of empty slots. &lt;br /&gt;
&lt;br /&gt;
==== How can I get faster? ====&lt;br /&gt;
Practise, practise, practise.  That is the key way to get speed.  Normally, with some work, your times will gradually drop without you doing anything.&lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t, try learning an advanced method. That should help you lower your times considerably.&lt;br /&gt;
&lt;br /&gt;
Work on lowering your move count, look ahead and experiment with tricks.&lt;br /&gt;
&lt;br /&gt;
Learn new algorithms.&lt;br /&gt;
&lt;br /&gt;
Unglue your eyes from your computer screen, pick up your puzzle, and try to get faster. :p&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Uwe_M%C3%A8ffert&amp;diff=3472</id>
		<title>Uwe Mèffert</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Uwe_M%C3%A8ffert&amp;diff=3472"/>
		<updated>2009-06-19T01:16:17Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: New page:  == Uwe Meffert == Uwe Meffert is the creator of many puzzles like the square-one, pyraminx, and the megaminx.  He has a website [http://www.mefferts.com] that has the list of all his prod...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Uwe Meffert ==&lt;br /&gt;
Uwe Meffert is the creator of many puzzles like the square-one, pyraminx, and the megaminx.  He has a website [http://www.mefferts.com] that has the list of all his products and prices to buy them.&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3458</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3458"/>
		<updated>2009-06-18T20:26:45Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* Can I download a timer for my computer/phone/psp? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, e, f or the cube4you cube.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
try rubikfans [http://www.rubikfans.com], cube4you [http://www.cube4you.com], 9spuzzles [http://www.9spuzzles.com], [http://www.rubikefans.com], puzl.co.uk [http://www.puzl.co.uk], or other places such as around ebay.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can:&lt;br /&gt;
1. Take a piece or two out and spray the lubricant in directly.&lt;br /&gt;
2. Disassemble and fully spray the lubricant on every piece with sweeps.&lt;br /&gt;
&lt;br /&gt;
The best lube tends to be silicone based.  Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
Speedstacks [http://www.speedstacks.com] or Ebay [http://www.ebay.com] are the best places to buy.  Speedstacks is probably ht e most reliable source for timers, but sometimes you can find a cheap deal on ebay.&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the internet? ====&lt;br /&gt;
Yes.&lt;br /&gt;
&lt;br /&gt;
Try cubetimer [http://www.cubetimer.com], rubetimer [http://www.rubetimer.com], or look for other timers.  Google for a while and you will find numerous timers on the net.&lt;br /&gt;
&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
You can download CCT [http://cube.garron.us/cct/] for your computer.  This is the timer that is very popular with many features like being able to connect a speedstacks timer with a data port to the computer and use it with CCT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For your phone, if it has a built in timer, then use that.  If you don&#039;t then you probably won&#039;t be able to time yourself.  &lt;br /&gt;
&lt;br /&gt;
However, if you have an iphone or ipod touch, then you&#039;re in luck.  There is an app that times your solves called icube timer.&lt;br /&gt;
&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the WCA site of course.&lt;br /&gt;
http://www.worldcubeassociation.org/regulations/&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
There is no &amp;quot;ultimate method.&amp;quot; However, many people like to use methods like the Fridrich, Roux, or Petrus.  The most popular of them all is Fridrich and the world record holder uses Fridrich himself, though that is not saying Fridrich is the fastest.&lt;br /&gt;
&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
The easiest method to learn is most likely going to be the beginners layer by layer method in which you solve the first, second, and the finally the last layer one by one.&lt;br /&gt;
&lt;br /&gt;
This method however is generally very slow for most and is quite hard to speedcube and achieve fast times with.&lt;br /&gt;
&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
Blockbuilding methods like the Petrus method or the Roux method tend to be the most efficient ones with moves.  &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s not impossible to be able to be move efficient with Fridrich if you plan it out well, though that defeats the idea of Fridrich since it is meant for speed, not complete move efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
That is entirely your choice.  Learning the algs isn&#039;t entirely hard since most cases can be seen and understood by practicing the algorithms.  Intuitively, it will take practice to be able to do with speed and efficiency.&lt;br /&gt;
&lt;br /&gt;
Most people choose to learn intuitively and with some practice, it can be just as fast.  However, alg f2l tends to have a smaller move count unless you multislot/make use of empty slots while using intuitive f2l.&lt;br /&gt;
&lt;br /&gt;
==== How can I get faster? ====&lt;br /&gt;
Practice, practice, practice.  That is the key way to get speed.  Normally, with some work, your times will gradually drop without you doing something.&lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t, try learning an advance method, since that should help you lower your times considerably.&lt;br /&gt;
&lt;br /&gt;
Work on lowering your move count and experiment with tricks.&lt;br /&gt;
&lt;br /&gt;
Learn algs.&lt;br /&gt;
&lt;br /&gt;
Unglue your eyes from your computer screen, pick up your puzzle, and try to get faster. :p&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3457</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3457"/>
		<updated>2009-06-18T20:22:59Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* Can I download a timer for my computer/phone/psp? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, e, f or the cube4you cube.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
try rubikfans [http://www.rubikfans.com], cube4you [http://www.cube4you.com], 9spuzzles [http://www.9spuzzles.com], [http://www.rubikefans.com], puzl.co.uk [http://www.puzl.co.uk], or other places such as around ebay.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can:&lt;br /&gt;
1. Take a piece or two out and spray the lubricant in directly.&lt;br /&gt;
2. Disassemble and fully spray the lubricant on every piece with sweeps.&lt;br /&gt;
&lt;br /&gt;
The best lube tends to be silicone based.  Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
Speedstacks [http://www.speedstacks.com] or Ebay [http://www.ebay.com] are the best places to buy.  Speedstacks is probably ht e most reliable source for timers, but sometimes you can find a cheap deal on ebay.&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the internet? ====&lt;br /&gt;
Yes.&lt;br /&gt;
&lt;br /&gt;
Try cubetimer [http://www.cubetimer.com], rubetimer [http://www.rubetimer.com], or look for other timers.  Google for a while and you will find numerous timers on the net.&lt;br /&gt;
&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
You can download CCT [http://cube.garron.us/cct/] for your computer.  This is the timer that is very popular with many features.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For your phone, if it has a built in timer, then use that.  If you don&#039;t then you probably won&#039;t be able to time yourself.  &lt;br /&gt;
&lt;br /&gt;
However, if you have an iphone or ipod touch, then you&#039;re in luck.  There is an app that times your solves called icube timer.&lt;br /&gt;
&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the WCA site of course.&lt;br /&gt;
http://www.worldcubeassociation.org/regulations/&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
There is no &amp;quot;ultimate method.&amp;quot; However, many people like to use methods like the Fridrich, Roux, or Petrus.  The most popular of them all is Fridrich and the world record holder uses Fridrich himself, though that is not saying Fridrich is the fastest.&lt;br /&gt;
&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
The easiest method to learn is most likely going to be the beginners layer by layer method in which you solve the first, second, and the finally the last layer one by one.&lt;br /&gt;
&lt;br /&gt;
This method however is generally very slow for most and is quite hard to speedcube and achieve fast times with.&lt;br /&gt;
&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
Blockbuilding methods like the Petrus method or the Roux method tend to be the most efficient ones with moves.  &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s not impossible to be able to be move efficient with Fridrich if you plan it out well, though that defeats the idea of Fridrich since it is meant for speed, not complete move efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
That is entirely your choice.  Learning the algs isn&#039;t entirely hard since most cases can be seen and understood by practicing the algorithms.  Intuitively, it will take practice to be able to do with speed and efficiency.&lt;br /&gt;
&lt;br /&gt;
Most people choose to learn intuitively and with some practice, it can be just as fast.  However, alg f2l tends to have a smaller move count unless you multislot/make use of empty slots while using intuitive f2l.&lt;br /&gt;
&lt;br /&gt;
==== How can I get faster? ====&lt;br /&gt;
Practice, practice, practice.  That is the key way to get speed.  Normally, with some work, your times will gradually drop without you doing something.&lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t, try learning an advance method, since that should help you lower your times considerably.&lt;br /&gt;
&lt;br /&gt;
Work on lowering your move count and experiment with tricks.&lt;br /&gt;
&lt;br /&gt;
Learn algs.&lt;br /&gt;
&lt;br /&gt;
Unglue your eyes from your computer screen, pick up your puzzle, and try to get faster. :p&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3456</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3456"/>
		<updated>2009-06-18T20:20:28Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* Are there timers on the internet? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, e, f or the cube4you cube.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
try rubikfans [http://www.rubikfans.com], cube4you [http://www.cube4you.com], 9spuzzles [http://www.9spuzzles.com], [http://www.rubikefans.com], puzl.co.uk [http://www.puzl.co.uk], or other places such as around ebay.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can:&lt;br /&gt;
1. Take a piece or two out and spray the lubricant in directly.&lt;br /&gt;
2. Disassemble and fully spray the lubricant on every piece with sweeps.&lt;br /&gt;
&lt;br /&gt;
The best lube tends to be silicone based.  Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
Speedstacks [http://www.speedstacks.com] or Ebay [http://www.ebay.com] are the best places to buy.  Speedstacks is probably ht e most reliable source for timers, but sometimes you can find a cheap deal on ebay.&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the internet? ====&lt;br /&gt;
Yes.&lt;br /&gt;
&lt;br /&gt;
Try cubetimer [http://www.cubetimer.com], rubetimer [http://www.rubetimer.com], or look for other timers.  Google for a while and you will find numerous timers on the net.&lt;br /&gt;
&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the WCA site of course.&lt;br /&gt;
http://www.worldcubeassociation.org/regulations/&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
There is no &amp;quot;ultimate method.&amp;quot; However, many people like to use methods like the Fridrich, Roux, or Petrus.  The most popular of them all is Fridrich and the world record holder uses Fridrich himself, though that is not saying Fridrich is the fastest.&lt;br /&gt;
&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
The easiest method to learn is most likely going to be the beginners layer by layer method in which you solve the first, second, and the finally the last layer one by one.&lt;br /&gt;
&lt;br /&gt;
This method however is generally very slow for most and is quite hard to speedcube and achieve fast times with.&lt;br /&gt;
&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
Blockbuilding methods like the Petrus method or the Roux method tend to be the most efficient ones with moves.  &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s not impossible to be able to be move efficient with Fridrich if you plan it out well, though that defeats the idea of Fridrich since it is meant for speed, not complete move efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
That is entirely your choice.  Learning the algs isn&#039;t entirely hard since most cases can be seen and understood by practicing the algorithms.  Intuitively, it will take practice to be able to do with speed and efficiency.&lt;br /&gt;
&lt;br /&gt;
Most people choose to learn intuitively and with some practice, it can be just as fast.  However, alg f2l tends to have a smaller move count unless you multislot/make use of empty slots while using intuitive f2l.&lt;br /&gt;
&lt;br /&gt;
==== How can I get faster? ====&lt;br /&gt;
Practice, practice, practice.  That is the key way to get speed.  Normally, with some work, your times will gradually drop without you doing something.&lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t, try learning an advance method, since that should help you lower your times considerably.&lt;br /&gt;
&lt;br /&gt;
Work on lowering your move count and experiment with tricks.&lt;br /&gt;
&lt;br /&gt;
Learn algs.&lt;br /&gt;
&lt;br /&gt;
Unglue your eyes from your computer screen, pick up your puzzle, and try to get faster. :p&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3455</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3455"/>
		<updated>2009-06-18T20:18:50Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* How can I get faster? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, e, f or the cube4you cube.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
try rubikfans [http://www.rubikfans.com], cube4you [http://www.cube4you.com], 9spuzzles [http://www.9spuzzles.com], [http://www.rubikefans.com], puzl.co.uk [http://www.puzl.co.uk], or other places such as around ebay.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can:&lt;br /&gt;
1. Take a piece or two out and spray the lubricant in directly.&lt;br /&gt;
2. Disassemble and fully spray the lubricant on every piece with sweeps.&lt;br /&gt;
&lt;br /&gt;
The best lube tends to be silicone based.  Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
Speedstacks [http://www.speedstacks.com] or Ebay [http://www.ebay.com] are the best places to buy.  Speedstacks is probably ht e most reliable source for timers, but sometimes you can find a cheap deal on ebay.&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the internet? ====&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the WCA site of course.&lt;br /&gt;
http://www.worldcubeassociation.org/regulations/&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
There is no &amp;quot;ultimate method.&amp;quot; However, many people like to use methods like the Fridrich, Roux, or Petrus.  The most popular of them all is Fridrich and the world record holder uses Fridrich himself, though that is not saying Fridrich is the fastest.&lt;br /&gt;
&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
The easiest method to learn is most likely going to be the beginners layer by layer method in which you solve the first, second, and the finally the last layer one by one.&lt;br /&gt;
&lt;br /&gt;
This method however is generally very slow for most and is quite hard to speedcube and achieve fast times with.&lt;br /&gt;
&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
Blockbuilding methods like the Petrus method or the Roux method tend to be the most efficient ones with moves.  &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s not impossible to be able to be move efficient with Fridrich if you plan it out well, though that defeats the idea of Fridrich since it is meant for speed, not complete move efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
That is entirely your choice.  Learning the algs isn&#039;t entirely hard since most cases can be seen and understood by practicing the algorithms.  Intuitively, it will take practice to be able to do with speed and efficiency.&lt;br /&gt;
&lt;br /&gt;
Most people choose to learn intuitively and with some practice, it can be just as fast.  However, alg f2l tends to have a smaller move count unless you multislot/make use of empty slots while using intuitive f2l.&lt;br /&gt;
&lt;br /&gt;
==== How can I get faster? ====&lt;br /&gt;
Practice, practice, practice.  That is the key way to get speed.  Normally, with some work, your times will gradually drop without you doing something.&lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t, try learning an advance method, since that should help you lower your times considerably.&lt;br /&gt;
&lt;br /&gt;
Work on lowering your move count and experiment with tricks.&lt;br /&gt;
&lt;br /&gt;
Learn algs.&lt;br /&gt;
&lt;br /&gt;
Unglue your eyes from your computer screen, pick up your puzzle, and try to get faster. :p&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3454</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3454"/>
		<updated>2009-06-18T20:15:46Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* Should I learn algorithms for F2L or learn it intuitively? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, e, f or the cube4you cube.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
try rubikfans [http://www.rubikfans.com], cube4you [http://www.cube4you.com], 9spuzzles [http://www.9spuzzles.com], [http://www.rubikefans.com], puzl.co.uk [http://www.puzl.co.uk], or other places such as around ebay.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can:&lt;br /&gt;
1. Take a piece or two out and spray the lubricant in directly.&lt;br /&gt;
2. Disassemble and fully spray the lubricant on every piece with sweeps.&lt;br /&gt;
&lt;br /&gt;
The best lube tends to be silicone based.  Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
Speedstacks [http://www.speedstacks.com] or Ebay [http://www.ebay.com] are the best places to buy.  Speedstacks is probably ht e most reliable source for timers, but sometimes you can find a cheap deal on ebay.&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the internet? ====&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the WCA site of course.&lt;br /&gt;
http://www.worldcubeassociation.org/regulations/&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
There is no &amp;quot;ultimate method.&amp;quot; However, many people like to use methods like the Fridrich, Roux, or Petrus.  The most popular of them all is Fridrich and the world record holder uses Fridrich himself, though that is not saying Fridrich is the fastest.&lt;br /&gt;
&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
The easiest method to learn is most likely going to be the beginners layer by layer method in which you solve the first, second, and the finally the last layer one by one.&lt;br /&gt;
&lt;br /&gt;
This method however is generally very slow for most and is quite hard to speedcube and achieve fast times with.&lt;br /&gt;
&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
Blockbuilding methods like the Petrus method or the Roux method tend to be the most efficient ones with moves.  &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s not impossible to be able to be move efficient with Fridrich if you plan it out well, though that defeats the idea of Fridrich since it is meant for speed, not complete move efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
That is entirely your choice.  Learning the algs isn&#039;t entirely hard since most cases can be seen and understood by practicing the algorithms.  Intuitively, it will take practice to be able to do with speed and efficiency.&lt;br /&gt;
&lt;br /&gt;
Most people choose to learn intuitively and with some practice, it can be just as fast.  However, alg f2l tends to have a smaller move count unless you multislot/make use of empty slots while using intuitive f2l.&lt;br /&gt;
&lt;br /&gt;
==== How can I get faster? ====&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3453</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3453"/>
		<updated>2009-06-18T20:13:24Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* What is the method that uses the fewest moves? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, e, f or the cube4you cube.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
try rubikfans [http://www.rubikfans.com], cube4you [http://www.cube4you.com], 9spuzzles [http://www.9spuzzles.com], [http://www.rubikefans.com], puzl.co.uk [http://www.puzl.co.uk], or other places such as around ebay.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can:&lt;br /&gt;
1. Take a piece or two out and spray the lubricant in directly.&lt;br /&gt;
2. Disassemble and fully spray the lubricant on every piece with sweeps.&lt;br /&gt;
&lt;br /&gt;
The best lube tends to be silicone based.  Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
Speedstacks [http://www.speedstacks.com] or Ebay [http://www.ebay.com] are the best places to buy.  Speedstacks is probably ht e most reliable source for timers, but sometimes you can find a cheap deal on ebay.&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the internet? ====&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the WCA site of course.&lt;br /&gt;
http://www.worldcubeassociation.org/regulations/&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
There is no &amp;quot;ultimate method.&amp;quot; However, many people like to use methods like the Fridrich, Roux, or Petrus.  The most popular of them all is Fridrich and the world record holder uses Fridrich himself, though that is not saying Fridrich is the fastest.&lt;br /&gt;
&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
The easiest method to learn is most likely going to be the beginners layer by layer method in which you solve the first, second, and the finally the last layer one by one.&lt;br /&gt;
&lt;br /&gt;
This method however is generally very slow for most and is quite hard to speedcube and achieve fast times with.&lt;br /&gt;
&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
Blockbuilding methods like the Petrus method or the Roux method tend to be the most efficient ones with moves.  &lt;br /&gt;
&lt;br /&gt;
However, it&#039;s not impossible to be able to be move efficient with Fridrich if you plan it out well, though that defeats the idea of Fridrich since it is meant for speed, not complete move efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
==== How can I get faster? ====&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3452</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3452"/>
		<updated>2009-06-18T20:11:48Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* What is the easiest method? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, e, f or the cube4you cube.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
try rubikfans [http://www.rubikfans.com], cube4you [http://www.cube4you.com], 9spuzzles [http://www.9spuzzles.com], [http://www.rubikefans.com], puzl.co.uk [http://www.puzl.co.uk], or other places such as around ebay.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can:&lt;br /&gt;
1. Take a piece or two out and spray the lubricant in directly.&lt;br /&gt;
2. Disassemble and fully spray the lubricant on every piece with sweeps.&lt;br /&gt;
&lt;br /&gt;
The best lube tends to be silicone based.  Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
Speedstacks [http://www.speedstacks.com] or Ebay [http://www.ebay.com] are the best places to buy.  Speedstacks is probably ht e most reliable source for timers, but sometimes you can find a cheap deal on ebay.&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the internet? ====&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the WCA site of course.&lt;br /&gt;
http://www.worldcubeassociation.org/regulations/&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
There is no &amp;quot;ultimate method.&amp;quot; However, many people like to use methods like the Fridrich, Roux, or Petrus.  The most popular of them all is Fridrich and the world record holder uses Fridrich himself, though that is not saying Fridrich is the fastest.&lt;br /&gt;
&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
The easiest method to learn is most likely going to be the beginners layer by layer method in which you solve the first, second, and the finally the last layer one by one.&lt;br /&gt;
&lt;br /&gt;
This method however is generally very slow for most and is quite hard to speedcube and achieve fast times with.&lt;br /&gt;
&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
==== How can I get faster? ====&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3451</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3451"/>
		<updated>2009-06-18T20:10:20Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* What is the fastest method? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, e, f or the cube4you cube.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
try rubikfans [http://www.rubikfans.com], cube4you [http://www.cube4you.com], 9spuzzles [http://www.9spuzzles.com], [http://www.rubikefans.com], puzl.co.uk [http://www.puzl.co.uk], or other places such as around ebay.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can:&lt;br /&gt;
1. Take a piece or two out and spray the lubricant in directly.&lt;br /&gt;
2. Disassemble and fully spray the lubricant on every piece with sweeps.&lt;br /&gt;
&lt;br /&gt;
The best lube tends to be silicone based.  Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
Speedstacks [http://www.speedstacks.com] or Ebay [http://www.ebay.com] are the best places to buy.  Speedstacks is probably ht e most reliable source for timers, but sometimes you can find a cheap deal on ebay.&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the internet? ====&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the WCA site of course.&lt;br /&gt;
http://www.worldcubeassociation.org/regulations/&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
There is no &amp;quot;ultimate method.&amp;quot; However, many people like to use methods like the Fridrich, Roux, or Petrus.  The most popular of them all is Fridrich and the world record holder uses Fridrich himself, though that is not saying Fridrich is the fastest.&lt;br /&gt;
&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
==== How can I get faster? ====&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3450</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3450"/>
		<updated>2009-06-18T20:08:25Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* Where can I buy a timer like they use in competition? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, e, f or the cube4you cube.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
try rubikfans [http://www.rubikfans.com], cube4you [http://www.cube4you.com], 9spuzzles [http://www.9spuzzles.com], [http://www.rubikefans.com], puzl.co.uk [http://www.puzl.co.uk], or other places such as around ebay.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can:&lt;br /&gt;
1. Take a piece or two out and spray the lubricant in directly.&lt;br /&gt;
2. Disassemble and fully spray the lubricant on every piece with sweeps.&lt;br /&gt;
&lt;br /&gt;
The best lube tends to be silicone based.  Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
Speedstacks [http://www.speedstacks.com] or Ebay [http://www.ebay.com] are the best places to buy.  Speedstacks is probably ht e most reliable source for timers, but sometimes you can find a cheap deal on ebay.&lt;br /&gt;
&lt;br /&gt;
==== Are there timers on the internet? ====&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the WCA site of course.&lt;br /&gt;
http://www.worldcubeassociation.org/regulations/&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
==== How can I get faster? ====&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3449</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3449"/>
		<updated>2009-06-18T20:06:18Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* How do I lubricate my cube? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, e, f or the cube4you cube.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
try rubikfans [http://www.rubikfans.com], cube4you [http://www.cube4you.com], 9spuzzles [http://www.9spuzzles.com], [http://www.rubikefans.com], puzl.co.uk [http://www.puzl.co.uk], or other places such as around ebay.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
You can:&lt;br /&gt;
1. Take a piece or two out and spray the lubricant in directly.&lt;br /&gt;
2. Disassemble and fully spray the lubricant on every piece with sweeps.&lt;br /&gt;
&lt;br /&gt;
The best lube tends to be silicone based.  Products like Jig-a-Loo and CRC Heavy Duty Silicone spray are very popular among cubers.&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
==== Are there timers on the internet? ====&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the WCA site of course.&lt;br /&gt;
http://www.worldcubeassociation.org/regulations/&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
==== How can I get faster? ====&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3448</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3448"/>
		<updated>2009-06-18T20:04:03Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* Where can I buy cubes? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, e, f or the cube4you cube.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
try rubikfans [http://www.rubikfans.com], cube4you [http://www.cube4you.com], 9spuzzles [http://www.9spuzzles.com], [http://www.rubikefans.com], puzl.co.uk [http://www.puzl.co.uk], or other places such as around ebay.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
==== Are there timers on the internet? ====&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the WCA site of course.&lt;br /&gt;
http://www.worldcubeassociation.org/regulations/&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
==== How can I get faster? ====&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3447</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3447"/>
		<updated>2009-06-18T20:03:02Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* Where can I buy cubes? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, e, f or the cube4you cube.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
try [http://www.rubikfans.com], [http://www.cube4you.com], [http://www.9spuzzles.com], [http://www.rubikefans.com], [http://www.puzl.co.uk], or other places such as around ebay.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
==== Are there timers on the internet? ====&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the WCA site of course.&lt;br /&gt;
http://www.worldcubeassociation.org/regulations/&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
==== How can I get faster? ====&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3446</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3446"/>
		<updated>2009-06-18T20:01:39Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* Where can I buy cubes? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, e, f or the cube4you cube.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
try [rubikfans.com], [cube4you.com],[ 9spuzzles.com], [cubefans.com], [puzl.co.uk], or other places such as around ebay.&lt;br /&gt;
&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
==== Are there timers on the internet? ====&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the WCA site of course.&lt;br /&gt;
http://www.worldcubeassociation.org/regulations/&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
==== How can I get faster? ====&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3444</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=FAQ&amp;diff=3444"/>
		<updated>2009-06-18T19:59:20Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* What is the best cube? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Frequently Asked Questions ==&lt;br /&gt;
Feel free to fill in the answers.  Link to posts or sites you feel are relevant or provide your own original content.  &lt;br /&gt;
&lt;br /&gt;
Do *not* copy other people&#039;s content from their sites and simply paste it in here.  That&#039;s called plagiarism and it&#039;s stealing.&lt;br /&gt;
=== Cubes ===&lt;br /&gt;
==== What is the best cube? ====&lt;br /&gt;
It really depends on what  you like.  Many people tend to choose cubes like the diy type a, c, d, e, f or the cube4you cube.  Look out for those because those tend to be the favorites of people.  Experiment, you&#039;ll find a good cube eventually.&lt;br /&gt;
&lt;br /&gt;
==== Where can I buy cubes? ====&lt;br /&gt;
==== How do I lubricate my cube? ====&lt;br /&gt;
&lt;br /&gt;
=== Timers ===&lt;br /&gt;
==== Where can I buy a timer like they use in competition? ====&lt;br /&gt;
==== Are there timers on the internet? ====&lt;br /&gt;
==== Can I download a timer for my computer/phone/psp? ====&lt;br /&gt;
==== Where can I find a scramble generator? ====&lt;br /&gt;
==== Where are the rules for WCA competitions? ====&lt;br /&gt;
On the WCA site of course&lt;br /&gt;
http://www.worldcubeassociation.org/regulations/&lt;br /&gt;
&lt;br /&gt;
=== Methods ===&lt;br /&gt;
==== What is the fastest method? ====&lt;br /&gt;
==== What is the easiest method? ====&lt;br /&gt;
==== What is the method that uses the fewest moves? ====&lt;br /&gt;
==== Should I learn algorithms for F2L or learn it intuitively? ====&lt;br /&gt;
==== How can I get faster? ====&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Fridrich_Method&amp;diff=3332</id>
		<title>Fridrich Method</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Fridrich_Method&amp;diff=3332"/>
		<updated>2009-04-18T22:17:13Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* Pros */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Fridrich Method&#039;&#039;&#039;, also &#039;&#039;&#039;CFOP&#039;&#039;&#039;; &#039;&#039;Cross, F2L, OLL and PLL&#039;&#039;, , popularized by [[Jessica Fridrich]], is similar to the [[Layer-By-Layer]] (LBL) [[method]], because some of the steps are the same. However, the full Fridrich method uses many more algorithms than the layer by layer method, and combines some steps from the LBL method into one step. A very large number of people use this method, so there&#039;s a huge support network, and almost everyone will be able to help with learning it. The vast majority of the fastest cubers use this method (although that does not mean this is the only fast method).&lt;br /&gt;
The fact that the name Fridrich method is used for this method can be discussed. Fridrich was the first to publish and popularize the method although several other people also invented this method at the same time. A &#039;better&#039; but less used name for this method  would simply be the CFOP method.&lt;br /&gt;
&lt;br /&gt;
==The Steps==&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;[[Cross]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First, make a cross on any side of the cube. This entails solving all of the edges with a given color to their proper positions.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;[[F2L]] (First Two Layers)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this step you fill in the slots where the corners of the cross are missing. For each insertion, a corner and an edge are placed simultaneously. There are 41 basic cases for this step, but it can be learned intuitively.&lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;[[OLL]] (Orient the Last Layer)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Next, you make the entire top side of the cube a solid color. This requires 57 algorithms, but can be broken down into two steps (2 Look OLL), which only requires 9 algorithms.&lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;[[PLL]] (Permute the Last Layer)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally, you finish the cube by permuting the top layer of the cube. There are 21 algorithms to learn, but this step can be done into two steps, (2 Look PLL), which includes just 6 algorithms.&lt;br /&gt;
&lt;br /&gt;
==Pros==&lt;br /&gt;
&lt;br /&gt;
This method is relatively easy to understand when compared to other methods. Therefore, it is the most tested and most popular method used. It has a reasonable number of algorithms to learn, and sub 15 second averages are definitely possible.  World records for this method has been set many times.  It takes less thinking than block-building methods because it&#039;s more algorithm based.&lt;br /&gt;
&lt;br /&gt;
==Cons==&lt;br /&gt;
&lt;br /&gt;
Learning all of the algorithms takes some time, and it requires a lot of practice to solve the F2L consistently in 10 seconds or less. Also, it has a slightly higher move count when compared to block building methods.&lt;br /&gt;
&lt;br /&gt;
==Where to learn the Fridrich (CFOP) method==&lt;br /&gt;
&lt;br /&gt;
* [http://www.solvethecube.co.uk/ Joël van Noort&#039;s tutorial]&lt;br /&gt;
* [http://erikku.er.funpic.org/rubik/ Erik Akkersdijk&#039;s tutorial]&lt;br /&gt;
* [http://www.cubefreak.net/speedcubing.html Shotaro Makisumi&#039;s tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Written by the members of the speedsolving forum in this thread: http://www.speedsolving.com/forum/showthread.php?t=3688 - Posted by [[User:Rubik&amp;amp;#39;s Cube Fan|Rubik&amp;amp;#39;s Cube Fan]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3x3x3 methods]]&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Fridrich_Method&amp;diff=3331</id>
		<title>Fridrich Method</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Fridrich_Method&amp;diff=3331"/>
		<updated>2009-04-18T22:17:01Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* Cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Fridrich Method&#039;&#039;&#039;, also &#039;&#039;&#039;CFOP&#039;&#039;&#039;; &#039;&#039;Cross, F2L, OLL and PLL&#039;&#039;, , popularized by [[Jessica Fridrich]], is similar to the [[Layer-By-Layer]] (LBL) [[method]], because some of the steps are the same. However, the full Fridrich method uses many more algorithms than the layer by layer method, and combines some steps from the LBL method into one step. A very large number of people use this method, so there&#039;s a huge support network, and almost everyone will be able to help with learning it. The vast majority of the fastest cubers use this method (although that does not mean this is the only fast method).&lt;br /&gt;
The fact that the name Fridrich method is used for this method can be discussed. Fridrich was the first to publish and popularize the method although several other people also invented this method at the same time. A &#039;better&#039; but less used name for this method  would simply be the CFOP method.&lt;br /&gt;
&lt;br /&gt;
==The Steps==&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;[[Cross]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First, make a cross on any side of the cube. This entails solving all of the edges with a given color to their proper positions.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;[[F2L]] (First Two Layers)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this step you fill in the slots where the corners of the cross are missing. For each insertion, a corner and an edge are placed simultaneously. There are 41 basic cases for this step, but it can be learned intuitively.&lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;[[OLL]] (Orient the Last Layer)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Next, you make the entire top side of the cube a solid color. This requires 57 algorithms, but can be broken down into two steps (2 Look OLL), which only requires 9 algorithms.&lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;[[PLL]] (Permute the Last Layer)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally, you finish the cube by permuting the top layer of the cube. There are 21 algorithms to learn, but this step can be done into two steps, (2 Look PLL), which includes just 6 algorithms.&lt;br /&gt;
&lt;br /&gt;
==Pros==&lt;br /&gt;
&lt;br /&gt;
This method is relatively easy to understand when compared to other methods. Therefore, it is the most tested and most popular method used. It has a reasonable number of algorithms to learn, and sub 15 second averages are definitely possible.&lt;br /&gt;
&lt;br /&gt;
==Cons==&lt;br /&gt;
&lt;br /&gt;
Learning all of the algorithms takes some time, and it requires a lot of practice to solve the F2L consistently in 10 seconds or less. Also, it has a slightly higher move count when compared to block building methods.&lt;br /&gt;
&lt;br /&gt;
==Where to learn the Fridrich (CFOP) method==&lt;br /&gt;
&lt;br /&gt;
* [http://www.solvethecube.co.uk/ Joël van Noort&#039;s tutorial]&lt;br /&gt;
* [http://erikku.er.funpic.org/rubik/ Erik Akkersdijk&#039;s tutorial]&lt;br /&gt;
* [http://www.cubefreak.net/speedcubing.html Shotaro Makisumi&#039;s tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Written by the members of the speedsolving forum in this thread: http://www.speedsolving.com/forum/showthread.php?t=3688 - Posted by [[User:Rubik&amp;amp;#39;s Cube Fan|Rubik&amp;amp;#39;s Cube Fan]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3x3x3 methods]]&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Fridrich_Method&amp;diff=3330</id>
		<title>Fridrich Method</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Fridrich_Method&amp;diff=3330"/>
		<updated>2009-04-18T22:16:31Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* Cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Fridrich Method&#039;&#039;&#039;, also &#039;&#039;&#039;CFOP&#039;&#039;&#039;; &#039;&#039;Cross, F2L, OLL and PLL&#039;&#039;, , popularized by [[Jessica Fridrich]], is similar to the [[Layer-By-Layer]] (LBL) [[method]], because some of the steps are the same. However, the full Fridrich method uses many more algorithms than the layer by layer method, and combines some steps from the LBL method into one step. A very large number of people use this method, so there&#039;s a huge support network, and almost everyone will be able to help with learning it. The vast majority of the fastest cubers use this method (although that does not mean this is the only fast method).&lt;br /&gt;
The fact that the name Fridrich method is used for this method can be discussed. Fridrich was the first to publish and popularize the method although several other people also invented this method at the same time. A &#039;better&#039; but less used name for this method  would simply be the CFOP method.&lt;br /&gt;
&lt;br /&gt;
==The Steps==&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;[[Cross]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First, make a cross on any side of the cube. This entails solving all of the edges with a given color to their proper positions.&lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;[[F2L]] (First Two Layers)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this step you fill in the slots where the corners of the cross are missing. For each insertion, a corner and an edge are placed simultaneously. There are 41 basic cases for this step, but it can be learned intuitively.&lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;[[OLL]] (Orient the Last Layer)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Next, you make the entire top side of the cube a solid color. This requires 57 algorithms, but can be broken down into two steps (2 Look OLL), which only requires 9 algorithms.&lt;br /&gt;
&lt;br /&gt;
4. &#039;&#039;&#039;[[PLL]] (Permute the Last Layer)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Finally, you finish the cube by permuting the top layer of the cube. There are 21 algorithms to learn, but this step can be done into two steps, (2 Look PLL), which includes just 6 algorithms.&lt;br /&gt;
&lt;br /&gt;
==Pros==&lt;br /&gt;
&lt;br /&gt;
This method is relatively easy to understand when compared to other methods. Therefore, it is the most tested and most popular method used. It has a reasonable number of algorithms to learn, and sub 15 second averages are definitely possible.&lt;br /&gt;
&lt;br /&gt;
==Cons==&lt;br /&gt;
&lt;br /&gt;
Learning all of the algorithms takes some time, and it requires a lot of practice to solve the F2L consistently in 10 seconds or less. Also, it has a slightly higher move count when compared to block building methods.  World records for this method has been set many times.  It takes less thinking than block-building methods because it&#039;s more algorithm based.&lt;br /&gt;
&lt;br /&gt;
==Where to learn the Fridrich (CFOP) method==&lt;br /&gt;
&lt;br /&gt;
* [http://www.solvethecube.co.uk/ Joël van Noort&#039;s tutorial]&lt;br /&gt;
* [http://erikku.er.funpic.org/rubik/ Erik Akkersdijk&#039;s tutorial]&lt;br /&gt;
* [http://www.cubefreak.net/speedcubing.html Shotaro Makisumi&#039;s tutorial]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Written by the members of the speedsolving forum in this thread: http://www.speedsolving.com/forum/showthread.php?t=3688 - Posted by [[User:Rubik&amp;amp;#39;s Cube Fan|Rubik&amp;amp;#39;s Cube Fan]]&lt;br /&gt;
&lt;br /&gt;
[[Category:3x3x3 methods]]&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=OLL&amp;diff=3328</id>
		<title>OLL</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=OLL&amp;diff=3328"/>
		<updated>2009-04-11T20:01:48Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* OLL 29 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
OLL is the [[Orientation]] of the [[Last Layer]], and is the first step in solving the last layer in many speedsolving methods. &lt;br /&gt;
&lt;br /&gt;
Parentheses in an algorithm signify the triggers of the algorithm.  For example, [(R U R&#039;) (L&#039; U L)] shows two triggers in the algorithm, even though it is the same as [R U R&#039; L&#039; U L].&lt;br /&gt;
&lt;br /&gt;
The areas shaded in gray represent the oriented pieces on the top layer. You can tell if a piece is oriented by looking at the top color of the piece in relation to the top center of the cube. If the piece is oriented, the two colors will be the same.&lt;br /&gt;
&lt;br /&gt;
The bars sticking off to the side of an unshaded piece represent where the [[sticker]] that needs to be on top is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==All edges flipped correctly==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 21 ===&lt;br /&gt;
[[Image:o21.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U R U&#039; R&#039; U R U2 R&#039;&lt;br /&gt;
* y R U2 R&#039; U&#039; R U R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* y F (R U R&#039; U&#039;) (R U R&#039; U&#039;) (R U R&#039; U&#039;) F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 22 ===&lt;br /&gt;
[[Image:o22.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U2 R2&#039; U&#039; R2 U&#039; R2&#039; U2 R&lt;br /&gt;
* f (R U R&#039; U&#039;) f&#039; F (R U R&#039; U&#039;) F&#039;&lt;br /&gt;
* y2 L&#039; U2 L2 U L2 U L2 U2 L&#039;&lt;br /&gt;
* R U2 R2 U&#039; R&#039; U R U&#039; R U&#039; R&#039; y M&#039; U2 M&lt;br /&gt;
* R&#039; U L U&#039; R U&#039; L&#039; U&#039; L U&#039; L&#039;&lt;br /&gt;
* y2 L U&#039; R&#039; U L&#039; U R U R&#039; U R&lt;br /&gt;
* y2 L&#039; U R U&#039; L U&#039; R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* R U&#039; L&#039; U R&#039; U L U L&#039; U L&lt;br /&gt;
&lt;br /&gt;
=== OLL 23 ===&lt;br /&gt;
[[Image:o23.gif]]&lt;br /&gt;
&lt;br /&gt;
* R2 D&#039; R U2 R&#039; D R U2 R&lt;br /&gt;
* R&#039; U2 R F U&#039; R&#039; U&#039; R U F&#039;&lt;br /&gt;
* l2 U&#039; R D2 R&#039; U R D2 R&lt;br /&gt;
* l2&#039; U&#039; z&#039; U R2 U&#039; L U R2 z&#039; L&lt;br /&gt;
* y&#039; R U R&#039; U&#039; (R U&#039; R&#039; U2)(R U&#039; R&#039; U2) R U R&#039;&lt;br /&gt;
* y2 R&#039; F2 R U2 R U2 R&#039; F2 R U2 R&#039;&lt;br /&gt;
* y2 R2 D R&#039; U2 R D&#039; R&#039; U2 R&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== OLL 24 ===&lt;br /&gt;
[[Image:o24.gif]]&lt;br /&gt;
&lt;br /&gt;
* r U R&#039; U&#039; L&#039; U R U&#039; x&#039;&lt;br /&gt;
* r U R&#039; U&#039; r&#039; F R F&#039;&lt;br /&gt;
* y&#039; F R&#039; F&#039; R U R U&#039; R&#039;&lt;br /&gt;
* y&#039; R U R2&#039; U&#039; R2 U&#039; R2&#039; U2&#039; R U&#039; R U&#039; R&#039;&lt;br /&gt;
* y&#039; R U&#039; R&#039; (U2 R U R&#039;) (U2 R U R&#039;) (U R U&#039; R&#039;)&lt;br /&gt;
* y2 R&#039; F&#039; r U R U&#039; r&#039; F&lt;br /&gt;
* y2 l&#039; U&#039; L U R U&#039; r&#039; F&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 25 ===&lt;br /&gt;
[[Image:o25.gif]]&lt;br /&gt;
&lt;br /&gt;
* y&#039; F&#039; r U R&#039; U&#039; r&#039; F R&lt;br /&gt;
* y&#039; x U R&#039; U&#039; L U R U&#039; r&#039;&lt;br /&gt;
* y R&#039; F&#039; L&#039; F R F&#039; L F&lt;br /&gt;
* y R&#039; U&#039; (R U R&#039; F&#039;) (R U R&#039; U&#039;) (R&#039; F R2)&lt;br /&gt;
* y2 R U2&#039; R D R&#039; U2 R D&#039; R2&#039;&lt;br /&gt;
* y2 F R&#039; F&#039; r U R U&#039; r&#039;&lt;br /&gt;
* y2 l&#039; U R D&#039; R&#039; U&#039; R D x&#039;&lt;br /&gt;
* y2 x&#039; L&#039; U&#039; R&#039; U L U&#039; R U&lt;br /&gt;
* x&#039; D R U R&#039; D&#039; R U&#039; l&#039;&lt;br /&gt;
* x&#039; U L&#039; U&#039; R U L U&#039; l&#039;&lt;br /&gt;
* l&#039; U&#039; L&#039; U R U&#039; L U x&#039;&lt;br /&gt;
* U r U R U&#039; L&#039; U R&#039; U&#039; x&#039;&lt;br /&gt;
* R U2 R&#039; U&#039; R U R&#039; U&#039; R U R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* R U R&#039; U R U&#039; R&#039; U R U&#039; R&#039; U R U2 R&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 26 ===&lt;br /&gt;
[[Image:o26.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 R&#039; U&#039; R U&#039; R&#039; U2 R&lt;br /&gt;
* y&#039; R U2 R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* L U2 L&#039; U&#039; L U&#039; L&#039;&lt;br /&gt;
* L&#039; U&#039; L U&#039; L&#039; U2 L&lt;br /&gt;
* L&#039; U R U&#039; L U R&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 27 ===&lt;br /&gt;
[[Image:o27.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U R U2 R&#039;&lt;br /&gt;
* y&#039; R&#039; U2 R U R&#039; U R&lt;br /&gt;
* y L&#039; U2 L U L&#039; UL&lt;br /&gt;
* y2 L U L&#039; U L U2 L&#039;&lt;br /&gt;
* R U&#039; L&#039; U R&#039; U&#039; L&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==No edges flipped correctly==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 1 === &lt;br /&gt;
[[Image:o1.gif]]&lt;br /&gt;
&lt;br /&gt;
* (R U2) (R2&#039; F R F&#039; U2&#039;) (R&#039; F R F&#039;)&lt;br /&gt;
* R U B&#039; R B R2 U&#039; R&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 2 === &lt;br /&gt;
[[Image:o2.gif]]&lt;br /&gt;
&lt;br /&gt;
* F (R U R&#039; U&#039;) F&#039; f (R U R&#039; U&#039;) f&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 3 ===&lt;br /&gt;
[[Image:o3.gif]]&lt;br /&gt;
&lt;br /&gt;
* y f (R U R&#039; U&#039;) f&#039; U&#039; F (R U R&#039; U&#039;) F&#039;&lt;br /&gt;
* y2 r&#039; R2 U R&#039; U r U2 r&#039; U R&#039; r&lt;br /&gt;
&lt;br /&gt;
=== OLL 4 ===&lt;br /&gt;
[[Image:o4.gif]]&lt;br /&gt;
&lt;br /&gt;
* f (R U R&#039; U&#039;) f&#039; U F (R U R&#039; U&#039;) F&#039;&lt;br /&gt;
* R&#039; U2 x R&#039; U R U&#039; y R&#039; U&#039; R&#039; U R&#039; F&lt;br /&gt;
* y r&#039; R U&#039; r U2 r&#039; U&#039; R U&#039; R2&#039; r&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 17 ===&lt;br /&gt;
[[Image:o17.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U R&#039; F R F&#039; U2 R&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 18 ===&lt;br /&gt;
[[Image:o18.gif]]&lt;br /&gt;
&lt;br /&gt;
* y&#039; r U R&#039; U R U2 r2&#039; U&#039; R U&#039; R&#039; U2 r&lt;br /&gt;
* y2 F R U R&#039; d R&#039; U2 R&#039; F R F&#039;&lt;br /&gt;
* R U2 R2 F R F&#039; U2 M&#039; U R U&#039; r&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 19 ===&lt;br /&gt;
[[Image:o19.gif]]&lt;br /&gt;
&lt;br /&gt;
* r&#039; U2 R U R&#039; U r2 U2&#039; R&#039; U&#039; R U&#039; r&#039;&lt;br /&gt;
* R&#039; U2 F R U R&#039; U&#039; y&#039; R2 U2 R B&lt;br /&gt;
* r&#039; R U R U R&#039; U&#039; r R2&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 20 ===&lt;br /&gt;
[[Image:o20.gif]]&lt;br /&gt;
&lt;br /&gt;
* r&#039; R U R U R&#039; U&#039; r2 R2&#039; U R U&#039; r&#039;&lt;br /&gt;
* M U R U R&#039; U&#039; M2 U R U&#039; r&#039;&lt;br /&gt;
* M&#039; U2 M&#039; U2 M&#039; U M U2 M U2 M&lt;br /&gt;
* M&#039; U2 M U2 M&#039; U M U2 M&#039; U2 M&lt;br /&gt;
* M d r2 U M&#039; U2 M U r2 S&#039;&lt;br /&gt;
* M&#039; U M&#039; U M&#039; U M&#039; U M U M U M U M U&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;P&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 31 ===&lt;br /&gt;
[[Image:o31.gif]]&lt;br /&gt;
&lt;br /&gt;
* L&#039; d&#039; R d L U&#039; L&#039; B&#039; L&lt;br /&gt;
* S&#039; L&#039; U&#039; L U L F&#039; L&#039; f&lt;br /&gt;
* y x U R&#039; U&#039; l U R U R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* y2 R&#039; U&#039; F U R U&#039; R&#039; F&#039; R&lt;br /&gt;
* L&#039; U&#039; B U L U&#039; L&#039; B&#039; L&lt;br /&gt;
&lt;br /&gt;
=== OLL 32 ===&lt;br /&gt;
[[Image:o32.gif]]&lt;br /&gt;
&lt;br /&gt;
* R d L&#039; d&#039; R&#039; U R B R&#039;&lt;br /&gt;
* S R U R&#039; U&#039; R&#039; F R f&#039;&lt;br /&gt;
* y x&#039; U&#039; R U l&#039; U&#039; R&#039; U&#039; R U R&#039; U R&lt;br /&gt;
* R U B&#039; U&#039; R&#039; U R B R&#039;&lt;br /&gt;
* y2 F U R U&#039; F&#039; r U R&#039; U&#039; r&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 43 ===&lt;br /&gt;
[[Image:o43.gif]]&lt;br /&gt;
&lt;br /&gt;
* f&#039; L&#039; U&#039; L U f&lt;br /&gt;
* B&#039; U&#039; R&#039; U R B&lt;br /&gt;
* y2 F&#039; U&#039; L&#039; U L F&lt;br /&gt;
* U R U R&#039; F&#039; L&#039; U&#039; L F&lt;br /&gt;
&lt;br /&gt;
=== OLL 44 ===&lt;br /&gt;
[[Image:o44.gif]]&lt;br /&gt;
&lt;br /&gt;
* f R U R&#039; U&#039; f&#039;&lt;br /&gt;
* y2 F U R U&#039; R&#039; F&#039;&lt;br /&gt;
* y R U y&#039; L U&#039; L&#039; B&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;W&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 36 ===&lt;br /&gt;
[[Image:o36.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; U&#039; R U&#039; R&#039; U R U R B&#039; R&#039; B&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 38 ===&lt;br /&gt;
[[Image:o38.gif]]&lt;br /&gt;
&lt;br /&gt;
* L U L&#039; U L U&#039; L&#039; U&#039; L&#039; B L B&#039;&lt;br /&gt;
* y2 R U R&#039; U R U&#039; R&#039; U&#039; R&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;L&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 53 ===&lt;br /&gt;
[[Image:o53.gif]]&lt;br /&gt;
&lt;br /&gt;
* l&#039; U&#039; L U&#039; L&#039; U L U&#039; L&#039; U2 l&lt;br /&gt;
* y2 r&#039; U&#039; R U&#039; R&#039; U R U&#039; R&#039; U2 r&lt;br /&gt;
* y&#039; r&#039; U2 R U R&#039; U&#039; R U R&#039; U r&lt;br /&gt;
&lt;br /&gt;
=== OLL 54 ===&lt;br /&gt;
[[Image:o54.gif]]&lt;br /&gt;
&lt;br /&gt;
* r U R&#039; U R U&#039; R&#039; U R U2 r&#039;&lt;br /&gt;
* y&#039; r U2 R&#039; U&#039; R U R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 50 ===&lt;br /&gt;
[[Image:o50.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 R&#039; F R2 B&#039; R2 F&#039; R2 B R&#039;&lt;br /&gt;
* r&#039; U r2 U&#039; r2&#039; U&#039; r2 U r&#039;&lt;br /&gt;
* R B&#039; R B R2&#039; U2 F R&#039; F&#039; R&lt;br /&gt;
* y2 l&#039; U l2 U&#039; l2 U&#039; l2 U l&#039;&lt;br /&gt;
* r&#039; U2 R2&#039; U R2 U rR U2 R&#039;&lt;br /&gt;
* y&#039; [R U2 R&#039; U&#039; R U&#039; R&#039;] [F R U R&#039; U&#039; F&#039;]&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 47 ===&lt;br /&gt;
[[Image:o47.gif]]&lt;br /&gt;
&lt;br /&gt;
* F&#039; L&#039; U&#039; L U L&#039; U&#039; L U F&lt;br /&gt;
* R&#039; U&#039; x R&#039; U R U&#039; R&#039; U R U&#039; x&#039; U R&lt;br /&gt;
* b&#039; U&#039; R&#039; U R U&#039; R&#039; U R b&lt;br /&gt;
&lt;br /&gt;
=== OLL 48 ===&lt;br /&gt;
[[Image:o48.gif]]&lt;br /&gt;
&lt;br /&gt;
* F R U R&#039; U&#039; R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y2 f U R U&#039; R&#039; U R U&#039; R&#039; f&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 49 ===&lt;br /&gt;
[[Image:o49.gif]]&lt;br /&gt;
&lt;br /&gt;
* R B&#039; R2 F R2 B R2 F&#039; R&lt;br /&gt;
* l U&#039; l2&#039; U l2 U l2&#039; U&#039; l&lt;br /&gt;
* y2 r U&#039; r2 U r2 U r2 U&#039; r&lt;br /&gt;
* y2 R&#039; F R&#039; F&#039; R2 d2 y&#039; R&#039; F R F&#039;&lt;br /&gt;
* y2 r U2 R2&#039; U&#039; R2 U&#039; r&#039;R&#039; U2 R&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;C&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 34 ===&lt;br /&gt;
[[Image:o34.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U&#039; x D&#039; R&#039; U R E&#039;&lt;br /&gt;
* R U R&#039; d&#039; l&#039; U&#039; L U r&#039; R&lt;br /&gt;
* y2 F R U R&#039; U&#039; R&#039; F&#039; r U R U&#039; r&#039;&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 46 ===&lt;br /&gt;
[[Image:o46.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; U&#039; R&#039; F R F&#039; U R&lt;br /&gt;
* R&#039; U&#039; l&#039; U l F&#039; U R&lt;br /&gt;
* R U l U&#039; R&#039; U F&#039; l&#039;&lt;br /&gt;
* y2 L F U&#039; R U R&#039; F&#039; L&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;T&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 33 ===&lt;br /&gt;
[[Image:o33.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U&#039; R&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 45 ===&lt;br /&gt;
[[Image:o45.gif]]&lt;br /&gt;
&lt;br /&gt;
* F R U R&#039; U&#039; F&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;I&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 55 ===&lt;br /&gt;
[[Image:o55.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U2 R2 U&#039; R U&#039; R&#039; U2 F R F&#039;&lt;br /&gt;
** A 4x4x4 special: Note: Rra = (R + r) + (L + l)&lt;br /&gt;
::(y) Rr U2 Rra&#039; U2 Rr U2 Rr&#039; U2 Rra U2 Rr&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 56 ===&lt;br /&gt;
[[Image:o56.gif]]&lt;br /&gt;
&lt;br /&gt;
* R B R&#039; U L U&#039; L&#039; U L U&#039; L&#039; R B&#039; R&#039;&lt;br /&gt;
* r&#039; U&#039; r U&#039; R&#039; U R U&#039; R&#039; U R r&#039; U r&lt;br /&gt;
* F R U R&#039; U&#039; R F&#039; r U R&#039; U&#039; r&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 51 ===&lt;br /&gt;
[[Image:o51.gif]]&lt;br /&gt;
&lt;br /&gt;
* F U R U&#039; R&#039; U R U&#039; R&#039; F&#039;&lt;br /&gt;
* y2 f R U R&#039; U&#039; R U R&#039; U&#039; f&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 52 ===&lt;br /&gt;
[[Image:o52.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; U&#039; R U&#039; R&#039; d R&#039; U R B&lt;br /&gt;
* R U R&#039; U R d&#039; R U&#039; R&#039; F&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Square shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 5 ===&lt;br /&gt;
[[Image:o5.gif]]&lt;br /&gt;
&lt;br /&gt;
* (r&#039; U2) (R U R&#039; U r)&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 6 ===&lt;br /&gt;
[[Image:o6.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 (r U2) (R&#039; U&#039; R U&#039;) r&#039;&lt;br /&gt;
* l U2 L&#039; U&#039; L U&#039; l&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Big lightning bolt shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 39 ===&lt;br /&gt;
[[Image:o39.gif]]&lt;br /&gt;
&lt;br /&gt;
* L F&#039; L&#039; U&#039; L U F U&#039; L&#039;&lt;br /&gt;
* y2 f&#039; L F L&#039; U&#039; L&#039; U L S&lt;br /&gt;
* y2 R B&#039; R&#039; U&#039; R U B U&#039; R&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 40 ===&lt;br /&gt;
[[Image:o40.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; F R U R&#039; U&#039; F&#039; U R&lt;br /&gt;
* y2 f R&#039; F&#039; R U R U&#039; R&#039; S&#039;&lt;br /&gt;
* y2 L&#039; B L U L&#039; U&#039; B&#039; U L&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Small lightning bolt shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 7 ===&lt;br /&gt;
[[Image:o7.gif]]&lt;br /&gt;
&lt;br /&gt;
* (r U R&#039; U) (R U2 r&#039;)&lt;br /&gt;
&lt;br /&gt;
=== OLL 8 ===&lt;br /&gt;
[[Image:o8.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 r&#039; U&#039; R U&#039; R&#039; U2 r&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 11 ===&lt;br /&gt;
[[Image:o11.gif]]&lt;br /&gt;
&lt;br /&gt;
* r&#039; R2 U R&#039; U R U2 R&#039; U r R&#039;&lt;br /&gt;
* y2 r U R&#039; U R&#039; F R F&#039; R U2 r&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 12 ===&lt;br /&gt;
[[Image:o12.gif]]&lt;br /&gt;
&lt;br /&gt;
* F R U R&#039; U&#039; F&#039; y F R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y F R U R2 F R y&#039; R2 U R U2 R&#039;&lt;br /&gt;
* y&#039; r R2 U&#039; R U&#039; R&#039; U2 R U&#039; R r&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fish shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 9 ===&lt;br /&gt;
[[Image:o9.gif]]&lt;br /&gt;
&lt;br /&gt;
* y&#039; R&#039; U&#039; R y&#039; x&#039; R U&#039; R&#039; F R U R&#039; x&lt;br /&gt;
* y&#039; R U R&#039; U&#039; R&#039; F R2 U R&#039; U&#039; F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 10 ===&lt;br /&gt;
[[Image:o10.gif]]&lt;br /&gt;
&lt;br /&gt;
* y&#039; R U R&#039; y R&#039; F R U&#039; R&#039; F&#039; R&lt;br /&gt;
&lt;br /&gt;
* y&#039; R&#039; U&#039; R U R B&#039; R2 U&#039; R U B&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 35 ===&lt;br /&gt;
[[Image:o35.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U2 R2&#039; F R F&#039; R U2 R&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 37 ===&lt;br /&gt;
[[Image:o37.gif]]&lt;br /&gt;
&lt;br /&gt;
* x&#039; U&#039; R U l&#039; U&#039; R&#039; U R&lt;br /&gt;
* l U&#039; R&#039; U y&#039; R U R&#039; U&#039; z&#039;&lt;br /&gt;
* y F R U&#039; R&#039; U&#039; R U R&#039; F&#039;&lt;br /&gt;
* y R&#039; F R F&#039; U&#039; F&#039; U F&lt;br /&gt;
* R B&#039; R&#039; B U B U&#039; B&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knight move shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 13 ===&lt;br /&gt;
[[Image:o13.gif]]&lt;br /&gt;
&lt;br /&gt;
* F U R U&#039; R2 F&#039; R U R U&#039; R&#039;&lt;br /&gt;
* y2 x&#039; R U&#039; R&#039; F&#039; R U R&#039; x y R&#039; U R&lt;br /&gt;
* y2 f R U R2 U&#039; R&#039; U R U&#039; f&#039;&lt;br /&gt;
* r U&#039; r&#039; U&#039; r U r&#039; y&#039; R&#039; U R&lt;br /&gt;
&lt;br /&gt;
=== OLL 14 ===&lt;br /&gt;
[[Image:o14.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; F R U R&#039; F&#039; R y&#039; R U&#039; R&#039;&lt;br /&gt;
* y&#039; R&#039; U&#039; y&#039; R&#039; U R2 B R&#039; U&#039; R&#039; U R&lt;br /&gt;
* y2 B&#039; U&#039; R&#039; U R2 B R&#039; U&#039; R&#039; U R&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 15 ===&lt;br /&gt;
[[Image:o15.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 R&#039; F&#039; R L&#039; U&#039; L U R&#039; F R&lt;br /&gt;
* r&#039; U&#039; r R&#039; U&#039; R U r&#039; U r&lt;br /&gt;
&lt;br /&gt;
=== OLL 16 ===&lt;br /&gt;
[[Image:o16.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 r U r&#039; R U R&#039; U&#039; r U&#039; r&#039;&lt;br /&gt;
* y2 r U M U R&#039; U&#039; r U&#039; r&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Awkward shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 29 ===&lt;br /&gt;
[[Image:o29.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 R&#039; F R F&#039; R U2 R&#039; d&#039; L&#039; U&#039; L&lt;br /&gt;
* y2 R2&#039; U&#039; R F R&#039; U R2&#039; U&#039; R&#039; F&#039; R&lt;br /&gt;
* y (R U R&#039; U&#039;) (R U&#039; R&#039; F&#039;) U&#039; (F R U R&#039;)&lt;br /&gt;
* y R&#039; U2 R2 U R&#039; U&#039; R&#039; U2 F R F&#039;&lt;br /&gt;
* M U (R U R&#039; U&#039;) (R&#039; F R F&#039;) M&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 30 ===&lt;br /&gt;
[[Image:o30.gif]]&lt;br /&gt;
&lt;br /&gt;
* l U&#039; R&#039; U l&#039; U2 d L U L&#039;&lt;br /&gt;
* f R U R2 U&#039; R&#039; U R2 U&#039; R&#039; f&#039;&lt;br /&gt;
* y2 F U R U&#039; x&#039; U R&#039; D&#039; R U&#039; R&#039;&lt;br /&gt;
* R2&#039; U R&#039; B&#039; R U&#039; R2&#039; U R B R&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 41 ===&lt;br /&gt;
[[Image:o41.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U&#039; R&#039; U2 R U y R U&#039; R&#039; U&#039; F&#039;&lt;br /&gt;
* y R U2&#039; R&#039; U&#039; R U&#039; R2 (y) L&#039; U&#039; L U F&lt;br /&gt;
* y2 F U R U&#039; R&#039; F&#039; R&#039; U2 R U R&#039; U R&lt;br /&gt;
* y2 R U R&#039; U R U2 R&#039; F R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y2 R2 L z&#039; l&#039; U&#039; R d L U&#039; L l&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 42 ===&lt;br /&gt;
[[Image:o42.gif]]&lt;br /&gt;
&lt;br /&gt;
* L&#039; U L U2 L&#039; U&#039; y&#039; L&#039; U L U F&lt;br /&gt;
* y R&#039; U2 R U R&#039; U R2 y R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y R&#039; F R F&#039; R&#039; F R F&#039; R U R&#039; U&#039; R U R&#039;&lt;br /&gt;
* y2  L2 R&#039; z r U L&#039; d&#039; R&#039; U R&#039; r&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==All Corners Oriented==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 28 ===&lt;br /&gt;
[[Image:o28.gif]]&lt;br /&gt;
&lt;br /&gt;
* r U R&#039; U&#039; r&#039; R U R U&#039; R&#039;&lt;br /&gt;
* F R U R&#039; U&#039; F&#039; U2 F R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y2 M&#039; U M U2 M&#039; U M&lt;br /&gt;
* M U M&#039; U2 M U M&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 57 ===&lt;br /&gt;
[[Image:o57.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U&#039; r R&#039; U R U&#039; r&#039;&lt;br /&gt;
* (x&#039;) M&#039; U&#039; R U M U&#039; R&#039; U (x)&lt;br /&gt;
* M U M U M U2 M&#039; U M&#039; U M&#039; U2&lt;br /&gt;
* y M&#039; U M&#039; U M&#039; U M&#039; U M&#039; U&#039; M&#039; U&#039; M&#039; U&#039; M&#039; U&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:3x3x3 methods]]&lt;br /&gt;
[[Category:Cubing abbreviations and acronyms]]&lt;br /&gt;
[[Category:Algorithms]]&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=OLL&amp;diff=3313</id>
		<title>OLL</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=OLL&amp;diff=3313"/>
		<updated>2009-04-05T22:29:37Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: /* OLL 29 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
OLL is the [[Orientation]] of the [[Last Layer]], and is the first step in solving the last layer in many speedsolving methods. &lt;br /&gt;
&lt;br /&gt;
Parentheses in an algorithm signify the triggers of the algorithm.  For example, [(R U R&#039;) (L&#039; U L)] shows two triggers in the algorithm, even though it is the same as [R U R&#039; L&#039; U L].&lt;br /&gt;
&lt;br /&gt;
The areas shaded in gray represent the oriented pieces on the top layer. You can tell if a piece is oriented by looking at the top color of the piece in relation to the top center of the cube. If the piece is oriented, the two colors will be the same.&lt;br /&gt;
&lt;br /&gt;
The bars sticking off to the side of an unshaded piece represent where the [[sticker]] that needs to be on top is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==All edges flipped correctly==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 21 ===&lt;br /&gt;
[[Image:o21.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U R U&#039; R&#039; U R U2 R&#039;&lt;br /&gt;
* y R U2 R&#039; U&#039; R U R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* y F (R U R&#039; U&#039;) (R U R&#039; U&#039;) (R U R&#039; U&#039;) F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 22 ===&lt;br /&gt;
[[Image:o22.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U2 R2&#039; U&#039; R2 U&#039; R2&#039; U2 R&lt;br /&gt;
* f (R U R&#039; U&#039;) f&#039; F (R U R&#039; U&#039;) F&#039;&lt;br /&gt;
* y2 L&#039; U2 L2 U L2 U L2 U2 L&#039;&lt;br /&gt;
* R U2 R2 U&#039; R&#039; U R U&#039; R U&#039; R&#039; y M&#039; U2 M&lt;br /&gt;
* R&#039; U L U&#039; R U&#039; L&#039; U&#039; L U&#039; L&#039;&lt;br /&gt;
* y2 L U&#039; R&#039; U L&#039; U R U R&#039; U R&lt;br /&gt;
* y2 L&#039; U R U&#039; L U&#039; R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* R U&#039; L&#039; U R&#039; U L U L&#039; U L&lt;br /&gt;
&lt;br /&gt;
=== OLL 23 ===&lt;br /&gt;
[[Image:o23.gif]]&lt;br /&gt;
&lt;br /&gt;
* R2 D&#039; R U2 R&#039; D R U2 R&lt;br /&gt;
* R&#039; U2 R F U&#039; R&#039; U&#039; R U F&#039;&lt;br /&gt;
* l2 U&#039; R D2 R&#039; U R D2 R&lt;br /&gt;
* l2&#039; U&#039; z&#039; U R2 U&#039; L U R2 z&#039; L&lt;br /&gt;
* y&#039; R U R&#039; U&#039; (R U&#039; R&#039; U2)(R U&#039; R&#039; U2) R U R&#039;&lt;br /&gt;
* y2 R&#039; F2 R U2 R U2 R&#039; F2 R U2 R&#039;&lt;br /&gt;
* y2 R2 D R&#039; U2 R D&#039; R&#039; U2 R&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== OLL 24 ===&lt;br /&gt;
[[Image:o24.gif]]&lt;br /&gt;
&lt;br /&gt;
* r U R&#039; U&#039; L&#039; U R U&#039; x&#039;&lt;br /&gt;
* r U R&#039; U&#039; r&#039; F R F&#039;&lt;br /&gt;
* y&#039; F R&#039; F&#039; R U R U&#039; R&#039;&lt;br /&gt;
* y&#039; R U R2&#039; U&#039; R2 U&#039; R2&#039; U2&#039; R U&#039; R U&#039; R&#039;&lt;br /&gt;
* y&#039; R U&#039; R&#039; (U2 R U R&#039;) (U2 R U R&#039;) (U R U&#039; R&#039;)&lt;br /&gt;
* y2 R&#039; F&#039; r U R U&#039; r&#039; F&lt;br /&gt;
* y2 l&#039; U&#039; L U R U&#039; r&#039; F&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 25 ===&lt;br /&gt;
[[Image:o25.gif]]&lt;br /&gt;
&lt;br /&gt;
* y&#039; F&#039; r U R&#039; U&#039; r&#039; F R&lt;br /&gt;
* y&#039; x U R&#039; U&#039; L U R U&#039; r&#039;&lt;br /&gt;
* y R&#039; F&#039; L&#039; F R F&#039; L F&lt;br /&gt;
* y R&#039; U&#039; (R U R&#039; F&#039;) (R U R&#039; U&#039;) (R&#039; F R2)&lt;br /&gt;
* y2 R U2&#039; R D R&#039; U2 R D&#039; R2&#039;&lt;br /&gt;
* y2 F R&#039; F&#039; r U R U&#039; r&#039;&lt;br /&gt;
* y2 l&#039; U R D&#039; R&#039; U&#039; R D x&#039;&lt;br /&gt;
* y2 x&#039; L&#039; U&#039; R&#039; U L U&#039; R U&lt;br /&gt;
* x&#039; D R U R&#039; D&#039; R U&#039; l&#039;&lt;br /&gt;
* x&#039; U L&#039; U&#039; R U L U&#039; l&#039;&lt;br /&gt;
* l&#039; U&#039; L&#039; U R U&#039; L U x&#039;&lt;br /&gt;
* U r U R U&#039; L&#039; U R&#039; U&#039; x&#039;&lt;br /&gt;
* R U2 R&#039; U&#039; R U R&#039; U&#039; R U R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* R U R&#039; U R U&#039; R&#039; U R U&#039; R&#039; U R U2 R&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 26 ===&lt;br /&gt;
[[Image:o26.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 R&#039; U&#039; R U&#039; R&#039; U2 R&lt;br /&gt;
* y&#039; R U2 R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* L U2 L&#039; U&#039; L U&#039; L&#039;&lt;br /&gt;
* L&#039; U&#039; L U&#039; L&#039; U2 L&lt;br /&gt;
* L&#039; U R U&#039; L U R&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 27 ===&lt;br /&gt;
[[Image:o27.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U R U2 R&#039;&lt;br /&gt;
* y&#039; R&#039; U2 R U R&#039; U R&lt;br /&gt;
* y L&#039; U2 L U L&#039; UL&lt;br /&gt;
* y2 L U L&#039; U L U2 L&#039;&lt;br /&gt;
* R U&#039; L&#039; U R&#039; U&#039; L&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==No edges flipped correctly==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 1 === &lt;br /&gt;
[[Image:o1.gif]]&lt;br /&gt;
&lt;br /&gt;
* (R U2) (R2&#039; F R F&#039; U2&#039;) (R&#039; F R F&#039;)&lt;br /&gt;
* R U B&#039; R B R2 U&#039; R&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 2 === &lt;br /&gt;
[[Image:o2.gif]]&lt;br /&gt;
&lt;br /&gt;
* F (R U R&#039; U&#039;) F&#039; f (R U R&#039; U&#039;) f&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 3 ===&lt;br /&gt;
[[Image:o3.gif]]&lt;br /&gt;
&lt;br /&gt;
* y f (R U R&#039; U&#039;) f&#039; U&#039; F (R U R&#039; U&#039;) F&#039;&lt;br /&gt;
* y2 r&#039; R2 U R&#039; U r U2 r&#039; U R&#039; r&lt;br /&gt;
&lt;br /&gt;
=== OLL 4 ===&lt;br /&gt;
[[Image:o4.gif]]&lt;br /&gt;
&lt;br /&gt;
* f (R U R&#039; U&#039;) f&#039; U F (R U R&#039; U&#039;) F&#039;&lt;br /&gt;
* R&#039; U2 x R&#039; U R U&#039; y R&#039; U&#039; R&#039; U R&#039; F&lt;br /&gt;
* y r&#039; R U&#039; r U2 r&#039; U&#039; R U&#039; R2&#039; r&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 17 ===&lt;br /&gt;
[[Image:o17.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U R&#039; F R F&#039; U2 R&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 18 ===&lt;br /&gt;
[[Image:o18.gif]]&lt;br /&gt;
&lt;br /&gt;
* y&#039; r U R&#039; U R U2 r2&#039; U&#039; R U&#039; R&#039; U2 r&lt;br /&gt;
* y2 F R U R&#039; d R&#039; U2 R&#039; F R F&#039;&lt;br /&gt;
* R U2 R2 F R F&#039; U2 M&#039; U R U&#039; r&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 19 ===&lt;br /&gt;
[[Image:o19.gif]]&lt;br /&gt;
&lt;br /&gt;
* r&#039; U2 R U R&#039; U r2 U2&#039; R&#039; U&#039; R U&#039; r&#039;&lt;br /&gt;
* R&#039; U2 F R U R&#039; U&#039; y&#039; R2 U2 R B&lt;br /&gt;
* r&#039; R U R U R&#039; U&#039; r R2&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 20 ===&lt;br /&gt;
[[Image:o20.gif]]&lt;br /&gt;
&lt;br /&gt;
* r&#039; R U R U R&#039; U&#039; r2 R2&#039; U R U&#039; r&#039;&lt;br /&gt;
* M U R U R&#039; U&#039; M2 U R U&#039; r&#039;&lt;br /&gt;
* M&#039; U2 M&#039; U2 M&#039; U M U2 M U2 M&lt;br /&gt;
* M&#039; U2 M U2 M&#039; U M U2 M&#039; U2 M&lt;br /&gt;
* M d r2 U M&#039; U2 M U r2 S&#039;&lt;br /&gt;
* M&#039; U M&#039; U M&#039; U M&#039; U M U M U M U M U&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;P&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 31 ===&lt;br /&gt;
[[Image:o31.gif]]&lt;br /&gt;
&lt;br /&gt;
* L&#039; d&#039; R d L U&#039; L&#039; B&#039; L&lt;br /&gt;
* S&#039; L&#039; U&#039; L U L F&#039; L&#039; f&lt;br /&gt;
* y x U R&#039; U&#039; l U R U R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* y2 R&#039; U&#039; F U R U&#039; R&#039; F&#039; R&lt;br /&gt;
* L&#039; U&#039; B U L U&#039; L&#039; B&#039; L&lt;br /&gt;
&lt;br /&gt;
=== OLL 32 ===&lt;br /&gt;
[[Image:o32.gif]]&lt;br /&gt;
&lt;br /&gt;
* R d L&#039; d&#039; R&#039; U R B R&#039;&lt;br /&gt;
* S R U R&#039; U&#039; R&#039; F R f&#039;&lt;br /&gt;
* y x&#039; U&#039; R U l&#039; U&#039; R&#039; U&#039; R U R&#039; U R&lt;br /&gt;
* R U B&#039; U&#039; R&#039; U R B R&#039;&lt;br /&gt;
* y2 F U R U&#039; F&#039; r U R&#039; U&#039; r&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 43 ===&lt;br /&gt;
[[Image:o43.gif]]&lt;br /&gt;
&lt;br /&gt;
* f&#039; L&#039; U&#039; L U f&lt;br /&gt;
* B&#039; U&#039; R&#039; U R B&lt;br /&gt;
* y2 F&#039; U&#039; L&#039; U L F&lt;br /&gt;
* U R U R&#039; F&#039; L&#039; U&#039; L F&lt;br /&gt;
&lt;br /&gt;
=== OLL 44 ===&lt;br /&gt;
[[Image:o44.gif]]&lt;br /&gt;
&lt;br /&gt;
* f R U R&#039; U&#039; f&#039;&lt;br /&gt;
* y2 F U R U&#039; R&#039; F&#039;&lt;br /&gt;
* y R U y&#039; L U&#039; L&#039; B&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;W&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 36 ===&lt;br /&gt;
[[Image:o36.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; U&#039; R U&#039; R&#039; U R U R B&#039; R&#039; B&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 38 ===&lt;br /&gt;
[[Image:o38.gif]]&lt;br /&gt;
&lt;br /&gt;
* L U L&#039; U L U&#039; L&#039; U&#039; L&#039; B L B&#039;&lt;br /&gt;
* y2 R U R&#039; U R U&#039; R&#039; U&#039; R&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;L&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 53 ===&lt;br /&gt;
[[Image:o53.gif]]&lt;br /&gt;
&lt;br /&gt;
* l&#039; U&#039; L U&#039; L&#039; U L U&#039; L&#039; U2 l&lt;br /&gt;
* y2 r&#039; U&#039; R U&#039; R&#039; U R U&#039; R&#039; U2 r&lt;br /&gt;
* y&#039; r&#039; U2 R U R&#039; U&#039; R U R&#039; U r&lt;br /&gt;
&lt;br /&gt;
=== OLL 54 ===&lt;br /&gt;
[[Image:o54.gif]]&lt;br /&gt;
&lt;br /&gt;
* r U R&#039; U R U&#039; R&#039; U R U2 r&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 50 ===&lt;br /&gt;
[[Image:o50.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 R&#039; F R2 B&#039; R2 F&#039; R2 B R&#039;&lt;br /&gt;
* r&#039; U r2 U&#039; r2&#039; U&#039; r2 U r&#039;&lt;br /&gt;
* R B&#039; R B R2&#039; U2 F R&#039; F&#039; R&lt;br /&gt;
* y2 l&#039; U l2 U&#039; l2 U&#039; l2 U l&#039;&lt;br /&gt;
* r&#039; U2 R2&#039; U R2 U rR U2 R&#039;&lt;br /&gt;
* y&#039; [R U2 R&#039; U&#039; R U&#039; R&#039;] [F R U R&#039; U&#039; F&#039;]&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 47 ===&lt;br /&gt;
[[Image:o47.gif]]&lt;br /&gt;
&lt;br /&gt;
* F&#039; L&#039; U&#039; L U L&#039; U&#039; L U F&lt;br /&gt;
* R&#039; U&#039; x R&#039; U R U&#039; R&#039; U R U&#039; x&#039; U R&lt;br /&gt;
* b&#039; U&#039; R&#039; U R U&#039; R&#039; U R b&lt;br /&gt;
&lt;br /&gt;
=== OLL 48 ===&lt;br /&gt;
[[Image:o48.gif]]&lt;br /&gt;
&lt;br /&gt;
* F R U R&#039; U&#039; R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y2 f U R U&#039; R&#039; U R U&#039; R&#039; f&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 49 ===&lt;br /&gt;
[[Image:o49.gif]]&lt;br /&gt;
&lt;br /&gt;
* R B&#039; R2 F R2 B R2 F&#039; R&lt;br /&gt;
* l U&#039; l2&#039; U l2 U l2&#039; U&#039; l&lt;br /&gt;
* y2 r U&#039; r2 U r2 U r2 U&#039; r&lt;br /&gt;
* y2 R&#039; F R&#039; F&#039; R2 d2 y&#039; R&#039; F R F&#039;&lt;br /&gt;
* y2 r U2 R2&#039; U&#039; R2 U&#039; r&#039;R&#039; U2 R&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;C&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 34 ===&lt;br /&gt;
[[Image:o34.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U&#039; x D&#039; R&#039; U R E&#039;&lt;br /&gt;
* R U R&#039; d&#039; l&#039; U&#039; L U r&#039; R&lt;br /&gt;
* y2 F R U R&#039; U&#039; R&#039; F&#039; r U R U&#039; r&#039;&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 46 ===&lt;br /&gt;
[[Image:o46.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; U&#039; R&#039; F R F&#039; U R&lt;br /&gt;
* R&#039; U&#039; l&#039; U l F&#039; U R&lt;br /&gt;
* R U l U&#039; R&#039; U F&#039; l&#039;&lt;br /&gt;
* y2 L F U&#039; R U R&#039; F&#039; L&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;T&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 33 ===&lt;br /&gt;
[[Image:o33.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U&#039; R&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 45 ===&lt;br /&gt;
[[Image:o45.gif]]&lt;br /&gt;
&lt;br /&gt;
* F R U R&#039; U&#039; F&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;I&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 55 ===&lt;br /&gt;
[[Image:o55.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U2 R2 U&#039; R U&#039; R&#039; U2 F R F&#039;&lt;br /&gt;
** A 4x4x4 special: Note: Rra = (R + r) + (L + l)&lt;br /&gt;
::(y) Rr U2 Rra&#039; U2 Rr U2 Rr&#039; U2 Rra U2 Rr&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 56 ===&lt;br /&gt;
[[Image:o56.gif]]&lt;br /&gt;
&lt;br /&gt;
* R B R&#039; U L U&#039; L&#039; U L U&#039; L&#039; R B&#039; R&#039;&lt;br /&gt;
* r&#039; U&#039; r U&#039; R&#039; U R U&#039; R&#039; U R r&#039; U r&lt;br /&gt;
* F R U R&#039; U&#039; R F&#039; r U R&#039; U&#039; r&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 51 ===&lt;br /&gt;
[[Image:o51.gif]]&lt;br /&gt;
&lt;br /&gt;
* F U R U&#039; R&#039; U R U&#039; R&#039; F&#039;&lt;br /&gt;
* y2 f R U R&#039; U&#039; R U R&#039; U&#039; f&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 52 ===&lt;br /&gt;
[[Image:o52.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; U&#039; R U&#039; R&#039; d R&#039; U R B&lt;br /&gt;
* R U R&#039; U R d&#039; R U&#039; R&#039; F&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Square shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 5 ===&lt;br /&gt;
[[Image:o5.gif]]&lt;br /&gt;
&lt;br /&gt;
* (r&#039; U2) (R U R&#039; U r)&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 6 ===&lt;br /&gt;
[[Image:o6.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 (r U2) (R&#039; U&#039; R U&#039;) r&#039;&lt;br /&gt;
* l U2 L&#039; U&#039; L U&#039; l&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Big lightning bolt shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 39 ===&lt;br /&gt;
[[Image:o39.gif]]&lt;br /&gt;
&lt;br /&gt;
* L F&#039; L&#039; U&#039; L U F U&#039; L&#039;&lt;br /&gt;
* y2 f&#039; L F L&#039; U&#039; L&#039; U L S&lt;br /&gt;
* y2 R B&#039; R&#039; U&#039; R U B U&#039; R&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 40 ===&lt;br /&gt;
[[Image:o40.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; F R U R&#039; U&#039; F&#039; U R&lt;br /&gt;
* y2 f R&#039; F&#039; R U R U&#039; R&#039; S&#039;&lt;br /&gt;
* y2 L&#039; B L U L&#039; U&#039; B&#039; U L&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Small lightning bolt shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 7 ===&lt;br /&gt;
[[Image:o7.gif]]&lt;br /&gt;
&lt;br /&gt;
* (r U R&#039; U) (R U2 r&#039;)&lt;br /&gt;
&lt;br /&gt;
=== OLL 8 ===&lt;br /&gt;
[[Image:o8.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 r&#039; U&#039; R U&#039; R&#039; U2 r&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 11 ===&lt;br /&gt;
[[Image:o11.gif]]&lt;br /&gt;
&lt;br /&gt;
* r&#039; R2 U R&#039; U R U2 R&#039; U r R&#039;&lt;br /&gt;
* y2 r U R&#039; U R&#039; F R F&#039; R U2 r&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 12 ===&lt;br /&gt;
[[Image:o12.gif]]&lt;br /&gt;
&lt;br /&gt;
* F R U R&#039; U&#039; F&#039; y F R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y F R U R2 F R y&#039; R2 U R U2 R&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fish shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 9 ===&lt;br /&gt;
[[Image:o9.gif]]&lt;br /&gt;
&lt;br /&gt;
* y&#039; R&#039; U&#039; R y&#039; x&#039; R U&#039; R&#039; F R U R&#039; x&lt;br /&gt;
* y&#039; R U R&#039; U&#039; R&#039; F R2 U R&#039; U&#039; F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 10 ===&lt;br /&gt;
[[Image:o10.gif]]&lt;br /&gt;
&lt;br /&gt;
* y&#039; R U R&#039; y R&#039; F R U&#039; R&#039; F&#039; R&lt;br /&gt;
&lt;br /&gt;
* y&#039; R&#039; U&#039; R U R B&#039; R2 U&#039; R U B&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 35 ===&lt;br /&gt;
[[Image:o35.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U2 R2&#039; F R F&#039;R U2 R&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 37 ===&lt;br /&gt;
[[Image:o37.gif]]&lt;br /&gt;
&lt;br /&gt;
* x&#039; U&#039; R U l&#039; U&#039; R&#039; U R&lt;br /&gt;
* l U&#039; R&#039; U y&#039; R U R&#039; U&#039; z&#039;&lt;br /&gt;
* y F R U&#039; R&#039; U&#039; R U R&#039; F&#039;&lt;br /&gt;
* y R&#039; F R F&#039; U&#039; F&#039; U F&lt;br /&gt;
* R B&#039; R&#039; B U B U&#039; B&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knight move shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 13 ===&lt;br /&gt;
[[Image:o13.gif]]&lt;br /&gt;
&lt;br /&gt;
* F U R U&#039; R2 F&#039; R U R U&#039; R&#039;&lt;br /&gt;
* y2 x&#039; R U&#039; R&#039; F&#039; R U R&#039; x y R&#039; U R&lt;br /&gt;
* y2 f R U R2 U&#039; R&#039; U R U&#039; f&#039;&lt;br /&gt;
* r U&#039; r&#039; U&#039; r U r&#039; y&#039; R&#039; U R&lt;br /&gt;
&lt;br /&gt;
=== OLL 14 ===&lt;br /&gt;
[[Image:o14.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; F R U R&#039; F&#039; R y&#039; R U&#039; R&#039;&lt;br /&gt;
* y&#039; R&#039; U&#039; y&#039; R&#039; U R2 B R&#039; U&#039; R&#039; U R&lt;br /&gt;
* y2 B&#039; U&#039; R&#039; U R2 B R&#039; U&#039; R&#039; U R&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 15 ===&lt;br /&gt;
[[Image:o15.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 R&#039; F&#039; R L&#039; U&#039; L U R&#039; F R&lt;br /&gt;
* r&#039; U&#039; r R&#039; U&#039; R U r&#039; U r&lt;br /&gt;
&lt;br /&gt;
=== OLL 16 ===&lt;br /&gt;
[[Image:o16.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 r U r&#039; R U R&#039; U&#039; r U&#039; r&#039;&lt;br /&gt;
* y2 r U M U R&#039; U&#039; r U&#039; r&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Awkward shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 29 ===&lt;br /&gt;
[[Image:o29.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 R&#039; F R F&#039; R U2 R&#039; d&#039; L&#039; U&#039; L&lt;br /&gt;
* y2 R2&#039; U&#039; R F R&#039; U R2&#039; U&#039; R&#039; F&#039; R&lt;br /&gt;
* y R U R&#039; U&#039; R U&#039; R&#039; F&#039; U&#039; F R U R&#039;&lt;br /&gt;
* y R&#039; U2 R2 U R&#039; U&#039; R&#039; U2 F R F&#039;&lt;br /&gt;
* M U R U R&#039; U&#039; R&#039; F R F&#039; M&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 30 ===&lt;br /&gt;
[[Image:o30.gif]]&lt;br /&gt;
&lt;br /&gt;
* l U&#039; R&#039; U l&#039; U2 d L U L&#039;&lt;br /&gt;
* f R U R2 U&#039; R&#039; U R2 U&#039; R&#039; f&#039;&lt;br /&gt;
* y2 F U R U&#039; x&#039; U R&#039; D&#039; R U&#039; R&#039;&lt;br /&gt;
* R2&#039; U R&#039; B&#039; R U&#039; R2&#039; U R B R&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 41 ===&lt;br /&gt;
[[Image:o41.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U&#039; R&#039; U2 R U y R U&#039; R&#039; U&#039; F&#039;&lt;br /&gt;
* y R U2&#039; R&#039; U&#039; R U&#039; R2 (y) L&#039; U&#039; L U F&lt;br /&gt;
* y2 F U R U&#039; R&#039; F&#039; R&#039; U2 R U R&#039; U R&lt;br /&gt;
* y2 R U R&#039; U R U2 R&#039; F R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y2 R2 L z&#039; l&#039; U&#039; R d L U&#039; L l&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 42 ===&lt;br /&gt;
[[Image:o42.gif]]&lt;br /&gt;
&lt;br /&gt;
* L&#039; U L U2 L&#039; U&#039; y&#039; L&#039; U L U F&lt;br /&gt;
* y R&#039; U2 R U R&#039; U R2 y R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y R&#039; F R F&#039; R&#039; F R F&#039; R U R&#039; U&#039; R U R&#039;&lt;br /&gt;
* y2  L2 R&#039; z r U L&#039; d&#039; R&#039; U R&#039; r&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==All Corners Oriented==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 28 ===&lt;br /&gt;
[[Image:o28.gif]]&lt;br /&gt;
&lt;br /&gt;
* r U R&#039; U&#039; r&#039; R U R U&#039; R&#039;&lt;br /&gt;
* F R U R&#039; U&#039; F&#039; U2 F R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y2 M&#039; U M U2 M&#039; U M&lt;br /&gt;
* M U M&#039; U2 M U M&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 57 ===&lt;br /&gt;
[[Image:o57.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U&#039; r R&#039; U R U&#039; r&#039;&lt;br /&gt;
* (x&#039;) M&#039; U&#039; R U M U&#039; R&#039; U (x)&lt;br /&gt;
* M U M U M U2 M&#039; U M&#039; U M&#039; U2&lt;br /&gt;
* y M&#039; U M&#039; U M&#039; U M&#039; U M&#039; U&#039; M&#039; U&#039; M&#039; U&#039; M&#039; U&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:3x3x3 methods]]&lt;br /&gt;
[[Category:Cubing abbreviations and acronyms]]&lt;br /&gt;
[[Category:Algorithms]]&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=OLL&amp;diff=3312</id>
		<title>OLL</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=OLL&amp;diff=3312"/>
		<updated>2009-04-05T22:28:57Z</updated>

		<summary type="html">&lt;p&gt;Aznmortalx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
OLL is the [[Orientation]] of the [[Last Layer]], and is the first step in solving the last layer in many speedsolving methods. &lt;br /&gt;
&lt;br /&gt;
Parentheses in an algorithm signify the triggers of the algorithm.  For example, [(R U R&#039;) (L&#039; U L)] shows two triggers in the algorithm, even though it is the same as [R U R&#039; L&#039; U L].&lt;br /&gt;
&lt;br /&gt;
The areas shaded in gray represent the oriented pieces on the top layer. You can tell if a piece is oriented by looking at the top color of the piece in relation to the top center of the cube. If the piece is oriented, the two colors will be the same.&lt;br /&gt;
&lt;br /&gt;
The bars sticking off to the side of an unshaded piece represent where the [[sticker]] that needs to be on top is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==All edges flipped correctly==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 21 ===&lt;br /&gt;
[[Image:o21.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U R U&#039; R&#039; U R U2 R&#039;&lt;br /&gt;
* y R U2 R&#039; U&#039; R U R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* y F (R U R&#039; U&#039;) (R U R&#039; U&#039;) (R U R&#039; U&#039;) F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 22 ===&lt;br /&gt;
[[Image:o22.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U2 R2&#039; U&#039; R2 U&#039; R2&#039; U2 R&lt;br /&gt;
* f (R U R&#039; U&#039;) f&#039; F (R U R&#039; U&#039;) F&#039;&lt;br /&gt;
* y2 L&#039; U2 L2 U L2 U L2 U2 L&#039;&lt;br /&gt;
* R U2 R2 U&#039; R&#039; U R U&#039; R U&#039; R&#039; y M&#039; U2 M&lt;br /&gt;
* R&#039; U L U&#039; R U&#039; L&#039; U&#039; L U&#039; L&#039;&lt;br /&gt;
* y2 L U&#039; R&#039; U L&#039; U R U R&#039; U R&lt;br /&gt;
* y2 L&#039; U R U&#039; L U&#039; R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* R U&#039; L&#039; U R&#039; U L U L&#039; U L&lt;br /&gt;
&lt;br /&gt;
=== OLL 23 ===&lt;br /&gt;
[[Image:o23.gif]]&lt;br /&gt;
&lt;br /&gt;
* R2 D&#039; R U2 R&#039; D R U2 R&lt;br /&gt;
* R&#039; U2 R F U&#039; R&#039; U&#039; R U F&#039;&lt;br /&gt;
* l2 U&#039; R D2 R&#039; U R D2 R&lt;br /&gt;
* l2&#039; U&#039; z&#039; U R2 U&#039; L U R2 z&#039; L&lt;br /&gt;
* y&#039; R U R&#039; U&#039; (R U&#039; R&#039; U2)(R U&#039; R&#039; U2) R U R&#039;&lt;br /&gt;
* y2 R&#039; F2 R U2 R U2 R&#039; F2 R U2 R&#039;&lt;br /&gt;
* y2 R2 D R&#039; U2 R D&#039; R&#039; U2 R&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== OLL 24 ===&lt;br /&gt;
[[Image:o24.gif]]&lt;br /&gt;
&lt;br /&gt;
* r U R&#039; U&#039; L&#039; U R U&#039; x&#039;&lt;br /&gt;
* r U R&#039; U&#039; r&#039; F R F&#039;&lt;br /&gt;
* y&#039; F R&#039; F&#039; R U R U&#039; R&#039;&lt;br /&gt;
* y&#039; R U R2&#039; U&#039; R2 U&#039; R2&#039; U2&#039; R U&#039; R U&#039; R&#039;&lt;br /&gt;
* y&#039; R U&#039; R&#039; (U2 R U R&#039;) (U2 R U R&#039;) (U R U&#039; R&#039;)&lt;br /&gt;
* y2 R&#039; F&#039; r U R U&#039; r&#039; F&lt;br /&gt;
* y2 l&#039; U&#039; L U R U&#039; r&#039; F&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 25 ===&lt;br /&gt;
[[Image:o25.gif]]&lt;br /&gt;
&lt;br /&gt;
* y&#039; F&#039; r U R&#039; U&#039; r&#039; F R&lt;br /&gt;
* y&#039; x U R&#039; U&#039; L U R U&#039; r&#039;&lt;br /&gt;
* y R&#039; F&#039; L&#039; F R F&#039; L F&lt;br /&gt;
* y R&#039; U&#039; (R U R&#039; F&#039;) (R U R&#039; U&#039;) (R&#039; F R2)&lt;br /&gt;
* y2 R U2&#039; R D R&#039; U2 R D&#039; R2&#039;&lt;br /&gt;
* y2 F R&#039; F&#039; r U R U&#039; r&#039;&lt;br /&gt;
* y2 l&#039; U R D&#039; R&#039; U&#039; R D x&#039;&lt;br /&gt;
* y2 x&#039; L&#039; U&#039; R&#039; U L U&#039; R U&lt;br /&gt;
* x&#039; D R U R&#039; D&#039; R U&#039; l&#039;&lt;br /&gt;
* x&#039; U L&#039; U&#039; R U L U&#039; l&#039;&lt;br /&gt;
* l&#039; U&#039; L&#039; U R U&#039; L U x&#039;&lt;br /&gt;
* U r U R U&#039; L&#039; U R&#039; U&#039; x&#039;&lt;br /&gt;
* R U2 R&#039; U&#039; R U R&#039; U&#039; R U R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* R U R&#039; U R U&#039; R&#039; U R U&#039; R&#039; U R U2 R&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 26 ===&lt;br /&gt;
[[Image:o26.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 R&#039; U&#039; R U&#039; R&#039; U2 R&lt;br /&gt;
* y&#039; R U2 R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* L U2 L&#039; U&#039; L U&#039; L&#039;&lt;br /&gt;
* L&#039; U&#039; L U&#039; L&#039; U2 L&lt;br /&gt;
* L&#039; U R U&#039; L U R&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 27 ===&lt;br /&gt;
[[Image:o27.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U R U2 R&#039;&lt;br /&gt;
* y&#039; R&#039; U2 R U R&#039; U R&lt;br /&gt;
* y L&#039; U2 L U L&#039; UL&lt;br /&gt;
* y2 L U L&#039; U L U2 L&#039;&lt;br /&gt;
* R U&#039; L&#039; U R&#039; U&#039; L&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==No edges flipped correctly==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 1 === &lt;br /&gt;
[[Image:o1.gif]]&lt;br /&gt;
&lt;br /&gt;
* (R U2) (R2&#039; F R F&#039; U2&#039;) (R&#039; F R F&#039;)&lt;br /&gt;
* R U B&#039; R B R2 U&#039; R&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 2 === &lt;br /&gt;
[[Image:o2.gif]]&lt;br /&gt;
&lt;br /&gt;
* F (R U R&#039; U&#039;) F&#039; f (R U R&#039; U&#039;) f&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 3 ===&lt;br /&gt;
[[Image:o3.gif]]&lt;br /&gt;
&lt;br /&gt;
* y f (R U R&#039; U&#039;) f&#039; U&#039; F (R U R&#039; U&#039;) F&#039;&lt;br /&gt;
* y2 r&#039; R2 U R&#039; U r U2 r&#039; U R&#039; r&lt;br /&gt;
&lt;br /&gt;
=== OLL 4 ===&lt;br /&gt;
[[Image:o4.gif]]&lt;br /&gt;
&lt;br /&gt;
* f (R U R&#039; U&#039;) f&#039; U F (R U R&#039; U&#039;) F&#039;&lt;br /&gt;
* R&#039; U2 x R&#039; U R U&#039; y R&#039; U&#039; R&#039; U R&#039; F&lt;br /&gt;
* y r&#039; R U&#039; r U2 r&#039; U&#039; R U&#039; R2&#039; r&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 17 ===&lt;br /&gt;
[[Image:o17.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U R&#039; F R F&#039; U2 R&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 18 ===&lt;br /&gt;
[[Image:o18.gif]]&lt;br /&gt;
&lt;br /&gt;
* y&#039; r U R&#039; U R U2 r2&#039; U&#039; R U&#039; R&#039; U2 r&lt;br /&gt;
* y2 F R U R&#039; d R&#039; U2 R&#039; F R F&#039;&lt;br /&gt;
* R U2 R2 F R F&#039; U2 M&#039; U R U&#039; r&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 19 ===&lt;br /&gt;
[[Image:o19.gif]]&lt;br /&gt;
&lt;br /&gt;
* r&#039; U2 R U R&#039; U r2 U2&#039; R&#039; U&#039; R U&#039; r&#039;&lt;br /&gt;
* R&#039; U2 F R U R&#039; U&#039; y&#039; R2 U2 R B&lt;br /&gt;
* r&#039; R U R U R&#039; U&#039; r R2&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 20 ===&lt;br /&gt;
[[Image:o20.gif]]&lt;br /&gt;
&lt;br /&gt;
* r&#039; R U R U R&#039; U&#039; r2 R2&#039; U R U&#039; r&#039;&lt;br /&gt;
* M U R U R&#039; U&#039; M2 U R U&#039; r&#039;&lt;br /&gt;
* M&#039; U2 M&#039; U2 M&#039; U M U2 M U2 M&lt;br /&gt;
* M&#039; U2 M U2 M&#039; U M U2 M&#039; U2 M&lt;br /&gt;
* M d r2 U M&#039; U2 M U r2 S&#039;&lt;br /&gt;
* M&#039; U M&#039; U M&#039; U M&#039; U M U M U M U M U&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;P&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 31 ===&lt;br /&gt;
[[Image:o31.gif]]&lt;br /&gt;
&lt;br /&gt;
* L&#039; d&#039; R d L U&#039; L&#039; B&#039; L&lt;br /&gt;
* S&#039; L&#039; U&#039; L U L F&#039; L&#039; f&lt;br /&gt;
* y x U R&#039; U&#039; l U R U R&#039; U&#039; R U&#039; R&#039;&lt;br /&gt;
* y2 R&#039; U&#039; F U R U&#039; R&#039; F&#039; R&lt;br /&gt;
* L&#039; U&#039; B U L U&#039; L&#039; B&#039; L&lt;br /&gt;
&lt;br /&gt;
=== OLL 32 ===&lt;br /&gt;
[[Image:o32.gif]]&lt;br /&gt;
&lt;br /&gt;
* R d L&#039; d&#039; R&#039; U R B R&#039;&lt;br /&gt;
* S R U R&#039; U&#039; R&#039; F R f&#039;&lt;br /&gt;
* y x&#039; U&#039; R U l&#039; U&#039; R&#039; U&#039; R U R&#039; U R&lt;br /&gt;
* R U B&#039; U&#039; R&#039; U R B R&#039;&lt;br /&gt;
* y2 F U R U&#039; F&#039; r U R&#039; U&#039; r&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 43 ===&lt;br /&gt;
[[Image:o43.gif]]&lt;br /&gt;
&lt;br /&gt;
* f&#039; L&#039; U&#039; L U f&lt;br /&gt;
* B&#039; U&#039; R&#039; U R B&lt;br /&gt;
* y2 F&#039; U&#039; L&#039; U L F&lt;br /&gt;
* U R U R&#039; F&#039; L&#039; U&#039; L F&lt;br /&gt;
&lt;br /&gt;
=== OLL 44 ===&lt;br /&gt;
[[Image:o44.gif]]&lt;br /&gt;
&lt;br /&gt;
* f R U R&#039; U&#039; f&#039;&lt;br /&gt;
* y2 F U R U&#039; R&#039; F&#039;&lt;br /&gt;
* y R U y&#039; L U&#039; L&#039; B&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;W&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 36 ===&lt;br /&gt;
[[Image:o36.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; U&#039; R U&#039; R&#039; U R U R B&#039; R&#039; B&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 38 ===&lt;br /&gt;
[[Image:o38.gif]]&lt;br /&gt;
&lt;br /&gt;
* L U L&#039; U L U&#039; L&#039; U&#039; L&#039; B L B&#039;&lt;br /&gt;
* y2 R U R&#039; U R U&#039; R&#039; U&#039; R&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;L&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 53 ===&lt;br /&gt;
[[Image:o53.gif]]&lt;br /&gt;
&lt;br /&gt;
* l&#039; U&#039; L U&#039; L&#039; U L U&#039; L&#039; U2 l&lt;br /&gt;
* y2 r&#039; U&#039; R U&#039; R&#039; U R U&#039; R&#039; U2 r&lt;br /&gt;
* y&#039; r&#039; U2 R U R&#039; U&#039; R U R&#039; U r&lt;br /&gt;
&lt;br /&gt;
=== OLL 54 ===&lt;br /&gt;
[[Image:o54.gif]]&lt;br /&gt;
&lt;br /&gt;
* r U R&#039; U R U&#039; R&#039; U R U2 r&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 50 ===&lt;br /&gt;
[[Image:o50.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 R&#039; F R2 B&#039; R2 F&#039; R2 B R&#039;&lt;br /&gt;
* r&#039; U r2 U&#039; r2&#039; U&#039; r2 U r&#039;&lt;br /&gt;
* R B&#039; R B R2&#039; U2 F R&#039; F&#039; R&lt;br /&gt;
* y2 l&#039; U l2 U&#039; l2 U&#039; l2 U l&#039;&lt;br /&gt;
* r&#039; U2 R2&#039; U R2 U rR U2 R&#039;&lt;br /&gt;
* y&#039; [R U2 R&#039; U&#039; R U&#039; R&#039;] [F R U R&#039; U&#039; F&#039;]&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 47 ===&lt;br /&gt;
[[Image:o47.gif]]&lt;br /&gt;
&lt;br /&gt;
* F&#039; L&#039; U&#039; L U L&#039; U&#039; L U F&lt;br /&gt;
* R&#039; U&#039; x R&#039; U R U&#039; R&#039; U R U&#039; x&#039; U R&lt;br /&gt;
* b&#039; U&#039; R&#039; U R U&#039; R&#039; U R b&lt;br /&gt;
&lt;br /&gt;
=== OLL 48 ===&lt;br /&gt;
[[Image:o48.gif]]&lt;br /&gt;
&lt;br /&gt;
* F R U R&#039; U&#039; R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y2 f U R U&#039; R&#039; U R U&#039; R&#039; f&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 49 ===&lt;br /&gt;
[[Image:o49.gif]]&lt;br /&gt;
&lt;br /&gt;
* R B&#039; R2 F R2 B R2 F&#039; R&lt;br /&gt;
* l U&#039; l2&#039; U l2 U l2&#039; U&#039; l&lt;br /&gt;
* y2 r U&#039; r2 U r2 U r2 U&#039; r&lt;br /&gt;
* y2 R&#039; F R&#039; F&#039; R2 d2 y&#039; R&#039; F R F&#039;&lt;br /&gt;
* y2 r U2 R2&#039; U&#039; R2 U&#039; r&#039;R&#039; U2 R&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;C&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 34 ===&lt;br /&gt;
[[Image:o34.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U&#039; x D&#039; R&#039; U R E&#039;&lt;br /&gt;
* R U R&#039; d&#039; l&#039; U&#039; L U r&#039; R&lt;br /&gt;
* y2 F R U R&#039; U&#039; R&#039; F&#039; r U R U&#039; r&#039;&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 46 ===&lt;br /&gt;
[[Image:o46.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; U&#039; R&#039; F R F&#039; U R&lt;br /&gt;
* R&#039; U&#039; l&#039; U l F&#039; U R&lt;br /&gt;
* R U l U&#039; R&#039; U F&#039; l&#039;&lt;br /&gt;
* y2 L F U&#039; R U R&#039; F&#039; L&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;T&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 33 ===&lt;br /&gt;
[[Image:o33.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U&#039; R&#039; F R F&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 45 ===&lt;br /&gt;
[[Image:o45.gif]]&lt;br /&gt;
&lt;br /&gt;
* F R U R&#039; U&#039; F&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;I&amp;quot; shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 55 ===&lt;br /&gt;
[[Image:o55.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U2 R2 U&#039; R U&#039; R&#039; U2 F R F&#039;&lt;br /&gt;
** A 4x4x4 special: Note: Rra = (R + r) + (L + l)&lt;br /&gt;
::(y) Rr U2 Rra&#039; U2 Rr U2 Rr&#039; U2 Rra U2 Rr&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 56 ===&lt;br /&gt;
[[Image:o56.gif]]&lt;br /&gt;
&lt;br /&gt;
* R B R&#039; U L U&#039; L&#039; U L U&#039; L&#039; R B&#039; R&#039;&lt;br /&gt;
* r&#039; U&#039; r U&#039; R&#039; U R U&#039; R&#039; U R r&#039; U r&lt;br /&gt;
* F R U R&#039; U&#039; R F&#039; r U R&#039; U&#039; r&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 51 ===&lt;br /&gt;
[[Image:o51.gif]]&lt;br /&gt;
&lt;br /&gt;
* F U R U&#039; R&#039; U R U&#039; R&#039; F&#039;&lt;br /&gt;
* y2 f R U R&#039; U&#039; R U R&#039; U&#039; f&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 52 ===&lt;br /&gt;
[[Image:o52.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; U&#039; R U&#039; R&#039; d R&#039; U R B&lt;br /&gt;
* R U R&#039; U R d&#039; R U&#039; R&#039; F&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Square shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 5 ===&lt;br /&gt;
[[Image:o5.gif]]&lt;br /&gt;
&lt;br /&gt;
* (r&#039; U2) (R U R&#039; U r)&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 6 ===&lt;br /&gt;
[[Image:o6.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 (r U2) (R&#039; U&#039; R U&#039;) r&#039;&lt;br /&gt;
* l U2 L&#039; U&#039; L U&#039; l&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Big lightning bolt shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 39 ===&lt;br /&gt;
[[Image:o39.gif]]&lt;br /&gt;
&lt;br /&gt;
* L F&#039; L&#039; U&#039; L U F U&#039; L&#039;&lt;br /&gt;
* y2 f&#039; L F L&#039; U&#039; L&#039; U L S&lt;br /&gt;
* y2 R B&#039; R&#039; U&#039; R U B U&#039; R&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 40 ===&lt;br /&gt;
[[Image:o40.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; F R U R&#039; U&#039; F&#039; U R&lt;br /&gt;
* y2 f R&#039; F&#039; R U R U&#039; R&#039; S&#039;&lt;br /&gt;
* y2 L&#039; B L U L&#039; U&#039; B&#039; U L&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Small lightning bolt shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 7 ===&lt;br /&gt;
[[Image:o7.gif]]&lt;br /&gt;
&lt;br /&gt;
* (r U R&#039; U) (R U2 r&#039;)&lt;br /&gt;
&lt;br /&gt;
=== OLL 8 ===&lt;br /&gt;
[[Image:o8.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 r&#039; U&#039; R U&#039; R&#039; U2 r&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 11 ===&lt;br /&gt;
[[Image:o11.gif]]&lt;br /&gt;
&lt;br /&gt;
* r&#039; R2 U R&#039; U R U2 R&#039; U r R&#039;&lt;br /&gt;
* y2 r U R&#039; U R&#039; F R F&#039; R U2 r&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 12 ===&lt;br /&gt;
[[Image:o12.gif]]&lt;br /&gt;
&lt;br /&gt;
* F R U R&#039; U&#039; F&#039; y F R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y F R U R2 F R y&#039; R2 U R U2 R&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fish shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 9 ===&lt;br /&gt;
[[Image:o9.gif]]&lt;br /&gt;
&lt;br /&gt;
* y&#039; R&#039; U&#039; R y&#039; x&#039; R U&#039; R&#039; F R U R&#039; x&lt;br /&gt;
* y&#039; R U R&#039; U&#039; R&#039; F R2 U R&#039; U&#039; F&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 10 ===&lt;br /&gt;
[[Image:o10.gif]]&lt;br /&gt;
&lt;br /&gt;
* y&#039; R U R&#039; y R&#039; F R U&#039; R&#039; F&#039; R&lt;br /&gt;
&lt;br /&gt;
* y&#039; R&#039; U&#039; R U R B&#039; R2 U&#039; R U B&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 35 ===&lt;br /&gt;
[[Image:o35.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U2 R2&#039; F R F&#039;R U2 R&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 37 ===&lt;br /&gt;
[[Image:o37.gif]]&lt;br /&gt;
&lt;br /&gt;
* x&#039; U&#039; R U l&#039; U&#039; R&#039; U R&lt;br /&gt;
* l U&#039; R&#039; U y&#039; R U R&#039; U&#039; z&#039;&lt;br /&gt;
* y F R U&#039; R&#039; U&#039; R U R&#039; F&#039;&lt;br /&gt;
* y R&#039; F R F&#039; U&#039; F&#039; U F&lt;br /&gt;
* R B&#039; R&#039; B U B U&#039; B&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knight move shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 13 ===&lt;br /&gt;
[[Image:o13.gif]]&lt;br /&gt;
&lt;br /&gt;
* F U R U&#039; R2 F&#039; R U R U&#039; R&#039;&lt;br /&gt;
* y2 x&#039; R U&#039; R&#039; F&#039; R U R&#039; x y R&#039; U R&lt;br /&gt;
* y2 f R U R2 U&#039; R&#039; U R U&#039; f&#039;&lt;br /&gt;
* r U&#039; r&#039; U&#039; r U r&#039; y&#039; R&#039; U R&lt;br /&gt;
&lt;br /&gt;
=== OLL 14 ===&lt;br /&gt;
[[Image:o14.gif]]&lt;br /&gt;
&lt;br /&gt;
* R&#039; F R U R&#039; F&#039; R y&#039; R U&#039; R&#039;&lt;br /&gt;
* y&#039; R&#039; U&#039; y&#039; R&#039; U R2 B R&#039; U&#039; R&#039; U R&lt;br /&gt;
* y2 B&#039; U&#039; R&#039; U R2 B R&#039; U&#039; R&#039; U R&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 15 ===&lt;br /&gt;
[[Image:o15.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 R&#039; F&#039; R L&#039; U&#039; L U R&#039; F R&lt;br /&gt;
* r&#039; U&#039; r R&#039; U&#039; R U r&#039; U r&lt;br /&gt;
&lt;br /&gt;
=== OLL 16 ===&lt;br /&gt;
[[Image:o16.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 r U r&#039; R U R&#039; U&#039; r U&#039; r&#039;&lt;br /&gt;
* y2 r U M U R&#039; U&#039; r U&#039; r&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Awkward shapes==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 29 ===&lt;br /&gt;
[[Image:o29.gif]]&lt;br /&gt;
&lt;br /&gt;
* y2 R&#039; F R F&#039; R U2 R&#039; d&#039; L&#039; U&#039; L&lt;br /&gt;
* y2 R2&#039; U&#039; R F R&#039; U R2&#039; U&#039; R&#039; F&#039; R&lt;br /&gt;
* y R U R&#039; U&#039; R U&#039; R&#039; F&#039; U&#039; F R U R&#039;&lt;br /&gt;
* y R&#039; U2 R2 U R&#039; U&#039; R&#039; U2 F R F&#039;&lt;br /&gt;
* y2 M U R U R&#039; U&#039; R&#039; F R F&#039; M&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 30 ===&lt;br /&gt;
[[Image:o30.gif]]&lt;br /&gt;
&lt;br /&gt;
* l U&#039; R&#039; U l&#039; U2 d L U L&#039;&lt;br /&gt;
* f R U R2 U&#039; R&#039; U R2 U&#039; R&#039; f&#039;&lt;br /&gt;
* y2 F U R U&#039; x&#039; U R&#039; D&#039; R U&#039; R&#039;&lt;br /&gt;
* R2&#039; U R&#039; B&#039; R U&#039; R2&#039; U R B R&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 41 ===&lt;br /&gt;
[[Image:o41.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U&#039; R&#039; U2 R U y R U&#039; R&#039; U&#039; F&#039;&lt;br /&gt;
* y R U2&#039; R&#039; U&#039; R U&#039; R2 (y) L&#039; U&#039; L U F&lt;br /&gt;
* y2 F U R U&#039; R&#039; F&#039; R&#039; U2 R U R&#039; U R&lt;br /&gt;
* y2 R U R&#039; U R U2 R&#039; F R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y2 R2 L z&#039; l&#039; U&#039; R d L U&#039; L l&#039;&lt;br /&gt;
&lt;br /&gt;
=== OLL 42 ===&lt;br /&gt;
[[Image:o42.gif]]&lt;br /&gt;
&lt;br /&gt;
* L&#039; U L U2 L&#039; U&#039; y&#039; L&#039; U L U F&lt;br /&gt;
* y R&#039; U2 R U R&#039; U R2 y R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y R&#039; F R F&#039; R&#039; F R F&#039; R U R&#039; U&#039; R U R&#039;&lt;br /&gt;
* y2  L2 R&#039; z r U L&#039; d&#039; R&#039; U R&#039; r&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==All Corners Oriented==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=== OLL 28 ===&lt;br /&gt;
[[Image:o28.gif]]&lt;br /&gt;
&lt;br /&gt;
* r U R&#039; U&#039; r&#039; R U R U&#039; R&#039;&lt;br /&gt;
* F R U R&#039; U&#039; F&#039; U2 F R U R&#039; U&#039; F&#039;&lt;br /&gt;
* y2 M&#039; U M U2 M&#039; U M&lt;br /&gt;
* M U M&#039; U2 M U M&#039;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
=== OLL 57 ===&lt;br /&gt;
[[Image:o57.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U R&#039; U&#039; r R&#039; U R U&#039; r&#039;&lt;br /&gt;
* (x&#039;) M&#039; U&#039; R U M U&#039; R&#039; U (x)&lt;br /&gt;
* M U M U M U2 M&#039; U M&#039; U M&#039; U2&lt;br /&gt;
* y M&#039; U M&#039; U M&#039; U M&#039; U M&#039; U&#039; M&#039; U&#039; M&#039; U&#039; M&#039; U&#039; &lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
[[Category:3x3x3 methods]]&lt;br /&gt;
[[Category:Cubing abbreviations and acronyms]]&lt;br /&gt;
[[Category:Algorithms]]&lt;/div&gt;</summary>
		<author><name>Aznmortalx</name></author>
	</entry>
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