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	<updated>2026-10-30T03:17:51Z</updated>
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	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=First_Two_Layers&amp;diff=6252</id>
		<title>First Two Layers</title>
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		<updated>2009-12-19T18:38:17Z</updated>

		<summary type="html">&lt;p&gt;AustinChamberlin: spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:F2L higlight.jpg|thumb|160px|The First Two Layers]]&lt;br /&gt;
&#039;&#039;&#039;First Two Layers&#039;&#039;&#039;, or &#039;&#039;&#039;F2L&#039;&#039;&#039; are normally the first two bottom layers of the [[3x3x3 cube]], or essentially all layers up until the last layer on larger cubes.&lt;br /&gt;
&lt;br /&gt;
The definition is a little different depending on the subject or who you are talking to. Normally it is as above but it may also refer to the part of the [[Fridrich method]] that solves the [[pair]]s without counting the [[cross]] part.&lt;br /&gt;
&lt;br /&gt;
===See also:===&lt;br /&gt;
* [[Keyhole First Two Layers]]&lt;br /&gt;
* [[Last Layer]]&lt;br /&gt;
&lt;br /&gt;
== Approaches ==&lt;br /&gt;
&lt;br /&gt;
=== Fridrich F2L ===&lt;br /&gt;
There are many ways to solve the &#039;F2L&#039; on a cube.  A common system is using the [[Fridrich]] method first two layer approach.  After solving the cross, a corner-edge pair is paired up, and then inserted into the correct slot.  A total of four corner edge (or &#039;CE&#039;) pairs are made and inserted to solve the first two layers.&lt;br /&gt;
&lt;br /&gt;
The concept of pairing up four corner/edge pairs was first proposed by [[Ren Schoof]] in 1981.&lt;br /&gt;
&lt;br /&gt;
=== Petrus F2L ===&lt;br /&gt;
&lt;br /&gt;
Another way to solve the &#039;F2L&#039; is by building blocks, common during the first two layers of the [[Petrus]] method.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[LL]]&lt;br /&gt;
* [[F2B]]&lt;br /&gt;
* [[F2LL]]&lt;br /&gt;
* [[ZBF2L]]&lt;br /&gt;
* [[First Layer]]&lt;br /&gt;
* [[Fridrich Method]]&lt;br /&gt;
* [[Petrus Method]]&lt;br /&gt;
&lt;br /&gt;
== External Resources ==&lt;br /&gt;
[http://www.opticubes.com/cubing/f2l/ Optimal F2L Cases]&lt;br /&gt;
&lt;br /&gt;
[[Category:Cubing Terminology]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>AustinChamberlin</name></author>
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