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	<updated>2026-10-20T19:27:29Z</updated>
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	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_letter_pairs&amp;diff=15850</id>
		<title>List of letter pairs</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_letter_pairs&amp;diff=15850"/>
		<updated>2011-09-14T16:21:06Z</updated>

		<summary type="html">&lt;p&gt;Anthony: /* DD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Chris Hardwick.jpg|thumb|[[List of letter pairs#C|CH]]]]&lt;br /&gt;
This page lists suggested words to use for &#039;&#039;&#039;letter pairs&#039;&#039;&#039; (see [[BLD Memorization]]).&lt;br /&gt;
&lt;br /&gt;
Try to stick to objects or people (real or fictive), or at least things that are easy to make an image from. Stuff like &#039;go fast&#039; for GF are pretty usless here.&lt;br /&gt;
&lt;br /&gt;
===See also:===&lt;br /&gt;
* [[Speffz]]&lt;br /&gt;
&lt;br /&gt;
{{Letters}}&lt;br /&gt;
&lt;br /&gt;
=A=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==AA==&lt;br /&gt;
* Aardvark&lt;br /&gt;
* Anti-aircraft gun&lt;br /&gt;
*...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==AB==&lt;br /&gt;
* [[Anthony Brooks]]&lt;br /&gt;
* Abacus&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==AC==&lt;br /&gt;
* Airconditioning (unit)&lt;br /&gt;
* Achilles&lt;br /&gt;
* Ace (card)&lt;br /&gt;
* Ace (WWI flying ace, Snoopy)&lt;br /&gt;
* Outlet (AC Current)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==AD==&lt;br /&gt;
* Advertisement&lt;br /&gt;
* Adder&lt;br /&gt;
* Andarial (D2)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==AE==&lt;br /&gt;
* American Eagle&lt;br /&gt;
* Aeroplane&lt;br /&gt;
* Aerosol can&lt;br /&gt;
* The Fonz&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==AF==&lt;br /&gt;
* Afro (a giant afro)&lt;br /&gt;
* Alf&lt;br /&gt;
* Animal feces&lt;br /&gt;
* Afghan&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==AG==&lt;br /&gt;
* Agony&lt;br /&gt;
* Alligator&lt;br /&gt;
* Silver (Chemical symbol Ag)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==AH==&lt;br /&gt;
* Air hockey&lt;br /&gt;
* Auction House (Final Fantasy XI)&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==AI==&lt;br /&gt;
* Artificial Intelligence&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==AJ==&lt;br /&gt;
* AJ Person&lt;br /&gt;
* Angel&lt;br /&gt;
* Ajax cleanser&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==AK==&lt;br /&gt;
* AK-47&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==AL==&lt;br /&gt;
* Alien&lt;br /&gt;
* Abraham Lincoln&lt;br /&gt;
* Alp (mountain)&lt;br /&gt;
* Alligator&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==AM==&lt;br /&gt;
* Ammunition&lt;br /&gt;
*  AM (as in time)&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==AN==&lt;br /&gt;
* Ant&lt;br /&gt;
* Anorexic&lt;br /&gt;
* Anhydride&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==AO==&lt;br /&gt;
* Aerosol&lt;br /&gt;
* Aorta&lt;br /&gt;
* I throw my hands up in the air sometimes, saying...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==AP==&lt;br /&gt;
* Air plane&lt;br /&gt;
* Adrian Peterson&lt;br /&gt;
* Austin Powers&lt;br /&gt;
* Apple&lt;br /&gt;
* Apollo (Space Shuttle) (Apollo Creed from Rocky)&lt;br /&gt;
* Application (Computer Program)&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==AQ==&lt;br /&gt;
* Aquarium&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==AR==&lt;br /&gt;
* Arrow&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==AS==&lt;br /&gt;
* Astronaut&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==AT==&lt;br /&gt;
* Atlas&lt;br /&gt;
* Attila the Hun&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==AU==&lt;br /&gt;
* Automobile&lt;br /&gt;
* Gold (chemical symbol Au)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==AV==&lt;br /&gt;
* Avenue (5th in New York)&lt;br /&gt;
* AV (cube)&lt;br /&gt;
* Audio Visual&lt;br /&gt;
* UAV &lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==AW==&lt;br /&gt;
* A&amp;amp;W root beer&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==AX==&lt;br /&gt;
* Axe&lt;br /&gt;
* Axis&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=B=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==BA==&lt;br /&gt;
* Bagel&lt;br /&gt;
* Batman&lt;br /&gt;
* Baal&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==BB==&lt;br /&gt;
* Brittany billings&lt;br /&gt;
* BB Gun&lt;br /&gt;
* Blackberry&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==BC==&lt;br /&gt;
* Bicycle&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==BD==&lt;br /&gt;
* Bed&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==BE==&lt;br /&gt;
* Belt&lt;br /&gt;
* Bee&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==BF==&lt;br /&gt;
* Bonfire&lt;br /&gt;
* Brett favre&lt;br /&gt;
* Butterfly&lt;br /&gt;
* Best Friend&lt;br /&gt;
* Beef&lt;br /&gt;
* Boyfriend&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==BG==&lt;br /&gt;
* Badge&lt;br /&gt;
* Borg&lt;br /&gt;
* Bag&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==BH==&lt;br /&gt;
* Bee hive&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==BI==&lt;br /&gt;
* Billiards&lt;br /&gt;
* Bird&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==BJ==&lt;br /&gt;
* Blow job&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==BK==&lt;br /&gt;
* BurgerKing&lt;br /&gt;
* Book&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==BL==&lt;br /&gt;
* Bell&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==BM==&lt;br /&gt;
* Bomb&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==BN==&lt;br /&gt;
* Bone&lt;br /&gt;
* Mr. Bean&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==BO==&lt;br /&gt;
* Body Odor&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==BP==&lt;br /&gt;
* Backpack&lt;br /&gt;
* Ball pen&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==BQ==&lt;br /&gt;
* Barbeque&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==BR==&lt;br /&gt;
* Bear&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==BS==&lt;br /&gt;
* Bull Shit&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==BT==&lt;br /&gt;
* Boot&lt;br /&gt;
* Bat&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==BU==&lt;br /&gt;
* Bus&lt;br /&gt;
* Buzzard&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==BV==&lt;br /&gt;
* Beaver&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==BW==&lt;br /&gt;
* Bowling&lt;br /&gt;
* Black widow&lt;br /&gt;
* Black &amp;amp; White&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==BX==&lt;br /&gt;
* Boxer&lt;br /&gt;
* Box&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=C=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==CA==&lt;br /&gt;
* Camera&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==CB==&lt;br /&gt;
* Cab&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==CC==&lt;br /&gt;
* Chrissy car &lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==CD==&lt;br /&gt;
* Compact Disc&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==CE==&lt;br /&gt;
* Cement&lt;br /&gt;
* Cue&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==CF==&lt;br /&gt;
* Coffee&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==CG==&lt;br /&gt;
* Cog&lt;br /&gt;
* Cage&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==CH==&lt;br /&gt;
* [[Chris Hardwick]]&lt;br /&gt;
* Cheer leader&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==CI==&lt;br /&gt;
* City&lt;br /&gt;
* Cigar&lt;br /&gt;
* Cinnamon&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==CJ==&lt;br /&gt;
* Contact juggling (at LSCO, the person)&lt;br /&gt;
* Cudgel&lt;br /&gt;
* Cujo&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==CK==&lt;br /&gt;
* Cake&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==CL==&lt;br /&gt;
* Clown&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==CM==&lt;br /&gt;
* Combs&lt;br /&gt;
* Camel&lt;br /&gt;
* Cookie Monster&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==CN==&lt;br /&gt;
* Cone&lt;br /&gt;
* Cane&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==CO==&lt;br /&gt;
* Condoms&lt;br /&gt;
* Colorado&lt;br /&gt;
* Coyote&lt;br /&gt;
* Cobalt&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==CP==&lt;br /&gt;
* Cop&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==CQ==&lt;br /&gt;
* Croquet&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==CR==&lt;br /&gt;
* Cross&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==CS==&lt;br /&gt;
* Chelsea smith&lt;br /&gt;
* Crime Scene&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==CT==&lt;br /&gt;
* Cot (bed)&lt;br /&gt;
* Cat&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==CU==&lt;br /&gt;
* Cup&lt;br /&gt;
* pool Cue&lt;br /&gt;
* Copper (Cu)&lt;br /&gt;
* ...&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==CV==&lt;br /&gt;
* Clover&lt;br /&gt;
* Cave&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==CW==&lt;br /&gt;
* Cow&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==CX==&lt;br /&gt;
* Chocolate extreme&lt;br /&gt;
* Coxswain&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=D=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==DA==&lt;br /&gt;
* Dagger&lt;br /&gt;
* Dark knight&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==DB==&lt;br /&gt;
* Disco Ball&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==DC==&lt;br /&gt;
* [[Dan Cohen]]&lt;br /&gt;
* DC (Washington DC)&lt;br /&gt;
* Battery (DC current)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==DD==&lt;br /&gt;
* Dee dee&lt;br /&gt;
* A well-endowed woman&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==DE==&lt;br /&gt;
* Dentist&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==DF==&lt;br /&gt;
* Dafadils&lt;br /&gt;
* Dufflecoat&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==DG==&lt;br /&gt;
* Dog&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==DH==&lt;br /&gt;
* Dough&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==DI==&lt;br /&gt;
* Diglett&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==DJ==&lt;br /&gt;
* DJ(parties)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==DK==&lt;br /&gt;
* Duck&lt;br /&gt;
* Donkey Kong&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==DL==&lt;br /&gt;
* Doll&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==DM==&lt;br /&gt;
* Dome&lt;br /&gt;
* Darth Maul&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==DN==&lt;br /&gt;
* Dungeon&lt;br /&gt;
* Dune&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==DO==&lt;br /&gt;
* Dolphin&lt;br /&gt;
* Doe&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==DP==&lt;br /&gt;
* Diaper&lt;br /&gt;
* Deep&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==DQ==&lt;br /&gt;
* Dairy Queen&lt;br /&gt;
* Disqualified&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==DR==&lt;br /&gt;
* Dragon&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==DS==&lt;br /&gt;
* Nintendo DS&lt;br /&gt;
* Death Star&lt;br /&gt;
* Dinosaur&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==DT==&lt;br /&gt;
* Dark Templar&lt;br /&gt;
* Dick Tracy&lt;br /&gt;
* Dream Theater&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==DU==&lt;br /&gt;
* Dunkin doughnuts &lt;br /&gt;
* Duke&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==DV==&lt;br /&gt;
* Darth Vader&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==DW==&lt;br /&gt;
* Dreamweaver&lt;br /&gt;
* Darkwing duck&lt;br /&gt;
* Distilled Water (abbr. D/W)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==DX==&lt;br /&gt;
* Dicks&lt;br /&gt;
* Docks&lt;br /&gt;
* Ducks&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=E=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==EA==&lt;br /&gt;
* Eagle&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==EB==&lt;br /&gt;
* Eyeball&lt;br /&gt;
* Emmett Brown (Back to the Future)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==EC==&lt;br /&gt;
* Emily Campbell&lt;br /&gt;
* Ecclesiastical&lt;br /&gt;
*Eclair&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==ED==&lt;br /&gt;
* Eedward (Twilight)&lt;br /&gt;
* Mr. Ed&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==EE==&lt;br /&gt;
* Eel&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==EF==&lt;br /&gt;
* Elephant&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==EG==&lt;br /&gt;
* Egg&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==EH==&lt;br /&gt;
* Eh?&lt;br /&gt;
* Edward Hicks&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==EI==&lt;br /&gt;
* Eskimo&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==EJ==&lt;br /&gt;
* Eject&lt;br /&gt;
* EJ (EJ Reilly)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==EK==&lt;br /&gt;
* Eek! the cat&lt;br /&gt;
* Elk&lt;br /&gt;
* EKG&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==EL==&lt;br /&gt;
* Elf&lt;br /&gt;
* Elvis&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==EM==&lt;br /&gt;
* Emperor&lt;br /&gt;
* Eminem&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==EN==&lt;br /&gt;
* Entai (Pokemon)&lt;br /&gt;
* en (genderless singular pronoun)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==EO==&lt;br /&gt;
* Eoyore (Winnie the pooh)&lt;br /&gt;
* Eor&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==EP==&lt;br /&gt;
* Eponine&lt;br /&gt;
* EP (Extended Play)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==EQ==&lt;br /&gt;
* Equestrian&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==ER==&lt;br /&gt;
* Emergency Room&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==ES==&lt;br /&gt;
* Esoteric&lt;br /&gt;
* Emily Schmitd&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==ET==&lt;br /&gt;
* Extra Terrestrial&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==EU==&lt;br /&gt;
* Euphonium&lt;br /&gt;
* Europe (Flag)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==EV==&lt;br /&gt;
* Evanescence&lt;br /&gt;
* Eevee&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==EW==&lt;br /&gt;
* Emily Wang&lt;br /&gt;
* Eeeeeew!&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==EX==&lt;br /&gt;
* Excalibur&lt;br /&gt;
* Extract&lt;br /&gt;
* Extreme&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=F=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==FA==&lt;br /&gt;
* Fat Albert&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==FB==&lt;br /&gt;
* Football&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==FC==&lt;br /&gt;
* Facsimile&lt;br /&gt;
* Fat cat&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==FD==&lt;br /&gt;
* Food&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==FE==&lt;br /&gt;
* Ferris Wheel&lt;br /&gt;
* Ferret&lt;br /&gt;
* Ferrous&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==FF==&lt;br /&gt;
* Firefighter&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==FG==&lt;br /&gt;
* Fag&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==FH==&lt;br /&gt;
* Fire Helmet&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==FI==&lt;br /&gt;
* Fiddle&lt;br /&gt;
* Fishsticks&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==FJ==&lt;br /&gt;
* Fudge&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==FK==&lt;br /&gt;
* Fork&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==FL==&lt;br /&gt;
* Flour&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==FM==&lt;br /&gt;
* Foam&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==FN==&lt;br /&gt;
* Phone&lt;br /&gt;
* Fin (shark fin)&lt;br /&gt;
* Fang&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==FO==&lt;br /&gt;
* Fossil&lt;br /&gt;
* Fox&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==FP==&lt;br /&gt;
* Falcon Punch&lt;br /&gt;
* Flipper&lt;br /&gt;
* Frappachino (starbucks bottle)&lt;br /&gt;
* Fire Place&lt;br /&gt;
* Face Paints [&#039;&#039;verb&#039;&#039;]&lt;br /&gt;
* Face Plants [&#039;&#039;verb&#039;&#039;]&lt;br /&gt;
* Face Palms [&#039;&#039;verb&#039;&#039;]&lt;br /&gt;
* Frappy [&#039;&#039;adj&#039;&#039;]&lt;br /&gt;
* Factory Priced [&#039;&#039;adj&#039;&#039;]&lt;br /&gt;
* Face Painted [&#039;&#039;adj&#039;&#039;]&lt;br /&gt;
* Fast-paced [&#039;&#039;adj&#039;&#039;]&lt;br /&gt;
* Flippantly [&#039;&#039;adv&#039;&#039;]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==FQ==&lt;br /&gt;
* Lord Farquaad&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==FR==&lt;br /&gt;
* Fridge&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==FS==&lt;br /&gt;
* Fire Shower&lt;br /&gt;
* Fish&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==FT==&lt;br /&gt;
* Boba Fett&lt;br /&gt;
* Fat guy&lt;br /&gt;
* Feet&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==FU==&lt;br /&gt;
* Fugitive&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==FV==&lt;br /&gt;
* Five (imagine the number 5)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==FW==&lt;br /&gt;
* Flower&lt;br /&gt;
* Forward (an email)&lt;br /&gt;
* ...&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==FX==&lt;br /&gt;
* Fox&lt;br /&gt;
* Effects&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=G=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==GA==&lt;br /&gt;
* Gargoyle&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==GB==&lt;br /&gt;
* Ghost Busters&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==GC==&lt;br /&gt;
* Geek car (geek squad)&lt;br /&gt;
* Gamecube&lt;br /&gt;
* Gold crown&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==GD==&lt;br /&gt;
* Godzilla&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==GE==&lt;br /&gt;
* Gentleman&lt;br /&gt;
* Genie&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==GF==&lt;br /&gt;
* Giraffe&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==GG==&lt;br /&gt;
* Gus gamboa&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==GH==&lt;br /&gt;
* Green House&lt;br /&gt;
* Ghost&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==GI==&lt;br /&gt;
* Gin&lt;br /&gt;
* Ginny (harry potter)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==GJ==&lt;br /&gt;
* Green Giant&lt;br /&gt;
* Grape jelly&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==GK==&lt;br /&gt;
* Green Knight&lt;br /&gt;
* Geek&lt;br /&gt;
* Goku&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==GL==&lt;br /&gt;
* Globe&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==GM==&lt;br /&gt;
* Golum&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==GN==&lt;br /&gt;
* Gondola&lt;br /&gt;
* Gengar&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==GO==&lt;br /&gt;
* Gold&lt;br /&gt;
* Gorilla&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==GP==&lt;br /&gt;
* Grapes&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==GQ==&lt;br /&gt;
* GQ (the magazine)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==GR==&lt;br /&gt;
* Graduate&lt;br /&gt;
* Grass&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==GS==&lt;br /&gt;
* Ghost&lt;br /&gt;
* Gas (can)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==GT==&lt;br /&gt;
* Goat&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==GU==&lt;br /&gt;
* Gull&lt;br /&gt;
* Guns&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==GV==&lt;br /&gt;
* Gravel&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==GW==&lt;br /&gt;
* Ghost Wagon (car of the Ghost Busters)&lt;br /&gt;
* George Washington&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==GX==&lt;br /&gt;
* Agent X (secret Agent)&lt;br /&gt;
* Lexus (lexus GX jeep)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=H=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==HA==&lt;br /&gt;
* Harp&lt;br /&gt;
* Harpoon&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==HB==&lt;br /&gt;
* Hobo&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==HC==&lt;br /&gt;
* Hi-C&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==HD==&lt;br /&gt;
* Hard&lt;br /&gt;
* Head&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==HE==&lt;br /&gt;
* He-Man&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==HF==&lt;br /&gt;
* Huff&lt;br /&gt;
* Hot fudge&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==HG==&lt;br /&gt;
* Hang&lt;br /&gt;
* Hermione Granger&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==HH==&lt;br /&gt;
* Hedgehog&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==HI==&lt;br /&gt;
* Hippo&lt;br /&gt;
* Hitler&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==HJ==&lt;br /&gt;
* High Jump&lt;br /&gt;
* Hedge&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==HK==&lt;br /&gt;
* Captain Hook&lt;br /&gt;
* Honk Kong&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==HL==&lt;br /&gt;
* Hell&lt;br /&gt;
* Hugh Laurie&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==HM==&lt;br /&gt;
* Hummer&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==HN==&lt;br /&gt;
* Honey&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==HO==&lt;br /&gt;
* Hose&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==HP==&lt;br /&gt;
* Harry Potter&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==HQ==&lt;br /&gt;
* Hockey&lt;br /&gt;
* Harley quinn&lt;br /&gt;
* Headquarters&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==HR==&lt;br /&gt;
* Hell Raiser&lt;br /&gt;
* Heart&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==HS==&lt;br /&gt;
* Howard Stern&lt;br /&gt;
* Heather Smith&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==HT==&lt;br /&gt;
* Hut&lt;br /&gt;
* Hitler&lt;br /&gt;
* Hat&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==HU==&lt;br /&gt;
* Hunter&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==HV==&lt;br /&gt;
* Heaven&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==HW==&lt;br /&gt;
* Home Work&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==HX==&lt;br /&gt;
* Helix&lt;br /&gt;
* Hummer HX&lt;br /&gt;
* H4X&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=I=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==IA==&lt;br /&gt;
* Cameraon Diaz&lt;br /&gt;
* Ian (sullivan)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==IB==&lt;br /&gt;
* I-beam&lt;br /&gt;
* IbeX&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==IC==&lt;br /&gt;
* Icarus&lt;br /&gt;
* Ice cream&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==ID==&lt;br /&gt;
* Intelligent Design&lt;br /&gt;
* ID Card&lt;br /&gt;
* Identification&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==IE==&lt;br /&gt;
* Internet Explorer&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==IF==&lt;br /&gt;
* IF (Sci-FI channel &amp;quot;IF&amp;quot; bumper)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==IG==&lt;br /&gt;
* Iguana&lt;br /&gt;
* Igloo&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==IH==&lt;br /&gt;
* Incredible Hulk&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==II==&lt;br /&gt;
* Roman numberal II (as a person. arms/legs)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==IJ==&lt;br /&gt;
* Injured&lt;br /&gt;
* Indiana Jones&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==IK==&lt;br /&gt;
* Ink&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==IL==&lt;br /&gt;
* Island&lt;br /&gt;
* A sick guy aka ill&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==IM==&lt;br /&gt;
* Imprisoned&lt;br /&gt;
* Imp&lt;br /&gt;
* Instant messanger&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==IN==&lt;br /&gt;
* Intel (Blue Man Group)&lt;br /&gt;
* Indian&lt;br /&gt;
* Indiana&lt;br /&gt;
* Inch&lt;br /&gt;
* Inn&lt;br /&gt;
* In Vitro (test tube experiments)&lt;br /&gt;
* In Vivo (in body experiments: dissection, implantation, etc.)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==IO==&lt;br /&gt;
* Dante&#039;s Inferno&lt;br /&gt;
* Iroh&lt;br /&gt;
* Iodine&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==IP==&lt;br /&gt;
* Ipod&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==IQ==&lt;br /&gt;
* IQ (Albert Einstein)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==IR==&lt;br /&gt;
* Iron&lt;br /&gt;
* Infrared&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==IS==&lt;br /&gt;
* Ice skates&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==IT==&lt;br /&gt;
* Cousin It (Adams Family)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==IU==&lt;br /&gt;
* Igloo&lt;br /&gt;
* ICU (intensive care unit)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==IV==&lt;br /&gt;
* Intravenous Fluid&lt;br /&gt;
* IV (doctors IV on patient)&lt;br /&gt;
* Ivysaur&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==IW==&lt;br /&gt;
* Y-wing (Star Wars)&lt;br /&gt;
* Ice Water&lt;br /&gt;
* Ice Wagon&lt;br /&gt;
* Inch Worm&lt;br /&gt;
* Ink Well&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==IX==&lt;br /&gt;
* Ibex&lt;br /&gt;
* Index (of a book)&lt;br /&gt;
* Intoxicated&lt;br /&gt;
* 9 (Roman numeral)&lt;br /&gt;
* Ice Box&lt;br /&gt;
* Ice Axe&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=J=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==JA==&lt;br /&gt;
* Jar&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==JB==&lt;br /&gt;
* Jukebox&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==JC==&lt;br /&gt;
* Julius Caesar&lt;br /&gt;
* John Carroll&lt;br /&gt;
* Jackie Chan&lt;br /&gt;
* Jesus Christ&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==JD==&lt;br /&gt;
* Jack Daniel&#039;s&lt;br /&gt;
* Jess Donahue&lt;br /&gt;
* Jessica Donahue&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==JE==&lt;br /&gt;
* Jeebs&lt;br /&gt;
* Jetplane&lt;br /&gt;
* Jesus&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==JF==&lt;br /&gt;
* Jelly fish&lt;br /&gt;
* Joe Flacco&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==JG==&lt;br /&gt;
* Jug&lt;br /&gt;
* Jigaloo&lt;br /&gt;
* Joey Ghouly&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==JH==&lt;br /&gt;
* Jabba the Hut&lt;br /&gt;
* Janet Hicks&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==JI==&lt;br /&gt;
* Jitters&lt;br /&gt;
* Jigsaw (full puzzle)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==JJ==&lt;br /&gt;
* Jordan Jeffries&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==JK==&lt;br /&gt;
* Jack-knife&lt;br /&gt;
* Joker (batman)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==JL==&lt;br /&gt;
* Jack O&#039; Lantern&lt;br /&gt;
* Jail&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==JM==&lt;br /&gt;
* Just Married&lt;br /&gt;
* Jenn Mullins&lt;br /&gt;
* Jumps&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==JN==&lt;br /&gt;
* Juggernaut (X-men)&lt;br /&gt;
* Jeans&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==JO==&lt;br /&gt;
* Joey (Friends)&lt;br /&gt;
* John (big john)&lt;br /&gt;
* Joey (cuber)&lt;br /&gt;
* Josie (and the Pussycats)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==JP==&lt;br /&gt;
* Jurassic Park&lt;br /&gt;
* JigglyPuff&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==JQ==&lt;br /&gt;
* Jack&#039;s Quest (Jack and the bean stalk)&lt;br /&gt;
* Johnny Quest&lt;br /&gt;
* Jacques (Cousteau)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==JR==&lt;br /&gt;
* JR (name/nickname)&lt;br /&gt;
* Jar&lt;br /&gt;
*Jackrabbit&lt;br /&gt;
*Jackie Robinson&lt;br /&gt;
*Jack the Ripper&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==JS==&lt;br /&gt;
* Jester&lt;br /&gt;
* Jerry Springer&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==JT==&lt;br /&gt;
* Jet&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==JU==&lt;br /&gt;
* Jungle&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==JV==&lt;br /&gt;
* Jive&lt;br /&gt;
* Jenna valentine&lt;br /&gt;
* Javelin&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==JW==&lt;br /&gt;
* Jigsaw puzzle&lt;br /&gt;
* Jew &lt;br /&gt;
* Jaws (shark)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==JX==&lt;br /&gt;
* Jacks (game with ball and metal jacks)&lt;br /&gt;
* Jinx (pokemon)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=K=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==KA==&lt;br /&gt;
* Kangaroo&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==KB==&lt;br /&gt;
* Keyboard&lt;br /&gt;
* Kilobyte (kb - unit of memory)&lt;br /&gt;
* ...&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==KC==&lt;br /&gt;
* KC (name/nickname)&lt;br /&gt;
* Kansas city cheifs (imagine logo)&lt;br /&gt;
* Kicks [[I]verb[I]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==KD==&lt;br /&gt;
* Billy the Kid&lt;br /&gt;
* Kraft dinner&lt;br /&gt;
* Kid&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==KE==&lt;br /&gt;
* Ketchup&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==KF==&lt;br /&gt;
* Kafka (Gregor from &amp;quot;Die Verwandlung&amp;quot;)&lt;br /&gt;
* KFC&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==KG==&lt;br /&gt;
* Kong (King Kong)&lt;br /&gt;
* Kindergarten&lt;br /&gt;
* (alpha) Ketoglutarate&lt;br /&gt;
* ...&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==KH==&lt;br /&gt;
* Kitchen holder&lt;br /&gt;
* Keyhole&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==KI==&lt;br /&gt;
* Kite&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==KJ==&lt;br /&gt;
* Knee jerk&lt;br /&gt;
* Kirjava&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==KK==&lt;br /&gt;
* King koopa&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==KL==&lt;br /&gt;
* Kal El (Superman)&lt;br /&gt;
* Kilt&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==KM==&lt;br /&gt;
* Kimono&lt;br /&gt;
* Kermit the frog&lt;br /&gt;
* Kristy McCarthy&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==KN==&lt;br /&gt;
* Knight&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==KO==&lt;br /&gt;
* Koala&lt;br /&gt;
* Korick (statue)&lt;br /&gt;
* Kapinos&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==KP==&lt;br /&gt;
* Key Plaque (key to the city)&lt;br /&gt;
* Koopa or King Koopa (Super Mario Bros.)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==KQ==&lt;br /&gt;
* King/Queen (chess pieces)&lt;br /&gt;
* Kumquat&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==KR==&lt;br /&gt;
* Kryptonite&lt;br /&gt;
* Knight Rider&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==KS==&lt;br /&gt;
* Kiss&lt;br /&gt;
* Kiss (band)&lt;br /&gt;
* Kill steal&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==KT==&lt;br /&gt;
* Katana&lt;br /&gt;
* Kitten&lt;br /&gt;
* Kite&lt;br /&gt;
* Kit (Car from Knight Rider)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==KU==&lt;br /&gt;
* Koosh&lt;br /&gt;
* Ku (Klux Klan)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==KV==&lt;br /&gt;
* Kevlar&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==KW==&lt;br /&gt;
* Killer whale&lt;br /&gt;
* Kiwi (bird or fruit)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==KX==&lt;br /&gt;
* KIX cereal&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=L=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==LA==&lt;br /&gt;
* Lamp&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==LB==&lt;br /&gt;
* Lazy Boy&lt;br /&gt;
* Lab (dog)&lt;br /&gt;
* Lesbian&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==LC==&lt;br /&gt;
* Locust&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==LD==&lt;br /&gt;
* Lead&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==LE==&lt;br /&gt;
* Leopard&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==LF==&lt;br /&gt;
* Lord of the Flies&lt;br /&gt;
* Leaf&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==LG==&lt;br /&gt;
* Lego&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==LH==&lt;br /&gt;
* Light House&lt;br /&gt;
* Lynsey Hilbourn&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==LI==&lt;br /&gt;
* Listerine&lt;br /&gt;
* Lips&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==LJ==&lt;br /&gt;
* Lodge&lt;br /&gt;
* Lebron James&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==LK==&lt;br /&gt;
* Lui Kang (mortal combat)&lt;br /&gt;
* Lock (school locker protection)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==LL==&lt;br /&gt;
* Lollipop&lt;br /&gt;
* LanLan&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==LM==&lt;br /&gt;
* Lamb&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==LN==&lt;br /&gt;
* Lantern&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==LO==&lt;br /&gt;
* London&lt;br /&gt;
* Lobster&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==LP==&lt;br /&gt;
* LP (a record)&lt;br /&gt;
* Lapras&lt;br /&gt;
* Latin Percussion (Percussion Manufacturer)&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==LQ==&lt;br /&gt;
* Liquor&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==LR==&lt;br /&gt;
* Liar (pants fire)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==LS==&lt;br /&gt;
* Luke Skywalker&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==LT==&lt;br /&gt;
* Lottery&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==LU==&lt;br /&gt;
* Lute&lt;br /&gt;
* Lunchables&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==LV==&lt;br /&gt;
* Lava&lt;br /&gt;
* Lord Voldemort&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==LW==&lt;br /&gt;
* Lawnmower&lt;br /&gt;
* Lil Wayne&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==LX==&lt;br /&gt;
* Laxative&lt;br /&gt;
* Lacrosse (player fully suited)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=M=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==MA==&lt;br /&gt;
* Ma (Whistler&#039;s Mother)&lt;br /&gt;
* Magikarp&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==MB==&lt;br /&gt;
* Men in Black&lt;br /&gt;
* Matt Bruno&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==MC==&lt;br /&gt;
* Master of Ceremonies&lt;br /&gt;
* Mortal Combat&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==MD==&lt;br /&gt;
* Media&lt;br /&gt;
* Mountain Dew&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==ME==&lt;br /&gt;
* Me (myself)&lt;br /&gt;
* Mephisto&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==MF==&lt;br /&gt;
* Megaphone&lt;br /&gt;
* Muffin&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==MG==&lt;br /&gt;
* Magnet&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==MH==&lt;br /&gt;
* Mohican&lt;br /&gt;
* [[Mike Hughey]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==MI==&lt;br /&gt;
* Mobile Infantry&lt;br /&gt;
* Milk&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==MJ==&lt;br /&gt;
* Mary Jane (spider man)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==MK==&lt;br /&gt;
* Monkey&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==ML==&lt;br /&gt;
* Mona Lisa&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==MM==&lt;br /&gt;
* Mike Mathews&lt;br /&gt;
* [[Master Magic]]&lt;br /&gt;
* [[Megaminx]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==MN==&lt;br /&gt;
* Manager&lt;br /&gt;
* Moon&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==MO==&lt;br /&gt;
* Molasses&lt;br /&gt;
* Mom&lt;br /&gt;
* Moose&lt;br /&gt;
* Mole&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==MP==&lt;br /&gt;
* Mop&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==MQ==&lt;br /&gt;
* Mortal Combat&lt;br /&gt;
* Masquerade (mask)&lt;br /&gt;
* Mannequin&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==MR==&lt;br /&gt;
* Marvin (H2G2)&lt;br /&gt;
* Mars&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==MS==&lt;br /&gt;
* Minos&lt;br /&gt;
* Microsoft&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==MT==&lt;br /&gt;
* Minotaur&lt;br /&gt;
* Mutant&lt;br /&gt;
* Mountain&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==MU==&lt;br /&gt;
* Mule&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==MV==&lt;br /&gt;
* Minivan&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==MW==&lt;br /&gt;
* Mech Warrior&lt;br /&gt;
* Mew&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==MX==&lt;br /&gt;
* Maximus&lt;br /&gt;
* Malcom X&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=N=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==NA==&lt;br /&gt;
* Naseous&lt;br /&gt;
* Nacho&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==NB==&lt;br /&gt;
* Nebuchadnezzar&lt;br /&gt;
* Nutter butter&lt;br /&gt;
* Notebook&lt;br /&gt;
* Nuts &amp;amp; Bolts&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==NC==&lt;br /&gt;
* Nicademus&lt;br /&gt;
* Necktie&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==ND==&lt;br /&gt;
* Nude&lt;br /&gt;
* Needle&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==NE==&lt;br /&gt;
* Neo&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==NF==&lt;br /&gt;
* Knife&lt;br /&gt;
* Nicole Feeley&lt;br /&gt;
* Niagara Falls&lt;br /&gt;
* Nerf (toy)&lt;br /&gt;
* Nose Flute&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==NG==&lt;br /&gt;
* Nalgene bottle&lt;br /&gt;
* ******&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==NH==&lt;br /&gt;
* No Hate&lt;br /&gt;
* North Harford&lt;br /&gt;
* Neighborhood&lt;br /&gt;
* Newspaper Headline&lt;br /&gt;
* New Hampshire&lt;br /&gt;
* New Haven (Yale)&lt;br /&gt;
* Northern Hemisphere&lt;br /&gt;
* Nursing Home&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==NI==&lt;br /&gt;
* Nicotine&lt;br /&gt;
* Nickle&lt;br /&gt;
* Nile&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==NJ==&lt;br /&gt;
* Ninja&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==NK==&lt;br /&gt;
* Nike&lt;br /&gt;
* Nakajima (Yu)&lt;br /&gt;
* North Korea&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==NL==&lt;br /&gt;
* Noel&lt;br /&gt;
* Nail&lt;br /&gt;
* Night Light&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==NM==&lt;br /&gt;
* Necromonger&lt;br /&gt;
* Necromancer&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==NN==&lt;br /&gt;
* word&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==NO==&lt;br /&gt;
* Gnome&lt;br /&gt;
* Nose&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==NP==&lt;br /&gt;
* North Pole&lt;br /&gt;
* Neil Price&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==NQ==&lt;br /&gt;
* Nerf Quarterback (the nerf football)&lt;br /&gt;
* NASDAQ (stock market trading floor)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==NR==&lt;br /&gt;
* Nordic Track&lt;br /&gt;
* Norris (chuck)&lt;br /&gt;
* Nerd&lt;br /&gt;
* Nori (sushi)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==NS==&lt;br /&gt;
* Nest&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==NT==&lt;br /&gt;
* Net&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==NU==&lt;br /&gt;
* Nuclear&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==NV==&lt;br /&gt;
* Navy&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==NW==&lt;br /&gt;
* No Water&lt;br /&gt;
* Newt&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==NX==&lt;br /&gt;
* Knicks&lt;br /&gt;
* Nixon (Owen)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=O=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==OA==&lt;br /&gt;
* Oatmeal&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==OB==&lt;br /&gt;
* Obelisk&lt;br /&gt;
* Obama&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==OC==&lt;br /&gt;
* Octopus&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==OD==&lt;br /&gt;
* Overdose&lt;br /&gt;
* Oddish (Pokemon)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==OE==&lt;br /&gt;
* Optical effect&lt;br /&gt;
* Oboe&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==OF==&lt;br /&gt;
* Outfielder&lt;br /&gt;
* Officer&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==OG==&lt;br /&gt;
* Ogre&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==OH==&lt;br /&gt;
* One-handed (Ryan Patricio, world champion one-handed 3x3)&lt;br /&gt;
* One hand&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==OI==&lt;br /&gt;
* Oil&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==OJ==&lt;br /&gt;
* OJ Simpson&lt;br /&gt;
* OrangeJuice&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==OK==&lt;br /&gt;
* Obi-wan Kenobi&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==OL==&lt;br /&gt;
* Olive&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==OM==&lt;br /&gt;
* Buddhist monk (&amp;quot;aum&amp;quot; chant)&lt;br /&gt;
* Oatmeal&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==ON==&lt;br /&gt;
* Onion&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==OO==&lt;br /&gt;
* Ohho (Pokemon)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==OP==&lt;br /&gt;
* Opera&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==OQ==&lt;br /&gt;
* Old Quill&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==OR==&lt;br /&gt;
* Orbitz&lt;br /&gt;
* Oar (for paddling)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==OS==&lt;br /&gt;
* Ostrich&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==OT==&lt;br /&gt;
* Oliver Twist&lt;br /&gt;
* Otter&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==OU==&lt;br /&gt;
* Ouch!&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==OV==&lt;br /&gt;
* Oven&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==OW==&lt;br /&gt;
* Owl&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==OX==&lt;br /&gt;
* Ox&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=P=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==PA==&lt;br /&gt;
* Pa (man from America Gothic 1930)&lt;br /&gt;
* Pam Anderson&lt;br /&gt;
* Paper&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==PB==&lt;br /&gt;
* Polar bear&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==PC==&lt;br /&gt;
* Peacock&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==PD==&lt;br /&gt;
* Panda&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==PE==&lt;br /&gt;
* Penguin&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==PF==&lt;br /&gt;
* Pirate Flag&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==PG==&lt;br /&gt;
* Piggy bank&lt;br /&gt;
* Pig&lt;br /&gt;
* Penguin&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==PH==&lt;br /&gt;
* Pharoah&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==PI==&lt;br /&gt;
* Pie&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==PJ==&lt;br /&gt;
* PJ (name/nickname)&lt;br /&gt;
* Patrick Jameson&lt;br /&gt;
* Pajamas&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==PK==&lt;br /&gt;
* Ice-pick&lt;br /&gt;
* Pikachu&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==PL==&lt;br /&gt;
* Pliers&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==PM==&lt;br /&gt;
* Pram&lt;br /&gt;
* Pamela (Anderson)&lt;br /&gt;
* [[Pyraminx]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==PN==&lt;br /&gt;
* Peter Pan&lt;br /&gt;
* Penis&lt;br /&gt;
* Penny&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==PO==&lt;br /&gt;
* Postman&lt;br /&gt;
* Poop&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==PP==&lt;br /&gt;
* Pepperoni pizza&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==PQ==&lt;br /&gt;
* Mark Twain (&amp;quot;mind your P&#039;s and Q&#039;s&amp;quot;)&lt;br /&gt;
* Porqupine&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==PR==&lt;br /&gt;
* Predator&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==PS==&lt;br /&gt;
* Pencil Sharpener&lt;br /&gt;
* Playstation&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==PT==&lt;br /&gt;
* Pterodactyl&lt;br /&gt;
* Powerthirst&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==PU==&lt;br /&gt;
* Punisher&lt;br /&gt;
* Puma&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==PV==&lt;br /&gt;
* Pole vault&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==PW==&lt;br /&gt;
* Power&lt;br /&gt;
* Paw&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==PX==&lt;br /&gt;
* K-Pax&lt;br /&gt;
* Pickaxe&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Q=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==QA==&lt;br /&gt;
* Quartz&lt;br /&gt;
* Quale (Bird)&lt;br /&gt;
* Quarter&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==QB==&lt;br /&gt;
* Quarterback&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==QC==&lt;br /&gt;
* Quaich&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==QD==&lt;br /&gt;
* Quidditch&lt;br /&gt;
* Qdoba&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==QE==&lt;br /&gt;
* Qeue&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==QF==&lt;br /&gt;
* Quake Fiend&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==QG==&lt;br /&gt;
* Qui-Gon Jinn&lt;br /&gt;
* Quagmire (Family Guy)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==QH==&lt;br /&gt;
* Don Quixote&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==QI==&lt;br /&gt;
* Quiet!&lt;br /&gt;
* Quill (from Harry Potter)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==QJ==&lt;br /&gt;
* Squeegee&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==QK==&lt;br /&gt;
* Quark&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==QL==&lt;br /&gt;
* Quail&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==QM==&lt;br /&gt;
* Quail Man&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==QN==&lt;br /&gt;
* Quinn Lewis&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==QO==&lt;br /&gt;
* Ko (a Go board)&lt;br /&gt;
* Quaker oats (imagine the guy on box)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==QP==&lt;br /&gt;
* Quarter Pounder&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==QQ==&lt;br /&gt;
* Qqref person&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==QR==&lt;br /&gt;
* Chronicles of Riddick (Riddick)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==QS==&lt;br /&gt;
* Q/Star trek (the character Q)&lt;br /&gt;
* Quicksand&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==QT==&lt;br /&gt;
* Quarantine&lt;br /&gt;
* Quart(dq quart)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==QU==&lt;br /&gt;
* Quarry&lt;br /&gt;
* Queen&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==QV==&lt;br /&gt;
* Quiver&lt;br /&gt;
* Quiver&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==QW==&lt;br /&gt;
* Nestle&#039;s Quick&lt;br /&gt;
* Quality of Water (murky water)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==QX==&lt;br /&gt;
* Quicksand&lt;br /&gt;
* Qix (old coin op game [http://en.wikipedia.org/wiki/Qix .])&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=R=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==RA==&lt;br /&gt;
* Rancor&lt;br /&gt;
* Rabbit&lt;br /&gt;
* Racoon&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==RB==&lt;br /&gt;
* Robocop&lt;br /&gt;
* Rabbit&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==RC==&lt;br /&gt;
* [[Rubik&#039;s Cube]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==RD==&lt;br /&gt;
* Rubber Duckie&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==RE==&lt;br /&gt;
* Ren (Ren and Stimpy)&lt;br /&gt;
* Reaver&lt;br /&gt;
* Reply&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==RF==&lt;br /&gt;
* Referee&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==RG==&lt;br /&gt;
* Rig&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==RH==&lt;br /&gt;
* Rohan&lt;br /&gt;
* [[Rowe Hessler]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==RI==&lt;br /&gt;
* Riddler&lt;br /&gt;
* Rhino&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==RJ==&lt;br /&gt;
* Ron Jeremy&lt;br /&gt;
* Rj Basaline&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==RK==&lt;br /&gt;
* Rake&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==RL==&lt;br /&gt;
* Red Lobster&lt;br /&gt;
* Railing&lt;br /&gt;
* Ray Lewis&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==RM==&lt;br /&gt;
* Rome&lt;br /&gt;
* Ryan Miesel &lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==RN==&lt;br /&gt;
* RN (registered nurse)&lt;br /&gt;
* Raisins&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==RO==&lt;br /&gt;
* Rook (chess piece)&lt;br /&gt;
* Rope&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==RP==&lt;br /&gt;
* Rapper&lt;br /&gt;
* Ryan Patricio (WR 3x3x3 OH)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==RQ==&lt;br /&gt;
* Raquetball&lt;br /&gt;
* Racquet&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==RR==&lt;br /&gt;
* Ryan Reese&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==RS==&lt;br /&gt;
* Ross (Friends)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==RT==&lt;br /&gt;
* Rot (carion)&lt;br /&gt;
* Rat&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==RU==&lt;br /&gt;
* Roulette&lt;br /&gt;
* Ruby&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==RV==&lt;br /&gt;
* RV (Recreational Vehicle)&lt;br /&gt;
* Raven&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==RW==&lt;br /&gt;
* Row&lt;br /&gt;
* Ron Weasley&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==RX==&lt;br /&gt;
* T-Rex&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=S=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==SA==&lt;br /&gt;
* Saw&lt;br /&gt;
* South America (map of)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==SB==&lt;br /&gt;
* Submarine&lt;br /&gt;
* Sub&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==SC==&lt;br /&gt;
* Scythe&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==SD==&lt;br /&gt;
* Star Destroyer&lt;br /&gt;
* Scooby Doo&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==SE==&lt;br /&gt;
* Semaphore&lt;br /&gt;
* Semen&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==SF==&lt;br /&gt;
* San Francisco&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==SG==&lt;br /&gt;
* Stargate&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==SH==&lt;br /&gt;
* Stonehenge [http://en.wikipedia.org/wiki/Stonehenge .]&lt;br /&gt;
* Ship&lt;br /&gt;
* Shoehorn [http://en.wikipedia.org/wiki/Shoehorn .]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==SI==&lt;br /&gt;
* Satellite&lt;br /&gt;
* Sink&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==SJ==&lt;br /&gt;
* Slim Jim&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==SK==&lt;br /&gt;
* Skeleton&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==SL==&lt;br /&gt;
* Seal&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==SM==&lt;br /&gt;
* Smoky the Bear&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==SN==&lt;br /&gt;
* Sonic the Hedgehog&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==SO==&lt;br /&gt;
* Sofa&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==SP==&lt;br /&gt;
* Spaghetti&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==SQ==&lt;br /&gt;
* Squirrel&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==SR==&lt;br /&gt;
* Sarah Conner&lt;br /&gt;
* Syringe&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==SS==&lt;br /&gt;
* Sarah Sovinsky&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==ST==&lt;br /&gt;
* Starship Enterprise&lt;br /&gt;
* Star&lt;br /&gt;
* Star Trek&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==SU==&lt;br /&gt;
* Steve Urkel&lt;br /&gt;
* Sunchips&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==SV==&lt;br /&gt;
* Starving&lt;br /&gt;
* SUV car&lt;br /&gt;
* Seven&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==SW==&lt;br /&gt;
* Swatter&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==SX==&lt;br /&gt;
* Saxophone&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=T=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==TA==&lt;br /&gt;
* Tank&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==TB==&lt;br /&gt;
* Tub&lt;br /&gt;
* Tuberculosis&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==TC==&lt;br /&gt;
* The Tick&lt;br /&gt;
* TC taco&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==TD==&lt;br /&gt;
* Toad&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==TE==&lt;br /&gt;
* Tent&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==TF==&lt;br /&gt;
* Tie Fighter&lt;br /&gt;
* Taffy&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==TG==&lt;br /&gt;
* Tiger&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==TH==&lt;br /&gt;
* Thor&lt;br /&gt;
* Thong&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==TI==&lt;br /&gt;
* Tire&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==TJ==&lt;br /&gt;
* Trojan horse&lt;br /&gt;
* Thomas Jefferson&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==TK==&lt;br /&gt;
* Truck&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==TL==&lt;br /&gt;
* Turtle&lt;br /&gt;
* Tail (Goku)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==TM==&lt;br /&gt;
* Timpani&lt;br /&gt;
* Tinman&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==TN==&lt;br /&gt;
* Tinman&lt;br /&gt;
* TNT (dynamite)&lt;br /&gt;
* Tamil Nadu&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==TO==&lt;br /&gt;
* Tomb&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==TP==&lt;br /&gt;
* Toilet Paper&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==TQ==&lt;br /&gt;
* Tack&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==TR==&lt;br /&gt;
* Bear trap&lt;br /&gt;
* Tree&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==TS==&lt;br /&gt;
* Tom Sawyer&lt;br /&gt;
* Tassle&lt;br /&gt;
* Lady TSunade&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==TT==&lt;br /&gt;
* Tooth&lt;br /&gt;
* Tutu&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==TU==&lt;br /&gt;
* Tutu (a ballerina)&lt;br /&gt;
* Tuxedo&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==TV==&lt;br /&gt;
* Televison&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==TW==&lt;br /&gt;
* Towel (Arthur Dent H2G2)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==TX==&lt;br /&gt;
* Tex (a cowboy)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=U=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==UA==&lt;br /&gt;
* United Airlines&lt;br /&gt;
* Under Armour shirt&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==UB==&lt;br /&gt;
* U-boat&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==UC==&lt;br /&gt;
* Unicorn&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==UD==&lt;br /&gt;
* U-derelict (the derelict from the movie Alien)&lt;br /&gt;
* Udder&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==UE==&lt;br /&gt;
* Ukelele&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==UF==&lt;br /&gt;
* UFO&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==UG==&lt;br /&gt;
* Ugly&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==UH==&lt;br /&gt;
* Frankenstein &amp;quot;Uuuuuuuh..&amp;quot;&lt;br /&gt;
* U-haul (trucks)&lt;br /&gt;
* Ugly head (like Frankensteins)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==UI==&lt;br /&gt;
* Unicyclist&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==UJ==&lt;br /&gt;
* Jerome Eugene Morrow (GATTACA)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==UK==&lt;br /&gt;
* United Kingdom&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==UL==&lt;br /&gt;
* Unlucky&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==UM==&lt;br /&gt;
* Umbrella&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==UN==&lt;br /&gt;
* Uno (card game)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==UO==&lt;br /&gt;
* Ambiguously gay duo&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==UP==&lt;br /&gt;
* UPS truck&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==UQ==&lt;br /&gt;
* Ultra Quick (the Flash)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==UR==&lt;br /&gt;
* Urine&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==US==&lt;br /&gt;
* United States&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==UT==&lt;br /&gt;
* Ultra Terminator (T1000)&lt;br /&gt;
* Undertaker&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==UU==&lt;br /&gt;
* Halfturn ([[Notation|U2]])&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==UV==&lt;br /&gt;
* Hoverboard&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==UW==&lt;br /&gt;
* Under Water&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==UX==&lt;br /&gt;
* Tuxedo&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=V=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==VA==&lt;br /&gt;
* Prince Valium (Spaceballs)&lt;br /&gt;
* Vagina&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==VB==&lt;br /&gt;
* Volleyball&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==VC==&lt;br /&gt;
* Vacuum&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==VD==&lt;br /&gt;
* Video&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==VE==&lt;br /&gt;
* Vending machine&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==VF==&lt;br /&gt;
* Venus Flytrap&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==VG==&lt;br /&gt;
* Vegas&lt;br /&gt;
* Virgin&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==VH==&lt;br /&gt;
* Van Helsing&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==VI==&lt;br /&gt;
* Visor&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==VJ==&lt;br /&gt;
* Virgil&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==VK==&lt;br /&gt;
* Viking&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==VL==&lt;br /&gt;
* Vlad (Count Dracula based on him)&lt;br /&gt;
* Vial&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==VM==&lt;br /&gt;
* Venom (Spiderman)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==VN==&lt;br /&gt;
* Vogon (H2G2)&lt;br /&gt;
* Violin&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==VO==&lt;br /&gt;
* Volcano&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==VP==&lt;br /&gt;
* Vampire&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==VQ==&lt;br /&gt;
* Ventriloquist&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==VR==&lt;br /&gt;
* Virtual Reality&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==VS==&lt;br /&gt;
* Vase&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==VT==&lt;br /&gt;
* Vault&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==VU==&lt;br /&gt;
* Vulture&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==VV==&lt;br /&gt;
* V-2 (Nazi missile [http://en.wikipedia.org/wiki/V-2 .])&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==VW==&lt;br /&gt;
* Volkswagon&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==VX==&lt;br /&gt;
* Vortex&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=W=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==WA==&lt;br /&gt;
* Whale&lt;br /&gt;
* Water&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==WB==&lt;br /&gt;
* Web&lt;br /&gt;
* Wabbafet (pokemon)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==WC==&lt;br /&gt;
* Witch&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==WD==&lt;br /&gt;
* Weed&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==WE==&lt;br /&gt;
* Welder&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==WF==&lt;br /&gt;
* Warf (Startrek)&lt;br /&gt;
* Waffle fries&lt;br /&gt;
* Water Fall&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==WG==&lt;br /&gt;
* Wig&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==WH==&lt;br /&gt;
* Whip&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==WI==&lt;br /&gt;
* Wine&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==WJ==&lt;br /&gt;
* Wedges (potatoe)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==WK==&lt;br /&gt;
* Wok&lt;br /&gt;
* Wikipedia (Logo)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==WL==&lt;br /&gt;
* Wall&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==WM==&lt;br /&gt;
* Wal-mart&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==WN==&lt;br /&gt;
* Window&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==WO==&lt;br /&gt;
* Wolf (werewolf)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==WP==&lt;br /&gt;
* Weapons&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==WQ==&lt;br /&gt;
* Wicker&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==WR==&lt;br /&gt;
* Wizard&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==WS==&lt;br /&gt;
* Walrus&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==WT==&lt;br /&gt;
* Water Tower&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==WU==&lt;br /&gt;
* Worm-tongue (wurm)&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==WV==&lt;br /&gt;
* Weaver&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==WW==&lt;br /&gt;
* Willy Wonka&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==WX==&lt;br /&gt;
* Wax&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=X=&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==XA==&lt;br /&gt;
* A-team (Mr. T)&lt;br /&gt;
* Electrocuted Alligator&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==XB==&lt;br /&gt;
* Beast (X-men)&lt;br /&gt;
* Electrocuted Bulbasaur&lt;br /&gt;
* xb27&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==XC==&lt;br /&gt;
* Cyclops (X-men)&lt;br /&gt;
* Electrocuted Charizard&lt;br /&gt;
* Cross Country&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==XD==&lt;br /&gt;
* Dark Tower (Barad-dûr from LOTR)&lt;br /&gt;
* Electrocuted Diglett&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==XE==&lt;br /&gt;
* Electric eel&lt;br /&gt;
* Electrocuted Eel&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==XF==&lt;br /&gt;
* Phantom of the Opera&lt;br /&gt;
* Electrocuted Fox&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==XG==&lt;br /&gt;
* Gambit (X-men)&lt;br /&gt;
* Electrocuted Gorilla&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==XH==&lt;br /&gt;
* Helicopter&lt;br /&gt;
* Electrocuted Hitler&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==XI==&lt;br /&gt;
* Xylophone&lt;br /&gt;
* Electrocuted Ivysaur&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==XJ==&lt;br /&gt;
* Jubilee (X-men)&lt;br /&gt;
* Electrocuted JigglyPuff&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==XK==&lt;br /&gt;
* Ghengis Kahn&lt;br /&gt;
* Electrocuted Kangaroo&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==XL==&lt;br /&gt;
* Lord of the Ring (Sauron)&lt;br /&gt;
* Electrocuted Lapras&lt;br /&gt;
* Extra Large&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
==XM==&lt;br /&gt;
* Magneto (X-men)&lt;br /&gt;
* Electrocuted Magikarp&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==XN==&lt;br /&gt;
* Night Crawler (X-men)&lt;br /&gt;
* Electrocuted ******&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==XO==&lt;br /&gt;
* Ororo Munro (a.k.a Storm from X-men)&lt;br /&gt;
* Electrocuted Odder&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==XP==&lt;br /&gt;
* Python&lt;br /&gt;
* Electrocuted Pikachu&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==XQ==&lt;br /&gt;
* Quasar&lt;br /&gt;
* Electrocuted Queen&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==XR==&lt;br /&gt;
* Rogue (X-men)&lt;br /&gt;
* Electrocuted Riachu&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==XS==&lt;br /&gt;
* Spiderman&lt;br /&gt;
* Electrocuted Snorlax&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==XT==&lt;br /&gt;
* Terminator (model 101)&lt;br /&gt;
* Electrocuted Turtle&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==XU==&lt;br /&gt;
* Uruk-hai&lt;br /&gt;
* Electrocuted unicorn&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot;  width=&amp;quot;25%&amp;quot;|&lt;br /&gt;
==XV==&lt;br /&gt;
* Xavier (X-men)&lt;br /&gt;
* Electrocuted Venasaur&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
==XW==&lt;br /&gt;
* Wolverine (X-men)&lt;br /&gt;
* Electrocuted Whale &lt;br /&gt;
* Crossword&lt;br /&gt;
&lt;br /&gt;
| bgcolor=&amp;quot;f4f4f4&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
==XX==&lt;br /&gt;
* Jug of alcohol (XX front) &lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Letters}}&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.speedcubing.com/chris/memorizing.html Chris Hardwick&#039;s letter pair lists]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?27707 Letter pair list ]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?26383 Collection of letter pair lists]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?13443 Letter pair words help]&lt;br /&gt;
&lt;br /&gt;
[[Category:Blindsolving Methods]]&lt;br /&gt;
[[Category:Cubing Resources]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=David_Woner&amp;diff=15797</id>
		<title>David Woner</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=David_Woner&amp;diff=15797"/>
		<updated>2011-09-12T19:48:52Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|NAME=David Woner&lt;br /&gt;
|IMAGE=DavidWoner.jpg&lt;br /&gt;
|IMAGEYEAR=2009&lt;br /&gt;
|ALIASES=D-Bone&lt;br /&gt;
|COUNTRY=USA&lt;br /&gt;
|BIRTHDATE=&lt;br /&gt;
|AGE=&lt;br /&gt;
|JOBS=Student&lt;br /&gt;
|YEARSACTIVE=2007-present&lt;br /&gt;
|ID=2008WONE01&lt;br /&gt;
|FAMOUSFOR=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;David Woner&#039;&#039;&#039; is an American speedcuber. He set the [[Clock]] single world record in 2009 and 2010. He has also set the [[Fewest Moves]] North American record twice, in 2009 and 2010.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* David Woner (无大胃/無大胃) is a Pokémon master. As such, he is not from any country. See [http://www.youtube.com/watch?v=XzM4iyJk8Ak Chester Lian&#039;s YouTube video: &amp;quot;How to pronounce cool North American cubers&#039; names&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
&lt;br /&gt;
{{S-start}}&lt;br /&gt;
&lt;br /&gt;
{{S-ach| ach=National Titles}}&lt;br /&gt;
&lt;br /&gt;
{{S-title-bef| before=[[Rowe Hessler]] | year=2009 }}&lt;br /&gt;
{{S-title| title=2x2 Speedsolve US Champion | year=2010 }}&lt;br /&gt;
{{S-title-aft| after=[[ANTHONY BROOKS]] | year=2011}}&lt;br /&gt;
&lt;br /&gt;
{{S-title-bef| before=[[Chris Hardwick]] | year=2008 }}&lt;br /&gt;
{{S-title| title=3x3 Fewest Moves US Champion | year=2009, 2010 }}&lt;br /&gt;
{{S-title-aft| after=[[Tim Reynolds]] | year=2011}}&lt;br /&gt;
&lt;br /&gt;
{{S-title-bef| before=[[Matt Rudnicki]] | year=2008 }}&lt;br /&gt;
{{S-title| title=Rubik&#039;s Clock US Champion | year=2009-2011 }}&lt;br /&gt;
{{S-inc}}&lt;br /&gt;
&lt;br /&gt;
{{S-end}}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?23232-Rubik-s-Clock-WR-Single-6.25-seconds-David-Woner Rubik&#039;s Clock WR Single: 6.25 seconds - David Woner]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?11824-NEW-CLOCK-WR-SINGLE-SOLVE-7.08-SECONDS!!! NEW CLOCK WR SINGLE SOLVE 7.08 SECONDS!!!]&lt;br /&gt;
&lt;br /&gt;
[[Category:Notable Fewest Moves Solvers|Woner, David]]&lt;br /&gt;
[[Category:Notable Speedcubers|Woner, David]]&lt;br /&gt;
[[Category:Notable Cubers|Woner, David]]&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_cubing_memes&amp;diff=13723</id>
		<title>List of cubing memes</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_cubing_memes&amp;diff=13723"/>
		<updated>2011-02-10T03:15:57Z</updated>

		<summary type="html">&lt;p&gt;Anthony: /* Zeroing (November 2010) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Memes created by the cubing community, mostly on the [[Speedsolving Forums]]. See also the [http://www.speedsolving.com/forum/showthread.php?26846-Speedsolving-wiki-List-of-Cubing-Memes corresponding Speedsolving thread].&lt;br /&gt;
&lt;br /&gt;
==Don&#039;t forget to wear your helmet (June 2007)==&lt;br /&gt;
The last line from [[Stefan Pochmann]]&#039;s [http://www.youtube.com/watch?v=W8rNspyU6Ig master magic song].&lt;br /&gt;
&lt;br /&gt;
Six easy flips on the right hand side / Two more on the left / Turn the puzzle over / Beautiful four flips / Followed by two ugly / On the bottom side / And some other stuff / Six on the left and you are done / Don&#039;t forget / To wear your helmet&lt;br /&gt;
&lt;br /&gt;
== F R U R&#039; U&#039; F&#039; is a Y- perm, b-i-t-c-h-e-s (2008) ==&lt;br /&gt;
The origin of this saying was in the [[#Rubik]] chat. [[Joël van Noort]] copied it into his signature (F R U R&#039; U&#039; F&#039; is a Y- perm, b-i-t-c-h-e-s) to remember about the incident. In April 2010, he made a [http://www.speedsolving.com/forum/showthread.php?20516-Do-you-understand-what-my-signature-is-about thread] asking if anyone understood what his signature was about, and included a poll. Only about 40% of the voters claimed no, although only a hand full of people actually knew the true meaning of the signature. Many users who were relatively new to the speedcubing community claimed that they knew what it was about because if you performed F R U R&#039; U&#039; F&#039;, it swaps two opposite corners and two adjacent edges just like the Y permutation PLL if you disregard the orientation of the pieces. Of course, this was not what Joël was asking, that was only an explanation of why the algorithm is like a Y-perm, not an explanation of where it is from and who originally said it. In the #Rubik chat one day, someone logged, said &amp;quot;F R U R&#039; U&#039; F&amp;quot; is a Y-perm, bitches,&amp;quot; and left.&lt;br /&gt;
&lt;br /&gt;
== Smerbia (2008) ==&lt;br /&gt;
* Also see: [[Smerbia]]&lt;br /&gt;
* Since 2008, Andrew Nelson has represented the country of Smerbia for the [[Negative Time Solving Contest]]. See [http://cubefreak.net/other/negative/past.html Negative Time Solving Contest results archive]&lt;br /&gt;
* [http://caltech.cubingusa.com/utahopen2009/list.php Pre-registration page for Utah Open 2009], where 6 competitors signed up as Smerbians.&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?13827-Country! Smerbia Thread]&lt;br /&gt;
* [http://www.urbandictionary.com/define.php?term=Smerbia Urban Dictionary Page]&lt;br /&gt;
* [http://www.facebook.com/pages/Smerbia/60556512413 Facebook page for Smerbia]&lt;br /&gt;
* [http://caltech.cubingusa.com/berkeleyfall2009/index.php Smerbia Open 2009 on CubingUSA]&lt;br /&gt;
&lt;br /&gt;
==Nobody does the F perm==&lt;br /&gt;
This meme was started by Mike Bennett at the Caltech Spring 2007 competition.  In one round he got no less than THREE F perms, despite using a method that only involves PLL 1/27 of the time.  Since then some cubers have taken to simply setting their cubes down and giving up whenever an F perm occurs.  It&#039;s a little known fact that &amp;quot;DNF&amp;quot; stands for &amp;quot;Did No F-perm&amp;quot;.&lt;br /&gt;
  &lt;br /&gt;
[http://www.worldcubeassociation.org/results/events.php?eventId=3333&amp;amp;regionId=&amp;amp;years=&amp;amp;show=List%20of%20people%20who%20do%20the%20F%20Perm&amp;amp;single=Single List of people who do the F perm]&lt;br /&gt;
&lt;br /&gt;
== or you could just use petrus (July, 2009) ==&lt;br /&gt;
&amp;quot;or you could just use petrus&amp;quot; represents the largest quote tree in Speedsolving.com history. User CuBeOrDiE posted a &amp;quot;new&amp;quot; method for solving the F2L in which one block-bulids up to the final CE pair then finishes as in the CFOP method. The very first reply in the thread by user daeyoungyoon pointed out the obvious fact that this method was essentially a simplified form of the Petrus method. Other forum members also noticed the similarity and took it upon themselves to make their thoughts known by quoting the most recent use of &amp;quot;or you could just use petrus&amp;quot; and posting the exact same thing. This continued on for many pages of massive quote trees with only &amp;quot;or you could just use petrus&amp;quot;. The evidence for the original piece of art was erased at the discretion of the forum moderators but the memory remains. The thread is still hilarious and well worth a read. &lt;br /&gt;
&lt;br /&gt;
Later uses of the meme correct for grammatical issues in the original quote. On the odd occasion when new forum members come up with &amp;quot;new&amp;quot; block-building methods, older forum members with fond memories of the original quote tree like to remind them that there is always another possibility: or you could just use Petrus. &lt;br /&gt;
&lt;br /&gt;
[http://www.speedsolving.com/forum/showthread.php?13377-A-new-method-to-solve-the-F2L-of-the-Rubik-s-Cube-! This is the original thread with the quote tree removed]&lt;br /&gt;
&lt;br /&gt;
Later examples found on Speedsolving.com include: [http://www.speedsolving.com/forum/showthread.php?13652-Should-I-stick-with-Petrus&amp;amp;p=207282&amp;amp;viewfull=1#post207282 August 2009], [http://www.speedsolving.com/forum/showthread.php?15005-jsut-had-to-put-this-video-in-the-forums/page2 August 2009], [http://www.speedsolving.com/forum/showthread.php?22013-Best-time-with-Petrus-F2L-beginners-OLL-PLL/page3 June 2010]&lt;br /&gt;
&lt;br /&gt;
== I accidentally a 5x5 (2008?) ==&lt;br /&gt;
[[File:I_accidently_Tyson_Mao.jpg|thumb|250px|&amp;quot;I accidentally the whole database.&amp;quot; - [[Tyson Mao]]]]&lt;br /&gt;
&lt;br /&gt;
This was an extension of the existing meme &amp;quot;I accidentally the whole coke bottle&amp;quot; from 4chan. It was brought to the Speedsolving Forums through a post in the accomplishment thread (?), and it is unsure whether this was intentional or not. Several users caught on and would post &amp;quot;I accidentally a _______&amp;quot; without a verb.&lt;br /&gt;
&lt;br /&gt;
Examples on the Speedsolving Forums:&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?25738-I-solve-with-two-hands-sometimes.-(7.84-single-and-10.41-avg5) &amp;quot;I accidentally the last solve&amp;quot;]&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?24429-Race-to-Sub-15-quot-Newer-quot&amp;amp;p=483543&amp;amp;viewfull=1#post483543 &amp;quot;i accidentally the last round&amp;quot;]&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?20834-ZZ-ZB-Home-Thread&amp;amp;p=405079&amp;amp;viewfull=1#post405079  &amp;quot;I accidentally the whole cube over&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
* [http://knowyourmeme.com/memes/i-accidentally I Accidentally meme at Know Your Meme]&lt;br /&gt;
&lt;br /&gt;
== i can&#039;t go because i live in ___ but you should do ___. just a suggestion (October 2009) ==&lt;br /&gt;
Third post into the Speedsolving thread [http://www.speedsolving.com/forum/showthread.php?16231-Belleview-Open-2009-(unofficial) Belleview Open 2009 (unofficial)], user ianini posted the following message: &amp;quot;i can&#039;t go because i live in California but you should do a megmnix [sic] round. just a suggestion&amp;quot;. Rather than merely pointing out the absurdity of suggesting an event for a competition he was not attending, other users (first none other than Dene) soon started parodying his phrase, forming an ever-extending quote tree. Here are the first few examples:&lt;br /&gt;
* i can&#039;t go because i live in New Zealand but you should do 6 and 7. just a suggestion&lt;br /&gt;
* i can&#039;t go because i live in California but you should do magic BLD. just a suggestion&lt;br /&gt;
* i can&#039;t go because i live in New Jersey but you should do a 2x2 bdl [sic] round. just a suggestion&lt;br /&gt;
* i can&#039;t go because i live in New York but you should do a tehtreball [sic] round. just a suggestion&lt;br /&gt;
* i can&#039;t go because i live in great britain but you should do a [[ball-in-cup]] round. just a suggestion&lt;br /&gt;
* i can&#039;t go because i live in Texas but you should do a mini chess tournament as a side event. just a suggestion&lt;br /&gt;
* i can&#039;t go because i live in Canada but you should do a fihgt [sic] to the deth. just a suggestion&lt;br /&gt;
These posts mirrored the capitalization and punctuation, and in some cases the misspelling of the event name, in the original message. The most nested quote tree ([http://www.speedsolving.com/forum/showthread.php?16231-Belleview-Open-2009-(unofficial)&amp;amp;p=261921&amp;amp;viewfull=1#post261921 this message]) consisted of 25 of these messages. This quote tree won the award for the &amp;quot;best quote tree&amp;quot; in the 2009 Forum Awards.&lt;br /&gt;
&lt;br /&gt;
== lolben (2009) ==&lt;br /&gt;
[[File:Lolben.jpg|thumb|250px|An example of a lolben moment]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;lolben&amp;quot; is a phrase used to flame or lightly ridicule users on the Speedsolving Forums. It is applied almost exclusively to user ben1996123 ([http://worldcubeassociation.org/results/p.php?i=2009WHIT01 Ben Whitmore]).&lt;br /&gt;
&lt;br /&gt;
ben1996123 posted several videos in late 2009 and early 2010 that were severely flamed for being blatantly rehearsed (e.g. [http://www.speedsolving.com/forum/showthread.php?18905-8.16-second-3x3-solve-%28with-scramble-and-solution%29 8.16 second 3x3 solve (with scramble and solution)]). These videos showed extremely fast, some sub-9, single times with correspondingly ridiculously easy solutions, along with poor fingertricks and blatantly rehearsed reactions afterward. Understandably, the forums had its haxxor detector on max mode. ben1996123&#039;s defense, which started by providing Cube Explorer-generated scrambles and solutions, degenerated into rants protesting that his solves were genuine. Subsequent posts by ben1996123 were also flamed, until the community realized the futility of long flames. Instead, the term &amp;quot;lolben&amp;quot; was coined to flame with ease.&lt;br /&gt;
&lt;br /&gt;
The term is now used whenever users encounter an erroneous claim, a fake video, or even just a funny moment. As [[Jules Manalang|Waffo]] says, &amp;quot;tl;dr - lolben because lolben is lol.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Breaking the Habit (September 2009) ==&lt;br /&gt;
This started as a small inside joke from the Canadian Open 2009 competition in Toronto. On the second day of the competition during a lunch break, Justin Jaffray (user JustinJ) had a habit of looking down at the timer during PLL very good and very bad solves. Brendon Hemsley (user Reisen Bunny) suggested that he broke his bad habit by looking in the opposite direction at the end of his solves. That was where the fun began. Rather than looking down at the timer, some of the cubers who were sitting at the table would finish a solve then suddenly turn to whoever was sitting next to them and stare at their face. Justin, Brendon, and later Forte Shinko (user Forte) decided to do this during official solves. During each of these solves, when they were on the last turn, then would slam the cube (or whatever puzzle they were solvign) down and immediately quickly turn to the judge and give them a blank expression. Those who were watching their solves, or were the ones who were judging the solves that had no idea what was going on were probably thinking &amp;quot;wtf...&amp;quot;. One of each of their &amp;quot;habit-free&amp;quot; solves were filmed and were uploaded to Youtube ([http://www.youtube.com/watch?v=h_Ebwr2xjBA video]). The best reaction was the Mike Mallon&#039;s (Brendon&#039;s judge&#039;s) reaction. When Brenden finished his 4x4 solve he slid close to him, gave him a stare with a serious expression on his face, then got up walked away. Habit-breaking is still practiced among a few cubers.&lt;br /&gt;
&lt;br /&gt;
== How to pronounce North American cubers&#039; names (January 2010) ==&lt;br /&gt;
A hilarious [http://www.youtube.com/watch?v=XzM4iyJk8Ak video] made by Chester Lian, in which he parodies Erik Akkersdijk&#039;s [http://www.youtube.com/watch?v=xE51v-dsS5g &amp;quot;How to pronounce Dutch cubers&#039; names&amp;quot;] and Sinpei Araki&#039;s [http://www.youtube.com/watch?v=Pt4j9LitDHE &amp;quot;How to pronounce Japanese cubers&#039; names&amp;quot;]. In the video, Chester speaks with a fake Asian accent and pretends to knows how to pronounce various cuber&#039;s names, mostly ones from Canada and the USA. He also made up nicknames and alternate spellings for some of the names. Some of the notable names include: Tyson ROF2L-Mao, Dan Koen, Mike Hug-Hey, Forte &amp;quot;chingchingchongchong&amp;quot; Piano, and Chuck &amp;quot;Norris&amp;quot; . Chester first came up with the idea for the video in late 2009, and the term &amp;quot;gogovid&amp;quot; was used to encourage him to get around to make the video. He intends on making a sequel in the near future.&lt;br /&gt;
&lt;br /&gt;
== I&#039;m calling you out! Time to make a malt liquor video! (February 2010)==&lt;br /&gt;
&lt;br /&gt;
A drunk man uploaded a video on Youtube calling out Sa967St (Sarah Strong) after he saw a video of her official 10.21 3x3 solve. Throughout the video he drinks a 40oz bottle of malt liquor while trying to reason out why she should quit cubing and make a malt liquor video. He repeates the lines &amp;quot;I&#039;m calling you out&amp;quot;, &amp;quot;time to make a malt liquor video&amp;quot;, &amp;quot;run down to your nearest store and get yoruself a 40&amp;quot;, and several others. She made a [http://www.speedsolving.com/forum/showthread.php?19072-Drunk-guy-calling-me-out thread] for the video on the speedsolving forum. The user removed the video off of Youtube after many members of the speedcubing community commented on his video.&lt;br /&gt;
&lt;br /&gt;
On Sarah&#039;s 19th birthday (19 is the legal drinking age in Ontario, Canada), user Reisen Bunny made a [http://www.speedsolving.com/forum/showthread.php?26635-SELA-IS-LEGAL-DRINKING-AGE-NEEDS-TO-MAKE-MALT-LIQUOR-VIDEO thread] to remind her that she needs to run down to the nearest store and get herself a 40. The thread had a poll asking if she should make a malt liquor video, and over 40 people votes &#039;yes&#039;.&lt;br /&gt;
&lt;br /&gt;
Sarah is yet to make a malt liquor video.&lt;br /&gt;
&lt;br /&gt;
== OrtegaZB (February 2010) ==&lt;br /&gt;
Late February, Thom Barlow introduced his method for solving the 2x2 cube basing of the Ortega Method called [http://www.speedsolving.com/forum/showthread.php?19420-OrtegaZB/ &amp;quot;OrtegaZB&amp;quot;]. Upon reading the description, many people immediately picked up that it was just CLL. It was pretty obvious that Thom was just joking and many people joined in on the fun while others were not entertained by the thread even though it was just for fun. Joey Gouly said so himself &amp;quot;This thread really was just for fun! Me and thom were just cubing (in a pub), and came up with the idea!&amp;quot; Perhaps another alcohol fueled Thom Barlow moment. &lt;br /&gt;
&lt;br /&gt;
==But can anybody do faster?==&lt;br /&gt;
User ottothedog started a thread titled [http://www.speedsolving.com/forum/showthread.php?21304-Possibly-the-Fastest-Almost-Not-Really-Magic-Solve Possibly the fastest magic solve], which included a [http://www.youtube.com/watch?v=vG9uNF3jQcQ video of him &amp;quot;solving&amp;quot;  a magic in 0.50 seconds]. He times the solve with qqtimer and starts the timer with the magic in his hands and also stops the timer with the magic in his hands. Since he breaks several rules of timing a magic solve according to the WCA regulations, he was not taken seriously. Several users pointed out to him that what he did was not considered a &amp;quot;solve&amp;quot; since it was undoubfully a DNF, but he replied with &amp;quot;but can anyone do it faster?&amp;quot; David Woner, Feliks Zemdegs, Jules Manalang and several other wrote back saying &amp;quot;I did it in [insert time under 0.50 seconds] but [insert something that clearly makes ths solve a DNF], can anyone do it faster?&amp;quot; They also posted videos demonstrating fast magic &#039;solves&#039;, which included solving it into a clearly unsolved state, timing it with a keyboard, and editing the solve by cutting out most of the solve. Dan Cohen changed the title of the thread to &amp;quot;Possibly the fastest almost not really magic solve&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Speedcubin? (June 2010) ==&lt;br /&gt;
Speedcubin.&lt;br /&gt;
&lt;br /&gt;
This meme comes from thread titled [http://www.speedsolving.com/forum/showthread.php?22233-Speedcubin Speedcubin?] by user goatseforever. The thread has a poll with seven options of &amp;quot;Speedcubin&amp;quot;, all identical. This was clearly a troll thread (goatseforever has made many in the past), but several users decided to have fun with it and post about which Speedcubin was best. Many image macros with Speedcubin written on them were posted. An eighth poll option of &amp;quot;Speedclubbin&amp;quot; was added later by a moderator, which was an attempt to destroy the chain of speedcubin posts. The thread had over 250 replies but it was closed about a week after it was posted. This thread was the &amp;quot;catch of the day&amp;quot; in the very first episode of the Cubecast Podcast.&lt;br /&gt;
&lt;br /&gt;
== Andrew Kang hates skewbs (July 2010) ==&lt;br /&gt;
In the third episode of the [[CubeCast Podcast]], co-host [[Andrew Kang]] revealed that he absolutely despises [[skewb]]s. Andrew&#039;s hatred for the skewb event is one of the biggest on-going themes of the podcast, as it gets brought up several times each episode. He hates it because it is a cube-shaped puzzle that doesn&#039;t turn like a 3x3x3 cube, and it immediately makes him angry.&lt;br /&gt;
&lt;br /&gt;
== Famous [insert adjective] Rubik (2010) ==&lt;br /&gt;
After seeing a newspaper article about himself containing the phrase &amp;quot;Famous Deaf Rubik,&amp;quot; Shane Rowland started to use it to refer to himself. His reasoning was that he was &amp;quot;famous&amp;quot; among the deaf community for solving and collecting Rubik&#039;s puzzles. Of course this does not make any sense in English, and some cubers spread around &amp;quot;Famous [adjective] Rubik&amp;quot; to parody Shane&#039;s title.&lt;br /&gt;
&lt;br /&gt;
* [http://www.facebook.com/pages/Shane-Rowland-Famous-Deaf-Rubik/119220994785897 Facebook page on Shane Rowland - Famous Deaf Rubik]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?25955-It-s-done!-famous-giant-rubik It&#039;s done! famous giant rubik]&lt;br /&gt;
* nlCuber22&#039;s signature: &amp;quot;approved orangina provider for all famous rubiks&amp;quot; (accessed January 17, 2011)&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?26293-10.69-OH-single 10.69 OH single (contains &amp;quot;famous kitten rubik&#039;s&amp;quot;)]&lt;br /&gt;
*Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?26287-11.52-OH-solve-by-famous-short-rubiks 11.52 OH solve by famous short rubiks ]&lt;br /&gt;
&lt;br /&gt;
== I DEMAND TWO ROUNDS OF [insert event]! (Summer 2010) ==&lt;br /&gt;
Two threads were posted in the speedsolving forum about [[Haiyan Zhuang]] getting banned from WCA competitions for unsportsman-like behavior. One of the things he did was demand more rounds of BLD, in order to have more attempts to try to break his (former) 3x3 BLD world record. After the community learned about how Haiyan threatened people at competitions, &amp;quot;I DEMAND TWO [or more] ROUNDS OF [insert event]&amp;quot; became a joke to parody Haiyan.&lt;br /&gt;
&lt;br /&gt;
Examples on the Speedsolving Forums:&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?24151-WCA-Competition-stats&amp;amp;p=461438&amp;amp;viewfull=1#post461438 &amp;quot;I DEMAND 3 ROUNDS PYRA.&amp;quot; (September 2010)]&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?25872-Princeton-Fall-2011&amp;amp;p=494194&amp;amp;viewfull=1#post494194 &amp;quot;I DEMAND 3 ROUNDS OF OH&amp;quot; (November 2010)]&lt;br /&gt;
&lt;br /&gt;
Non-Example (note date)?&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?20935-Ohio-Open-2010-June-5th-Columbus-OH&amp;amp;p=374636&amp;amp;viewfull=1#post374636 &amp;quot;I DEMAND EIGHT ROUNDS OF FEET SOLVING&amp;quot; (May 2010)]&lt;br /&gt;
&lt;br /&gt;
== Orangina (August 2010) ==&lt;br /&gt;
After the second day of [[US Nationals 2010]], a small group of cubers went to the store in the student centre to obtain mass amounts of soda (or pop to some people) and junk food. Upon browsing the selection, Sarah Strong was puzzled when she saw a bottle of Orangina and she asked &amp;quot;What&#039;s Orangina?&amp;quot;, pronouncing it incorrectly (oh-ran-gy-nah). The group proceeded to break into hysterical laughter. As the laughing receded, one of the cubers in the group told her that the name of the drink is actually pronounced oh-ran-GEE-nah and so was the start of the meme. That night, Chris Tran, Sarah Strong, Waffo, and several others spammed the US Nationals 2010 thread of this discovery as they posted pictures of Orangina ads from the same hotel room. On the third day of US Nationals 2010, Orangina was the joke among that small group, and Ethan Crislip bought several 1L bottles of the carbonated beverage just to try it. Waffo wanted to time it and his first attempt at the bottle was 5x.xx. Soon after Felix Lee and Chris Tran followed Waffo&#039;s attempt but were unable to break it. The chugging drew in a crowd as Waffo attempted another 1L of Orangina only a few hours after his first attempt, racing with Sarah Strong, Ryan Reese, and Stachu Korick. He broke his previous UWR with a 48.46 and threw up mere minutes later. Waffo still practices Orangina chugging to date.&lt;br /&gt;
&lt;br /&gt;
After US Nationals was over, Orangina was a wide spread story on the Speedsolving Forums as people changed they avatars to Orangina logos and bottles for quite a while. Many people have tried to take Waffo&#039;s throne at a competition but were unable to beat the 48.46 set at US Nationals 2010.&lt;br /&gt;
&lt;br /&gt;
Waffo holds the current UWR for chugging a 1L glass bottle of Orangina (starting with the cap off) at 30.02 seconds.&lt;br /&gt;
&lt;br /&gt;
* YouTube: [http://www.youtube.com/watch?v=aZNe8sgbdIo Waffle 48.46 Orangina UWR (former)]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?26006-Orangina-Fail..... Orangina Fail.....]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?26778-my-first-time...-(hi-waffo)/page2 my first time... (hi waffo)]&lt;br /&gt;
&lt;br /&gt;
== Same thing happened to me with some other pants (2010) ==&lt;br /&gt;
This meme originated from a Skype conversation between Stachu Korick and Waffo. They were talking about Lady Gaga and Waffo was saying how he didn&#039;t have a good first impressioin of her music, but after he listened to a variety of her songs he liked her music more. Stachu agreed and meant to reply &amp;quot;same thing happed to me with some other bands&amp;quot;, but instead of &amp;quot;bands&amp;quot; he typed &amp;quot;pants&amp;quot;. Waffo found this typo hilarious and spammed some threads on the speedsolving forum with &amp;quot;same thing happened to me with some other pants&amp;quot;. [[Dan Cohen]] banned him for one day for spamming. Waffo recieved a message from him saying &amp;quot;You have been banned for the following reason: Too many pants.&amp;quot; &lt;br /&gt;
Regardless of him being temporarily banned, this meme gets brought up on occasion. Some users mistook this phrase for something along the lines of &amp;quot;same thing happened to me in someone else&#039;s pants&amp;quot;, and posts like that also come up on occasion.&lt;br /&gt;
&lt;br /&gt;
== Zeroing (November 2010) ==&lt;br /&gt;
Supposedly [[Feliks Zemdegs]]&#039;s secret method, zeroing is a hoax started by the following post by Anthony Brooks on the Speedsolving Forums: [http://www.speedsolving.com/forum/showthread.php?25488-National-IQ-test-Channel-9-Feliks-Zemdegs-s-solve&amp;amp;p=484856&amp;amp;viewfull=1#post484856 post]: &amp;quot;Feliks got the nickname Faz because of the method he uses actually. FAZ stands for F2L After Zeroing. What&#039;s &amp;quot;zeroing&amp;quot; you might ask? Only Faz knows at this point. It&#039;s apparently his secret weapon, but he won&#039;t share. :-(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?25517-Predict-Faz-s-secret! Predict Faz&#039;s secret!]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?25515-Feliks-Zemdegs-Melbourne-Cube-Day-WRs Feliks Zemdegs Melbourne Cube Day WRs]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?25576-Zeroing-Tutorial-Discussion-(Text-Video!) Zeroing Tutorial/Discussion (Text+Video!)]&lt;br /&gt;
&lt;br /&gt;
Other examples:&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?27111-6.65-single-by-Faz&amp;amp;p=524352&amp;amp;viewfull=1#post524352]&lt;br /&gt;
* [http://www.speedsolving.com/forum/showthread.php?5172-Usernames&amp;amp;p=530265&amp;amp;viewfull=1#post530265]&lt;br /&gt;
&lt;br /&gt;
== Alot Profile Picture Takeover (November 2010) ==&lt;br /&gt;
[[File:Alot Takeover.jpg|thumb|250px|Alot avatars used by Speedsolving Forums members]]&lt;br /&gt;
&lt;br /&gt;
An Alot is an &amp;quot;imaginary creature that kind of looks like a cross between a bear, a yak and a pug&amp;quot; introduced in the blog [http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html Hyperbole and a Half&#039;s page on Alot].&lt;br /&gt;
&lt;br /&gt;
On November 22, 2010, user TheRubiksGod created the thread [http://www.speedsolving.com/forum/showthread.php?25696-I-Will-Make-Your-Avatar-D &amp;quot;I Will Make Your Avatar :D&amp;quot;] on the [[Speedsolving Forums]]. In the first post he wrote &amp;quot;you have nothing to loose but ALOT to gain&amp;quot;, bolding and underlining the word &amp;quot;ALOT&amp;quot;. &amp;quot;Prompted by [[Lucas Garron]]&#039;s [http://www.speedsolving.com/forum/showthread.php?25696-I-Will-Make-Your-Avatar-D&amp;amp;p=490306&amp;amp;viewfull=1#post490306 reply] linking Hyperbole and a Half, the thread turned into a request for Alot of ___ avatars. Many of these were made by [[Shelley Chang]]. Within a week, many prominent users on Speedsolving had changed their profile to some type of Alot.&lt;br /&gt;
&lt;br /&gt;
[[Category:Cubing Community]]&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=EG_Method&amp;diff=11165</id>
		<title>EG Method</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=EG_Method&amp;diff=11165"/>
		<updated>2010-09-25T06:15:43Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Method Infobox&lt;br /&gt;
|name=EG&lt;br /&gt;
|image=Eg_method.gif&lt;br /&gt;
|proposers=[[Erik Akkersdijk]] &amp;lt;br/&amp;gt; [[Gunnar Krig]]&lt;br /&gt;
|year=2006&lt;br /&gt;
|anames&lt;br /&gt;
|variants=[[CLL]]&lt;br /&gt;
|steps=2&lt;br /&gt;
|algs=128 (including PBL)&lt;br /&gt;
|moves=12.35&lt;br /&gt;
|purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Speedsolving]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;EG method&#039;&#039;&#039; (Erik-Gunnar), so far only used for the [[2x2x2 cube]], only has two [[step]]s: solve one [[face]], and then finish the entire cube in one algorithm. Without reflections, it requires 128 algorithms. There are 3 bottom layer cases that each require the same amount of algorithms as [[CLL]]. Those that know CLL already know 1/3rd of EG. The other two groups of cases have a T permutation on bottom (EG 1), and a Y permutation on bottom (EG 2).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 2.jpg|160px|thumb|CLL first layer]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 1.jpg|160px|thumb|EG 1 first layer]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 0.jpg|160px|thumb|EG 2 first layer]]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;EG&#039;&#039;&#039; is by far the best method for solving the cube in one look, many scrambles have an easy first layer so it is often easy to see the whole solve in the inspection, this is the strongest reason for learning EG, most other times you are better off using [[CLL]]. This because of the many cases, it takes a great lot of practice to learn to do all fast (in EG 1 it is not only the case and alg, you also have to remember on which side you need to put the FL pair before the alg) but the worst problem with EG is the AUF&#039;s you get in EG 1 (that occures 4:6 times). You need to AUF first before and then after the alg and it is not possible to pre AUF like it is in CLL because of the need of the first AUF (you got to have LL aligned propely to the pair in the first layer to swap the correct FL pieces). CLL has got a more complicated first layer on average but you regain it in the end.&lt;br /&gt;
&lt;br /&gt;
The best is probably to learn EG but use CLL for all cases where you cannot see the whole solve in the inspection.&lt;br /&gt;
&lt;br /&gt;
==EG 2 or not?==&lt;br /&gt;
Some cubers have only learnt CLL and EG1 because you can cancel the last moves of making a face with &#039;R2 F2 R2&#039; (0+0 PBL) if you see that you will have a EG 2 case, giving you a CLL case.&lt;br /&gt;
&lt;br /&gt;
Another method that has been used for EG 2 is to inverse solve LL using normal CLL, say you have EG 0 and [[CxLL H D]], then you can use the CLL for [[CxLL H U]] that will &amp;quot;solve&amp;quot; LL to diagonal permut and then add the permutation for [[PBL]] 0+0 in the end. In some cases, like this, the alg ends in R2 so the only extra turn you need to add is the F2, like this; orginal CLL &#039;&#039;R2 U2 R U2 R2&#039;&#039; makes &#039;&#039;R2 U2 R U2 &#039;&#039;&#039;F2&#039;&#039;&#039; R2&#039;&#039; to solve the inverse CLL and 0+0 PBL. All CLL&#039;s have an inverse CLL, to look at the pairs just set up one case and do the 0+0 PBL (R2 F2 R2) and you will have the inverse instead. It is also possible to insert a single F2 PBL in the middle of a CLL alg if pieces are in correct position but this will not always solve the inverse case but some diffrent one, this shows that; null alg R U2 R - R&#039; U2 R&#039;, with insert R U2 R &#039;&#039;&#039;F2&#039;&#039;&#039; R&#039; U2 R&#039; (you have to test it on a cube to see the effect of the insert).&lt;br /&gt;
&lt;br /&gt;
Those who learn EG and chooses to &#039;cheat&#039; in the EG 2 part should be aware of the fact that the EG 2 cases are often easy to solve, if you add the permutation in the last part of the first layer you also add turns, naturally, but you may also get a longer alg for the CLL than you would have gotten for the EG 2 case, you will loose double those times. On average you can improve a good bit by learning also the last part of the method.&lt;br /&gt;
&lt;br /&gt;
==EG for 3x3?==&lt;br /&gt;
It is possible to use EG for the [[3x3x3 cube]] as a [[columns first]] method but with a diffrent set of algorithms. The idea is to orient four pairs without minding relative order and then sort the pairs and solve CLL using a EG algorithm, one that preserves the pairs, &amp;quot;Pairs EG&amp;quot; or [[PEG]]. But this has only been tested as a experimental method so far.&lt;br /&gt;
&lt;br /&gt;
=== See also ===&lt;br /&gt;
* [[CLL]]&lt;br /&gt;
* [[2x2x2 Methods]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://erikku.er.funpic.org/rubik/EGIndex.html Erik Akkersdijk&#039;s Tutorial]&lt;br /&gt;
* [http://dtwoner.110mb.com/index.php?p=1_42_EG1 Algs for the EG1 set] (by David Woner)&lt;br /&gt;
* [http://www.speedcubing101.com/eg-1.html More algs for EG1] (by Anthony Brooks)&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=5184  EG(D?) 2x2 method- 12.35 move avg.]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=18486 Good EG + CLL Algorithms]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Methods]]&lt;br /&gt;
[[Category:2x2x2 Methods]]&lt;br /&gt;
[[Category:2x2x2 Speedsolving Methods]]&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=EG_Method&amp;diff=11164</id>
		<title>EG Method</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=EG_Method&amp;diff=11164"/>
		<updated>2010-09-25T06:14:58Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Method Infobox&lt;br /&gt;
|name=EG&lt;br /&gt;
|image=Eg_method.gif&lt;br /&gt;
|proposers=[[Erik Akkersdijk]] &amp;lt;br/&amp;gt; [[Gunnar Krig]]&lt;br /&gt;
|year=2006&lt;br /&gt;
|anames&lt;br /&gt;
|variants=[[CLL]]&lt;br /&gt;
|steps=2&lt;br /&gt;
|algs=128 (including PBL)&lt;br /&gt;
|moves=12.35&lt;br /&gt;
|purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Speedsolving]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;EG method&#039;&#039;&#039; (Erik-Gunnar), so far only used for the [[2x2x2 cube]], only has two [[step]]s: solve one [[face]], and then finish the entire cube in one algorithm. Without reflections, it requires 120 non-[[PBL]] algorithms. There are 3 bottom layer cases that each require the same amount of algorithms as [[CLL]]. Those that know CLL already know 1/3rd of EG. The other two groups of cases have a T permutation on bottom (EG 1), and a Y permutation on bottom (EG 2).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 2.jpg|160px|thumb|CLL first layer]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 1.jpg|160px|thumb|EG 1 first layer]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 0.jpg|160px|thumb|EG 2 first layer]]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;EG&#039;&#039;&#039; is by far the best method for solving the cube in one look, many scrambles have an easy first layer so it is often easy to see the whole solve in the inspection, this is the strongest reason for learning EG, most other times you are better off using [[CLL]]. This because of the many cases, it takes a great lot of practice to learn to do all fast (in EG 1 it is not only the case and alg, you also have to remember on which side you need to put the FL pair before the alg) but the worst problem with EG is the AUF&#039;s you get in EG 1 (that occures 4:6 times). You need to AUF first before and then after the alg and it is not possible to pre AUF like it is in CLL because of the need of the first AUF (you got to have LL aligned propely to the pair in the first layer to swap the correct FL pieces). CLL has got a more complicated first layer on average but you regain it in the end.&lt;br /&gt;
&lt;br /&gt;
The best is probably to learn EG but use CLL for all cases where you cannot see the whole solve in the inspection.&lt;br /&gt;
&lt;br /&gt;
==EG 2 or not?==&lt;br /&gt;
Some cubers have only learnt CLL and EG1 because you can cancel the last moves of making a face with &#039;R2 F2 R2&#039; (0+0 PBL) if you see that you will have a EG 2 case, giving you a CLL case.&lt;br /&gt;
&lt;br /&gt;
Another method that has been used for EG 2 is to inverse solve LL using normal CLL, say you have EG 0 and [[CxLL H D]], then you can use the CLL for [[CxLL H U]] that will &amp;quot;solve&amp;quot; LL to diagonal permut and then add the permutation for [[PBL]] 0+0 in the end. In some cases, like this, the alg ends in R2 so the only extra turn you need to add is the F2, like this; orginal CLL &#039;&#039;R2 U2 R U2 R2&#039;&#039; makes &#039;&#039;R2 U2 R U2 &#039;&#039;&#039;F2&#039;&#039;&#039; R2&#039;&#039; to solve the inverse CLL and 0+0 PBL. All CLL&#039;s have an inverse CLL, to look at the pairs just set up one case and do the 0+0 PBL (R2 F2 R2) and you will have the inverse instead. It is also possible to insert a single F2 PBL in the middle of a CLL alg if pieces are in correct position but this will not always solve the inverse case but some diffrent one, this shows that; null alg R U2 R - R&#039; U2 R&#039;, with insert R U2 R &#039;&#039;&#039;F2&#039;&#039;&#039; R&#039; U2 R&#039; (you have to test it on a cube to see the effect of the insert).&lt;br /&gt;
&lt;br /&gt;
Those who learn EG and chooses to &#039;cheat&#039; in the EG 2 part should be aware of the fact that the EG 2 cases are often easy to solve, if you add the permutation in the last part of the first layer you also add turns, naturally, but you may also get a longer alg for the CLL than you would have gotten for the EG 2 case, you will loose double those times. On average you can improve a good bit by learning also the last part of the method.&lt;br /&gt;
&lt;br /&gt;
==EG for 3x3?==&lt;br /&gt;
It is possible to use EG for the [[3x3x3 cube]] as a [[columns first]] method but with a diffrent set of algorithms. The idea is to orient four pairs without minding relative order and then sort the pairs and solve CLL using a EG algorithm, one that preserves the pairs, &amp;quot;Pairs EG&amp;quot; or [[PEG]]. But this has only been tested as a experimental method so far.&lt;br /&gt;
&lt;br /&gt;
=== See also ===&lt;br /&gt;
* [[CLL]]&lt;br /&gt;
* [[2x2x2 Methods]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://erikku.er.funpic.org/rubik/EGIndex.html Erik Akkersdijk&#039;s Tutorial]&lt;br /&gt;
* [http://dtwoner.110mb.com/index.php?p=1_42_EG1 Algs for the EG1 set] (by David Woner)&lt;br /&gt;
* [http://www.speedcubing101.com/eg-1.html More algs for EG1] (by Anthony Brooks)&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=5184  EG(D?) 2x2 method- 12.35 move avg.]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=18486 Good EG + CLL Algorithms]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Methods]]&lt;br /&gt;
[[Category:2x2x2 Methods]]&lt;br /&gt;
[[Category:2x2x2 Speedsolving Methods]]&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=EG_Method&amp;diff=11112</id>
		<title>EG Method</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=EG_Method&amp;diff=11112"/>
		<updated>2010-09-22T06:09:34Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Method Infobox&lt;br /&gt;
|name=EG&lt;br /&gt;
|image=Eg_method.gif&lt;br /&gt;
|proposers=[[Erik Akkersdijk]] &amp;lt;br/&amp;gt; [[Gunnar Krig]]&lt;br /&gt;
|year=2006&lt;br /&gt;
|anames&lt;br /&gt;
|variants=[[CLL]]&lt;br /&gt;
|steps=2&lt;br /&gt;
|algs=125&lt;br /&gt;
|moves=12.35&lt;br /&gt;
|purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Speedsolving]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;EG method&#039;&#039;&#039; (Erik-Gunnar), so far only used for the [[2x2x2 cube]], only has two [[step]]s: solve one [[face]], and then finish the entire cube in one algorithm. Without reflections, it requires 120 non-[[PBL]] algorithms. There are 3 bottom layer cases that each require the same amount of algorithms as [[CLL]]. Those that know CLL already know 1/3rd of EG. The other two groups of cases have a T permutation on bottom (EG 1), and a Y permutation on bottom (EG 2).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 2.jpg|160px|thumb|CLL first layer]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 1.jpg|160px|thumb|EG 1 first layer]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 0.jpg|160px|thumb|EG 2 first layer]]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;EG&#039;&#039;&#039; is by far the best method for solving the cube in one look, many scrambles have an easy first layer so it is often easy to see the whole solve in the inspection, this is the strongest reason for learning EG, most other times you are better off using [[CLL]]. This because of the many cases, it takes a great lot of practice to learn to do all fast (in EG 1 it is not only the case and alg, you also have to remember on which side you need to put the FL pair before the alg) but the worst problem with EG is the AUF&#039;s you get in EG 1 (that occures 4:6 times). You need to AUF first before and then after the alg and it is not possible to pre AUF like it is in CLL because of the need of the first AUF (you got to have LL aligned propely to the pair in the first layer to swap the correct FL pieces). CLL has got a more complicated first layer on average but you regain it in the end.&lt;br /&gt;
&lt;br /&gt;
The best is probably to learn EG but use CLL for all cases where you cannot see the whole solve in the inspection.&lt;br /&gt;
&lt;br /&gt;
==EG 2 or not?==&lt;br /&gt;
Some cubers have only learnt CLL and EG1 because you can cancel the last moves of making a face with &#039;R2 F2 R2&#039; (0+0 PBL) if you see that you will have a EG 2 case, giving you a CLL case.&lt;br /&gt;
&lt;br /&gt;
Another method that has been used for EG 2 is to inverse solve LL using normal CLL, say you have EG 0 and [[CxLL H D]], then you can use the CLL for [[CxLL H U]] that will &amp;quot;solve&amp;quot; LL to diagonal permut and then add the permutation for [[PBL]] 0+0 in the end. In some cases, like this, the alg ends in R2 so the only extra turn you need to add is the F2, like this; orginal CLL &#039;&#039;R2 U2 R U2 R2&#039;&#039; makes &#039;&#039;R2 U2 R U2 &#039;&#039;&#039;F2&#039;&#039;&#039; R2&#039;&#039; to solve the inverse CLL and 0+0 PBL. All CLL&#039;s have an inverse CLL, to look at the pairs just set up one case and do the 0+0 PBL (R2 F2 R2) and you will have the inverse instead. It is also possible to insert a single F2 PBL in the middle of a CLL alg if pieces are in correct position but this will not always solve the inverse case but some diffrent one, this shows that; null alg R U2 R - R&#039; U2 R&#039;, with insert R U2 R &#039;&#039;&#039;F2&#039;&#039;&#039; R&#039; U2 R&#039; (you have to test it on a cube to see the effect of the insert).&lt;br /&gt;
&lt;br /&gt;
Those who learn EG and chooses to &#039;cheat&#039; in the EG 2 part should be aware of the fact that the EG 2 cases are often easy to solve, if you add the permutation in the last part of the first layer you also add turns, naturally, but you may also get a longer alg for the CLL than you would have gotten for the EG 2 case, you will loose double those times. On average you can improve a good bit by learning also the last part of the method.&lt;br /&gt;
&lt;br /&gt;
==EG for 3x3?==&lt;br /&gt;
It is possible to use EG for the [[3x3x3 cube]] as a [[columns first]] method but with a diffrent set of algorithms. The idea is to orient four pairs without minding relative order and then sort the pairs and solve CLL using a EG algorithm, one that preserves the pairs, &amp;quot;Pairs EG&amp;quot; or [[PEG]]. But this has only been tested as a experimental method so far.&lt;br /&gt;
&lt;br /&gt;
=== See also ===&lt;br /&gt;
* [[CLL]]&lt;br /&gt;
* [[2x2x2 Methods]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://erikku.er.funpic.org/rubik/EGIndex.html Erik Akkersdijk&#039;s Tutorial]&lt;br /&gt;
* [http://dtwoner.110mb.com/index.php?p=1_42_EG1 Algs for the EG1 set] (by David Woner)&lt;br /&gt;
* [http://www.speedcubing101.com/eg-1.html More algs for EG1] (by Anthony Brooks)&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=5184  EG(D?) 2x2 method- 12.35 move avg.]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=18486 Good EG + CLL Algorithms]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Methods]]&lt;br /&gt;
[[Category:2x2x2 Methods]]&lt;br /&gt;
[[Category:2x2x2 Speedsolving Methods]]&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=EG_Method&amp;diff=11111</id>
		<title>EG Method</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=EG_Method&amp;diff=11111"/>
		<updated>2010-09-22T06:08:39Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Method Infobox&lt;br /&gt;
|name=EG&lt;br /&gt;
|image=Eg_method.gif&lt;br /&gt;
|proposers=[[Erik Akkersdijk]] &amp;lt;br/&amp;gt; [[Gunnar Krig]]&lt;br /&gt;
|year=2006&lt;br /&gt;
|anames&lt;br /&gt;
|variants=[[CLL]]&lt;br /&gt;
|steps=2&lt;br /&gt;
|algs=125&lt;br /&gt;
|purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Speedsolving]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;EG method&#039;&#039;&#039; (Erik-Gunnar), so far only used for the [[2x2x2 cube]], only has two [[step]]s: solve one [[face]], and then finish the entire cube in one algorithm. Without reflections, it requires 120 non-[[PBL]] algorithms. There are 3 bottom layer cases that each require the same amount of algorithms as [[CLL]]. Those that know CLL already know 1/3rd of EG. The other two groups of cases have a T permutation on bottom (EG 1), and a Y permutation on bottom (EG 2).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 2.jpg|160px|thumb|CLL first layer]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 1.jpg|160px|thumb|EG 1 first layer]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 0.jpg|160px|thumb|EG 2 first layer]]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;EG&#039;&#039;&#039; is by far the best method for solving the cube in one look, many scrambles have an easy first layer so it is often easy to see the whole solve in the inspection, this is the strongest reason for learning EG, most other times you are better off using [[CLL]]. This because of the many cases, it takes a great lot of practice to learn to do all fast (in EG 1 it is not only the case and alg, you also have to remember on which side you need to put the FL pair before the alg) but the worst problem with EG is the AUF&#039;s you get in EG 1 (that occures 4:6 times). You need to AUF first before and then after the alg and it is not possible to pre AUF like it is in CLL because of the need of the first AUF (you got to have LL aligned propely to the pair in the first layer to swap the correct FL pieces). CLL has got a more complicated first layer on average but you regain it in the end.&lt;br /&gt;
&lt;br /&gt;
The best is probably to learn EG but use CLL for all cases where you cannot see the whole solve in the inspection.&lt;br /&gt;
&lt;br /&gt;
==EG 2 or not?==&lt;br /&gt;
Some cubers have only learnt CLL and EG1 because you can cancel the last moves of making a face with &#039;R2 F2 R2&#039; (0+0 PBL) if you see that you will have a EG 2 case, giving you a CLL case.&lt;br /&gt;
&lt;br /&gt;
Another method that has been used for EG 2 is to inverse solve LL using normal CLL, say you have EG 0 and [[CxLL H D]], then you can use the CLL for [[CxLL H U]] that will &amp;quot;solve&amp;quot; LL to diagonal permut and then add the permutation for [[PBL]] 0+0 in the end. In some cases, like this, the alg ends in R2 so the only extra turn you need to add is the F2, like this; orginal CLL &#039;&#039;R2 U2 R U2 R2&#039;&#039; makes &#039;&#039;R2 U2 R U2 &#039;&#039;&#039;F2&#039;&#039;&#039; R2&#039;&#039; to solve the inverse CLL and 0+0 PBL. All CLL&#039;s have an inverse CLL, to look at the pairs just set up one case and do the 0+0 PBL (R2 F2 R2) and you will have the inverse instead. It is also possible to insert a single F2 PBL in the middle of a CLL alg if pieces are in correct position but this will not always solve the inverse case but some diffrent one, this shows that; null alg R U2 R - R&#039; U2 R&#039;, with insert R U2 R &#039;&#039;&#039;F2&#039;&#039;&#039; R&#039; U2 R&#039; (you have to test it on a cube to see the effect of the insert).&lt;br /&gt;
&lt;br /&gt;
Those who learn EG and chooses to &#039;cheat&#039; in the EG 2 part should be aware of the fact that the EG 2 cases are often easy to solve, if you add the permutation in the last part of the first layer you also add turns, naturally, but you may also get a longer alg for the CLL than you would have gotten for the EG 2 case, you will loose double those times. On average you can improve a good bit by learning also the last part of the method.&lt;br /&gt;
&lt;br /&gt;
==EG for 3x3?==&lt;br /&gt;
It is possible to use EG for the [[3x3x3 cube]] as a [[columns first]] method but with a diffrent set of algorithms. The idea is to orient four pairs without minding relative order and then sort the pairs and solve CLL using a EG algorithm, one that preserves the pairs, &amp;quot;Pairs EG&amp;quot; or [[PEG]]. But this has only been tested as a experimental method so far.&lt;br /&gt;
&lt;br /&gt;
=== See also ===&lt;br /&gt;
* [[CLL]]&lt;br /&gt;
* [[2x2x2 Methods]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://erikku.er.funpic.org/rubik/EGIndex.html Erik Akkersdijk&#039;s Tutorial]&lt;br /&gt;
* [http://dtwoner.110mb.com/index.php?p=1_42_EG1 Algs for the EG1 set] (by David Woner)&lt;br /&gt;
* [http://www.speedcubing101.com/eg-1.html More algs for EG1] (by Anthony Brooks)&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=5184  EG(D?) 2x2 method- 12.35 move avg.]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=18486 Good EG + CLL Algorithms]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Methods]]&lt;br /&gt;
[[Category:2x2x2 Methods]]&lt;br /&gt;
[[Category:2x2x2 Speedsolving Methods]]&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=EG_Method&amp;diff=11110</id>
		<title>EG Method</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=EG_Method&amp;diff=11110"/>
		<updated>2010-09-22T06:05:52Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Method Infobox&lt;br /&gt;
|name=EG&lt;br /&gt;
|image=Eg_method.gif&lt;br /&gt;
|proposers=[[Erik Akkersdijk]] &amp;lt;br/&amp;gt; [[Gunnar Krig]]&lt;br /&gt;
|year=2006&lt;br /&gt;
|anames&lt;br /&gt;
|variants=[[CLL]]&lt;br /&gt;
|steps=2&lt;br /&gt;
|algs=120&lt;br /&gt;
|moves=12.35&lt;br /&gt;
|purpose=&amp;lt;sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Speedsolving]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;EG method&#039;&#039;&#039; (Erik-Gunnar), so far only used for the [[2x2x2 cube]], only has two [[step]]s: solve one [[face]], and then finish the entire cube in one algorithm. Without reflections, it requires 120 non-[[PBL]] algorithms. There are 3 bottom layer cases that each require the same amount of algorithms as [[CLL]]. Those that know CLL already know 1/3rd of EG. The other two groups of cases have a T permutation on bottom (EG 1), and a Y permutation on bottom (EG 2).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; &lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 2.jpg|160px|thumb|CLL first layer]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 1.jpg|160px|thumb|EG 1 first layer]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|[[Image:2x2 EG 0.jpg|160px|thumb|EG 2 first layer]]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;EG&#039;&#039;&#039; is by far the best method for solving the cube in one look, many scrambles have an easy first layer so it is often easy to see the whole solve in the inspection, this is the strongest reason for learning EG, most other times you are better off using [[CLL]]. This because of the many cases, it takes a great lot of practice to learn to do all fast (in EG 1 it is not only the case and alg, you also have to remember on which side you need to put the FL pair before the alg) but the worst problem with EG is the AUF&#039;s you get in EG 1 (that occures 4:6 times). You need to AUF first before and then after the alg and it is not possible to pre AUF like it is in CLL because of the need of the first AUF (you got to have LL aligned propely to the pair in the first layer to swap the correct FL pieces). CLL has got a more complicated first layer on average but you regain it in the end.&lt;br /&gt;
&lt;br /&gt;
The best is probably to learn EG but use CLL for all cases where you cannot see the whole solve in the inspection.&lt;br /&gt;
&lt;br /&gt;
==EG 2 or not?==&lt;br /&gt;
Some cubers have only learnt CLL and EG1 because you can cancel the last moves of making a face with &#039;R2 F2 R2&#039; (0+0 PBL) if you see that you will have a EG 2 case, giving you a CLL case.&lt;br /&gt;
&lt;br /&gt;
Another method that has been used for EG 2 is to inverse solve LL using normal CLL, say you have EG 0 and [[CxLL H D]], then you can use the CLL for [[CxLL H U]] that will &amp;quot;solve&amp;quot; LL to diagonal permut and then add the permutation for [[PBL]] 0+0 in the end. In some cases, like this, the alg ends in R2 so the only extra turn you need to add is the F2, like this; orginal CLL &#039;&#039;R2 U2 R U2 R2&#039;&#039; makes &#039;&#039;R2 U2 R U2 &#039;&#039;&#039;F2&#039;&#039;&#039; R2&#039;&#039; to solve the inverse CLL and 0+0 PBL. All CLL&#039;s have an inverse CLL, to look at the pairs just set up one case and do the 0+0 PBL (R2 F2 R2) and you will have the inverse instead. It is also possible to insert a single F2 PBL in the middle of a CLL alg if pieces are in correct position but this will not always solve the inverse case but some diffrent one, this shows that; null alg R U2 R - R&#039; U2 R&#039;, with insert R U2 R &#039;&#039;&#039;F2&#039;&#039;&#039; R&#039; U2 R&#039; (you have to test it on a cube to see the effect of the insert).&lt;br /&gt;
&lt;br /&gt;
Those who learn EG and chooses to &#039;cheat&#039; in the EG 2 part should be aware of the fact that the EG 2 cases are often easy to solve, if you add the permutation in the last part of the first layer you also add turns, naturally, but you may also get a longer alg for the CLL than you would have gotten for the EG 2 case, you will loose double those times. On average you can improve a good bit by learning also the last part of the method.&lt;br /&gt;
&lt;br /&gt;
==EG for 3x3?==&lt;br /&gt;
It is possible to use EG for the [[3x3x3 cube]] as a [[columns first]] method but with a diffrent set of algorithms. The idea is to orient four pairs without minding relative order and then sort the pairs and solve CLL using a EG algorithm, one that preserves the pairs, &amp;quot;Pairs EG&amp;quot; or [[PEG]]. But this has only been tested as a experimental method so far.&lt;br /&gt;
&lt;br /&gt;
=== See also ===&lt;br /&gt;
* [[CLL]]&lt;br /&gt;
* [[2x2x2 Methods]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://erikku.er.funpic.org/rubik/EGIndex.html Erik Akkersdijk&#039;s Tutorial]&lt;br /&gt;
* [http://dtwoner.110mb.com/index.php?p=1_42_EG1 Algs for the EG1 set] (by David Woner)&lt;br /&gt;
* [http://www.speedcubing101.com/eg-1.html More algs for EG1] (by Anthony Brooks)&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=5184  EG(D?) 2x2 method- 12.35 move avg.]&lt;br /&gt;
* Speedsolving.com: [http://www.speedsolving.com/forum/showthread.php?t=18486 Good EG + CLL Algorithms]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Methods]]&lt;br /&gt;
[[Category:2x2x2 Methods]]&lt;br /&gt;
[[Category:2x2x2 Speedsolving Methods]]&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_organizations&amp;diff=8641</id>
		<title>List of organizations</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_organizations&amp;diff=8641"/>
		<updated>2010-06-23T04:06:27Z</updated>

		<summary type="html">&lt;p&gt;Anthony: /* University Clubs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
This page is an attempt to compile a list of all the significant Rubik&#039;s Cube-related clubs, associations, and organizations around the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Regional ==&lt;br /&gt;
=== International ===&lt;br /&gt;
* [http://www.worldcubeassociation.org/ World Cube Association (WCA)] – The WCA is the international body for regulating official competitions – founded 2004(?).&lt;br /&gt;
&lt;br /&gt;
=== National ===&lt;br /&gt;
* [http://www.cubingusa.com/ CubingUSA] - Recognized by the WCA as the official USA national organization.  A great resource to find other competitors and competitions in the United States.&lt;br /&gt;
** [http://koii.cubingusa.com/ KOII] - An organization that runs competitions in Kentucky, Ohio, Illinois, and Indiana.&lt;br /&gt;
** [http://www.utahcubing.com/ Utah Cubing]&lt;br /&gt;
** [http://games.groups.yahoo.com/group/milehighspeedcubing/ Mile High Speedcubing] - Colorado Organization.&lt;br /&gt;
* [http://www.speedcubing.dk/ Danish Speedcubing Association] - Recognized by the WCA as the official Danish national organization.&lt;br /&gt;
* [http://www.canadiancubing.com/ canadianCUBING] - Recognized by the WCA as the official Canadian national organization.&lt;br /&gt;
* [http://www.svekub.se/ SveKub] - Recognized by the WCA as the official Swedish national organization.&lt;br /&gt;
* [http://hkrcu.net/ Hong Kong Rubik&#039;s Cube Union] - Recognized by the WCA as Hong Kong&#039;s official national organization.&lt;br /&gt;
* [http://nsa.or.id/ Nusantara Speedcubing Association] - Recognized by the WCA as the official Indonesian national organization.&lt;br /&gt;
* [http://jrca.cc/ Japan Rubik&#039;s Cube Association] - Recognized by the WCA as the official Japanese national organization.&lt;br /&gt;
* [http://www.cube.or.kr/ Korea Cube Association] - Recognized by the WCA as the official Korean national organization.&lt;br /&gt;
* [http://pinoycubers.org/ Philippine Cubers Association] - Recognized by the WCA as the Philippine&#039;s official national organization.&lt;br /&gt;
* [http://www.kostkarubika.org/ Polish Speedcubing Association] - Recognized by the WCA as the official Polish national organization.&lt;br /&gt;
&lt;br /&gt;
== University Clubs ==&lt;br /&gt;
* Berkeley Cube Club – University of California, Berkeley – Founded in 2005.&lt;br /&gt;
* [http://students.brown.edu/Cubing_Club/ Brown Cubing Club] – [http://www.brown.edu/ Brown University] – Founded in ?&lt;br /&gt;
* [http://www.ugcs.caltech.edu/~ambie/cube/ Caltech Cube Club] – [http://www.caltech.edu/ California Institute of Technology] – Founded in January 2004.&lt;br /&gt;
* [http://www.union.ufl.edu/involvement/search/orgdetail.asp?org=GATOR+CUBE+CLUB Gator Cube Club] – [http://www.ufl.edu/ University of Florida] – Founded in ?&lt;br /&gt;
* Harvard College Cube Club – [http://www.harvard.edu/ Harvard University] – Founded in 2010.&lt;br /&gt;
* [http://web.mit.edu/cubeclub/ MIT Rubik&#039;s Cube Club] – [http://www.mit.edu/ Massachusetts Institute of Technology] – Founded in 2008.&lt;br /&gt;
* [http://cubeclub.org.ohio-state.edu/index.php Cube Club at OSU] – [http://www.osu.edu/ Ohio State University] – Founded in 2008.&lt;br /&gt;
* [http://www.princeton.edu/~cubeclub/ Princeton Cube Club] – [http://www.princeton.edu/main/ Princeton University] – Founded in ?&lt;br /&gt;
* [http://cube.stanford.edu/ Stanford Cube Club] – [http://www.stanford.edu/ Stanford University] – founded in 1980, and at least once again (in 2008?).&lt;br /&gt;
* [http://www.texasspeedcubing.org/index.php Texas Speedcubing] – [http://www.utexas.edu/ University of Texas at Austin] – Founded in 2008.&lt;br /&gt;
&lt;br /&gt;
== School Clubs ==&lt;br /&gt;
&lt;br /&gt;
== Online Communities ==&lt;br /&gt;
* [http://www.speedsolving.com speedsolving.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Cubing Community]]&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_organizations&amp;diff=8640</id>
		<title>List of organizations</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_organizations&amp;diff=8640"/>
		<updated>2010-06-23T03:32:20Z</updated>

		<summary type="html">&lt;p&gt;Anthony: /* National */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
This page is an attempt to compile a list of all the significant Rubik&#039;s Cube-related clubs, associations, and organizations around the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Regional ==&lt;br /&gt;
=== International ===&lt;br /&gt;
* [http://www.worldcubeassociation.org/ World Cube Association (WCA)] – The WCA is the international body for regulating official competitions – founded 2004(?).&lt;br /&gt;
&lt;br /&gt;
=== National ===&lt;br /&gt;
* [http://www.cubingusa.com/ CubingUSA] - Recognized by the WCA as the official USA national organization.  A great resource to find other competitors and competitions in the United States.&lt;br /&gt;
** [http://koii.cubingusa.com/ KOII] - An organization that runs competitions in Kentucky, Ohio, Illinois, and Indiana.&lt;br /&gt;
** [http://www.utahcubing.com/ Utah Cubing]&lt;br /&gt;
** [http://games.groups.yahoo.com/group/milehighspeedcubing/ Mile High Speedcubing] - Colorado Organization.&lt;br /&gt;
* [http://www.speedcubing.dk/ Danish Speedcubing Association] - Recognized by the WCA as the official Danish national organization.&lt;br /&gt;
* [http://www.canadiancubing.com/ canadianCUBING] - Recognized by the WCA as the official Canadian national organization.&lt;br /&gt;
* [http://www.svekub.se/ SveKub] - Recognized by the WCA as the official Swedish national organization.&lt;br /&gt;
* [http://hkrcu.net/ Hong Kong Rubik&#039;s Cube Union] - Recognized by the WCA as Hong Kong&#039;s official national organization.&lt;br /&gt;
* [http://nsa.or.id/ Nusantara Speedcubing Association] - Recognized by the WCA as the official Indonesian national organization.&lt;br /&gt;
* [http://jrca.cc/ Japan Rubik&#039;s Cube Association] - Recognized by the WCA as the official Japanese national organization.&lt;br /&gt;
* [http://www.cube.or.kr/ Korea Cube Association] - Recognized by the WCA as the official Korean national organization.&lt;br /&gt;
* [http://pinoycubers.org/ Philippine Cubers Association] - Recognized by the WCA as the Philippine&#039;s official national organization.&lt;br /&gt;
* [http://www.kostkarubika.org/ Polish Speedcubing Association] - Recognized by the WCA as the official Polish national organization.&lt;br /&gt;
&lt;br /&gt;
== University Clubs ==&lt;br /&gt;
* Berkeley Cube Club – University of California, Berkeley – Founded in 2006.&lt;br /&gt;
* [http://students.brown.edu/Cubing_Club/ Brown Cubing Club] – [http://www.brown.edu/ Brown University] – Founded in ?&lt;br /&gt;
* [http://www.ugcs.caltech.edu/~ambie/cube/ Caltech Cube Club] – [http://www.caltech.edu/ California Institute of Technology] – Founded in January 2004.&lt;br /&gt;
* [http://www.union.ufl.edu/involvement/search/orgdetail.asp?org=GATOR+CUBE+CLUB Gator Cube Club] – [http://www.ufl.edu/ University of Florida] – Founded in ?&lt;br /&gt;
* Harvard College Cube Club – [http://www.harvard.edu/ Harvard University] – Founded in 2010.&lt;br /&gt;
* [http://web.mit.edu/cubeclub/ MIT Rubik&#039;s Cube Club] – [http://www.mit.edu/ Massachusetts Institute of Technology] – Founded in 2008.&lt;br /&gt;
* [http://cubeclub.org.ohio-state.edu/index.php Cube Club at OSU] – [http://www.osu.edu/ Ohio State University] – Founded in 2008.&lt;br /&gt;
* [http://www.princeton.edu/~cubeclub/ Princeton Cube Club] – [http://www.princeton.edu/main/ Princeton University] – Founded in ?&lt;br /&gt;
* [http://cube.stanford.edu/ Stanford Cube Club] – [http://www.stanford.edu/ Stanford University] – founded in 1980, and at least once again (in 2008?).&lt;br /&gt;
* [http://www.texasspeedcubing.org/index.php Texas Speedcubing] – [http://www.utexas.edu/ University of Texas at Austin] – Founded in 2008.&lt;br /&gt;
&lt;br /&gt;
== School Clubs ==&lt;br /&gt;
&lt;br /&gt;
== Online Communities ==&lt;br /&gt;
* [http://www.speedsolving.com speedsolving.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Cubing Community]]&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_organizations&amp;diff=8639</id>
		<title>List of organizations</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_organizations&amp;diff=8639"/>
		<updated>2010-06-23T03:29:29Z</updated>

		<summary type="html">&lt;p&gt;Anthony: /* National */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
This page is an attempt to compile a list of all the significant Rubik&#039;s Cube-related clubs, associations, and organizations around the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Regional ==&lt;br /&gt;
=== International ===&lt;br /&gt;
* [http://www.worldcubeassociation.org/ World Cube Association (WCA)] – The WCA is the international body for regulating official competitions – founded 2004(?).&lt;br /&gt;
&lt;br /&gt;
=== National ===&lt;br /&gt;
* [http://www.cubingusa.com/ CubingUSA] - Recognized by the WCA as the official USA national organization.  A great resource to find other competitors and competitions in the United States.&lt;br /&gt;
** [http://koii.cubingusa.com/ KOII] - An organization that runs competitions in Kentucky, Ohio, Illinois, and Indiana.&lt;br /&gt;
** [http://www.utahcubing.com/ Utah Cubing]&lt;br /&gt;
** [http://games.groups.yahoo.com/group/milehighspeedcubing/ Mile High Speedcubing] - Colorado Organization.&lt;br /&gt;
** [http://www.union.ufl.edu/involvement/search/orgdetail.asp?org=GATOR+CUBE+CLUB/ Gator Cube Club] - Florida Organization.&lt;br /&gt;
* [http://www.speedcubing.dk/ Danish Speedcubing Association] - Recognized by the WCA as the official Danish national organization.&lt;br /&gt;
* [http://www.canadiancubing.com/ canadianCUBING] - Recognized by the WCA as the official Canadian national organization.&lt;br /&gt;
* [http://www.svekub.se/ SveKub] - Recognized by the WCA as the official Swedish national organization.&lt;br /&gt;
* [http://hkrcu.net/ Hong Kong Rubik&#039;s Cube Union] - Recognized by the WCA as Hong Kong&#039;s official national organization.&lt;br /&gt;
* [http://nsa.or.id/ Nusantara Speedcubing Association] - Recognized by the WCA as the official Indonesian national organization.&lt;br /&gt;
* [http://jrca.cc/ Japan Rubik&#039;s Cube Association] - Recognized by the WCA as the official Japanese national organization.&lt;br /&gt;
* [http://www.cube.or.kr/ Korea Cube Association] - Recognized by the WCA as the official Korean national organization.&lt;br /&gt;
* [http://pinoycubers.org/ Philippine Cubers Association] - Recognized by the WCA as the Philippine&#039;s official national organization.&lt;br /&gt;
* [http://www.kostkarubika.org/ Polish Speedcubing Association] - Recognized by the WCA as the official Polish national organization.&lt;br /&gt;
&lt;br /&gt;
== University Clubs ==&lt;br /&gt;
* Berkeley Cube Club – University of California, Berkeley – Founded in 2006.&lt;br /&gt;
* [http://students.brown.edu/Cubing_Club/ Brown Cubing Club] – [http://www.brown.edu/ Brown University] – Founded in ?&lt;br /&gt;
* [http://www.ugcs.caltech.edu/~ambie/cube/ Caltech Cube Club] – [http://www.caltech.edu/ California Institute of Technology] – Founded in January 2004.&lt;br /&gt;
* [http://www.union.ufl.edu/involvement/search/orgdetail.asp?org=GATOR+CUBE+CLUB Gator Cube Club] – [http://www.ufl.edu/ University of Florida] – Founded in ?&lt;br /&gt;
* Harvard College Cube Club – [http://www.harvard.edu/ Harvard University] – Founded in 2010.&lt;br /&gt;
* [http://web.mit.edu/cubeclub/ MIT Rubik&#039;s Cube Club] – [http://www.mit.edu/ Massachusetts Institute of Technology] – Founded in 2008.&lt;br /&gt;
* [http://cubeclub.org.ohio-state.edu/index.php Cube Club at OSU] – [http://www.osu.edu/ Ohio State University] – Founded in 2008.&lt;br /&gt;
* [http://www.princeton.edu/~cubeclub/ Princeton Cube Club] – [http://www.princeton.edu/main/ Princeton University] – Founded in ?&lt;br /&gt;
* [http://cube.stanford.edu/ Stanford Cube Club] – [http://www.stanford.edu/ Stanford University] – founded in 1980, and at least once again (in 2008?).&lt;br /&gt;
* [http://www.texasspeedcubing.org/index.php Texas Speedcubing] – [http://www.utexas.edu/ University of Texas at Austin] – Founded in 2008.&lt;br /&gt;
&lt;br /&gt;
== School Clubs ==&lt;br /&gt;
&lt;br /&gt;
== Online Communities ==&lt;br /&gt;
* [http://www.speedsolving.com speedsolving.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Cubing Community]]&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_organizations&amp;diff=8638</id>
		<title>List of organizations</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_organizations&amp;diff=8638"/>
		<updated>2010-06-23T03:26:03Z</updated>

		<summary type="html">&lt;p&gt;Anthony: /* National */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
This page is an attempt to compile a list of all the significant Rubik&#039;s Cube-related clubs, associations, and organizations around the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Regional ==&lt;br /&gt;
=== International ===&lt;br /&gt;
* [http://www.worldcubeassociation.org/ World Cube Association (WCA)] – The WCA is the international body for regulating official competitions – founded 2004(?).&lt;br /&gt;
&lt;br /&gt;
=== National ===&lt;br /&gt;
* [http://www.cubingusa.com/ CubingUSA] - Recognized by the WCA as the official USA national organization.  A great resource to find other competitors and competitions in the United States.&lt;br /&gt;
** [http://koii.cubingusa.com/ KOII] - An organization that runs competitions in Kentucky, Ohio, Illinois, and Indiana.&lt;br /&gt;
** [http://www.utahcubing.com/ Utah Cubing]&lt;br /&gt;
** [http://games.groups.yahoo.com/group/milehighspeedcubing/ Mile High Speedcubing] - Colorado Organization.&lt;br /&gt;
* [http://www.speedcubing.dk/ Danish Speedcubing Association] - Recognized by the WCA as the official Danish national organization.&lt;br /&gt;
* [http://www.canadiancubing.com/ canadianCUBING] - Recognized by the WCA as the official Canadian national organization.&lt;br /&gt;
* [http://www.svekub.se/ SveKub] - Recognized by the WCA as the official Swedish national organization.&lt;br /&gt;
* [http://hkrcu.net/ Hong Kong Rubik&#039;s Cube Union] - Recognized by the WCA as Hong Kong&#039;s official national organization.&lt;br /&gt;
* [http://nsa.or.id/ Nusantara Speedcubing Association] - Recognized by the WCA as the official Indonesian national organization.&lt;br /&gt;
* [http://jrca.cc/ Japan Rubik&#039;s Cube Association] - Recognized by the WCA as the official Japanese national organization.&lt;br /&gt;
* [http://www.cube.or.kr/ Korea Cube Association] - Recognized by the WCA as the official Korean national organization.&lt;br /&gt;
* [http://pinoycubers.org/ Philippine Cubers Association] - Recognized by the WCA as the Philippine&#039;s official national organization.&lt;br /&gt;
* [http://www.kostkarubika.org/ Polish Speedcubing Association] - Recognized by the WCA as the official Polish national organization.&lt;br /&gt;
&lt;br /&gt;
== University Clubs ==&lt;br /&gt;
* Berkeley Cube Club – University of California, Berkeley – Founded in 2006.&lt;br /&gt;
* [http://students.brown.edu/Cubing_Club/ Brown Cubing Club] – [http://www.brown.edu/ Brown University] – Founded in ?&lt;br /&gt;
* [http://www.ugcs.caltech.edu/~ambie/cube/ Caltech Cube Club] – [http://www.caltech.edu/ California Institute of Technology] – Founded in January 2004.&lt;br /&gt;
* [http://www.union.ufl.edu/involvement/search/orgdetail.asp?org=GATOR+CUBE+CLUB Gator Cube Club] – [http://www.ufl.edu/ University of Florida] – Founded in ?&lt;br /&gt;
* Harvard College Cube Club – [http://www.harvard.edu/ Harvard University] – Founded in 2010.&lt;br /&gt;
* [http://web.mit.edu/cubeclub/ MIT Rubik&#039;s Cube Club] – [http://www.mit.edu/ Massachusetts Institute of Technology] – Founded in 2008.&lt;br /&gt;
* [http://cubeclub.org.ohio-state.edu/index.php Cube Club at OSU] – [http://www.osu.edu/ Ohio State University] – Founded in 2008.&lt;br /&gt;
* [http://www.princeton.edu/~cubeclub/ Princeton Cube Club] – [http://www.princeton.edu/main/ Princeton University] – Founded in ?&lt;br /&gt;
* [http://cube.stanford.edu/ Stanford Cube Club] – [http://www.stanford.edu/ Stanford University] – founded in 1980, and at least once again (in 2008?).&lt;br /&gt;
* [http://www.texasspeedcubing.org/index.php Texas Speedcubing] – [http://www.utexas.edu/ University of Texas at Austin] – Founded in 2008.&lt;br /&gt;
&lt;br /&gt;
== School Clubs ==&lt;br /&gt;
&lt;br /&gt;
== Online Communities ==&lt;br /&gt;
* [http://www.speedsolving.com speedsolving.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Cubing Community]]&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_organizations&amp;diff=8630</id>
		<title>List of organizations</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_organizations&amp;diff=8630"/>
		<updated>2010-06-22T22:31:11Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
This page is an attempt to compile a list of all the significant Rubik&#039;s Cube-related clubs, associations, and organizations around the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Regional ==&lt;br /&gt;
=== International ===&lt;br /&gt;
* [http://www.worldcubeassociation.org/ World Cube Association (WCA)] – The WCA is the international body for regulating official competitions – founded 2004(?).&lt;br /&gt;
&lt;br /&gt;
=== National ===&lt;br /&gt;
* NKC&lt;br /&gt;
* [http://www.cubingusa.com/ CubingUSA] - Recognized by the WCA as the official USA national organization.  A great resource to find other competitors and competitions in the United States.&lt;br /&gt;
** [http://koii.cubingusa.com/ KOII] - An organization that runs competitions in Kentucky, Ohio, Illinois, and Indiana.&lt;br /&gt;
** [http://www.utahcubing.com/ Utah Cubing]&lt;br /&gt;
** [http://games.groups.yahoo.com/group/milehighspeedcubing/ Mile High Speedcubing] - Colorado Organization.&lt;br /&gt;
* [http://www.speedcubing.dk/ Danish Speedcubing Association] - Recognized by the WCA as the official Danish national organization.&lt;br /&gt;
* [http://www.canadiancubing.com/ canadianCUBING] - Recognized by the WCA as the official Canadian national organization.&lt;br /&gt;
&lt;br /&gt;
== University Clubs ==&lt;br /&gt;
* Berkeley Cube Club – University of California, Berkeley – Founded in 2006.&lt;br /&gt;
* [http://students.brown.edu/Cubing_Club/ Brown Cubing Club] – [http://www.brown.edu/ Brown University] – Founded in ?&lt;br /&gt;
* [http://www.ugcs.caltech.edu/~ambie/cube/ Caltech Cube Club] – [http://www.caltech.edu/ California Institute of Technology] – Founded in January 2004.&lt;br /&gt;
* [http://www.union.ufl.edu/involvement/search/orgdetail.asp?org=GATOR+CUBE+CLUB Gator Cube Club] – [http://www.ufl.edu/ University of Florida] – Founded in ?&lt;br /&gt;
* Harvard College Cube Club – [http://www.harvard.edu/ Harvard University] – Founded in 2010.&lt;br /&gt;
* [http://web.mit.edu/cubeclub/ MIT Rubik&#039;s Cube Club] – [http://www.mit.edu/ Massachusetts Institute of Technology] – Founded in 2008.&lt;br /&gt;
* [http://cubeclub.org.ohio-state.edu/index.php Cube Club at OSU] – [http://www.osu.edu/ Ohio State University] – Founded in 2008.&lt;br /&gt;
* [http://www.princeton.edu/~cubeclub/ Princeton Cube Club] – [http://www.princeton.edu/main/ Princeton University] – Founded in ?&lt;br /&gt;
* [http://cube.stanford.edu/ Stanford Cube Club] – [http://www.stanford.edu/ Stanford University] – founded in 1980, and at least once again (in 2008?).&lt;br /&gt;
* [http://www.texasspeedcubing.org/index.php Texas Speedcubing] – [http://www.utexas.edu/ University of Texas at Austin] – Founded in 2008.&lt;br /&gt;
&lt;br /&gt;
== School Clubs ==&lt;br /&gt;
&lt;br /&gt;
== Online Communities ==&lt;br /&gt;
* [http://www.speedsolving.com speedsolving.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Cubing Community]]&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=List_of_YouTube_cubers&amp;diff=7907</id>
		<title>List of YouTube cubers</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=List_of_YouTube_cubers&amp;diff=7907"/>
		<updated>2010-03-13T03:43:11Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
* [http://www.youtube.com/user/monkeydude1313 monkeydude1313] Chris Bird - Tutorials for beginners to learn the Fridrich method as well as tutorials for other obscure puzzles.&lt;br /&gt;
* [http://www.youtube.com/user/ljrox123 ljrox123] Logan Kelly&lt;br /&gt;
* [http://www.youtube.com/user/Nakaji1084 Nakaji1084] Yu Nakajima&lt;br /&gt;
* [http://www.youtube.com/user/Frk17 Frk17] Erik Akkersdijk&lt;br /&gt;
* [http://www.youtube.com/user/Einstakonan Einstakonan] Harris Chan&lt;br /&gt;
* [http://www.youtube.com/user/jammyman3014 jammyman3014] Brendan Vallance&lt;br /&gt;
* [http://www.youtube.com/user/badmephisto badmephisto] Tutorials covering many aspects of cubing including beginner, Fridrich, blindfolded, etc.&lt;br /&gt;
* [http://www.youtube.com/user/MeMyselfAndPi MeMyselfAndPi] Tutorials on cubing hardware.&lt;br /&gt;
* [http://www.youtube.com/user/ToxIkWaste ToxIkWaste] Tutorials covering cube hardware/lubrication.&lt;br /&gt;
* [http://www.youtube.com/user/masterNZ masterNZ] Dene&#039;s Channel&lt;br /&gt;
* [http://www.youtube.com/user/Masterofthebass Masterofthebass] Dan Cohen&lt;br /&gt;
* [http://www.youtube.com/user/Sa967St Sa967St] Sarah Strong&lt;br /&gt;
* [http://www.youtube.com/user/Speedcuber Speedcuber] Sinpei Araki, Suraimu&lt;br /&gt;
* [http://www.youtube.com/user/momonga576r momonga576r] Ryosuke Mondo&lt;br /&gt;
* [http://www.youtube.com/user/Thrawst Thrawst] Tristan Wright, first to post How to Solve a Rubik&#039;s Cube videos, not the best but some find them helpful to this day. &lt;br /&gt;
* [http://www.youtube.com/user/EricLimeback EricLimeback] Eric Limeback&lt;br /&gt;
* [http://www.youtube.com/user/LanceTheBlueKnight LanceTheBlueKnight] Lance Taylor  &lt;br /&gt;
* [http://www.youtube.com/user/Desie37 Desie37]&lt;br /&gt;
* [http://www.youtube.com/user/137456 137456]&lt;br /&gt;
* [http://www.youtube.com/user/ssrc ssrc]&lt;br /&gt;
|&lt;br /&gt;
* [http://www.youtube.com/user/Speedcuber023 Speedcuber023] Anthony Brooks (Anthony Searle)&lt;br /&gt;
* [http://www.youtube.com/user/elimescube elimescube] Emile Compion&lt;br /&gt;
* [http://www.youtube.com/user/fallofshadows fallofshadows] Zac Livesay&lt;br /&gt;
* [http://www.youtube.com/user/Drewseph0011 Drewseph0011] Amdrew Cormier&lt;br /&gt;
* [http://www.youtube.com/user/symplesyn symplesyn] Noah Hevey&lt;br /&gt;
* [http://www.youtube.com/user/KaiXevandStanley KaiXevandStanley] Tony Fisher&lt;br /&gt;
* [http://www.youtube.com/user/Luigistl Luigistl] Austin Moore&lt;br /&gt;
* [http://www.youtube.com/user/fazrulz1 fazrulz] Feliks Zemdegs, current WR average holder at 9.21.&lt;br /&gt;
* [http://www.youtube.com/user/sajgoncube sajgoncube]&lt;br /&gt;
* [http://www.youtube.com/user/kazuto0102 kazuto0102]&lt;br /&gt;
* [http://www.youtube.com/user/sushibuffet sushibuffet] Rhodri Mativo&lt;br /&gt;
* [http://www.youtube.com/user/jnoort jnoort] Joël van Noort&lt;br /&gt;
* [http://www.youtube.com/user/CUTEXcuber CUTEXcuber]&lt;br /&gt;
* [http://www.youtube.com/user/pogobat pogobat] Dan Brown&lt;br /&gt;
* [http://www.youtube.com/user/aznblur aznblur]&lt;br /&gt;
* [http://www.youtube.com/user/jmnguyen95 jmnguyen95]&lt;br /&gt;
* [http://www.youtube.com/user/Pestvic Pestvic]&lt;br /&gt;
* [http://www.youtube.com/user/RobH0629 RobH0629] Rob Homayoon&lt;br /&gt;
* [http://www.youtube.com/user/cubes4lyfe cubes4lyfe] Waffle&#039;s Channel&lt;br /&gt;
* [http://www.youtube.com/user/Arnaudvg Arnaudvg] Arnaud van Galen&lt;br /&gt;
* [http://www.youtube.com/user/jaysammey777 jaysammey777]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
@more info @ [http://www.speedsolving.com/forum/showthread.php?t=12476 speedsolving.com]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Cubing Sites]]&lt;br /&gt;
* [[Rubik&#039;s Cube Celebrities]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Cubing Community]]&lt;br /&gt;
[[Category:Cubing Resources]]&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=User:Anthony&amp;diff=6853</id>
		<title>User:Anthony</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=User:Anthony&amp;diff=6853"/>
		<updated>2010-02-02T03:24:16Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|NAME=Anthony Brooks|IMAGE=Anthony.jpg|IMAGEYEAR=2009|ALIASES=Speedcuber023|COUNTRY=USA|BIRTHDATE=October 26, 1993|AGE=16|JOBS=Student|YEARSACTIVE=2008-present|ID=2008SEAR01|FAMOUSFOR=[[Official top 4 in 2x2]]}}&lt;br /&gt;
Started Cubing: March 2008&lt;br /&gt;
&lt;br /&gt;
Learnt to solve the cube: On a cross country trip to Dallas Texas. After 10 hours on a bus a friend began to teach all his bored friends how to solve the cube. I haven&#039;t put it down since.&lt;br /&gt;
&lt;br /&gt;
Favorite Official Events: 2x2 and 3x3&lt;br /&gt;
&lt;br /&gt;
Favorite Unofficial Events: Siamese Cube and Skewb &lt;br /&gt;
&lt;br /&gt;
Other Interests: Traveling, Sports, Video Games.&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=PBL&amp;diff=6852</id>
		<title>PBL</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=PBL&amp;diff=6852"/>
		<updated>2010-02-02T03:23:22Z</updated>

		<summary type="html">&lt;p&gt;Anthony: corrected a few grammatical errors.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Permutation of both layers&#039;&#039;&#039;, abbreviated as &#039;&#039;&#039;PBL&#039;&#039;&#039;, is a [[step]] used in a number of [[2x2x2]] methods (and thus [[corners first]] methods). Specifically, the [[Ortega method]] and the [[Guimond method]], perhaps the two most popular advanced [[2x2x2]] methods, both finish with a PBL step. When solving only corners, PBL has five unsolved cases, which can be recognized by the number of pairs on each side that are correctly permuted (a solved side has 4 pairs, an adjacent swap has 1 pair, and an opposite swap has 0 pairs), so the unsolved cases are 0+0, 1+0, 1+1, 4+0, and 4+1. [[Algorithm]]s for PBL (for 2x2x2 or CF) can be found at the [[Template:CxLLnav|CxLL]] pages (the grey cases in the topmost line).&lt;br /&gt;
&lt;br /&gt;
It is actually possible, in theory, to do PBL in one step for [[3x3x3]] or [[Square-1]] - in this case we would be permuting not only corners but the whole layers. No [[speedcubing]] method actually uses this, though, because there are about 800 cases in total and recognition is very difficult. For the [[Square-1]], many methods do PBL in two steps, by first solving the [[corner]]s of both layers and then doing the [[edges]] of both layers. Even though two layers are being permuted at once, though, solvers conventionally refer to the steps as simply [[CP]] and [[EP]].&lt;br /&gt;
&lt;br /&gt;
== Algorithms ==&lt;br /&gt;
&amp;lt;table cellspacing=&#039;5&#039; cellpadding=&#039;5&#039;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&#039;top&#039;&amp;gt;&lt;br /&gt;
==== Swap UF Corners ==== &lt;br /&gt;
[[Image:PBL1.gif]]&lt;br /&gt;
* y&#039; x U2 R&#039; U&#039; R U2 L&#039; U R&#039; U&#039; R2&lt;br /&gt;
* R&#039; F R&#039; B2 R F&#039; R&#039; B2 R2  ([[PLL#A_Permutation_:_a|A Permutation]])&lt;br /&gt;
* U&#039; x&#039; R2 U2 R&#039; U&#039; R U2 L&#039; U R&#039;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&#039;top&#039;&amp;gt;&lt;br /&gt;
==== Swap U-Layer Diagonal ==== &lt;br /&gt;
[[Image:PBL2.gif]]&lt;br /&gt;
* R U&#039; R&#039; U&#039; F2 U&#039; R U R&#039; D R2&lt;br /&gt;
* L&#039; U L D R2 D R&#039; U&#039; R D&#039; R2&lt;br /&gt;
* F R U&#039; R&#039; U&#039; R U R&#039; F&#039; R U R&#039; U&#039; R&#039; F R F&#039; ([[PLL#Y_Permutation|Y Permutation]])&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&#039;top&#039;&amp;gt;&lt;br /&gt;
==== Swap UF + DF Corners  ====&lt;br /&gt;
[[Image:PBL3.gif]]&lt;br /&gt;
* R2 U&#039; R2&#039; (U2&#039; + y) R2 U&#039; R2&#039;&lt;br /&gt;
* R2 U&#039; R2&#039; U2 F2 U&#039; R2&lt;br /&gt;
* R2 U F2 U2 R2 U R2&lt;br /&gt;
* z&#039; U2 L U2 (L&#039; R&#039;) U2 R U2&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&#039;top&#039;&amp;gt;&lt;br /&gt;
==== Swap U + D Diagonal  ==== &lt;br /&gt;
[[Image:PBL4.gif]]&lt;br /&gt;
&lt;br /&gt;
* R2 F2 R2&lt;br /&gt;
* (R L) U2 (R&#039; L&#039;)&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&#039;top&#039;&amp;gt;&lt;br /&gt;
==== Swap UB Corners + D-Layer Diagonal  ==== &lt;br /&gt;
[[Image:PBL5.gif]]&lt;br /&gt;
&lt;br /&gt;
* R U&#039; R F2 R&#039; U R&#039;&lt;br /&gt;
* y2 R&#039; U L&#039; U2 R U&#039; L&lt;br /&gt;
* x2 y&#039; R2 U&#039; R2 U R2 U&#039; R2 U R2&lt;br /&gt;
* z2 R D&#039; L U2 L&#039; D R&#039;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td valign=&#039;top&#039;&amp;gt;&lt;br /&gt;
==== Swap UB + DB Corners  ====&lt;br /&gt;
[[Image:PBL6.gif]]&lt;br /&gt;
* R2 U&#039; B2 U2&#039; R2&#039; U&#039; R2&lt;br /&gt;
* R2&#039; U R2 U2 y&#039; R2&#039; U R2 &lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that D moves are the same as U + y, just a different notation, what you do for real is something in between. The effect of it is that you transform F moves to R or L (D R makes the same turns as U F + y&#039;).&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Ortega]]&lt;br /&gt;
* [[Guimond]]&lt;br /&gt;
* [[OLL (2x2x2)]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://dtwoner.110mb.com/index.php?p=1_40_PBL David Woner&#039;s PBL algs]&lt;br /&gt;
&lt;br /&gt;
[[Category:Methods]]&lt;br /&gt;
[[Category:2x2x2 Methods]]&lt;br /&gt;
[[Category:2x2x2 Speedsolving Methods]]&lt;br /&gt;
[[Category:Algorithms]]&lt;br /&gt;
[[Category:Sub Steps]]&lt;br /&gt;
[[Category:Cubing Terminology]]&lt;br /&gt;
[[Category:Abbreviations and Acronyms]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=PLL&amp;diff=6800</id>
		<title>PLL</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=PLL&amp;diff=6800"/>
		<updated>2010-01-24T04:47:39Z</updated>

		<summary type="html">&lt;p&gt;Anthony: /* J Permutation : a */ Corrected an algorithm.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;PLL&#039;&#039;&#039; is the Permutation of the [[Last Layer]], the last step of many speedsolving methods. In this step, the pieces on the top layer have already been oriented ([[OLL]]) so that the top face has all the same color, and they can now be moved into their solved positions. There are 21 PLLs (13 if you count mirrors and inverses as being the same) and each one is named after a letter. The following page gives a list of all of the PLLs, along with a picture and a list of common [[algorithm]]s for each one. The diagrams below are top views of where you want the pieces to go. For example, the [[PLL#T_Permutation|T Permutation]] (or &#039;T perm&#039;) swaps the UL and UR edges, as well as the UFR and UBR corners. Make sure to try out all of the available algorithms for a case to see which one feels the fastest to you - the same algorithm may not be the fastest for everyone, and shorter algorithms are not always faster than longer ones. PLL is a subgroup of [[ZBLL]].&lt;br /&gt;
{{PLL}}&lt;br /&gt;
&lt;br /&gt;
Note that all of these algorithms are written in the Western [[notation]], where a lowercase letter means a double-layer turn and rotations are denoted by x, y, and z.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Click on an algorithm (not the camera icon) to watch an animation of it.&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Permutations of Edges Only==&lt;br /&gt;
This subgroup, &#039;&#039;&#039;EPLL&#039;&#039;&#039; is used as the last step for many speedsolving methods, for example in the [[VH method]] ([[COLL]]).&lt;br /&gt;
&lt;br /&gt;
===H Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:h.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|M2 U M2 U2 M2 U M2|PLL|vidurl=http://www.youtube.com/watch?v=9zFGbgB0xN4&amp;amp;feature=related}}&lt;br /&gt;
{{Alg|M2 U&#039; M2 U2&#039; M2 U&#039; M2|PLL}}&lt;br /&gt;
{{Alg|R2&#039; r2 U&#039; L2 l2&#039; U2 R2&#039; r2 U&#039; L2 l2&#039;|PLL}}&lt;br /&gt;
{{Alg|U&#039; M2 U2 M2 U M2 U2 M2|PLL}}&lt;br /&gt;
{{Alg|F2 M2 F2 U&#039; F2 M2 F2 U|PLL}}&lt;br /&gt;
{{Alg|x U2 M2 U2 B&#039; U2 M2 U2 B|PLL}}&lt;br /&gt;
{{Alg|R2 U2 R2 U2 R2 U R2 U2 R2 U2 R2 U&#039;|PLL}}&lt;br /&gt;
{{Alg|L R U2 L&#039; R&#039; F&#039; B&#039; U2 F B|PLL}}&lt;br /&gt;
{{Alg|R U2 R&#039; U&#039; R&#039; U&#039; R2 U&#039; R2 U2 R2 U2 R&#039; U|PLL}}&lt;br /&gt;
{{Alg|R2 U2 R U2 R2 U2 R2 U2 R U2 R2|PLL}}&lt;br /&gt;
{{Alg|M2 U M2 U M2 U M2 U M2 U M2 U&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; D&#039; R D&#039; B D B&#039; D R&#039; D&#039; R U R&#039; D R D&#039; B D&#039; B&#039; D R&#039; D R U|PLL}}&lt;br /&gt;
{{Alg|M2 U2&#039; M2 U&#039; M2 U2&#039; M2 U|PLL}}&lt;br /&gt;
&lt;br /&gt;
===U Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:u1.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|(y2) F2 U&#039; L R&#039; F2 L&#039; R U&#039; F2|PLL}}&lt;br /&gt;
{{Alg|M2 U M&#039; U2 M U M2|PLL}}&lt;br /&gt;
{{Alg|(y2) M2 U M U2 M&#039; U M2|PLL}}&lt;br /&gt;
{{Alg|R2 U&#039; R&#039; U&#039; R U R U R U&#039; R|PLL}}&lt;br /&gt;
{{Alg|(y2) L2 U&#039; L&#039; U&#039; L U L U L U&#039; L|PLL}}&lt;br /&gt;
{{Alg|B2 U&#039; M&#039; U2 M U&#039; B2|PLL}}&lt;br /&gt;
{{Alg|(y2) R U&#039; R U R U R U&#039; R&#039; U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|M2 U M&#039; U2 M U2 M&#039; U2 M U M2|PLL}}&lt;br /&gt;
{{Alg|(y) R2 U&#039; y r U2 r&#039; R U2 R&#039; y&#039; U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|R U R&#039; U&#039; L&#039; U&#039; L U2 R U&#039; R&#039; U&#039; L&#039; U L|PLL}}&lt;br /&gt;
{{Alg|(y) R2&#039; U&#039; S&#039; U2 S U&#039; R2&#039;|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===U Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:u.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|(y2) F2 U R&#039; L F2 R L&#039; U F2|PLL}}&lt;br /&gt;
{{Alg|M2 U&#039; M&#039; U2 M U&#039; M2|PLL}}&lt;br /&gt;
{{Alg|(y2) M2 U&#039; M U2 M&#039; U&#039; M2|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R&#039; U&#039; R&#039; U&#039; R&#039; U R U R2|PLL}}&lt;br /&gt;
{{Alg|(y2) R2&#039; U R U R&#039; U&#039; R&#039; U&#039; R&#039; U R&#039;|PLL}}&lt;br /&gt;
{{Alg|B2 U M&#039; U2 M U B2|PLL}}&lt;br /&gt;
{{Alg|L2 U L U L&#039; U&#039; L&#039; U&#039; L&#039; U L&#039;|PLL}}&lt;br /&gt;
{{Alg|R U&#039; R U R U R&#039; U&#039; R&#039; U&#039; R&#039; U2 R&#039;|PLL}}&lt;br /&gt;
{{Alg|M2 U&#039; M&#039; U2 M U2 M&#039; U2 M U&#039; M2|PLL}}&lt;br /&gt;
{{Alg|L&#039; U&#039; L U R U R&#039; U2 L&#039; U L U R U&#039; R&#039;|PLL}}&lt;br /&gt;
{{Alg|R U R&#039; U&#039; L&#039; U&#039; L U2 R U&#039; R&#039; U&#039; L&#039; U L|PLL}}&lt;br /&gt;
&lt;br /&gt;
===Z Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:z.gif]]&lt;br /&gt;
{{Alg|y x&#039; R U&#039; R&#039; U D R&#039; D U&#039; R&#039; U R D2&#039; F x|PLL}}&lt;br /&gt;
{{Alg|x  L&#039; U  L  U&#039; D&#039; L  D&#039; U  L  U&#039; L&#039; D2 F&#039; x&#039;|PLL}}&lt;br /&gt;
{{Alg|M2 U M2 U M U2 M2 U2 M U2|PLL}}&lt;br /&gt;
{{Alg|y M2 U M2 U M&#039; U2 M2 U2 M&#039; U2|PLL}}&lt;br /&gt;
{{Alg|y M2&#039; U&#039; M&#039; U2&#039; M2&#039; U2&#039; M&#039; U M2&#039;|PLL}}&lt;br /&gt;
{{Alg|y U R&#039; U&#039; R U&#039; R U R U&#039; R&#039; U R U R2 U&#039; R&#039; U|PLL|vidurl=http://www.youtube.com/watch?v=ZzDhypnDAiQ}}&lt;br /&gt;
{{Alg|R&#039; U&#039; R2 U R U R&#039; U&#039; R U R U&#039; R U&#039; R&#039; U2|PLL|vidurl=http://www.youtube.com/watch?v=n8fJFo6SofY}}&lt;br /&gt;
{{Alg|R B&#039; R&#039; B F R&#039; F B&#039; R&#039; B R F2 U|PLL|vidurl=http://www.youtube.com/watch?v=ZzDhypnDAiQ#t=00m17s}}&lt;br /&gt;
{{Alg|R2 U R2 U&#039; R2 F2 R2 U&#039; F2 U R2 F2|PLL}}&lt;br /&gt;
{{Alg|y&#039; M2 U2 M&#039; U&#039; M2 U&#039; M2 U&#039; M&#039; U|PLL}}&lt;br /&gt;
{{Alg|R&#039; U L&#039; U2 D2 R U&#039; L R&#039; U L&#039; U2 D2 R U&#039; L|PLL}}&lt;br /&gt;
{{Alg|R&#039; U L&#039; E2 L U&#039; R L&#039; U R&#039; E2 R U&#039; L&#039;|PLL}}&lt;br /&gt;
{{Alg|y R2 U&#039; R2 U R2 x&#039; U2 R2 F U2 F&#039; R2 U2|PLL}}&lt;br /&gt;
{{Alg|M&#039; U M2 U M2 U M&#039; U2 M2 U&#039;|PLL}}&lt;br /&gt;
{{Alg|U&#039; l&#039; U R U&#039; D&#039; R U D&#039; R U&#039; R&#039; D2|PLL}}&lt;br /&gt;
{{Alg|d R U R2 U&#039; R&#039; F R U R U&#039; R U&#039; R&#039; U&#039; R U R&#039; F&#039;|PLL}}&lt;br /&gt;
{{Alg|M2 U&#039; M E2 M E2 U M2|PLL}}&lt;br /&gt;
{{Alg|F2 M2 F2 M2 U M2 U M2 U2|PLL}}&lt;br /&gt;
{{Alg|U2&#039; R U R U&#039; R U2 R U&#039; R&#039; U&#039; R U R&#039; U&#039; R&#039; U R U&#039; R U&#039; R U R U&#039; R&#039; U&#039; R&#039; U&#039; R U&#039; R|PLL|vidurl=http://archive.garron.us/vid/2008/stryker_Z_3_60.mp4}}&lt;br /&gt;
{{Alg|y R U R&#039; U R&#039; U&#039; R&#039; U R U&#039; R&#039; U&#039; R2 U R U2|PLL}}&lt;br /&gt;
{{Alg|y&#039; R U R B&#039; R&#039; B U&#039; R&#039; f R U R&#039; U&#039; f&#039;|PLL}}&lt;br /&gt;
{{Alg|(x2 y)  M2 U S2 U&#039; S&#039; M2 S|PLL}}&lt;br /&gt;
{{Alg|M2 U (F2 M2 F2 M2) U&#039; M2|PLL}}&lt;br /&gt;
{{Alg|y M2 U2 M&#039; U M2 U M2 U M&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U&#039; R&#039; F R F&#039; U R F&#039; U&#039; L&#039; U L F|PLL}}&lt;br /&gt;
{{Alg|x&#039; R U&#039; R&#039; U D R&#039; D U&#039; R&#039; U R D2&#039; F|PLL}}&lt;br /&gt;
&lt;br /&gt;
==Permutations of Corners Only==&lt;br /&gt;
This is also known as &#039;&#039;&#039;CPLL&#039;&#039;&#039; (Corner Permute Last Layer).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:a1.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R&#039; F R&#039; B2 R F&#039; R&#039; B2 R2|PLL}}&lt;br /&gt;
{{Alg|(x&#039;) R&#039; D R&#039; U2 R D&#039; R&#039; U2 R2|PLL}}&lt;br /&gt;
{{Alg|(x) R&#039; U R&#039; D2 R U&#039; R&#039; D2 R2|PLL}}&lt;br /&gt;
{{Alg|(y&#039; x) L2 D2 L&#039; U&#039; L D2 L&#039; U L&#039; |PLL}}&lt;br /&gt;
{{Alg|(y2) (L&#039; B L&#039;) (F2 L B&#039; L&#039;) (F2 L2)|PLL}}&lt;br /&gt;
{{Alg|(y2 z) F2 R U2 R&#039; U2 F2 L&#039; U2 L U2|PLL}}&lt;br /&gt;
{{Alg|(y z&#039;) U2 R U2 R&#039; F2 U2 L&#039; U2 L F2|PLL}}&lt;br /&gt;
{{Alg|R&#039; U2 R2 U&#039; L&#039; U R&#039; U&#039; L U R&#039; U2 R|PLL}}&lt;br /&gt;
{{Alg|(y) R2 F2 (R&#039; B&#039; R) F2 (R&#039; B R&#039;)|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===A Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:a.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R B&#039; R F2 R&#039; B R F2 R2 |PLL}}&lt;br /&gt;
{{Alg|(x) R D&#039; R U2 R&#039; D R U2 R2|PLL}}&lt;br /&gt;
{{Alg|(x&#039;) R U&#039; R D2 R&#039; U R D2 R2 |PLL}}&lt;br /&gt;
{{Alg|(y&#039; x) R2 D2 R U R&#039; D2 R U&#039; R|PLL}}&lt;br /&gt;
{{Alg|(y2 x) L U&#039; L D2 L&#039; U L D2 L2 |PLL}}&lt;br /&gt;
{{Alg|(y z) U2 L&#039; U2 L F2 U2 R U2 R&#039; F2|PLL}}&lt;br /&gt;
{{Alg|(z&#039;) F2 L&#039; U2 L U2 F2 R U2 R&#039; U2|PLL}}&lt;br /&gt;
{{Alg|(y&#039;) R&#039; U2 R U&#039; L&#039; U R U&#039; L U R2 U2 R|PLL}}&lt;br /&gt;
{{Alg|(z) (U R&#039; D r2 U&#039;) (R U r2&#039; U&#039;) (D&#039;)|PLL}}&lt;br /&gt;
{{Alg|(z&#039; y2) (U&#039; r x) (l2&#039; U L U&#039;) (R&#039; U) (L&#039; U&#039; L&#039;) (R&#039; U)|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===E Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:e.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R2 U R&#039; U&#039; y (R U R&#039; U&#039;)*2 R U R&#039; y&#039; R U&#039; R2&#039;|PLL}}&lt;br /&gt;
{{Alg|x U R&#039; U&#039; L U R U&#039; L&#039; U R U&#039; L U R&#039; U&#039; L&#039;|PLL}}&lt;br /&gt;
{{Alg|y x&#039; R U&#039; R&#039; D R U R&#039; D2 L&#039; U L D L&#039; U&#039; L|PLL}}&lt;br /&gt;
{{Alg|y x&#039; R U&#039; R&#039; D R U R&#039; D&#039; R U R&#039; D R U&#039; R&#039; D&#039;|PLL}}&lt;br /&gt;
{{Alg|x U R&#039; U&#039; L U R U&#039; r2&#039; U&#039; R U L U&#039; R&#039; U|PLL}}&lt;br /&gt;
{{Alg|y x R U&#039; R&#039; D R U R&#039; u2 R&#039; U R D R&#039; U&#039; R|PLL}}&lt;br /&gt;
{{Alg|y x (L&#039; U  L)  D&#039; (L&#039; U&#039; L)  u2  (L  U&#039; L&#039;) D&#039; (L  U  L&#039;)|PLL}}&lt;br /&gt;
{{Alg|l&#039; U&#039; L&#039; U R U&#039; l U R&#039; U&#039; L U R U&#039; l&#039; U|PLL}}&lt;br /&gt;
{{Alg|(r&#039; R&#039; U&#039;) (L D&#039; L&#039; U L) (R U&#039; R&#039; D R) U|PLL}}&lt;br /&gt;
{{Alg|r2 U r2 D x&#039; (R U&#039; R&#039; U)3 x D&#039; r2 U&#039; r2|PLL}}&lt;br /&gt;
{{Alg|x&#039; U&#039; R U L&#039; U&#039; R&#039; U r2 U R&#039; U&#039; r&#039; F R F&#039;|PLL}}&lt;br /&gt;
{{Alg|y&#039; z&#039; R&#039; F R2 U R&#039; B&#039; R U&#039; R2 F&#039; R z R B R&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U L&#039; D2 L U&#039; R L&#039; U R&#039; D2 R U&#039; L|PLL}}&lt;br /&gt;
{{Alg|(R B L B&#039; R&#039;) y (R L) y (L B&#039; R&#039; B L&#039;) y&#039; (R&#039; L&#039;)|PLL}}&lt;br /&gt;
{{Alg|l&#039; U&#039; (r&#039; F R F&#039;) (R U R&#039; U&#039;) L (U R U&#039; R&#039;) F|PLL}}&lt;br /&gt;
{{Alg|(F&#039; R U R&#039; U&#039;) L&#039; U R U&#039; (l&#039; U R&#039; U&#039; r) B R|PLL}}&lt;br /&gt;
{{Alg|U&#039; R U R&#039; U R&#039; U&#039; R F&#039; R U R&#039; U&#039; R&#039; F R2 U&#039; R2 U R|PLL}}&lt;br /&gt;
&lt;br /&gt;
==Permutations of Edges and Corners==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===F Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:f.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|(y2) R U&#039; R&#039; U R2 y R U R&#039; U&#039; x U&#039; R&#039; U R U2|PLL}}&lt;br /&gt;
{{Alg|yz R U R&#039; U&#039; R U2 z&#039; y&#039; R U R&#039; U&#039; y x L&#039; U&#039; L U L2 x&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R U&#039; R2 F&#039; U&#039; F U x R U R&#039; U&#039; R2 B&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R U&#039; R2&#039; F&#039; U&#039; F U R U&#039; x&#039; R2 U&#039; R&#039; U|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R U&#039; R2 y&#039; R&#039; U&#039; R U y x R U R&#039; U&#039; R2 x&#039;|PLL}}&lt;br /&gt;
{{Alg|y R U R&#039; U R U2 R2 U&#039; R U&#039; R&#039; U2 R U r U R&#039; U&#039; L&#039; U R U&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U2 R&#039; d&#039; R&#039; F&#039; R2 U&#039; R&#039; U R&#039; F R U&#039; F|PLL|vidurl=http://www.youtube.com/watch?v=yangrM_N1Pc#t=00m30s}}&lt;br /&gt;
{{Alg|(y) U&#039; R&#039; U R U&#039; R&#039;2 F&#039; U&#039; F U R x U R&#039; U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|(y2) M U2 r&#039; U l&#039; U2 r U&#039; R2 r U2 R2|PLL}}&lt;br /&gt;
{{Alg|(y) R&#039; U&#039; F&#039; R U R&#039; U&#039; R&#039; F R2 U&#039; R&#039; U&#039; R U R&#039; U R|PLL}}&lt;br /&gt;
{{Alg|L U2 L U2 R&#039; U L U L U&#039; L&#039; U2 R U2 L&#039; U&#039; L&#039;|PLL}}&lt;br /&gt;
{{Alg|(r U R&#039; U&#039;) z U&#039; (l&#039; U2 r&#039; U&#039;) (r U2 l&#039; U l2) |PLL}}&lt;br /&gt;
&lt;br /&gt;
===G Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:g3.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|(y) R2&#039; u R&#039; U R&#039; U&#039; R u&#039; R2 y&#039; R&#039; U R|PLL}}&lt;br /&gt;
{{Alg|(y) R2 D B&#039; U B&#039; U&#039; B D&#039; R2 F&#039; U F|PLL}}&lt;br /&gt;
{{Alg|(y2) F2&#039; D R&#039; U R&#039; U&#039; R D&#039; F2 L&#039; U L|PLL}}&lt;br /&gt;
{{Alg|R L U2 R&#039; L&#039; y&#039; R&#039; U L&#039; U2 R U&#039; L|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===G Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:g2.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R&#039; U&#039; R y R2 u R&#039; U R U&#039; R u&#039; R2|PLL}}&lt;br /&gt;
{{Alg|R&#039; U&#039; R B2 D L&#039; U L U&#039; L D&#039; B2|PLL}}&lt;br /&gt;
{{Alg|(y2) L&#039; U&#039; L y&#039; R2&#039; u R&#039; U R U&#039; R u&#039; R2 |PLL}}&lt;br /&gt;
{{Alg|(y&#039;) R&#039; U L&#039; U2 R U&#039; L y R L U2 L&#039; R&#039;|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===G Permutation : c===&lt;br /&gt;
&lt;br /&gt;
[[Image:g1.gif]]&lt;br /&gt;
{{Alg|(y) R2&#039; u&#039; R U&#039; R U R&#039; u R2 y R U&#039; R&#039;|PLL}}&lt;br /&gt;
{{Alg|(y) R2&#039; u&#039; R U&#039; R U R&#039; u R2 B U&#039; B&#039;|PLL}}&lt;br /&gt;
{{Alg|(y) R2&#039; D&#039; F U&#039; F U F&#039; D R2 B U&#039; B&#039;|PLL}}&lt;br /&gt;
{{Alg|(y2) F2&#039; D&#039; L U&#039; L U L&#039; D F2 R U&#039; R&#039;|PLL}}&lt;br /&gt;
{{Alg|L&#039; R&#039; U2 L R (y) L U&#039; R U2 L&#039; U R&#039;|PLL}}&lt;br /&gt;
{{Alg|(y&#039;) l&#039; U&#039; U&#039; L&#039; U l F&#039; U&#039; L U F R&#039; F R|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===G Permutation : d===&lt;br /&gt;
&lt;br /&gt;
[[Image:g.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|(y2) R U R&#039; y&#039; R2 u&#039; R U&#039; R&#039; U R&#039; u R2|PLL}}&lt;br /&gt;
{{Alg|(y2) R U R&#039; F2 D&#039; L U&#039; L&#039; U L&#039; D F2|PLL}}&lt;br /&gt;
{{Alg|(y2) l2 U&#039; L2 U&#039; F2 L&#039; U&#039; R U2 L&#039; U l x|PLL}}&lt;br /&gt;
{{Alg|(y) L U&#039; R U2 L&#039; U R&#039; y R&#039; L&#039; U2 R L|PLL}}&lt;br /&gt;
{{Alg|(y) L U&#039; R U2 L&#039; U R&#039; y&#039; L&#039; R&#039; U2 L R|PLL}}&lt;br /&gt;
{{Alg|(y&#039;) R&#039; F&#039; R F&#039; U&#039; L&#039; U F R&#039; F&#039; L F2 R|PLL}}&lt;br /&gt;
{{Alg| U&#039; x R&#039; U R&#039; D2 R U&#039; R&#039; D2 x&#039; U R&#039; U&#039; R U R U R U&#039; R|PLL}} (This one seems long, but it&#039;s just a combination of A(a) and U(a))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===J Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:j1.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|(y2) R&#039; U2 R U R&#039; z R2&#039; U R&#039; D R U&#039;|PLL}}&lt;br /&gt;
{{Alg|(y2) L U&#039; R&#039; U L&#039; U2 R U&#039; R&#039; U2 R|PLL|vidurl=http://www.youtube.com/watch?v=0Q0aiSuVxe8}}&lt;br /&gt;
{{Alg|(y2) L&#039; R&#039; U2 R U R&#039; U2 L U&#039; R U|PLL}}&lt;br /&gt;
{{Alg|(y2) F2 L&#039; U&#039; r U2 l&#039; U R&#039; U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|(y2) R&#039; U2 R U R&#039; U2&#039; L U&#039; R U L&#039;|PLL}}&lt;br /&gt;
{{Alg|(y2) x U2 r&#039; U&#039; r U2 l&#039; U R&#039; U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|(y) R&#039; U L&#039; U2 R U&#039; R&#039; U2 L R U&#039;|PLL}}&lt;br /&gt;
{{Alg|U&#039; L&#039; U R&#039; z R2 U R&#039; U&#039; R2 U D|PLL}}&lt;br /&gt;
{{Alg|B2&#039; R2 U&#039; R2&#039; u R2 D&#039; R2&#039; U R2|PLL}}&lt;br /&gt;
{{Alg|R U&#039; L&#039; U R&#039; U2 L U&#039; L&#039; U2&#039; L|PLL}}&lt;br /&gt;
{{Alg|R L d2 R&#039; U&#039; R d2 R&#039; U L&#039;|PLL}}&lt;br /&gt;
{{Alg|(L&#039; U R&#039; U2 L U&#039; R) U (L&#039; U R&#039; U2 L U&#039; R)|PLL}}&lt;br /&gt;
{{Alg|L&#039; U R&#039; U2 L U&#039; R U L&#039; U R&#039; U2 L U&#039; R|PLL}}&lt;br /&gt;
{{Alg|L&#039; U2 L U L&#039; U2 R U&#039; L U R&#039;|PLL}}&lt;br /&gt;
{{Alg|L&#039; U&#039; L F L&#039; U&#039; L U L F&#039; L2 U L U|PLL}}&lt;br /&gt;
&lt;br /&gt;
===J Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:j.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R U2 R&#039; U&#039; R U2 L&#039; U R&#039; U&#039; L|PLL}}&lt;br /&gt;
{{Alg|R U2 R&#039; U&#039; R d2&#039; R&#039; U L&#039; U&#039; R|PLL}}&lt;br /&gt;
{{Alg|y2 R L U2 L&#039; U&#039; L U2 R&#039; U L&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|(R U R&#039; F&#039;) (R U R&#039; U&#039; R&#039;) F (R2 U&#039; R&#039; U&#039;)|PLL}}&lt;br /&gt;
{{Alg|y&#039; L U&#039; Rw U2 Lw&#039; U R&#039; U&#039; Lw2  F2 L2|PLL}}&lt;br /&gt;
{{Alg|y&#039; L&#039; U&#039; R U2 L&#039; U L U2 L&#039; R U|PLL}}&lt;br /&gt;
{{Alg|y2 F2&#039; R U R&#039; y r2 y&#039; R U&#039; R U R2&#039;|PLL}}&lt;br /&gt;
{{Alg|L&#039; U R U&#039; L U2 R&#039; U R U2&#039; R&#039;|PLL}}&lt;br /&gt;
{{Alg|y2 r2 U&#039; L&#039; U r&#039; U2 R B&#039; R&#039; U2|PLL}}&lt;br /&gt;
{{Alg|(R U&#039; L U2 R&#039; U L) U&#039; (R U&#039; L U2 R&#039; U L)|PLL}}&lt;br /&gt;
{{Alg|L&#039; U R&#039; U2 L U&#039; L&#039; U2 R L|PLL}}&lt;br /&gt;
{{Alg|R U R&#039; F&#039; R U R&#039; U&#039; R&#039; F R2 U&#039; R&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|y2 (F2) R U R&#039; (F2) L D&#039; L D L2|PLL}}&lt;br /&gt;
&lt;br /&gt;
===N Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:n1.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R&#039; U R2 B2 U R&#039; B2&#039; R U&#039; B2 R2&#039; U&#039; R|PLL}}&lt;br /&gt;
{{Alg|z D R&#039; U R2 D&#039; R (U&#039; D) R&#039; U R2 D&#039; R U&#039; R|PLL}}&lt;br /&gt;
{{Alg|y&#039; L U&#039; R U2 L&#039; U R&#039; L U&#039; R U2 L&#039; U R&#039;|PLL}}&lt;br /&gt;
{{Alg|R U&#039; R&#039; U l U F U&#039; R&#039; F&#039; R U&#039; R U l&#039; U R&#039;|PLL}}&lt;br /&gt;
{{Alg|L U&#039; L&#039; U L F U F&#039; L&#039; U&#039; L F&#039; L F L&#039; U L&#039;|PLL}}&lt;br /&gt;
{{Alg|R U&#039; L d2 L&#039; U L R&#039; U&#039; R U2 r&#039; F l&#039; U&#039; y2|PLL}}&lt;br /&gt;
{{Alg|L U&#039; R U2 L&#039; U R&#039; L U&#039; R U2 L&#039; U R&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|y z R&#039; U R&#039; D R2&#039; U&#039; R U D&#039; R&#039; D R2&#039; U&#039; R D&#039;|PLL}}&lt;br /&gt;
{{Alg|R U&#039; L d2 L&#039; U L R&#039; U&#039; R U2 L&#039; U R&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|F&#039; R U R&#039; U&#039; R&#039; F R2 F U&#039; R&#039; U&#039; R U F&#039; R&#039;|PLL}}&lt;br /&gt;
{{Alg|z U2 R2 U&#039; R2 y&#039; R2 U2 R2 U R2 y R2 U2 R2 d R2 x y |PLL}}&lt;br /&gt;
&lt;br /&gt;
===N Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:n.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R U&#039; R2&#039; F2 U&#039; R F2&#039; R&#039; U F2 R2 U R&#039;|PLL}}&lt;br /&gt;
{{Alg|z U&#039; R D&#039; R2&#039; U R&#039; (U&#039; D) R D&#039; R2 U R&#039; D |PLL}}&lt;br /&gt;
{{Alg|z (D&#039; R U&#039; R2&#039; D R3 U) 2|PLL}}&lt;br /&gt;
{{Alg|L&#039; U R&#039; U2&#039; L U&#039; L&#039; R U R&#039; U2&#039; L U&#039; R U&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R U&#039; R&#039; F&#039; U&#039; F R U R&#039; F R&#039; F&#039; R U&#039; R|PLL}}&lt;br /&gt;
{{Alg|z U&#039; R D&#039; R2 U R&#039; U&#039; z&#039; R U R&#039; z R2 U R&#039; z&#039; R U&#039;|PLL}}&lt;br /&gt;
{{Alg|L&#039; U R&#039; z R2 U R&#039; U z&#039; R U R&#039; z R2 U R&#039; z&#039; R U&#039;|PLL}}&lt;br /&gt;
{{Alg|L&#039; U L U&#039; r&#039; U&#039; F&#039; U L F L&#039; U L&#039; U&#039; r U&#039; L|PLL}}&lt;br /&gt;
{{Alg|L U&#039; R U2 L&#039; U R&#039; L U&#039; R U2 L&#039; U R&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R U&#039; R&#039; F&#039; U&#039; F R U R&#039; U&#039; R&#039; d R U R&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U L&#039; U2 R U&#039; L R&#039; U L&#039; U2 R U&#039; L|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R Permutation : a===&lt;br /&gt;
&lt;br /&gt;
[[Image:r1.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|y2 z U R2 U&#039; R2 U F&#039; U&#039; R&#039; U R U F U2 R|PLL}}&lt;br /&gt;
{{Alg|y&#039; R2 B&#039; R&#039; U&#039; R&#039; U R B R&#039; U2 R U2 R&#039;|PLL}}&lt;br /&gt;
{{Alg|R U2 R&#039; U2 R B&#039; R&#039; U&#039; R U R B R2&#039; U|PLL}}&lt;br /&gt;
{{Alg|R U2 R&#039; U2 R B&#039; R&#039; U&#039; R U l U R2 F|PLL}}&lt;br /&gt;
{{Alg|U2 R&#039; U&#039; R U2 R U2 L&#039; R2 U R U&#039; R L U2 R&#039;|PLL}}&lt;br /&gt;
{{Alg|y&#039; R U R&#039; F&#039; R U2 R&#039; U2 R&#039; F R U R U2 R&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|R U2 R&#039; U&#039; R&#039; F&#039; R U2 R U2 R&#039; F R U&#039; R&#039; U|PLL}}&lt;br /&gt;
{{Alg|R U2 R D R&#039; U R D&#039; R&#039; U&#039; R&#039; U R U R&#039; U|PLL}}&lt;br /&gt;
{{Alg|y2 L U2 L&#039; U2 L F&#039; L&#039; U&#039; L U L F L2 U|PLL}}&lt;br /&gt;
{{Alg|R l U&#039; l&#039; U&#039; R&#039; U l U l&#039; U2 R U2&#039; R&#039;|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R Permutation : b===&lt;br /&gt;
&lt;br /&gt;
[[Image:r.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R&#039; U2 R U2 R&#039; F R U R&#039; U&#039; R&#039; F&#039; R2&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|y R2 B2 U&#039; R&#039; U&#039; R U R U B2 R U&#039; R U|PLL}}&lt;br /&gt;
{{Alg|R&#039; U2 R U&#039; y&#039; R&#039; F R B&#039; R&#039; F&#039; R z x&#039; R&#039; U R&#039;|PLL}}&lt;br /&gt;
{{Alg|y2 R&#039; U2 l R U&#039; R&#039; U l&#039; U2&#039; R F R U&#039; R&#039; U&#039; R U R&#039; F&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U2 R&#039; D&#039; R U&#039; R&#039; D R U R U&#039; R&#039; U&#039; R U&#039;|PLL}}&lt;br /&gt;
{{Alg|(y x) R2 U l U R U&#039; l&#039; U&#039; l U2 R&#039; U2 R|PLL}}&lt;br /&gt;
{{Alg|r&#039; L&#039; U r U L U&#039; r&#039; U&#039; r U2 L&#039; U2 L|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===T Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:t.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R U R&#039; U&#039; R&#039; F R2 U&#039; R&#039; U&#039; R U R&#039; F&#039;|PLL}}&lt;br /&gt;
{{Alg|y2 L&#039; U&#039; L U L F&#039; L2 U L U L&#039; U&#039; L F|PLL}}&lt;br /&gt;
{{Alg|F R U&#039; R&#039; U R U R2 F&#039; R U R U&#039; R&#039;|PLL}}&lt;br /&gt;
{{Alg|L2 U&#039; L2 D F2 R2 U R2 D&#039; F2|PLL}}&lt;br /&gt;
{{Alg|R2 U&#039; R2 D B2 L2 U L2 D&#039; B2|PLL}}&lt;br /&gt;
{{Alg|R2&#039; u&#039; R2 U R2&#039; y R2 u R2&#039; U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|R2 U R2&#039; U&#039; R2 U&#039; D R2&#039; U&#039; R2 U R2&#039; D&#039;|PLL}}&lt;br /&gt;
{{Alg|(z x2) U2 r&#039; U2 r U2 x U2 r U2 r&#039; U2|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===V Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:V.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|R&#039; U R&#039; U&#039; y x R&#039; U&#039; R2 x&#039; U&#039; R&#039; U R&#039; F R F|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R&#039; U&#039; B&#039; D B&#039; D&#039; B2 R&#039; B&#039; R B R|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R&#039; U&#039; x2 y&#039; R&#039; U R&#039; U&#039; l R U&#039; R&#039; U R U|PLL}}&lt;br /&gt;
{{Alg|y L&#039; U R U&#039; L U L&#039; U R&#039; U&#039; L U2 R U2 R&#039;|PLL}}&lt;br /&gt;
{{Alg|y2 R U&#039; L&#039; U R&#039; U&#039; R U&#039; L U R&#039; U2 L&#039; U2 L|PLL}}&lt;br /&gt;
{{Alg|y&#039; R&#039; U L U&#039; R U R&#039; U L&#039; U&#039; R U2 L U2 L&#039;|PLL}}&lt;br /&gt;
{{Alg|L U&#039; R&#039; U L&#039; U&#039; L U&#039; R U L&#039; U2 R&#039; U2 R|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R&#039; d&#039; R&#039; F&#039; R2 U&#039; R&#039; U R&#039; F R F|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R&#039; U&#039; y z&#039; U&#039; R U&#039; R&#039; U2 y&#039; R&#039; U&#039; R U R|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R&#039; U&#039; y R&#039; F&#039; R2 U&#039; R&#039; U R&#039; F R F|PLL}}&lt;br /&gt;
{{Alg|R&#039; U R&#039; U&#039; y R&#039; D R&#039; D&#039; R2 F&#039; R&#039; F R F|PLL}}&lt;br /&gt;
{{Alg|R&#039; U2 R U2 L U&#039; R&#039; U L&#039; U L U&#039; R U L&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U2 R U2 L U&#039; R&#039; U r&#039; F r U&#039; R U r&#039;|PLL}}&lt;br /&gt;
{{Alg|R2 U&#039; (B2 U B2) (R D&#039;) (R D) R&#039; U R U&#039; R|PLL}}&lt;br /&gt;
&lt;br /&gt;
===Y Permutation===&lt;br /&gt;
&lt;br /&gt;
[[Image:Y.gif]]&lt;br /&gt;
&lt;br /&gt;
{{Alg|F R U&#039; R&#039; U&#039; R U R&#039; F&#039; R U R&#039; U&#039; R&#039; F R F&#039;|PLL}}&lt;br /&gt;
{{Alg|R2 u R2&#039; U R2 D&#039; R&#039; U&#039; R F2&#039; R&#039; U R|PLL}}&lt;br /&gt;
{{Alg|F R&#039; F R2 U&#039; R&#039; U&#039; R U R&#039; F&#039; R U R&#039; U&#039; F&#039;|PLL}}&lt;br /&gt;
{{Alg|R&#039; U&#039; R F2 R&#039; U R d R2 U&#039; R2&#039; U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|R2 U&#039; R&#039; U R U&#039; z&#039; y&#039; L&#039; U&#039; R U&#039; R&#039; U&#039; L U y z|PLL}}&lt;br /&gt;
{{Alg|y F&#039; L&#039; U L U L&#039; U&#039; L F L&#039; U&#039; L U L&#039; F&#039; L F|PLL}}&lt;br /&gt;
{{Alg|F R U&#039; R&#039; F D R&#039; y x R&#039; U&#039; R z R2 y L&#039; d2|PLL}}&lt;br /&gt;
{{Alg|z&#039; U2 L&#039; U&#039; L U L&#039; y&#039; L&#039; U&#039; R U&#039; R&#039; U&#039; L U|PLL}}&lt;br /&gt;
{{Alg|F R&#039; F&#039; R U R U&#039; R2 U&#039; R U l U&#039; R&#039; U|PLL}}&lt;br /&gt;
{{Alg|z U2 R U R&#039; U&#039; R y R U L&#039; U L U R&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|F R U&#039; R&#039; U&#039; R d R U R&#039; B&#039; R U&#039; R2|PLL}}&lt;br /&gt;
{{Alg|R&#039; F R F&#039; y&#039; U&#039; R&#039; U R2 U R&#039; U&#039; R&#039; F R F&#039; U&#039;|PLL}}&lt;br /&gt;
{{Alg|y2 z U2 R&#039; U2 R&#039; U2 R B R B &#039; U2 B R&#039; B&#039;|PLL}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;{{PLL}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[2-Look PLL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Methods]]&lt;br /&gt;
[[Category:3x3x3 Methods]]&lt;br /&gt;
[[Category:Last Layer Methods]]&lt;br /&gt;
[[Category:Cubing Terminology]]&lt;br /&gt;
[[Category:Abbreviations and Acronyms]]&lt;br /&gt;
[[Category:Algorithms]]&lt;br /&gt;
[[Category:Sub Steps]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://mordred.awardspace.us/PLLCheatSheet.pdf PLL Cheat Sheet] (Printable PDF of all PLL algorithms on a single page)&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=User:Anthony&amp;diff=6712</id>
		<title>User:Anthony</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=User:Anthony&amp;diff=6712"/>
		<updated>2010-01-18T06:51:08Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|NAME=Anthony Brooks|IMAGE=Anthony.jpg|IMAGEYEAR=2009|ALIASES=Speedcuber023|COUNTRY=USA|BIRTHDATE=October 26, 1993|AGE=16|JOBS=Student|YEARSACTIVE=2008-present|ID=2008SEAR01|FAMOUSFOR=[[Name/Nationality Change]]}}&lt;br /&gt;
Started Cubing: March 2008&lt;br /&gt;
&lt;br /&gt;
Learnt to solve the cube: On a cross country trip to Dallas Texas. After 10 hours on a bus a friend began to teach all his bored friends how to solve the cube. I haven&#039;t put it down since.&lt;br /&gt;
&lt;br /&gt;
Favorite Official Events: 2x2 and 3x3&lt;br /&gt;
&lt;br /&gt;
Favorite Unofficial Events: Siamese Cube and Skewb &lt;br /&gt;
&lt;br /&gt;
Other Interests: Traveling, Sports, Video Games.&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=User:Anthony&amp;diff=6711</id>
		<title>User:Anthony</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=User:Anthony&amp;diff=6711"/>
		<updated>2010-01-18T06:46:41Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|NAME=Anthony Brooks|IMAGE=Anthony.jpg|IMAGEYEAR=2009|ALIASES=Speedcuber023|COUNTRY=USA|BIRTHDATE=October 26, 1993|AGE=16|JOBS=Student|YEARSACTIVE=2008-present|ID=2008SEAR01|FAMOUSFOR=[[Name/Nationality Change]]}}&lt;br /&gt;
My name is Anthony Brooks and I&#039;m a cuber from the USA. Although I came into the cubing world as Anthony Searle/Belize, I changed my last name and WCA nationality at the end of 2009 due to personal reasons. The only events I really practice are 2x2 and 3x3 speed, and I&#039;m relatively fast at both.&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Rowe_Hessler&amp;diff=6710</id>
		<title>Rowe Hessler</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Rowe_Hessler&amp;diff=6710"/>
		<updated>2010-01-18T06:45:36Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|NAME=Rowe Hessler|IMAGE=Rowe.jpg|IMAGEYEAR=2009|ALIASES=rowehess|COUNTRY=USA|BIRTHDATE=February 27, 1991|AGE=18|JOBS=Student|YEARSACTIVE=2007-present|ID=2007HESS01|FAMOUSFOR=[[2x2]] [[Speedsolve]]}}&lt;br /&gt;
Rowe Hessler is an American cuber from New York and is arguably the fastest 2x2 and 3x3 speed cuber in the world. He also excels in OH and had a good run at BLD which resulted in a North American Record average and his first official world record, respectively.&lt;br /&gt;
&lt;br /&gt;
Rowe is most known for his 2x2 skills and insane TPS. After becoming the 2x2 world champion he subsequently obliterated his own WR average by over half a second two months later. Overall, he&#039;s is an extremely nice guy and fierce competitor. We won&#039;t be forgetting his name any time soon.&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=File:Anthony.jpg&amp;diff=6708</id>
		<title>File:Anthony.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=File:Anthony.jpg&amp;diff=6708"/>
		<updated>2010-01-18T06:42:04Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=User:Anthony&amp;diff=6707</id>
		<title>User:Anthony</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=User:Anthony&amp;diff=6707"/>
		<updated>2010-01-18T06:34:42Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|NAME=Anthony Brooks|ALIASES=Speedcuber023|COUNTRY=USA|BIRTHDATE=October 26, 1993|AGE=16|JOBS=Student|YEARSACTIVE=2008-present|ID=2008SEAR01|FAMOUSFOR=[[Name/Nationality Change]]}}&lt;br /&gt;
My name is Anthony Brooks and I&#039;m a cuber from the USA. Although I came into the cubing world as Anthony Searle/Belize, I changed my last name and WCA nationality at the end of 2009 due to personal reasons. The only events I really practice are 2x2 and 3x3 speed, and I&#039;m relatively fast at both.&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Rowe_Hessler&amp;diff=6706</id>
		<title>Rowe Hessler</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Rowe_Hessler&amp;diff=6706"/>
		<updated>2010-01-18T06:31:24Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|NAME=Rowe Hessler|IMAGE=|IMAGEYEAR=|ALIASES=rowehess|COUNTRY=USA|BIRTHDATE=February 27, 1991|AGE=18|JOBS=Student|YEARSACTIVE=2007-present|ID=2007HESS01|FAMOUSFOR=[[2x2]] [[Speedsolve]]}}&lt;br /&gt;
Rowe Hessler is an American cuber from New York and is arguably the fastest 2x2 and 3x3 speed cuber in the world. He also excels in OH and had a good run at BLD which resulted in a North American Record average and his first official world record, respectively.&lt;br /&gt;
&lt;br /&gt;
Rowe is most known for his 2x2 skills and insane TPS. After becoming the 2x2 world champion he subsequently obliterated his own WR average by over half a second two months later. Overall, he&#039;s is an extremely nice guy and fierce competitor. We won&#039;t be forgetting his name any time soon.&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Rowe_Hessler&amp;diff=6705</id>
		<title>Rowe Hessler</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Rowe_Hessler&amp;diff=6705"/>
		<updated>2010-01-18T06:29:23Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|NAME=Rowe Hessler|IMAGE=|IMAGEYEAR=|ALIASES=rowehess|COUNTRY=USA|BIRTHDATE=February 27, 1991|AGE=18|JOBS=Student|YEARSACTIVE=2007-present|ID=2007HESS01|FAMOUSFOR=[[2x2]] [[Speedsolve]]}}&lt;br /&gt;
Rowe Hessler is an American cuber from New York and is arguably the fastest 2x2 and 3x3 speed cuber in the world. He also excels in OH and had a good run at BLD which resulted in a North American Record average and his first official world record, respectively.&lt;br /&gt;
&lt;br /&gt;
Rowe is most known for his 2x2 skills and insane TPS. Rowe, the current 2x2 world record holder and world champion, obliterated his own WR average by over half a second in December 2009. Overall, Rowe is an extremely nice guy and fierce competitor. We won&#039;t be forgetting his name any time soon.&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=Rowe_Hessler&amp;diff=6704</id>
		<title>Rowe Hessler</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=Rowe_Hessler&amp;diff=6704"/>
		<updated>2010-01-18T06:28:30Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|NAME=Rowe Hessler|IMAGE=|IMAGEYEAR=|ALIASES=rowehess|COUNTRY=USA|BIRTHDATE=February 27, 1991|AGE=18|JOBS=Student|YEARSACTIVE=2007-present|ID=2007HESS01|FAMOUSFOR=[[2x2]] [[Speedsolve]]}}&lt;br /&gt;
Rowe Hessler is an American cuber from New York and is arguably the fastest 2x2 and 3x3 speed cuber in the world. Rowe also excels in OH and had a good run at BLD which resulted in a North American Record average and his first official world record, respectively.&lt;br /&gt;
&lt;br /&gt;
Rowe is most known for his 2x2 skills and insane TPS. Rowe, the current 2x2 world record holder and world champion, obliterated his own WR average by over half a second in December 2009. Overall, Rowe is an extremely nice guy and fierce competitor. We&#039;ll be talking about Rowe for years to come.&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=User:Anthony&amp;diff=6703</id>
		<title>User:Anthony</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=User:Anthony&amp;diff=6703"/>
		<updated>2010-01-18T06:17:53Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Anthony Brooks and I&#039;m a cuber from the USA. Although I came into the cubing world as Anthony Searle/Belize, I changed my last name and WCA nationality at the end of 2009 due to personal reasons. The only events I really practice are 2x2 and 3x3 speed, and I&#039;m relatively fast at both.&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=User:Anthony&amp;diff=6702</id>
		<title>User:Anthony</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=User:Anthony&amp;diff=6702"/>
		<updated>2010-01-18T06:16:09Z</updated>

		<summary type="html">&lt;p&gt;Anthony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Anthony Brooks and I&#039;m a cuber from the USA. Although, I came into the cubing world as Anthony Searle/Belize. However, I changed my name and WCA nationality at the end of 2009 due to personal reasons. The only events I really practice are 2x2 and 3x3 speed, and I&#039;m relatively fast at both.&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
	<entry>
		<id>https://www.speedsolving.com/wiki/index.php?title=User:Anthony&amp;diff=6701</id>
		<title>User:Anthony</title>
		<link rel="alternate" type="text/html" href="https://www.speedsolving.com/wiki/index.php?title=User:Anthony&amp;diff=6701"/>
		<updated>2010-01-18T06:15:10Z</updated>

		<summary type="html">&lt;p&gt;Anthony: Created page with &amp;#039;My name is Anthony Brooks and I&amp;#039;m a cuber from the USA. although I came into the cubing world as Anthony Searle/Belize, I changed my name and WCA nationality due to personal reas…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Anthony Brooks and I&#039;m a cuber from the USA. although I came into the cubing world as Anthony Searle/Belize, I changed my name and WCA nationality due to personal reasons. The only events I really practice are 2x2 and 3x3 speed, and I&#039;m relatively fast at both.&lt;/div&gt;</summary>
		<author><name>Anthony</name></author>
	</entry>
</feed>